Compare commits
93 Commits
Author | SHA1 | Date | |
---|---|---|---|
a77e1dfb9c | |||
5734fb7cc0 | |||
a02c01130c | |||
30581503ee | |||
5920535c4f | |||
6095ba39ab
|
|||
ed1d975449
|
|||
71afb70f3b
|
|||
5b5be38a9c
|
|||
8ebefb5618
|
|||
0de5c6c56f
|
|||
d65b864a44
|
|||
1f038f8ad0
|
|||
321ed367f4
|
|||
f7649a44af
|
|||
ba16a6d3d2
|
|||
7989f1f769 | |||
2882aebebe | |||
a45eb640ef | |||
b0e777b341 | |||
b578f39f3b | |||
063ea89e44 | |||
e735f41e70 | |||
f603e358d1 | |||
a8ce96d53f | |||
0ebd99d11b | |||
7d611e6bcc | |||
94e9c8f381 | |||
138109dd70 | |||
7d234fd27e | |||
868c5eb032 | |||
cec49c26be | |||
1c67db4618 | |||
ccdb6c93b1 | |||
6567b2c2d0 | |||
a5b8c46867 | |||
cb700aa6d3 | |||
c5e6e221ca | |||
792cbc3763 | |||
88b726aa81 | |||
830fc86f2b | |||
7b859c637b | |||
5790e9d337 | |||
e449c2d1bb | |||
b803946bf7 | |||
692669aacf | |||
390fbde8a5 | |||
641ad608c8 | |||
5c46835466 | |||
cfbc29058d | |||
a5422adf4c | |||
521822f32d | |||
c180dd6d95 | |||
8010e54562 | |||
30cd360497 | |||
dc1b5fb645 | |||
4d5762d566 | |||
8f6c5d7234 | |||
d4c4752c4c | |||
4e34961f8a | |||
9aa63ed013 | |||
df109e9f08 | |||
6f90dac62d | |||
bdc047319a | |||
73d20213d1 | |||
155805459f | |||
2b9d238a02 | |||
5eb1238586 | |||
2af887228a | |||
0c9515888f | |||
bd904bb424 | |||
b46e6a2bc2 | |||
56f5d42dba | |||
a95f371424 | |||
c55ec6ae25 | |||
1050692480 | |||
b8a8efae75 | |||
e3460ecd0a | |||
36c417467c | |||
fe83a42bab | |||
9bb943e44b | |||
25ec8a647c | |||
c1b981b8a4 | |||
e12bf5ac47 | |||
b9821478b5 | |||
08a85fc26c | |||
63ffaa8cd2 | |||
49ddbffee8 | |||
9709cad22d | |||
42dab09036 | |||
09c44ab82c | |||
8d18addf0a | |||
fe5ec5332b |
39
Dockerfile
39
Dockerfile
@@ -1,9 +1,11 @@
|
||||
FROM ubuntu
|
||||
FROM ich777/debian-baseimage
|
||||
|
||||
MAINTAINER ich777
|
||||
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||
|
||||
RUN apt-get update
|
||||
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
|
||||
RUN apt-get update && \
|
||||
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
ENV DATA_DIR="/serverdata"
|
||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||
@@ -12,23 +14,26 @@ ENV GAME_ID="template"
|
||||
ENV GAME_NAME="template"
|
||||
ENV GAME_PARAMS="template"
|
||||
ENV GAME_PORT=27015
|
||||
ENV VALIDATE="false"
|
||||
ENV FORCE_X86="true"
|
||||
ENV VALIDATE=""
|
||||
ENV UMASK=000
|
||||
ENV UID=99
|
||||
ENV GID=100
|
||||
ENV USERNAME=""
|
||||
ENV PASSWRD=""
|
||||
ENV USER="steam"
|
||||
ENV DATA_PERM=770
|
||||
|
||||
RUN mkdir $DATA_DIR
|
||||
RUN mkdir $STEAMCMD_DIR
|
||||
RUN mkdir $SERVER_DIR
|
||||
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
|
||||
RUN chown -R steam $DATA_DIR
|
||||
|
||||
RUN ulimit -n 2048
|
||||
RUN mkdir $DATA_DIR && \
|
||||
mkdir $STEAMCMD_DIR && \
|
||||
mkdir $SERVER_DIR && \
|
||||
useradd -d $DATA_DIR -s /bin/bash $USER && \
|
||||
chown -R $USER $DATA_DIR && \
|
||||
mkdir -p $DATA_DIR/".local/share/Arma 3" && mkdir -p $DATA_DIR/".local/share/Arma 3 - Other Profiles" && \
|
||||
ulimit -n 2048
|
||||
|
||||
ADD /scripts/ /opt/scripts/
|
||||
RUN chmod -R 774 /opt/scripts/
|
||||
RUN chown -R steam /opt/scripts
|
||||
|
||||
USER steam
|
||||
RUN chmod -R 770 /opt/scripts/
|
||||
|
||||
#Server Start
|
||||
ENTRYPOINT ["/opt/scripts/start-server.sh"]
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
43
README.md
43
README.md
@@ -1,39 +1,40 @@
|
||||
# SteamCMD in Docker optimized for Unraid
|
||||
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
|
||||
This Docker will download and install SteamCMD. It will also install ArmA III and run it.
|
||||
|
||||
**Install Note:** You must provide a valid Steam username and password with Steam Guard disabled (the user dosen't have to have the game in the library).
|
||||
|
||||
**Update Notice:** Simply restart the container if a newer version of the game is available.
|
||||
|
||||
## Env params
|
||||
| Name | Value | Example |
|
||||
| --- | --- | --- |
|
||||
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||
| GAME_ID | SteamID for server | 232330 |
|
||||
| GAME_NAME | SRCDS gamename | cstrike |
|
||||
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
|
||||
| GAME_ID | SteamID for server | 233780 |
|
||||
| GAME_PARAMS | Values to start the server | -config=server.cfg -mod= |
|
||||
| UID | User Identifier | 99 |
|
||||
| GID | Group Identifier | 100 |
|
||||
| GAME_PORT | Port the server will be running on | 27015 |
|
||||
| VALIDATE | Validates the game data | true |
|
||||
|
||||
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
|
||||
|
||||
> And for GAME_NAME there is no list, so a quick search should give you the result
|
||||
| GAME_PORT | Port the server will be running on | 2302 |
|
||||
| VALIDATE | Validates the game data | blank |
|
||||
| USERNAME | Leave blank for anonymous login | YOURSTEAMUSER |
|
||||
| PASSWRD | Leave blank for anonymous login | YOURSTEAMPASSWORD |
|
||||
|
||||
## Run example
|
||||
```
|
||||
docker run --name CSSource -d \
|
||||
-p 27015:27015 -p 27015:27015/udp \
|
||||
--env 'GAME_ID=232330' \
|
||||
--env 'GAME_NAME=cstrike' \
|
||||
--env 'GAME_PORT=27015' \
|
||||
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
|
||||
docker run --name ArmA3 -d \
|
||||
-p 2302:2302 -p 2302-2306:2302-2306/udp \
|
||||
--env 'GAME_ID=233780' \
|
||||
--env 'GAME_PORT=2302' \
|
||||
--env 'GAME_PARAMS=-config=server.cfg -mod=' \
|
||||
--env 'USERNAME=YOURSTEAMUSER' \
|
||||
--env 'PASSWRD=YOURSTEAMPASSWORD' \
|
||||
--env 'UID=99' \
|
||||
--env 'GID=100' \
|
||||
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
|
||||
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
|
||||
ich777/steamcmd:latest
|
||||
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||
--volume /path/to/arma3/gamefiles:/serverdata/serverfiles \
|
||||
--volume /path/to/arma3/profiles:/serverdata/.local/share \
|
||||
ich777/steamcmd:arma3
|
||||
```
|
||||
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
|
||||
|
||||
|
||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||
|
||||
|
79
config/server.cfg
Normal file
79
config/server.cfg
Normal file
@@ -0,0 +1,79 @@
|
||||
//
|
||||
// server.cfg
|
||||
//
|
||||
// comments are written with "//" in front of them.
|
||||
|
||||
|
||||
// GLOBAL SETTINGS
|
||||
hostname = "Docker Server"; // The name of the server that shall be displayed in the public server list
|
||||
password = "Docker"; // Password for joining, eg connecting to the server
|
||||
passwordAdmin = "xyz"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
|
||||
serverCommandPassword = "xyzxyz"; // Password required by alternate syntax of [[serverCommand]] server-side scripting.
|
||||
|
||||
//reportingIP = "armedass.master.gamespy.com"; // For ArmA1 publicly list your server on GameSpy. Leave empty for private servers
|
||||
//reportingIP = "arma2pc.master.gamespy.com"; // For ArmA2 publicly list your server on GameSpy. Leave empty for private servers
|
||||
//reportingIP = "arma2oapc.master.gamespy.com"; // For Arma2: Operation Arrowhead //this option is deprecated since A2: OA version 1.63
|
||||
//reportingIP = "arma3" //not used at all
|
||||
logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called
|
||||
|
||||
|
||||
// WELCOME MESSAGE ("message of the day")
|
||||
// It can be several lines, separated by comma
|
||||
// Empty messages "" will not be displayed at all but are only for increasing the interval
|
||||
motd[] = {
|
||||
"", "",
|
||||
"Two empty lines above for increasing interval",
|
||||
"Welcome to our server",
|
||||
"", "",
|
||||
"We are looking for fun - Join us Now !",
|
||||
"http://www.example.com",
|
||||
"One more empty line below for increasing interval",
|
||||
""
|
||||
};
|
||||
motdInterval = 5; // Time interval (in seconds) between each message
|
||||
|
||||
|
||||
// JOINING RULES
|
||||
//checkfiles[] = {}; // Outdated.
|
||||
maxPlayers = 64; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
|
||||
kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing.
|
||||
verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed).
|
||||
equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server.
|
||||
allowedFilePatching = 0; // Allow or prevent client using -filePatching to join the server. 0, is disallow, 1 is allow HC, 2 is allow all clients (since Arma 3 1.49+)
|
||||
//requiredBuild = 12345 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect
|
||||
|
||||
|
||||
// VOTING
|
||||
voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
|
||||
voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
|
||||
|
||||
|
||||
// INGAME SETTINGS
|
||||
disableVoN = 0; // If set to 1, Voice over Net will not be available
|
||||
vonCodec = 1; // If set to 1 then it uses IETF standard OPUS codec, if to 0 then it uses SPEEX codec (since Arma 3 update 1.58+)
|
||||
vonCodecQuality = 30; // since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz(48kHz) is 21-30
|
||||
persistent = 1; // If 1, missions still run on even after the last player disconnected.
|
||||
timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full".
|
||||
BattlEye = 1; // Server to use BattlEye system
|
||||
allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
|
||||
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
|
||||
allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; //only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)
|
||||
//allowedHTMLLoadURIs = {}; // Leave commented to let missions/campaigns/addons decide what URIs are supported. Uncomment to define server-level restrictions for URIs
|
||||
disconnectTimeout = 5; // Server wait time before disconnecting client, default 90 seconds, range 5 to 90 seconds. (since Arma 3 update 1.56+)
|
||||
|
||||
// SCRIPTING ISSUES
|
||||
onUserConnected = ""; //
|
||||
onUserDisconnected = ""; //
|
||||
doubleIdDetected = ""; //
|
||||
//regularCheck = "{}"; // Server checks files from time to time by hashing them and comparing the hash to the hash values of the clients. //deprecated
|
||||
|
||||
// SIGNATURE VERIFICATION
|
||||
onUnsignedData = "kick (_this select 0)"; // unsigned data detected
|
||||
onHackedData = "kick (_this select 0)"; // tampering of the signature detected
|
||||
onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected
|
||||
|
||||
|
||||
// MISSIONS CYCLE (see below)
|
||||
class Missions {}; // An empty Missions class means there will be no mission rotation
|
||||
|
||||
missionWhitelist[] = {}; //an empty whitelist means there is no restriction on what missions' available
|
@@ -7,28 +7,63 @@ if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
||||
fi
|
||||
|
||||
echo "---Update SteamCMD---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login anonymous \
|
||||
if [ "${USERNAME}" == "" ]; then
|
||||
echo "Please enter a valid username and password and restart the container. ATTENTION: Steam Guard must be DISABLED!!!"
|
||||
sleep infinity
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+quit
|
||||
fi
|
||||
|
||||
echo "---Update Server---"
|
||||
if [ "$VALIDATE" = "true" ]; then
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login anonymous \
|
||||
+force_install_dir $SERVER_DIR \
|
||||
+app_update $GAME_ID validate \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login anonymous \
|
||||
+force_install_dir $SERVER_DIR \
|
||||
+app_update $GAME_ID \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} \
|
||||
+quit
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
mkdir ${DATA_DIR}/.steam/sdk32
|
||||
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
|
||||
|
||||
echo "---Start Server---"
|
||||
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
|
||||
if [ ! -f ${SERVER_DIR}/server.cfg ]; then
|
||||
echo "---No 'server.cfg' found, downloading...---"
|
||||
cd ${SERVER_DIR}
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/arma3/config/server.cfg ; then
|
||||
echo "---Sucessfully downloaded 'server.cfg'---"
|
||||
else
|
||||
echo "---Can't download 'server.cfg', putting server into sleep mode---"
|
||||
sleep infinity
|
||||
fi
|
||||
else
|
||||
echo "---server.cfg found..."
|
||||
fi
|
||||
|
||||
if [ "${FORCE_X86}" == "true" ]; then
|
||||
cp ${STEAMCMD_DIR}/linux32/* ${SERVER_DIR}
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
if [ -f ${SERVER_DIR}/libstdc++.so.6 ]; then
|
||||
rm -rf ${SERVER_DIR}/libstdc++.so.6
|
||||
fi
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
./arma3server ${GAME_PARAMS}
|
||||
else
|
||||
cp ${STEAMCMD_DIR}/linux64/* ${SERVER_DIR}
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
if [ -f ${SERVER_DIR}/libstdc++.so.6 ]; then
|
||||
rm -rf ${SERVER_DIR}/libstdc++.so.6
|
||||
fi
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
./arma3server_x64 ${GAME_PARAMS}
|
||||
fi
|
45
scripts/start.sh
Normal file
45
scripts/start.sh
Normal file
@@ -0,0 +1,45 @@
|
||||
#!/bin/bash
|
||||
echo "---Ensuring UID: ${UID} matches user---"
|
||||
usermod -u ${UID} ${USER}
|
||||
echo "---Ensuring GID: ${GID} matches user---"
|
||||
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
|
||||
usermod -g ${GID} ${USER}
|
||||
echo "---Setting umask to ${UMASK}---"
|
||||
umask ${UMASK}
|
||||
|
||||
echo "---Checking for optional scripts---"
|
||||
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
|
||||
if [ -f /opt/scripts/start-user.sh ]; then
|
||||
echo "---Found optional script, executing---"
|
||||
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||
else
|
||||
echo "---No optional script found, continuing---"
|
||||
fi
|
||||
|
||||
echo "---Taking ownership of data...---"
|
||||
mkdir -p $DATA_DIR/".local/share/Arma 3" && mkdir -p $DATA_DIR/".local/share/Arma 3 - Other Profiles"
|
||||
chown -R root:${GID} /opt/scripts
|
||||
chmod -R 750 /opt/scripts
|
||||
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
chown -R ${UID}:${GID} $DATA_DIR/.local
|
||||
chmod -R 770 ${DATA_DIR}/".local/share/Arma 3"
|
||||
chmod -R 770 ${DATA_DIR}/".local/share/Arma 3 - Other Profiles"
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGTERM "$killpid"
|
||||
wait "$killpid" -f 2>/dev/null
|
||||
exit 143;
|
||||
}
|
||||
|
||||
trap 'kill ${!}; term_handler' SIGTERM
|
||||
su ${USER} -c "/opt/scripts/start-server.sh" &
|
||||
killpid="$!"
|
||||
while true
|
||||
do
|
||||
wait $killpid
|
||||
exit 0;
|
||||
done
|
Reference in New Issue
Block a user