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0a6a742bf5 README.md aktualisiert 2024-04-02 12:46:59 +02:00
40bab7b9a0 „scripts/start.sh“ ändern 2022-10-25 11:10:43 +02:00
b726a3b03e „Dockerfile“ ändern 2022-05-06 10:58:54 +02:00
36e6f11305 „scripts/start.sh“ ändern 2022-04-18 14:45:20 +02:00
a9be204119 „README.md“ ändern 2022-04-18 14:45:02 +02:00
b124516f62 „scripts/start.sh“ ändern 2022-04-07 17:14:21 +02:00
86d87928fc „scripts/start.sh“ ändern 2022-01-03 08:12:25 +01:00
5bdb86ded8 „scripts/start.sh“ ändern 2022-01-03 08:11:33 +01:00
6cd9b5b54c „scripts/start-server.sh“ ändern 2022-01-03 08:03:07 +01:00
2afe1361bc „scripts/start.sh“ ändern 2022-01-03 07:58:16 +01:00
fb45a82e61 „Dockerfile“ ändern 2022-01-03 07:57:45 +01:00
9807db6c0d „scripts/start.sh“ ändern 2020-04-28 17:00:23 +02:00
f6761c6b63 „.drone.yml“ löschen 2020-03-08 21:10:12 +01:00
387debe4e4 „.drone.yml“ hinzufügen
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2020-03-05 20:15:17 +01:00
87b7ec8a85 „scripts/start-server.sh“ ändern 2020-02-25 14:32:57 +01:00
1195017c62 „scripts/start.sh“ hinzufügen 2020-02-25 14:32:40 +01:00
9f1e288a0f „Dockerfile“ ändern 2020-02-25 14:30:33 +01:00
d9dc682430 switched to debian 2019-12-29 16:49:14 +01:00
196b8d427a „scripts/start-server.sh“ ändern 2019-12-29 16:28:40 +01:00
31dea67d67 „Dockerfile“ ändern 2019-12-29 16:27:28 +01:00
0f9edd0979 „scripts/start-server.sh“ ändern 2019-12-19 17:58:13 +01:00
4fa86060a3 „scripts/start-server.sh“ ändern 2019-12-19 15:11:42 +01:00
cbfca82d8f „Dockerfile“ ändern 2019-12-19 15:09:48 +01:00
ad8381780e „Dockerfile“ ändern 2019-11-11 11:29:30 +01:00
2841ea86cb „scripts/start-server.sh“ ändern 2019-11-11 11:27:08 +01:00
704cb4d751 „scripts/start-server.sh“ ändern 2019-05-31 22:46:03 +02:00
e8b32f8111 „scripts/start-server.sh“ ändern 2019-05-31 22:41:01 +02:00
a25209607c „config/config.cfg“ hinzufügen 2019-05-31 22:31:41 +02:00
c2e8107ff2 „Dockerfile“ ändern 2019-05-31 13:21:05 +02:00
1899fa095b „Dockerfile“ ändern 2019-05-31 13:17:02 +02:00
e7b6de5318 „scripts/start-server.sh“ ändern 2019-05-31 13:16:05 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
5 changed files with 191 additions and 56 deletions

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@@ -1,9 +1,11 @@
FROM ubuntu
FROM ich777/winehq-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN apt-get update && \
apt-get -y install lib32gcc-s1 winbind xvfb screen && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -13,24 +15,23 @@ ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,40 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install The Forest and run it.
**SERVERNAME:** 'The Forest Docker' **SERVERPASSWORD:** 'Docker' **ADMINPASSWORD:** 'adminDocker' (you can change this in your SERVERFOLDER/config/config.cfg)
**WARNING:** You have to create a Steam Token to play Online.
Create your token here: https://steamcommunity.com/dev/managegameservers (please note that you must generate the token for the APPID: '242760' and every gameserver needs it's own token!!!). After creating your token you have to go to the file .../theforest/config/config.txt and append your token to the line that starts with: serverSteamAccount (eg: serverSteamAccount YOURTOKEN).
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '556450 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 556450 |
| GAME_PARAMS | Values to start the server | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name TheForest -d \
-p 8766:8766/udp -p 27015:27015/udp -p 27016:27016/udp \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/theforest:/serverdata/serverfiles \
ich777/steamcmd:theforest
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

55
config/config.cfg Normal file
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@@ -0,0 +1,55 @@
// Dedicated Server Settings.
// Server IP address - Note: If you have a router, this address is the internal address, and you need to configure ports forwarding
serverIP 0.0.0.0
// Steam Communication Port - Note: If you have a router you will need to open this port.
serverSteamPort 8766
// Game Communication Port - Note: If you have a router you will need to open this port.
serverGamePort 27015
// Query Communication Port - Note: If you have a router you will need to open this port.
serverQueryPort 27016
// Server display name
serverName The Forest Docker
// Maximum number of players
serverPlayers 4
// Enable VAC (Valve Anti-cheat System at the server. Must be set off or on
enableVAC off
// Server password. blank means no password
serverPassword Docker
// Server administration password. blank means no password
serverPasswordAdmin adminDocker
// Your Steam account name. blank means anonymous
serverSteamAccount
// Time between server auto saves in minutes - The minumum time is 15 minutes, the default time is 30
serverAutoSaveInterval 30
// Game difficulty mode. Must be set to Peaceful Normal or Hard
difficulty Normal
// New or continue a game. Must be set to New or Continue
initType Continue
// Slot to save the game. Must be set 1 2 3 4 or 5
slot 1
// Show event log. Must be set off or on
showLogs off
// Contact email for server admin
serverContact email@gmail.com
// No enemies
veganMode off
// No enemies during day time
vegetarianMode off
// Reset all structure holes when loading a save
resetHolesMode off
// Regrow 10% of cut down trees when sleeping
treeRegrowMode off
// Allow building destruction
allowBuildingDestruction on
// Allow enemies in creative games
allowEnemiesCreativeMode off
// Allow clients to use the built in debug console
allowCheats off
// Use full weapon damage values when attacking other players
realisticPlayerDamage off
// Allows defining a custom folder for save slots, leave empty to use the default location
saveFolderPath
// Target FPS when no client is connected
targetFpsIdle 5
// Target FPS when there is at least one client connected
targetFpsActive 60

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@@ -13,48 +13,91 @@ if [ "${USERNAME}" == "" ]; then
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
chmod -R 770 ${DATA_DIR}
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
echo "---Checking for 'saves' directory---"
if [ ! -d ${SERVER_DIR}/saves ]; then
echo "---'saves' not found creating---"
mkdir ${SERVER_DIR}/saves
fi
echo "---Directory 'saves' found!---"
echo "---Checking for 'config.cfg'---"
if [ ! -f ${SERVER_DIR}/config/config.cfg ]; then
echo "---'config.cfg' not found downloading---"
if [ ! -d ${SERVER_DIR}/config ]; then
mkdir ${SERVER_DIR}/config
fi
cd ${SERVER_DIR}/config
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/theforest/config/config.cfg ; then
echo "---Successfully downloaded 'config.cfg'---"
else
echo "---Something went wrong, can't download 'config.cfg', putting server in sleep mode---"
sleep infinity
fi
fi
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
cd ${SERVER_DIR}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 ${SERVER_DIR}/TheForestDedicatedServer.exe -batchmode -dedicated -savefolderpath "${SERVER_DIR}/saves/" -configfilepath "${SERVER_DIR}/config/config.cfg" ${GAME_PARAMS}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pgrep TheForestDedica)
tail --pid=$(pgrep TheForestDedica) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done