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7 Commits
lastoasis
...
terratechw
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13
Dockerfile
13
Dockerfile
@@ -1,23 +1,16 @@
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FROM ich777/debian-baseimage
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FROM ich777/winehq-baseimage
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
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apt-get -y install lib32gcc-s1 winbind xvfb screen && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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ENV GAME_ID="template"
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ENV IDENTIFIER="dockeroasis_1"
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ENV GAME_PARAMS="template"
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ENV CUSTOMER_KEY="YOURKEY"
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ENV PROVIDER_KEY="YOURKEY"
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ENV BACKENDAPIURLOVERRIDE="backend.last-oasis.com"
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ENV SLOTS=20
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ENV GAME_PORT=27015
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ENV GAME_PARAMS=""
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ENV VALIDATE=""
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ENV UMASK=000
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ENV UID=99
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30
README.md
30
README.md
@@ -1,7 +1,5 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Last Oasis and run it.
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**Customer & Provider Key:** You have to first create your own Provider Key here: https://myrealm.lastoasis.gg and fill in the generated Provider Key and Custom Key in the template.
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This Docker will download and install SteamCMD. It will also install TerraTech Worlds and run it.
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**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
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@@ -12,13 +10,8 @@ This Docker will download and install SteamCMD. It will also install Last Oasis
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '920720 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 920720 |
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| IDENTIFIER | Enter your preferred server identifier. | Last Oasis Docker |
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| SRV_PASSWORD | Enter your preferred server password here, leave empty for no password. | Docker |
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| SLOTS | Enter the maximum server slots. | 20 |
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| CUSTOMER_KEY | Your Customer Key goes here (You can get your Customer Key here: https://myrealm.lastoasis.gg Log in -> click on the Hosting drop down and select Providers). | YOURCUSTOMERKEY |
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| PROVIDER_KEY | Your Provider Key goes here (You can get your Provider Key here: https://myrealm.lastoasis.gg Log in -> click on the Hosting drop down -> select Providers -> click Add Key -> enter a Name and click Add). | YOURPROVIDERKEY |
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| GAME_PARAMS | Values to start the server | -port=5555 -QueryPort=27015 -NoLiveServer -EnableCheats |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2533070 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2533070 |
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| GAME_PARAMS | Values to start the server | empty |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| VALIDATE | Validates the game data | true |
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@@ -27,20 +20,15 @@ This Docker will download and install SteamCMD. It will also install Last Oasis
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## Run example
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```
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docker run --name LastOasis -d \
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-p 5555:5555/udp -p 27015:27015/udp \
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--env 'GAME_ID=232330' \
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--env 'IDENTIFIER=Last Oasis Docker' \
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--env 'SRV_PASSWORD=Docker' \
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--env 'SLOTS=20' \
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--env 'CUSTOMER_KEY=YOURCUSTOMERKEY' \
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--env 'PROVIDER_KEY=YOURPROVIDERKEY' \
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--env 'GAME_PARAMS=-port=5555 -QueryPort=27015 -NoLiveServer -EnableCheats' \
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docker run --name TerraTech-Worlds -d \
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-p 7777:7777/udp \
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--env 'GAME_ID=2533070' \
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--env 'UID=99' \
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--env 'GID=100' \
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--env 'UMASK=0000' \
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/lastoasis:/serverdata/serverfiles \
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ich777/steamcmd:lastoasis
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--volume /path/to/terratech-worlds:/serverdata/serverfiles \
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ich777/steamcmd:terratechworlds
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```
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} \
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@@ -37,12 +39,14 @@ else
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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@@ -51,24 +55,33 @@ else
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fi
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
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mkdir -p ${DATA_DIR}/.steam/sdk64
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fi
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cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
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export WINEARCH=win64
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export WINEPREFIX=/serverdata/serverfiles/WINE64
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export WINEDEBUG=-all
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echo "---Checking if WINE workdirectory is present---"
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if [ ! -d ${SERVER_DIR}/WINE64 ]; then
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echo "---WINE workdirectory not found, creating please wait...---"
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mkdir ${SERVER_DIR}/WINE64
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else
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echo "---WINE workdirectory found---"
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fi
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if $(! grep "903950" ${SERVER_DIR}/Mist/Binaries/Linux/steam_appid.txt >/dev/null 2>&1) ; then
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echo "903950" > ${SERVER_DIR}/Mist/Binaries/Linux/steam_appid.txt
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echo "---Checking if WINE is properly installed---"
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if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
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echo "---Setting up WINE---"
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cd ${SERVER_DIR}
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winecfg > /dev/null 2>&1
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sleep 15
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else
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echo "---WINE properly set up---"
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fi
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echo "---Prepare Server---"
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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cd ${SERVER_DIR}/Mist/Binaries/Linux
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if [ -f ${SERVER_DIR}/Mist/Binaries/Linux/MistServer ]; then
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./MistServer -log -force_steamclient_link -messaging -backendapiurloverride="${BACKENDAPIURLOVERRIDE}" -identifier="${IDENTIFIER}" -CustomerKey=${CUSTOMER_KEY} -ProviderKey=${PROVIDER_KEY} -slots=${SLOTS} -overrideconnectionaddress ${GAME_PARAMS}
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elif [ -f ${SERVER_DIR}/Mist/Binaries/Linux/MistServer-Linux-Shipping ]; then
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./MistServer-Linux-Shipping -log -force_steamclient_link -messaging -backendapiurloverride="${BACKENDAPIURLOVERRIDE}" -identifier="${IDENTIFIER}" -CustomerKey=${CUSTOMER_KEY} -ProviderKey=${PROVIDER_KEY} -slots=${SLOTS} -overrideconnectionaddress ${GAME_PARAMS}
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cd ${SERVER_DIR}/TT2/Binaries/Win64
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if [ -f ${SERVER_DIR}/TT2/Binaries/Win64/TT2Server-Win64-Shipping.exe ]; then
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wine64 TT2Server-Win64-Shipping.exe -log ${GAME_PARAMS}
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else
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echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
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sleep infinity
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@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGINT $(pidof MistServer-Linux-Shipping)
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tail --pid=$(pidof MistServer-Linux-Shipping) -f 2>/dev/null
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kill -SIGINT $(pidof TT2Server-Win64-Shipping.exe)
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tail --pid=$(pidof TT2Server-Win64-Shipping.exe) -f 2>/dev/null
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sleep 0.5
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exit 143;
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}
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