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f7950b15df modified: scripts/start-server.sh 2023-11-18 08:28:13 +01:00
6a425e7db2 scripts/start-server.sh aktualisiert 2023-11-18 07:59:29 +01:00
dabcb54cfb Update Dockerfile 2023-06-14 13:29:37 +02:00
2c4c093fea „scripts/start.sh“ ändern 2022-10-25 11:10:24 +02:00
dd659d4385 „Dockerfile“ ändern 2022-05-06 10:57:38 +02:00
7429cdf800 „scripts/start.sh“ ändern 2022-04-18 14:36:23 +02:00
887c3cf12e „scripts/start.sh“ ändern 2022-04-07 17:14:41 +02:00
e4945ee8c3 „README.md“ ändern 2022-02-03 10:52:39 +01:00
e069b8d70e „scripts/start-server.sh“ ändern 2022-02-03 10:47:40 +01:00
c26f950f4c „scripts/start.sh“ ändern 2022-02-03 10:41:45 +01:00
2f2469a59d „Dockerfile“ ändern 2022-02-03 10:41:18 +01:00
f9749f0119 „scripts/start.sh“ ändern 2020-04-28 17:00:38 +02:00
86e9f853d9 „.drone.yml“ löschen 2020-03-08 21:09:20 +01:00
89814a1809 „.drone.yml“ hinzufügen
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2020-03-05 20:16:32 +01:00
b76131bfa1 „scripts/start.sh“ hinzufügen 2020-02-25 14:33:50 +01:00
3d99c1a7ca „scripts/start-server.sh“ ändern 2020-02-25 14:33:40 +01:00
9710296def „Dockerfile“ ändern 2020-02-25 14:30:08 +01:00
476ce438c7 „Dockerfile“ ändern 2020-01-05 15:50:25 +01:00
3fb95c9b60 „Dockerfile“ ändern 2020-01-05 15:50:19 +01:00
48603ed810 „Dockerfile“ ändern 2020-01-05 15:46:05 +01:00
ada9b51522 „Dockerfile“ ändern 2019-11-11 11:29:54 +01:00
832abadc5e „scripts/start-server.sh“ ändern 2019-11-11 11:26:35 +01:00
a3ef9ef987 „scripts/start-server.sh“ ändern 2019-10-09 16:52:17 +02:00
bb32f44181 „scripts/start-server.sh“ ändern 2019-10-09 16:51:47 +02:00
6b8cca0524 „scripts/start-server.sh“ ändern 2019-10-09 09:01:48 +02:00
793b0700f5 „scripts/start-server.sh“ ändern 2019-10-09 09:01:14 +02:00
022e793a1f „scripts/start-server.sh“ ändern 2019-10-09 09:01:02 +02:00
37d098454c „Dockerfile“ ändern 2019-10-09 07:39:02 +02:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
4 changed files with 121 additions and 51 deletions

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@@ -1,9 +1,11 @@
FROM ubuntu
FROM ich777/debian-baseimage:bullseye_amd64
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 wget libc6-i386 lib32stdc++6 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -13,24 +15,23 @@ ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,14 +1,17 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install TeamFortress Classic and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_ID | SteamID for server | 90 +app_set_config '90 mod tfc' |
| GAME_NAME | SRCDS gamename | tfc |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_MOD | Only required for Goldsource Games | 90 mod tfc |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
@@ -16,28 +19,21 @@ This Docker will download and install SteamCMD. It will also install Counter-Str
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
docker run --name TeamFortressClassic -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_ID=90 +app_set_config '90 mod tfc'' \
--env 'GAME_NAME=tfc' \
--env 'GAME_MOD=90 mod tfc' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map 2fort' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/teamfortressclassic:/serverdata/serverfiles \
ich777/steamcmd:tf
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -13,48 +13,80 @@ if [ "${USERNAME}" == "" ]; then
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+app_set_config ${GAME_MOD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_set_config ${GAME_MOD} \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_set_config ${GAME_MOD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_set_config ${GAME_MOD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Checking if everything is installed correctly---"
if [ ! -d ${SERVER_DIR}/tfc ]; then
echo "---Not everything is installed correctly, trying again---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_set_config ${GAME_MOD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_set_config ${GAME_MOD} \
+app_update ${GAME_ID} validate \
+quit
fi
else
echo "---Everything is installed correctly---"
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
chmod -R 770 ${DATA_DIR}
mkdir -p ${DATA_DIR}/.steam/sdk32
cp ${SERVER_DIR}/steamclient.so ${DATA_DIR}/.steam/sdk32/steamclient.so
chmod -R ${DATA_PERM} ${DATA_DIR}
if [ ! -d ${SERVER_DIR}/cstrike ]; then
echo "---Server ready---"
else
rm -R ${SERVER_DIR}/cstrike
echo "---Server ready---"
fi
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
cd ${SERVER_DIR}
${SERVER_DIR}/hlds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done