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514f833835 Dockerfile aktualisiert 2024-05-18 19:09:53 +02:00
bcc7a7e246 README.md aktualisiert 2024-05-18 19:08:22 +02:00
7464c665bb scripts/start.sh aktualisiert 2024-05-18 19:04:42 +02:00
9a622dfb99 scripts/start-server.sh aktualisiert 2024-05-18 19:04:08 +02:00
0de2805a3a scripts/start-server.sh aktualisiert 2024-05-18 18:44:42 +02:00
b168900907 Dockerfile aktualisiert 2024-05-18 18:43:47 +02:00
0131b4c465 scripts/start-server.sh aktualisiert 2024-05-18 18:35:33 +02:00
a0a1966637 scripts/start-server.sh aktualisiert 2023-12-27 22:51:03 +01:00
faad4b712a „Dockerfile“ ändern 2022-11-24 18:16:20 +01:00
579c771cf5 „scripts/start-server.sh“ ändern 2022-11-24 18:15:47 +01:00
9279dc509a „scripts/start.sh“ ändern 2022-10-25 11:06:59 +02:00
54563fae48 „README.md“ ändern 2022-05-17 20:03:00 +02:00
181fec1f90 „scripts/start-server.sh“ ändern 2022-05-17 18:18:45 +02:00
a2b482a6da „Dockerfile“ ändern 2022-05-17 17:37:21 +02:00
46644def5a „scripts/start-server.sh“ ändern 2022-05-17 17:37:01 +02:00
d0ecdffd17 „scripts/start-server.sh“ ändern 2022-05-17 14:13:30 +02:00
f8aa174fe3 „README.md“ ändern 2022-05-17 13:10:22 +02:00
4f0176d987 „Dockerfile“ ändern 2022-05-17 13:02:17 +02:00
0d614e9373 „Dockerfile“ ändern 2022-05-17 13:01:29 +02:00
4cd5b3a91b „scripts/start-server.sh“ ändern 2022-05-17 13:01:16 +02:00
83f456fea5 „Dockerfile“ ändern 2022-05-17 12:51:41 +02:00
7a3c314d57 „scripts/start.sh“ ändern 2022-05-17 12:48:37 +02:00
c8bb8e8c75 „scripts/start-server.sh“ ändern 2022-05-17 12:48:26 +02:00
d90d451bcf „scripts/start-server.sh“ ändern 2022-05-17 12:42:47 +02:00
7c7b8824a2 „scripts/start-server.sh“ ändern 2022-05-17 12:34:49 +02:00
ca0c8fefe6 „Dockerfile“ ändern 2022-05-06 09:06:19 +02:00
e7c87bd8f1 „README.md“ ändern 2022-04-18 13:08:18 +02:00
2432940e23 „scripts/start-server.sh“ ändern 2022-04-13 14:31:26 +02:00
89598a9710 „scripts/start.sh“ ändern 2022-04-07 17:20:32 +02:00
83992eb6cb „scripts/start-server.sh“ ändern 2021-12-14 12:59:09 +01:00
4 changed files with 66 additions and 54 deletions

View File

@@ -1,18 +1,16 @@
FROM ich777/debian-baseimage
FROM ich777/winehq-baseimage
LABEL maintainer="admin@minenet.at"
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
apt-get -y install lib32gcc-s1 winbind xvfb screen && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV GAME_PARAMS=""
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99

View File

@@ -1,50 +1,38 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
This Docker will download and install SteamCMD. It will also install TerraTech Worlds and run it.
**Please see the different Tags/Branches which games are available.**
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
## Example Env params for CS:Source
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Example Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2533070 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2533070 |
| GAME_PARAMS | Values to start the server | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers **
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example for CS:Source
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name TerraTech-Worlds -d \
-p 7777:7777/udp \
--env 'GAME_ID=2533070' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--env 'UMASK=0000' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/terratech-worlds:/serverdata/serverfiles \
ich777/steamcmd:terratechworlds
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

View File

@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -51,18 +55,34 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
cd ${SERVER_DIR}/TT2/Binaries/Win64
if [ -f ${SERVER_DIR}/TT2/Binaries/Win64/TT2Server-Win64-Shipping.exe ]; then
wine64 TT2Server-Win64-Shipping.exe -log ${GAME_PARAMS}
else
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
fi

View File

@@ -1,28 +1,34 @@
#!/bin/bash
echo "---Checking if UID: ${UID} matches user---"
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Checking if GID: ${GID} matches user---"
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
if [ -f /opt/scripts/user.sh ]; then
echo "---Found optional script, executing---"
chmod +x /opt/scripts/user.sh
/opt/scripts/user.sh
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
echo "---No optional script found, continuing---"
fi
echo "---Starting...---"
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGINT $(pidof TT2Server-Win64-Shipping.exe)
tail --pid=$(pidof TT2Server-Win64-Shipping.exe) -f 2>/dev/null
sleep 0.5
exit 143;
}