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corekeeper
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11
Dockerfile
11
Dockerfile
@@ -1,17 +1,20 @@
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FROM ich777/debian-baseimage
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LABEL maintainer="admin@minenet.at"
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 xvfb screen libxi6 && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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ENV WORLD_INDEX=0
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ENV WORLD_NAME="Core Keeper Docker"
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ENV GAME_ID="template"
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ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_NAME=""
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ENV GAME_PARAMS=""
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ENV GAME_PORT=27015
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ENV VALIDATE=""
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ENV UMASK=000
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44
README.md
44
README.md
@@ -1,50 +1,42 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
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This Docker will download and install SteamCMD. It will also install CoreKeeper and run it.
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**Please see the different Tags/Branches which games are available.**
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**GameID:** Your GameID will be displayed in the log after the server successfully started.
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## Example Env params for CS:Source
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**Port Forwarding:** You don't have to forward any ports for this game because it uses the Steam Network and the GameID to establish the connection.
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Update Notice: Simply restart the container if a newer version of the game is available.
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## Example Env params
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
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| GAME_NAME | SRCDS gamename | cstrike |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1963720 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1963720 |
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| WORLD_NAME | Enter your prefered world name here. | Core Keeper Docker |
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| WORLD_INDEX | Only change when you know what you are doing! | cstrike |
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| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | true |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers **
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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> And for GAME_NAME there is no list, so a quick search should give you the result
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## Run example for CS:Source
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## Run example
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```
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docker run --name CSSource -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=232330' \
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--env 'GAME_NAME=cstrike' \
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--env 'GAME_PORT=27015' \
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--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
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docker run --name CoreKeeper -d \
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--env 'GAME_ID=1963720' \
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--env 'WORLD_NAME=Core Keeper Docker' \
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--env 'WORLD_INDEX=0' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
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--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:latest
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/corekeeper:/serverdata/serverfiles \
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ich777/steamcmd:corekeeper
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```
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>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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4
scripts/start-Xvfb.sh
Normal file
4
scripts/start-Xvfb.sh
Normal file
@@ -0,0 +1,4 @@
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until Xvfb :99 -screen 0 1x1x24 -nolisten tcp; do
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echo "Xvfb server crashed with exit code $?. Respawning.." >&2
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sleep 1
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done
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@@ -51,18 +51,36 @@ else
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fi
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
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mkdir ${DATA_DIR}/.steam/sdk32
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fi
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cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
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if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
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mkdir -p ${DATA_DIR}/.steam/sdk64
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fi
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cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
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fi
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echo "---Checking for old display lock files---"
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find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
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echo "---Checking for old logfiles---"
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find ${SERVER_DIR} -name "XvfbLog.*" -exec rm -f {} \; > /dev/null 2>&1
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chmod +x ${SERVER_DIR}/CoreKeeperServer
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if [ -f ${SERVER_DIR}/steamclient.so ]; then
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rm ${SERVER_DIR}/steamclient.so
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fi
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Starting Xvfb server---"
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screen -S Xvfb -L -Logfile ${SERVER_DIR}/XvfbLog.0 -d -m /opt/scripts/start-Xvfb.sh
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sleep 3
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echo "---Start Server---"
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export DISPLAY=:99
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cd ${SERVER_DIR}
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${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
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if [ -f ${SERVER_DIR}/GameID.txt ]; then
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rm -f ${SERVER_DIR}/GameID.txt
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fi
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${SERVER_DIR}/CoreKeeperServer -batchmode -logfile ${SERVER_DIR}/CoreKeeperServerLog.txt -world ${WORLD_INDEX} -worldname "${WORLD_NAME}" -datapath "${SERVER_DIR}/Save" ${GAME_PARAMS} 2 >/dev/null &
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sleep 2
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screen -S watchdog -d -m /opt/scripts/start-watchdog.sh
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while [ ! -f ${SERVER_DIR}/GameID.txt ]; do
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sleep 1
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done
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echo "Server Game ID: $(cat ${SERVER_DIR}/GameID.txt 2>/dev/null)"
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sleep infinity
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8
scripts/start-watchdog.sh
Normal file
8
scripts/start-watchdog.sh
Normal file
@@ -0,0 +1,8 @@
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#!/bin/bash
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killpid="$(pidof CoreKeeperServer)"
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while true
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do
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tail --pid=$killpid -f /dev/null
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kill $(pidof sleep)
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exit 0
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done
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@@ -1,28 +1,33 @@
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#!/bin/bash
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echo "---Checking if UID: ${UID} matches user---"
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echo "---Ensuring UID: ${UID} matches user---"
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usermod -u ${UID} ${USER}
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echo "---Checking if GID: ${GID} matches user---"
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echo "---Ensuring GID: ${GID} matches user---"
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groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
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usermod -g ${GID} ${USER}
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echo "---Setting umask to ${UMASK}---"
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umask ${UMASK}
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echo "---Checking for optional scripts---"
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if [ -f /opt/scripts/user.sh ]; then
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echo "---Found optional script, executing---"
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chmod +x /opt/scripts/user.sh
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/opt/scripts/user.sh
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cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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if [ -f /opt/scripts/start-user.sh ]; then
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echo "---Found optional script, executing---"
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chmod -f +x /opt/scripts/start-user.sh ||:
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/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
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else
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echo "---No optional script found, continuing---"
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echo "---No optional script found, continuing---"
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fi
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echo "---Starting...---"
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echo "---Taking ownership of data...---"
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chown -R root:${GID} /opt/scripts
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chmod -R 750 /opt/scripts
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chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGTERM "$killpid"
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wait "$killpid" -f 2>/dev/null
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kill -SIGTERM $(pidof CoreKeeperServer)
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tail --pid="$(pidof CoreKeeperServer)" -f 2>/dev/null
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exit 143;
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}
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