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4 changed files with 39 additions and 45 deletions

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@@ -1,23 +1,16 @@
FROM ich777/debian-baseimage
FROM ich777/winehq-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
apt-get -y install lib32gcc-s1 winbind xvfb screen && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV IDENTIFIER="dockeroasis_1"
ENV GAME_PARAMS="template"
ENV CUSTOMER_KEY="YOURKEY"
ENV PROVIDER_KEY="YOURKEY"
ENV BACKENDAPIURLOVERRIDE="backend.last-oasis.com"
ENV SLOTS=20
ENV GAME_PORT=27015
ENV GAME_PARAMS=""
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99

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@@ -1,7 +1,5 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Last Oasis and run it.
**Customer & Provider Key:** You have to first create your own Provider Key here: https://myrealm.lastoasis.gg and fill in the generated Provider Key and Custom Key in the template.
This Docker will download and install SteamCMD. It will also install TerraTech Worlds and run it.
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
@@ -12,13 +10,8 @@ This Docker will download and install SteamCMD. It will also install Last Oasis
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '920720 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 920720 |
| IDENTIFIER | Enter your preferred server identifier. | Last Oasis Docker |
| SRV_PASSWORD | Enter your preferred server password here, leave empty for no password. | Docker |
| SLOTS | Enter the maximum server slots. | 20 |
| CUSTOMER_KEY | Your Customer Key goes here (You can get your Customer Key here: https://myrealm.lastoasis.gg Log in -> click on the Hosting drop down and select Providers). | YOURCUSTOMERKEY |
| PROVIDER_KEY | Your Provider Key goes here (You can get your Provider Key here: https://myrealm.lastoasis.gg Log in -> click on the Hosting drop down -> select Providers -> click Add Key -> enter a Name and click Add). | YOURPROVIDERKEY |
| GAME_PARAMS | Values to start the server | -port=5555 -QueryPort=27015 -NoLiveServer -EnableCheats |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2533070 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2533070 |
| GAME_PARAMS | Values to start the server | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| VALIDATE | Validates the game data | true |
@@ -27,20 +20,15 @@ This Docker will download and install SteamCMD. It will also install Last Oasis
## Run example
```
docker run --name LastOasis -d \
-p 5555:5555/udp -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'IDENTIFIER=Last Oasis Docker' \
--env 'SRV_PASSWORD=Docker' \
--env 'SLOTS=20' \
--env 'CUSTOMER_KEY=YOURCUSTOMERKEY' \
--env 'PROVIDER_KEY=YOURPROVIDERKEY' \
--env 'GAME_PARAMS=-port=5555 -QueryPort=27015 -NoLiveServer -EnableCheats' \
docker run --name TerraTech-Worlds -d \
-p 7777:7777/udp \
--env 'GAME_ID=2533070' \
--env 'UID=99' \
--env 'GID=100' \
--env 'UMASK=0000' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/lastoasis:/serverdata/serverfiles \
ich777/steamcmd:lastoasis
--volume /path/to/terratech-worlds:/serverdata/serverfiles \
ich777/steamcmd:terratechworlds
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -51,24 +55,33 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir -p ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
if $(! grep "903950" ${SERVER_DIR}/Mist/Binaries/Linux/steam_appid.txt >/dev/null 2>&1) ; then
echo "903950" > ${SERVER_DIR}/Mist/Binaries/Linux/steam_appid.txt
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}/Mist/Binaries/Linux
if [ -f ${SERVER_DIR}/Mist/Binaries/Linux/MistServer ]; then
./MistServer -log -force_steamclient_link -messaging -backendapiurloverride="${BACKENDAPIURLOVERRIDE}" -identifier="${IDENTIFIER}" -CustomerKey=${CUSTOMER_KEY} -ProviderKey=${PROVIDER_KEY} -slots=${SLOTS} -overrideconnectionaddress ${GAME_PARAMS}
elif [ -f ${SERVER_DIR}/Mist/Binaries/Linux/MistServer-Linux-Shipping ]; then
./MistServer-Linux-Shipping -log -force_steamclient_link -messaging -backendapiurloverride="${BACKENDAPIURLOVERRIDE}" -identifier="${IDENTIFIER}" -CustomerKey=${CUSTOMER_KEY} -ProviderKey=${PROVIDER_KEY} -slots=${SLOTS} -overrideconnectionaddress ${GAME_PARAMS}
cd ${SERVER_DIR}/TT2/Binaries/Win64
if [ -f ${SERVER_DIR}/TT2/Binaries/Win64/TT2Server-Win64-Shipping.exe ]; then
wine64 TT2Server-Win64-Shipping.exe -log ${GAME_PARAMS}
else
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity

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@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof MistServer-Linux-Shipping)
tail --pid=$(pidof MistServer-Linux-Shipping) -f 2>/dev/null
kill -SIGINT $(pidof TT2Server-Win64-Shipping.exe)
tail --pid=$(pidof TT2Server-Win64-Shipping.exe) -f 2>/dev/null
sleep 0.5
exit 143;
}