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Author SHA1 Message Date
131eb76f7b „scripts/start.sh“ ändern 2022-10-25 11:11:32 +02:00
01b42280e1 „Dockerfile“ ändern 2022-05-06 11:01:51 +02:00
bfd37444f0 „README.md“ ändern 2022-04-18 14:59:59 +02:00
1f9a339e6c „scripts/start-server.sh“ ändern 2022-04-18 14:50:38 +02:00
f505379035 „scripts/start.sh“ ändern 2022-04-18 14:49:48 +02:00
28b9799d8d „Dockerfile“ ändern 2022-04-18 14:49:30 +02:00
31cf8e4894 „scripts/start.sh“ ändern 2020-04-28 17:00:03 +02:00
011e444cc5 „.drone.yml“ löschen 2020-03-08 21:19:58 +01:00
ac5bd4d365 „.drone.yml“ hinzufügen
Some checks reported errors
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2020-03-05 19:02:38 +01:00
17bbee8f90 „scripts/start-server.sh“ ändern 2020-02-25 14:31:56 +01:00
8049a397f5 „scripts/start.sh“ hinzufügen 2020-02-25 14:31:27 +01:00
d8569b634d „Dockerfile“ ändern 2020-02-25 14:31:13 +01:00
816ed29294 switched to debian 2020-01-03 16:39:59 +01:00
59bcd0c35a „Dockerfile“ ändern 2020-01-03 16:30:52 +01:00
12a8ecb762 „Dockerfile“ ändern 2019-11-11 11:28:59 +01:00
a536ba138b „scripts/start-server.sh“ ändern 2019-11-11 11:27:41 +01:00
e43c129ce1 „scripts/start-server.sh“ ändern 2019-05-24 10:51:38 +02:00
211fedc046 „scripts/start-server.sh“ ändern 2019-05-24 10:49:09 +02:00
c6bf44096c „scripts/start-server.sh“ ändern 2019-05-24 10:28:17 +02:00
dc99f10af8 „Dockerfile“ ändern 2019-05-22 11:25:20 +02:00
1999daf27a „scripts/start-server.sh“ ändern 2019-05-22 11:25:05 +02:00
67f9bd595f „scripts/start-server.sh“ ändern 2019-05-22 11:22:04 +02:00
f6866e6c5b „Dockerfile“ ändern 2019-05-22 11:19:42 +02:00
5f5bd7bddc „scripts/start-server.sh“ ändern 2019-05-22 11:19:19 +02:00
244760a9db „scripts/start-server.sh“ ändern 2019-05-22 11:17:16 +02:00
396592c6de „config/LaunchConfig.ini“ hinzufügen 2019-05-22 11:08:14 +02:00
1d5a6950a8 „scripts/start-server.sh“ ändern 2019-05-22 10:59:38 +02:00
f783c36e6a „scripts/start-server.sh“ ändern 2019-05-22 10:44:32 +02:00
5af5900504 „Dockerfile“ ändern 2019-05-22 10:36:35 +02:00
9fddeee592 „scripts/start-server.sh“ ändern 2019-05-22 10:21:51 +02:00
64efd153f5 „Dockerfile“ ändern 2019-05-22 09:52:04 +02:00
b63076cd54 „Dockerfile“ ändern 2019-05-22 09:38:49 +02:00
dc2a37f227 „scripts/start-server.sh“ ändern 2019-05-22 09:36:14 +02:00
460e2dddaa „Dockerfile“ ändern 2019-05-22 09:33:08 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
5 changed files with 221 additions and 58 deletions

View File

@@ -1,9 +1,11 @@
FROM ubuntu
FROM ich777/debian-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 unzip curl && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -11,26 +13,36 @@ ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV GAME_PORT=3724
ENV GAME_MODE="Creative"
ENV MOD_LAUNCHER="false"
ENV WU_SERVERNAME="DockerServer"
ENV WU_PWD="Docker"
ENV WU_ADMINPWD=""
ENV WU_MAXPLAYERS=100
ENV WU_QUERYPORT=27020
ENV WU_HOMESERVER=""
ENV WU_HOMEKINGDOM=4
ENV WU_LOGINSERVER="true"
ENV WU_EPICSERVERS="false"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

View File

@@ -1,45 +1,58 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install Wurm Unlimited with or without the Server-ModLauncher and run it (You can also copy over the 'Creative' or 'Adventure' folder if you want to create a Server with the provided Servertool that comes with the game).
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '402370 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 402370 |
| MOD_LAUNCHER | To enable the Server-ModLauncher set it to 'true' (without quotes) otherwise leave it blank. | blank |
| WU_SERVERNAME | Name of the Server | DockerServer |
| WU_PWD | Server Password to join | Docker |
| WU_ADMINPWD | Your Admin Password | adminDocker |
| WU_MAXPLAYERS | Define the maximum players on the server | 150 |
| WU_HOMESERVER | If set to 'true' (without quotes) Server is a homeserver and belongs to a single kingdom. | true |
| WU_HOMEKINGDOM | If you're using the Adventure base, use 1, 2, or 3. || If you're using Creative, use 4. || Kingdom numbers: 0 - No kingdom | 1 - Jen-Kellon | 2 - Mol-Rehan | 3 - Horde of the Summoned | 4 - Freedom | 4 |
| GAME_MODE | Choose between 'Adventure' and 'Creative' (without quotes) or copy your own map to the root of the serverfolder and define the name of the mapfolder here | Creative |
| WU_LOGINSERVER | If set to 'false' the server is intended to connect to another server who is the loginserver. | true |
| WU_EPICSERVERS | If set to true the server will follow the rules of the Epic servers in Wurm Online | false |
| GAME_PARAMS | Values to start the server | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| GAME_PORT | Port the server will be running on | 3724 |
| WU_QUERYPORT | Query Port | 27020 |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name WurmUnlimited -d \
-p 8766:8766 -p 8766:8766/udp -p 3724:3724 -p 27020:27020/udp \
--env 'GAME_ID=402370' \
--env 'WU_SERVERNAME=DockerServer' \
--env 'WU_PWD=Docker' \
--env 'WU_ADMINPWD=adminDocker' \
--env 'WU_MAXPLAYERS=150' \
--env 'WU_HOMESERVER=true' \
--env 'WU_HOMEKINGDOM=4' \
--env 'GAME_MODE=Creative' \
--env 'WU_LOGINSERVER=true' \
--env 'WU_EPICSERVERS=false' \
--env 'GAME_PORT=3724' \
--env 'WU_QUERYPORT=27020' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/wurmunlimited:/serverdata/serverfiles \
ich777/steamcmd:wurmunlimited
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

10
config/LaunchConfig.ini Normal file
View File

@@ -0,0 +1,10 @@
[Runtime]
OverrideDefaultJavaPath=false
JavaPath=
[Memory]
InitialHeap=512m
MaxHeapSize=2048m
[Utility]
CleanLogsOnStart=true
[VMParams]
JvmParam0=-XX:+AggressiveOpts

View File

@@ -13,48 +13,135 @@ if [ "${USERNAME}" == "" ]; then
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
chmod -R 770 ${DATA_DIR}
if [ "${MOD_LAUNCHER}" == "true" ]; then
echo "---Checking ModLauncher Version---"
LAT_V="$(curl -s https://api.github.com/repos/ago1024/WurmServerModLauncher/releases/latest | grep tag_name | cut -d '"' -f4| cut -f2 -d "v")"
CUR_V="$(find $DATA_DIR -name modlauncher-* | cut -d '-' -f 2,3)"
if [ -z "$CUR_V" ]; then
echo "---ModLauncher not found!---"
cd ${SERVER_DIR}
curl -s https://api.github.com/repos/ago1024/WurmServerModLauncher/releases/latest \
| grep "browser_download_url.*server-modlauncher-[^extended].*\.zip" \
| cut -d ":" -f 2,3 \
| cut -d '"' -f2 \
| wget -qi -
unzip -qo server-modlauncher-$LAT_V.zip
mv ${SERVER_DIR}/server-modlauncher-$LAT_V.zip ${DATA_DIR}/modlauncher-$LAT_V
chmod -R ${DATA_PERM} *
${SERVER_DIR}/patcher.sh
elif [ "$LAT_V" != "$CUR_V" ]; then
echo "---Newer version found, installing!---"
rm ${DATA_DIR}/modlauncher-$CUR_V
cd ${SERVER_DIR}
curl -s https://api.github.com/repos/ago1024/WurmServerModLauncher/releases/latest \
| grep "browser_download_url.*server-modlauncher-[^extended].*\.zip" \
| cut -d ":" -f 2,3 \
| cut -d '"' -f2 \
| wget -qi -
unzip -qo server-modlauncher-$LAT_V.zip
mv ${SERVER_DIR}/server-modlauncher-$LAT_V.zip ${DATA_DIR}/modlauncher-$LAT_V
chmod -R ${DATA_PERM} *
${SERVER_DIR}/patcher.sh
elif [ "$LAT_V" == "$CUR_V" ]; then
echo "---ModLauncher Version up-to-date---"
else
echo "---Something went wrong, putting server in sleep mode---"
sleep infinity
fi
fi
echo "---Checking folder structure---"
if [ "${GAME_MODE}" == "Creative" ]; then
echo "---Checking folder structure for 'Creative'---"
if [ ! -d ${SERVER_DIR}/Creative ]; then
cp -R ${SERVER_DIR}/dist/Creative/ ${SERVER_DIR}/
echo "---Standard folder structure copied---"
else
echo "---Folder structure correct...---"
fi
elif [ "${GAME_MODE}" == "Adventure" ]; then
echo "---Checking folder structure for 'Adventure'---"
if [ ! -d ${SERVER_DIR}/Adventure ]; then
cp -R ${SERVER_DIR}/dist/Adventure/ ${SERVER_DIR}/
echo "---Standard folder structure copied---"
else
echo "---Folder structure correct...---"
fi
else
echo "---Checking folder structure for custom map: '${GAME_MODE}'---"
if [ ! -f ${SERVER_DIR}/${GAME_MODE}/wurm.ini ]; then
echo
echo "------------------------------------------------------"
echo "---Folder structure for '${GAME_MODE}' not correct!---"
echo "----Putting server in sleepmode, please copy your-----"
echo "---map to the root of the serverfolder and restart----"
echo "------------------------------------------------------"
echo
sleep infinity
else
echo "---Folder structure correct...---"
fi
fi
echo "---Checking if LaunchConfig.ini is present---"
if [ ! -f ${SERVER_DIR}/LaunchConfig.ini ]; then
wget -q -O ${SERVER_DIR}/LaunchConfig.ini https://raw.githubusercontent.com/ich777/docker-steamcmd-server/wurmunlimited/config/LaunchConfig.ini
echo "---Downloaded standard LaunchConfig.ini---"
else
echo "---LaunchConfig.ini present---"
fi
echo "---Checking if Steam file is present---"
if [ ! -f ${SERVER_DIR}/nativelibs/steamclient.so ]; then
cp ${SERVER_DIR}/linux64/steamclient.so ${SERVER_DIR}/nativelibs/
echo "---Copied Steam file---"
else
echo "---Steam file present---"
fi
echo "---Please wait---"
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
if [ "${MOD_LAUNCHER}" == "true" ]; then
cd ${SERVER_DIR}
${SERVER_DIR}/WurmServerLauncher-patched SERVERNAME="${WU_SERVERNAME}" SERVERPASSWORD="${WU_PWD}" ADMINPWD="${WU_ADMINPWD}" MAXPLAYERS="${WU_MAXPLAYERS}" EXTERNALPORT="${GAME_PORT}" QUERYPORT="${WU_QUERYPORT}" HOMESERVER="${WU_HOMESERVER}" HOMEKINGDOM="${WU_HOMEKINGDOM}" LOGINSERVER="${WU_LOGINSERVER}" EPICSETTINGS="${WU_EPICSERVERS}" start=${GAME_MODE} ${GAME_PARAMS}
else
cd ${SERVER_DIR}
${SERVER_DIR}/WurmServerLauncher SERVERNAME="${WU_SERVERNAME}" SERVERPASSWORD="${WU_PWD}" ADMINPWD="${WU_ADMINPWD}" MAXPLAYERS="${WU_MAXPLAYERS}" EXTERNALPORT="${GAME_PORT}" QUERYPORT="${WU_QUERYPORT}" HOMESERVER="${WU_HOMESERVER}" HOMEKINGDOM="${WU_HOMEKINGDOM}" LOGINSERVER="${WU_LOGINSERVER}" EPICSETTINGS="${WU_EPICSERVERS}" start=${GAME_MODE} ${GAME_PARAMS}
fi

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done