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Author SHA1 Message Date
882a4c2bbc README.md aktualisiert 2023-12-02 09:25:39 +01:00
61af2d89d7 Dockerfile aktualisiert 2023-12-02 09:23:38 +01:00
66d8e50b65 README.md aktualisiert 2023-10-24 17:14:03 +02:00
3ec9c462c7 scripts/start-server.sh aktualisiert 2023-10-24 17:05:22 +02:00
58ecc6a01b scripts/start.sh aktualisiert 2023-10-24 17:03:41 +02:00
a10c933264 Dockerfile aktualisiert 2023-10-24 17:03:21 +02:00
8ea963f86a Dateien nach "config" hochladen 2023-10-24 17:02:41 +02:00
cf1614d53e scripts/start-server.sh aktualisiert 2023-10-24 07:45:20 +02:00
92a5dfd879 scripts/start-server.sh aktualisiert 2023-10-23 18:28:16 +02:00
6bda4af964 README.md aktualisiert 2023-10-20 10:02:06 +02:00
f6219b6048 Dockerfile aktualisiert 2023-10-20 09:32:19 +02:00
bc3d2dc265 scripts/start-server.sh aktualisiert 2023-10-20 09:32:04 +02:00
e392fb14c6 Dockerfile aktualisiert 2023-10-20 09:07:30 +02:00
2d4b2f6d3c scripts/start.sh aktualisiert 2023-10-20 09:06:27 +02:00
9c995a9655 Dockerfile aktualisiert 2023-10-20 08:51:45 +02:00
04a43a4723 Dockerfile aktualisiert 2023-10-20 08:31:47 +02:00
7927af98ff scripts/start-server.sh aktualisiert 2023-10-20 08:19:32 +02:00
b1b8c5133a Dockerfile aktualisiert 2023-10-19 21:58:03 +02:00
d6ae0e5c5c Dockerfile aktualisiert 2023-10-17 08:56:37 +02:00
0258dec577 scripts/start-server.sh aktualisiert 2023-10-15 08:16:57 +02:00
a277d82592 scripts/start-server.sh aktualisiert 2023-10-14 18:55:00 +02:00
5 changed files with 188 additions and 34 deletions

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@@ -1,4 +1,4 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
@@ -10,10 +10,9 @@ RUN apt-get update && \
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV GAME_PARAMS="MaxPlayers=60"
ENV GAME_PARAMS_EXTRA='-QueueThreshold=60 -ServerName="The Front Docker" -port=15636 -BeaconPort=15637 -QueryPort=15638 -UseACE=true'
ENV PUBLIC_IP="auto"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -31,6 +30,7 @@ RUN mkdir $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
ADD /config/ServerConfig_.ini /opt/ServerConfig_.ini
RUN chmod -R 770 /opt/scripts/
#Server Start

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@@ -1,36 +1,44 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
This Docker will download and install SteamCMD. It will also install The Front and run it.
**Please see the different Tags/Branches which games are available.**
Initial server configuration:
**Servername:** The Front Docker
**Password:** Docker
Your configuration file is located at: .../TheFrontManager/ServerConfig_.ini
**ATTENTION:** First startup can take very long since it downloads the gameserver files and it also installs the runtimes which can take quite some time!
Update Notice: Simply restart the container if a newer version of the game is available.
## Example Env params for CS:Source
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2334200 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2334200 |
| GAME_PARAMS | Change if needed (put '?' in between the options if using multiple) | MaxPlayers=60 |
| GAME_PARAMS_EXTRA | Change if needed (specify your extra game parameters here like: Servername, Password, Ports,...) | -QueueThreshold=60 -port=15636 -BeaconPort=15637 -QueryPort=15638 -UseACE=true |
| PUBLIC_IP | Set your public IP here (if set to 'auto' the container will try to obtain the public IP automatically) | auto |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example for CS:Source
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
docker run --name TheFront -d \
-p 15636-15638:15636-15638/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'GAME_PARAMS=MaxPlayers=60' \
--env 'GAME_PARAMS_EXTRA=-QueueThreshold=60 -port=15636 -BeaconPort=15637 -QueryPort=15638 -UseACE=true' \
--env 'PUBLIC_IP=auto' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/thefront:/serverdata/serverfiles \
ich777/steamcmd:thefront
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

123
config/ServerConfig_.ini Normal file
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@@ -0,0 +1,123 @@
[BaseServerConfig]
ServerName=The Front Docker
ServerPassword=Docker
QueueThreshold=40
ServerFightModeType=1
IsCanSelfDamage=0
IsCanFriendDamage=0
ClearSeverTime=2099-12-31
UseSteamSocket=0
Port=15636
BeaconPort=15637
QueryPort=15638
ShutDownServicePort=15639
SaveWorldInterval=300
GMOverlapRatio=1
IsUnLockAllTalentAndRecipe=0
GMBagInitGirdNum=40
GreenHand=1
CharacterInitItem=
GMDeathDropMode=1
GMDeathInventoryLifeSpan=1800
CorpsePickAuthority=2
GMCanDropItem=1
GMCanDiscardItem=1
GMDiscardBoxLifeSpan=300
GMRebirthBaseCD=10
GMRebirthExtraCD=1
GMPenaltiesMaxNum=5
GMPenaltiesCD=600
ConstructEnableRot=1
GMAttackCityCdRatio=1
OpenAllHouseFlag=0
IsCanChat=1
IsShowBlood=1
SensitiveWords=1
HealthDyingState=1
UseACE=1
ServerAdminAccounts=76561197963117432
IsShowGmTitle=0
PlayerHotDefAddRate=1
PlayerIceDefAddRate=1
HeadNameDisplayDist_Team=200
HeadNameDisplayDist_Enemy=20
PlayerDeathAvatarItemDurableRate=0
PlayerDeatShortcutItemDurableRate=0
GMCraftTimeRate=1
PlayerAddExpRate=2
PlayerKillAddExpRate=2
PlayerFarmAddExpRate=1
PlayerCraftAddExpRate=1
MoveSpeedRate=1
JumpRate=1
PlayerLandedDamageRate=1
PlayerMaxHealthRate=1
HealthRecoverRate=1
PlayerMaxStaminaRate=1
StaminaRecoverRate=1
PlayerStaminaCostRate=1
PlayerMaxHungerRate=1
GMHungerDecRatio=1
GMBodyHungerAddRate=1
MaxBodyWaterRate=1
GMWaterDecRatio=1
GMBodyWaterAddRate=1
MaxBreathRate=1
BreathRecoverRate=1
PlayerBreathCostRate=1
GMPlayerHealthRate=1
GMFoodDragDurationRate=1
NpcRespawnRatio=1
AnimalBodyStayTime=300
HumanBodyStayTime=10
GMNPCLootableItemRatio=1
NpcSpawnLevelRatio=1
WildNPCDamageRate=1
WildNPCHealthRate=1
WildNPCSpeedRate=1
CityNPCLevelRate=1
CityNPCDamageRate=1
CityNPCHealthRate=1
CityNPCSpeedRate=1
CityNPCNumRate=1
NpcDisplayDistance=50
GMInventoryGainRate=1
GMCityATKNPCLootItemRatio=1
GMMaxHouseFlagNumber=1
GMSetGJConstructMaxNumRatio=1
GMHFTrapMaxNum=0
GMHFTurretMaxNum=0
GMConstructDefenseRatio=1
GMTrapDefenseRatio=1
GMTurretDefenseRatio=1
GMTrapDamageRatio=1
GMTurretDamageRatio=1
GMConstructMaxHealthRatio=1
GMConstructReturnHPRatio=1
GMHouseFlagRepairHealthRatio=1
GMTTC_Oil_Rate=1
GMWaterCollecter_Rate=1
GMTTC_Ore_Rate=1
GMTTC_Fish_Rate=1
CHFDamagedByPlayer=1
CHFDamagedByVehicle=1
CHFDamagedByNpc=1
GMHouseFlagExcitantTime=3
GMMaxRetrieveProductsRate=-1
GMTreeGainRate=1
GMBushGainRate=1
GMOreGainRate=1
GMCropVegetableReapRatio=1
GMFleshGainRate=1
GMCropVegetableGrowRatio=1
GMMeleeNpcDamageRatio=1
GMRangedNpcDamageRatio=1
GMMeleePlayerDamageRatio=1
GMRangedPlayerDamageRatio=1
GMMeleeConstructDamageRatio=1
GMRangedConstructDamageRatio=1
GMToolDamageRate=1
GMDurabilityCostRatio=1
GMVehiclePlayerDamageRatio=1
GMVehicleConstructDamageRatio=1
GMVehicleDamageRate=1

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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -50,19 +54,37 @@ else
fi
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
if [ "${PUBLIC_IP}" == "auto" ]; then
echo "---Trying to obtain public IP address automatically---"
PUBLIC_IP="$(wget -qO - ipv4.icanhazip.com)"
if [ -z "${PUBLIC_IP}" ]; then
echo "---Can't get public IP, please specify your public IP manually in the variable PUBLIC_IP---"
echo "---Putting container into sleep mode!---"
sleep infinity
else
echo "---Success, got Public IP: ${PUBLIC_IP}---"
fi
else
echo "---Manually set Public IP: ${PUBLIC_IP}---"
fi
echo "---Prepare Server---"
echo "---Checking if config is in place---"
if [ ! -f ${SERVER_DIR}/TheFrontManager/ServerConfig_.ini ]; then
echo "---No config file found, copying default config!---"
mkdir -p ${SERVER_DIR}/TheFrontManager
cp /opt/ServerConfig_.ini ${SERVER_DIR}/TheFrontManager/ServerConfig_.ini
else
echo "---Config file found!"
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
if [ ! -f ${SERVER_DIR}/ProjectWar/Binaries/Linux/TheFrontServer ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
${SERVER_DIR}/ProjectWar/Binaries/Linux/TheFrontServer ProjectWar_Start?DedicatedServer?${GAME_PARAMS} -server -game ${GAME_PARAMS_EXTRA} -log -OUTIPAddress=${PUBLIC_IP}
fi

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@@ -20,17 +20,18 @@ else
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R root:${GID} /opt/scripts /opt/ServerConfig_.ini
chmod -R 750 /opt/scripts /opt/ServerConfig_.ini
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGINT $(pidof TheFrontServer)
tail --pid=$(pidof TheFrontServer) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"