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Author SHA1 Message Date
56572b5faa Dockerfile aktualisiert 2024-03-31 08:25:00 +02:00
2986bb8baf scripts/start-server.sh aktualisiert 2024-03-31 08:19:08 +02:00
d5ab33a6da scripts/start-server.sh aktualisiert 2023-08-27 18:16:12 +02:00
2066dd1372 README.md aktualisiert 2023-08-27 18:11:08 +02:00
ede2475c59 Dockerfile aktualisiert 2023-08-27 17:59:01 +02:00
77c56e7ddc scripts/start-server.sh aktualisiert 2023-08-27 17:58:05 +02:00
a5fa9fa20b config/ServerSettings.ini gelöscht 2023-08-27 17:57:25 +02:00
f11eaf0015 config/Engine.ini gelöscht 2023-08-27 17:57:22 +02:00
11071e951e Dateien nach "config" hochladen 2023-08-27 17:57:18 +02:00
fa186d191d scripts/start-server.sh aktualisiert 2023-08-27 17:56:25 +02:00
8f93ce03cb scripts/start.sh aktualisiert 2023-08-27 17:53:32 +02:00
454730e8dc Dockerfile aktualisiert 2023-08-27 17:51:57 +02:00
8cda691904 scripts/start-server.sh aktualisiert 2023-08-27 17:14:57 +02:00
6b69441ce5 „scripts/start.sh“ ändern 2022-10-25 11:02:35 +02:00
2562d194f5 „Dockerfile“ ändern 2022-05-06 10:16:46 +02:00
7265410450 „Dockerfile“ ändern 2022-04-25 12:37:07 +02:00
6391c97177 „scripts/start.sh“ ändern 2022-04-18 10:43:02 +02:00
c46277eacf „scripts/start.sh“ ändern 2022-04-07 17:20:00 +02:00
e30084bb15 „README.md“ ändern 2022-01-10 14:14:46 +01:00
02e471d02d „README.md“ ändern 2022-01-10 14:12:04 +01:00
ec253bc1dd „scripts/start-server.sh“ ändern 2022-01-10 14:02:07 +01:00
3578a738a3 „scripts/start.sh“ ändern 2022-01-10 14:01:30 +01:00
cb2ccad743 „Dockerfile“ ändern 2022-01-10 13:54:34 +01:00
b87b184d2b added termination handler 2020-06-12 14:43:23 +02:00
ae0d4cfa5e „scripts/start-server.sh“ ändern 2020-06-12 14:40:42 +02:00
949344ffce „scripts/start.sh“ ändern 2020-04-28 17:05:04 +02:00
17426d6d06 „.drone.yml“ löschen 2020-03-08 20:53:05 +01:00
3eeaa9dbae „.drone.yml“ hinzufügen
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-05 20:30:50 +01:00
c940174895 „scripts/start-server.sh“ ändern 2020-02-25 14:48:45 +01:00
fda697da39 „scripts/start.sh“ hinzufügen 2020-02-25 14:48:29 +01:00
b31652b3a0 „Dockerfile“ ändern 2020-02-25 14:18:59 +01:00
defbab638b „scripts/start-server.sh“ ändern 2020-01-29 08:47:38 +01:00
4adf363774 „Dockerfile“ ändern 2019-12-29 15:24:32 +01:00
6122efa919 switched to debian 2019-12-29 15:18:41 +01:00
3cb1b2316a „scripts/start-server.sh“ ändern 2019-12-29 15:18:13 +01:00
bdb8af76a9 „Dockerfile“ ändern 2019-12-29 14:56:47 +01:00
5be4644a99 „scripts/start-server.sh“ ändern 2019-12-19 17:57:14 +01:00
7b89a10aed „scripts/start-server.sh“ ändern 2019-12-19 16:59:18 +01:00
502950a082 „scripts/start-server.sh“ ändern 2019-12-18 17:57:02 +01:00
c9ace2e467 Dateien hochladen nach „config“ 2019-12-18 17:49:48 +01:00
327a799379 „scripts/start-server.sh“ ändern 2019-12-18 16:38:25 +01:00
f703e6d0f4 „Dockerfile“ ändern 2019-12-18 16:37:46 +01:00
e9a9a4bd80 „Dockerfile“ ändern 2019-12-18 15:35:15 +01:00
cc13e95675 „Dockerfile“ ändern 2019-12-18 15:08:58 +01:00
1d98a05322 „Dockerfile“ ändern 2019-12-18 14:04:52 +01:00
413056a031 „scripts/start-server.sh“ ändern 2019-12-16 21:37:25 +01:00
82f2c4d9ad „Dockerfile“ ändern 2019-12-16 17:42:29 +01:00
b84a7d2997 „Dockerfile“ ändern 2019-12-16 16:33:47 +01:00
45bb4ee3df „Dockerfile“ ändern 2019-12-15 20:33:25 +01:00
1e9bedbdfe „scripts/start-server.sh“ ändern 2019-12-13 13:54:02 +01:00
08f376a341 „Dockerfile“ ändern 2019-12-13 13:48:48 +01:00
30ce73c0a0 „Dockerfile“ ändern 2019-12-13 13:42:56 +01:00
4d64fe3d3f „Dockerfile“ ändern 2019-12-13 13:42:38 +01:00
628d654703 „Dockerfile“ ändern 2019-12-13 12:52:02 +01:00
ddfd6313fa „Dockerfile“ ändern 2019-12-13 12:38:35 +01:00
c9e15ddb1c „scripts/start-server.sh“ ändern 2019-12-13 10:21:33 +01:00
6900edf57f „scripts/start-server.sh“ ändern 2019-12-13 10:19:12 +01:00
58d25411d5 „Dockerfile“ ändern 2019-12-13 08:21:58 +01:00
567da1bd10 „scripts/start-server.sh“ ändern 2019-12-13 08:21:08 +01:00
00f3c453af „scripts/start-server.sh“ ändern 2019-12-13 08:15:49 +01:00
8d89ec077e „Dockerfile“ ändern 2019-12-13 07:52:29 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
5 changed files with 150 additions and 57 deletions

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@@ -1,36 +1,38 @@
FROM ubuntu
FROM ich777/debian-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install lib32gcc-s1 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV WS_CONTENT=""
ENV GAME_PARAMS=""
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
COPY /config/server_config.xml /opt/server_config.xml
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,45 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install Stormworks and run it.
Initial server configuration:
**Servername:** Stormworks Docker **Password:** Docker
**Configuration/Save Location:** You'll find your server configuration and saved games in: ../WINE64/drive_c/users/steam/AppData/Roaming/Stormworks/
**ATTENTION:** First startup can take very long since it downloads the gameserver files and it also installs the runtimes which can take quite some time!
Update Notice: Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_PARAMS | Values to start the server if needed. | empty |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1247090 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1247090 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name Stormworks -d \
-p 25564-25565/udp \
--env 'GAME_ID=1247090' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/stormworks:/serverdata/serverfiles \
ich777/steamcmd:stormworks
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

2
config/server_config.xml Normal file
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@@ -0,0 +1,2 @@
<?xml version="1.0" encoding="UTF-8"?>
<server_data port="25564" name="Stormworks Docker" save_name="autosave_server" max_players="32" password="Docker" day_night_length="60" sunrise="0.25" sunset="0.791" infinite_resources="false" unlock_all_islands="false" settings_menu="false" base_island="data/tiles/island12.xml" settings_menu_lock="false" infinite_batteries="false" infinite_fuel="false" engine_overheating="false" ceasefire="false" infinite_ammo="false" no_clip="false" map_teleport="false" vehicle_spawn="false" photo_mode="false" respawning="false" cleanup_vehicle="false" clear_fow="false" third_person="true" third_person_vehicle="true" vehicle_damage="false" player_damage="false" npc_damage="false" aggressive_animals="false" sea_monsters="false" lightning="true" teleport_vehicle="true" fast_travel="true" starting_currency="20000" despawn_on_leave="false" map_show_players="false" map_show_vehicles="false" show_3d_waypoints="false" show_name_plates="false" override_weather="false" override_time="false" override_wind="false" physics_timestep="0" wildlife_enabled="true" fish_spawn_rate="2" unlock_components="true" dlc_weapons="false" dlc_arid="false"/>

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@@ -1,4 +1,10 @@
#!/bin/bash
echo "+-------------------------------------------------------"
echo "| This container is now deprecated since the developers"
echo "| don't support installation through SteamCMD anymore."
echo "+-------------------------------------------------------"
sleep infinity
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
@@ -13,48 +19,88 @@ if [ "${USERNAME}" == "" ]; then
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
chmod -R 770 ${DATA_DIR}
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Looking if 'server_config.xml' file is in place---"
if [ ! -f ${SERVER_DIR}/WINE64/drive_c/users/steam/AppData/Roaming/Stormworks/server_config.xml ]; then
echo "---'ServerSettings.ini' not found, copying template...---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/users/steam/AppData/Roaming/Stormworks ]; then
mkdir -p ${SERVER_DIR}/WINE64/drive_c/users/steam/AppData/Roaming/Stormworks
fi
cp /opt/server_config.xml ${SERVER_DIR}/WINE64/drive_c/users/steam/AppData/Roaming/Stormworks/server_config.xml
else
echo "---'server_config.xml' found---"
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
if [ ! -f ${SERVER_DIR}/server64.exe ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}
wine64 server64.exe ${GAME_PARAMS}
fi

43
scripts/start.sh Normal file
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@@ -0,0 +1,43 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown ${UID}:${GID} /opt/server_config.xml
chmod 750 /opt/server_config.xml
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof server64.exe)
tail --pid=$(pidof server64.exe) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done