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Author SHA1 Message Date
6ca8699e05 Dockerfile aktualisiert 2023-12-26 22:55:34 +01:00
6f3534835d Dockerfile aktualisiert 2023-12-26 22:54:26 +01:00
e97b3f56f2 Update Dockerfile 2023-06-13 09:18:39 +02:00
7c6e1bfead „scripts/start.sh“ ändern 2022-10-25 11:10:15 +02:00
20b5e10b7b „Dockerfile“ ändern 2022-05-06 10:56:57 +02:00
e4baec135e „scripts/start-server.sh“ ändern 2022-04-18 14:34:33 +02:00
050a9ec9a0 „scripts/start.sh“ ändern 2022-04-18 14:34:13 +02:00
89d35469e6 „Dockerfile“ ändern 2022-04-18 14:33:57 +02:00
cfc425ce49 „.drone.yml“ löschen 2022-04-18 14:33:48 +02:00
63c55f7325 „README.md“ ändern 2022-04-18 14:33:37 +02:00
b832477e5e „scripts/start.sh“ ändern 2020-04-28 17:00:45 +02:00
467c4a4603 „.drone.yml“ hinzufügen
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2020-03-05 20:16:53 +01:00
1fa27f9500 „scripts/start.sh“ hinzufügen 2020-02-25 14:34:29 +01:00
c40f1ef582 „scripts/start-server.sh“ ändern 2020-02-25 14:34:20 +01:00
2d1c9172ca „Dockerfile“ ändern 2020-02-25 14:29:55 +01:00
3d04b1a04c „Dockerfile“ ändern 2020-01-05 16:03:31 +01:00
dff488865c „scripts/start-server.sh“ ändern 2020-01-05 16:00:50 +01:00
a44fd45f22 „Dockerfile“ ändern 2020-01-05 16:00:21 +01:00
ae2a174e1b „Dockerfile“ ändern 2019-12-22 22:15:22 +01:00
6f35f4f445 „scripts/start-server.sh“ ändern 2019-12-22 21:56:24 +01:00
31bfef7afc Dateien hochladen nach „config“ 2019-12-22 21:52:13 +01:00
9c70b2c68f „Dockerfile“ ändern 2019-12-22 21:52:02 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
5 changed files with 282 additions and 56 deletions

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@@ -1,9 +1,12 @@
FROM ubuntu
FROM ich777/debian-baseimage:bullseye_amd64
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 libssl1.1:i386 libstdc++6:i386 zlib1g:i386 libxrandr2:i386 libxi6:i386 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -13,24 +16,23 @@ ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,36 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install Sven CO-OP and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '276060 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 276060 |
| GAME_PARAMS | Values to start the server | +maxplayers 20 +map hl_c00.bsp +servercfgfile servers/server.cfg |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
docker run --name SvenCOOP -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'GAME_ID=276060' \
--env 'GAME_PARAMS=+maxplayers 20 +map hl_c00.bsp +servercfgfile servers/server.cfg' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/svencoop:/serverdata/serverfiles \
ich777/steamcmd:svencoop
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

171
config/server.cfg Normal file
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@@ -0,0 +1,171 @@
// -----------------------------------------------------------------------------
// Anything you place in here will be shared among all servers you choose to
// include this in. To include this add this line to their "servercfgfile":
//
// exec "servers/server.cfg"
// -----------------------------------------------------------------------------
// Essentials
hostname "Docker Sven Co-op "
// Configuration files
servercfgfile "servers/server.cfg"
lservercfgfile "servers/listenserver.cfg"
mapvotecfgfile "servers/mapvote.cfg"
skillcfgfile "servers/skill.cfg"
bannedcfgfile "servers/banned.cfg"
listipcfgfile "servers/listip.cfg"
motdfile "servers/motd.txt"
mapcyclefile "servers/mapcycle.txt"
adminsfile "servers/admins.txt"
plugin_list_file "servers/default_plugins.txt"
logsdir "logs"
// Passwords
rcon_password "adminDocker"
sv_password "Docker"
sv_spectator_password ""
// Core variables
sys_ticrate 100
fps_max 100
developer 0
sv_region 255
sv_contact ""
sv_downloadurl ""
allow_spectators 1
deathmatch 1
decalfrequency 30
hpk_maxsize 10
pausable 0
skill 3
// Server variables
sv_accelerate 10
sv_aim 0
sv_airaccelerate 10
sv_allowdownload 1
sv_alltalk 1
sv_allowupload 1
sv_bounce 1
sv_challengetime 15
sv_cheats 0
sv_clienttrace 1
sv_clipmode 0
sv_enableoldqueries 0
sv_failuretime 0.5
sv_filetransfercompression 1
sv_filterban 1
sv_friction 4
sv_gravity 800
sv_instancedbaseline 1
sv_lagcompensation 5
sv_lan 0
sv_lan_rate 100000
sv_log_client_commands 0
sv_log_monster_damage 1
sv_log_monster_monster_kills 1
sv_log_onefile 0
sv_log_player_frequency 30
sv_log_singleplayer 0
sv_logbans 1
sv_logblocks 1
sv_logrelay 0
sv_maxrate 100000
sv_maxspectators 0
sv_maxspeed 270
sv_maxunlag 1
sv_maxupdaterate 50
sv_maxvelocity 2000
sv_minrate 4000
sv_minupdaterate 10
sv_newunit 0
sv_notransition 0
sv_outofdatetime 1800
sv_proxies 0
sv_rcon_banpenalty 0
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30
sv_send_logos 1
sv_send_resources 1
sv_sendvelocity 1
sv_spectatormaxspeed 600
sv_spectalk 1
sv_stats 1
sv_stepsize 18
sv_stopspeed 100
sv_timeout 90
sv_unlag 1
sv_unlagpush 0
sv_unlagsamples 2
sv_uploadmax 0.5
sv_voiceenable 1
sv_wateraccelerate 10
sv_wateramp 0
sv_waterfriction 1
sv_zmax 32768
// Multi-player variables
mp_allowmonsters 1
mp_autocrosshair 1
mp_consistency 1
mp_decals 2048
mp_disablegaussjump 0
mp_falldamage 1
mp_flashlight 1
mp_footsteps 1
mp_forcerespawn 0
mp_fraglimit 0
mp_friendlyfire 0
mp_logdetail 3
mp_logfile 1
mp_teamplay 1
mp_telefrag 1
mp_timelimit 60
mp_timelimit_empty 10
mp_weaponstay 1
// Sven Co-op variables
mp_allowmonsterinfo 1
mp_banana 1
mp_chattime 8
mp_disable_autoclimb 0
mp_disable_pcbalancing 0
mp_disable_player_rappel 0
mp_dropweapons 1
mp_grapple_mode 1
mp_multiplespawn 1
mp_no_akimbo_uzis 0
mp_noblastgibs 0
mp_npckill 2
mp_playervotedelay 300
mp_respawndelay 5
mp_voteallow 1
mp_votebanrequired 100
mp_votekickrequired 66
mp_votekill_respawndelay 15
mp_votekillrequired 51
mp_votemaprequired 66
mp_votetimebetween 60
mp_votetimecheck 20
// **********************
// Execute Configurations
// **********************
// Load ban lists
exec "servers/banned.cfg" // Ensure this matches your "bannedcfgfile" value.
exec "servers/listip.cfg" // Ensure this matches your "listipcfgfile" value.

View File

@@ -13,48 +13,69 @@ if [ "${USERNAME}" == "" ]; then
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
chmod -R 770 ${DATA_DIR}
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
mkdir ${DATA_DIR}/.steam/sdk32
fi
cp ${STEAMCMD_DIR}/linux32/steamclient.so ${DATA_DIR}/.steam/sdk32/steamclient.so
fi
echo "---Checking if server configuration file is present---"
if [ ! -f ${SERVER_DIR}/svencoop/servers/server.cfg ]; then
echo "---No 'server.cfg' found, downloading template---"
if [ ! -d ${SERVER_DIR}/svencoop/servers ]; then
mkdir ${SERVER_DIR}/svencoop/servers
fi
cd ${SERVER_DIR}/svencoop/servers
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/svencoop/config/server.cfg ; then
echo "---Sucessfully downloaded 'server.cfg'---"
else
echo "---Something went wrong, can't download 'server.cfg' starting without configuration file---"
fi
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
cd ${SERVER_DIR}
${SERVER_DIR}/svends_run -svencoop ${GAME_PARAMS}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done