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Author SHA1 Message Date
83220ac4a1 modified: scripts/start-server.sh 2023-11-18 08:27:27 +01:00
0ade378759 scripts/start-server.sh aktualisiert 2023-11-18 08:13:55 +01:00
2f6f111b62 scripts/start-server.sh hinzugefügt 2023-11-18 08:11:37 +01:00
b4ea0031ee scripts/start-server.sh gelöscht 2023-11-18 08:11:21 +01:00
3995d6155a scripts/start-server.sh aktualisiert 2023-11-18 08:04:25 +01:00
9a7b1c9a19 scripts/start-server.sh aktualisiert 2023-11-18 07:58:57 +01:00
5bb5827ec0 Update Dockerfile 2023-06-14 13:28:30 +02:00
a27ccb2f1d „Dockerfile“ ändern 2022-11-07 13:42:58 +01:00
ef214286df „Dockerfile“ ändern 2022-11-07 13:42:52 +01:00
d847a0638f „scripts/start.sh“ ändern 2022-10-25 11:10:34 +02:00
11d0248f6c „Dockerfile“ ändern 2022-05-06 10:58:18 +02:00
8822878458 „scripts/start.sh“ ändern 2022-04-18 14:37:43 +02:00
8dd0ce396a „scripts/start.sh“ ändern 2022-04-07 17:14:31 +02:00
b5ca6ec5b7 „README.md“ ändern 2022-02-03 10:10:49 +01:00
87fc906ad0 „README.md“ ändern 2022-02-03 10:10:16 +01:00
05f752c244 „scripts/start-server.sh“ ändern 2022-02-03 10:05:23 +01:00
aec750667a „scripts/start-server.sh“ ändern 2022-02-03 10:04:45 +01:00
8d91b48569 „scripts/start.sh“ ändern 2022-02-03 09:45:41 +01:00
260665bc52 „Dockerfile“ ändern 2022-02-03 09:45:15 +01:00
62a98433f6 „scripts/start.sh“ ändern 2020-04-28 17:00:31 +02:00
a930f1044b „.drone.yml“ löschen 2020-03-08 21:09:47 +01:00
2c01b99653 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:16:00 +01:00
dda91573d9 „scripts/start-server.sh“ ändern 2020-02-25 14:33:26 +01:00
5506e2ba2f „scripts/start.sh“ hinzufügen 2020-02-25 14:33:14 +01:00
4d3d661a97 „Dockerfile“ ändern 2020-02-25 14:30:21 +01:00
205a23cf67 „Dockerfile“ ändern 2020-01-05 15:26:39 +01:00
f879546b66 „Dockerfile“ ändern 2020-01-05 15:16:18 +01:00
99d1cc88a9 „Dockerfile“ ändern 2019-11-11 11:29:44 +01:00
fa1730707d „scripts/start-server.sh“ ändern 2019-11-11 11:26:53 +01:00
749ea3d8e8 „scripts/start-server.sh“ ändern 2019-05-21 11:56:14 +02:00
dda541e633 Update start-server.sh 2019-04-29 17:31:52 +02:00
d5de34a829 Update start-server.sh 2019-04-24 13:00:06 +02:00
368b899c32 Update start-server.sh 2019-04-24 12:15:21 +02:00
b9ee5681ce Update start-server.sh 2019-04-23 18:30:32 +02:00
cd32c09d1a Update start-server.sh
Added validation option
2019-04-23 18:25:06 +02:00
7830a33613 Update Dockerfile
Added validation ENV
2019-04-23 18:22:29 +02:00
0668e75011 Update Dockerfile 2019-04-22 08:49:24 +02:00
936e68e162 Update Dockerfile 2019-04-22 08:40:28 +02:00
b1eb859f01 Update Dockerfile 2019-04-22 08:30:28 +02:00
4 changed files with 122 additions and 44 deletions

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@@ -1,9 +1,12 @@
FROM ubuntu
FROM ich777/debian-baseimage:bullseye_amd64
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install --no-install-recommends lib32z1 libncurses5:i386 libbz2-1.0:i386 lib32gcc-s1 lib32stdc++6 libtinfo5:i386 libcurl4-gnutls-dev:i386 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -12,22 +15,22 @@ ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV VALIDATE=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 774 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,38 +1,34 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install TeamFortress2 and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232250 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232250 |
| GAME_NAME | SRCDS gamename | tf |
| GAME_PARAMS | Values to start the server | +sv_pure 1 +randommap +maxplayers 24 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
docker run --name TeamFortress2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_ID=232250' \
--env 'GAME_NAME=tf' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/teamfortress2:/serverdata/serverfiles \
ich777/steamcmd:tf2
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -1,26 +1,64 @@
#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "Steamcmd not found!"
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi
echo "---Update steamcmd---"
${STEAMCMD_DIR}/steamcmd.sh \
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
echo "---Update server---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir -p ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
echo "---Server ready---"
else
echo "---Server ready---"
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done