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10
Dockerfile
10
Dockerfile
@@ -1,9 +1,12 @@
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FROM ich777/debian-baseimage
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FROM ich777/winehq-baseimage
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LABEL maintainer="admin@minenet.at"
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
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apt-get -y install lib32gcc-s1 winbind xvfb screen cabextract && \
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wget -q -O /usr/bin/winetricks https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks && \
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chmod +x /usr/bin/winetricks && chown 755 /usr/bin/winetricks && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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@@ -31,6 +34,7 @@ RUN mkdir $DATA_DIR && \
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ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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COPY ServerSettings.ini /opt/ServerSettings.ini
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#Server Start
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ENTRYPOINT ["/opt/scripts/start.sh"]
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46
README.md
46
README.md
@@ -1,50 +1,44 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
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This Docker will download and install SteamCMD. It will also install Icarus and run it.
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**Please see the different Tags/Branches which games are available.**
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Initial server configuration:
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**Servername:** Icarus Docker **Password:** Docker **AdminPassword:** adminDocker
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**ATTENTION:** First startup can take very long since it downloads the gameserver files and it also installs the runtimes which can take quite some time!
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**First Start Notice:** On First startup the container installs the necessary runtimes and it might seem that the container hangs but please be patient since the installation can take very long on some systems (5 minutes+).
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Update Notice: Simply restart the container if a newer version of the game is available.
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## Example Env params for CS:Source
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
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| GAME_NAME | SRCDS gamename | cstrike |
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| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2089300 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2089300 |
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| GAME_PARAMS | Values to start the server | -SteamServerName="Icarus Docker" -Port=17777 -QueryPort=27015 |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | true |
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| VALIDATE | Validates the game data | false |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers **
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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> And for GAME_NAME there is no list, so a quick search should give you the result
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## Run example for CS:Source
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## Run example
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```
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docker run --name CSSource -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=232330' \
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--env 'GAME_NAME=cstrike' \
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--env 'GAME_PORT=27015' \
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--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
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docker run --name Icarus -d \
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-p 17777:17777/udp -p 27015:27015/udp \
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--env 'GAME_ID=2089300' \
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--env 'GAME_PARAMS=-SteamServerName="Icarus Docker" -Port=17777 -QueryPort=27015' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
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--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:latest
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/icarus:/serverdata/serverfiles \
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ich777/steamcmd:icarus
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```
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>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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13
ServerSettings.ini
Normal file
13
ServerSettings.ini
Normal file
@@ -0,0 +1,13 @@
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[/Script/Icarus.DedicatedServerSettings]
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SessionName=Icarus Docker
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JoinPassword=Docker
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MaxPlayers=8
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AdminPassword=adminDocker
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ShutdownIfNotJoinedFor=300.000000
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ShutdownIfEmptyFor=300.000000
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AllowNonAdminsToLaunchProspects=True
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AllowNonAdminsToDeleteProspects=False
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LoadProspect=
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CreateProspect=
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ResumeProspect=True
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LastProspectName=
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4
scripts/start-Xvfb.sh
Normal file
4
scripts/start-Xvfb.sh
Normal file
@@ -0,0 +1,4 @@
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until Xvfb :99 -screen scrn 640x480x16; do
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echo "Xvfb server crashed with exit code $?. Respawning.." >&2
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sleep 1
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done
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@@ -1,4 +1,5 @@
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#!/bin/bash
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export DISPLAY=:99
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if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
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echo "SteamCMD not found!"
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wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
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@@ -22,12 +23,14 @@ if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} \
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@@ -37,12 +40,14 @@ else
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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@@ -51,18 +56,86 @@ else
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fi
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
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mkdir ${DATA_DIR}/.steam/sdk32
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fi
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cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
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export WINEARCH=win64
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export WINEPREFIX=/serverdata/serverfiles/WINE64
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echo "---Checking if WINE workdirectory is present---"
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if [ ! -d ${SERVER_DIR}/WINE64 ]; then
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echo "---WINE workdirectory not found, creating please wait...---"
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mkdir ${SERVER_DIR}/WINE64
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else
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echo "---WINE workdirectory found---"
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fi
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echo "---Checking if WINE is properly installed---"
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if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
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echo "---Setting up WINE---"
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cd ${SERVER_DIR}
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winecfg > /dev/null 2>&1
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sleep 15
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wineserver -k >/dev/null 2>&1
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else
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echo "---WINE properly set up---"
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fi
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if [ -f ${SERVER_DIR}/runtimes ]; then
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rm -f ${SERVER_DIR}/runtimes
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touch ${SERVER_DIR}/WINE64/runtimes
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fi
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echo "---Checking if runtimes are installed---"
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if [ ! -f ${SERVER_DIR}/WINE64/runtimes ]; then
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echo "---Runtimes not installed, please wait installing...---"
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mkdir -p ${DATA_DIR}/.cache/winetricks
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find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
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/opt/scripts/start-Xvfb.sh 2>/dev/null &
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echo "---...this can take some time...---"
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sleep 5
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timeout 10m /usr/bin/winetricks -q dotnet45 2>/dev/null
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timeout 3m /usr/bin/winetricks -q vcrun2019 2>/dev/null
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wine64 ${SERVER_DIR}/IcarusServer.exe -log ${GAME_PARAMS} >/dev/null 2&>1 &
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sleep 10
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wineserver -k >/dev/null 2>&1
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kill $(pidof Xvfb) 2>/dev/null
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touch ${SERVER_DIR}/WINE64/runtimes
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echo "---Installation from runtimes finished!---"
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else
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echo "---Runtimes found! Continuing...---"
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fi
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echo "---Looking 'ServerSettings.ini' file is in place---"
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if [ ! -f ${SERVER_DIR}/Icarus/Saved/Config/WindowsServer/ServerSettings.ini ]; then
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echo "---'ServerSettings.ini' not found, copying template...---"
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if [ ! -d ${SERVER_DIR}/Icarus/Saved/Config/WindowsServer ]; then
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mkdir -p ${SERVER_DIR}/Icarus/Saved/Config/WindowsServer
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fi
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cp /opt/ServerSettings.ini ${SERVER_DIR}/Icarus/Saved/Config/WindowsServer/
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else
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echo "---'ServerSettings.ini' found---"
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fi
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echo "---Checking for old display lock files---"
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find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Starting Xvfb server---"
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screen -S Xvfb -d -m /opt/scripts/start-Xvfb.sh
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sleep 5
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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cd ${SERVER_DIR}
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${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
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if [ ! -f ${SERVER_DIR}/IcarusServer.exe ]; then
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echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
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sleep infinity
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else
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screen -S Icarus -d -m wine64 ${SERVER_DIR}/IcarusServer.exe -log ${GAME_PARAMS}
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if [ ! -f ${SERVER_DIR}/Icarus/Saved/Logs/Icarus.log ]; then
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if [ ! -d ${SERVER_DIR}/Icarus/Saved/Logs ]; then
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mkdir -p ${SERVER_DIR}/Icarus/Saved/Logs
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fi
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touch ${SERVER_DIR}/Icarus/Saved/Logs/Icarus.log
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fi
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sleep 2
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/opt/scripts/start-watchdog.sh &
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tail -n 9999 -f ${SERVER_DIR}/Icarus/Saved/Logs/Icarus.log
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fi
|
8
scripts/start-watchdog.sh
Normal file
8
scripts/start-watchdog.sh
Normal file
@@ -0,0 +1,8 @@
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#!/bin/bash
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killpid="$(pidof IcarusServer.exe)"
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while true
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do
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tail --pid=$killpid -f /dev/null
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kill "$(pidof tail)"
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exit 0
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done
|
@@ -1,29 +1,37 @@
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#!/bin/bash
|
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echo "---Checking if UID: ${UID} matches user---"
|
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echo "---Ensuring UID: ${UID} matches user---"
|
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usermod -u ${UID} ${USER}
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echo "---Checking if GID: ${GID} matches user---"
|
||||
echo "---Ensuring GID: ${GID} matches user---"
|
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groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
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usermod -g ${GID} ${USER}
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echo "---Setting umask to ${UMASK}---"
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umask ${UMASK}
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|
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echo "---Checking for optional scripts---"
|
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if [ -f /opt/scripts/user.sh ]; then
|
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echo "---Found optional script, executing---"
|
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chmod +x /opt/scripts/user.sh
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/opt/scripts/user.sh
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cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
|
||||
if [ -f /opt/scripts/start-user.sh ]; then
|
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echo "---Found optional script, executing---"
|
||||
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||
else
|
||||
echo "---No optional script found, continuing---"
|
||||
echo "---No optional script found, continuing---"
|
||||
fi
|
||||
|
||||
echo "---Starting...---"
|
||||
echo "---Taking ownership of data...---"
|
||||
chown -R root:${GID} /opt/scripts
|
||||
chmod -R 750 /opt/scripts
|
||||
chown ${UID}:${GID} /opt/ServerSettings.ini
|
||||
chmod 750 /opt/ServerSettings.ini
|
||||
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGTERM "$killpid"
|
||||
wait "$killpid" -f 2>/dev/null
|
||||
kill -SIGINT $(pidof IcarusServer.exe)
|
||||
tail --pid=$(pidof IcarusServer.exe) -f 2>/dev/null
|
||||
exit 143;
|
||||
|
||||
}
|
||||
|
||||
trap 'kill ${!}; term_handler' SIGTERM
|
||||
|
Reference in New Issue
Block a user