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4 changed files with 66 additions and 81 deletions

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@@ -1,4 +1,4 @@
FROM ich777/debian-baseimage:bullseye_amd64 FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at" LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server" LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
@@ -10,10 +10,9 @@ RUN apt-get update && \
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_ID="3017300"
ENV GAME_NAME="template" ENV MAP="Level01_Main"
ENV GAME_PARAMS="template" ENV GAME_PARAMS='-SteamServerName="Soulmask Docker" -MaxPlayers=50 -PSW="Docker" -adminpsw="adminDocker" -pve -Port=8777 -QueryPort=27015 -EchoPort=18888'
ENV GAME_PORT=27015
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000 ENV UMASK=000
ENV UID=99 ENV UID=99

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@@ -1,16 +1,23 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag. This Docker will download and install SteamCMD. It will also install Soulmask and run it.
**Please see the different Tags/Branches which games are available.** Defaults: Servername: 'Soulmask Docker' Password: 'Docker' Admin Password: 'adminDocker'
(You can change that in the GAME_PARAMS variable)
## Example Env params for CS:Source ATTENTION: First Startup can take very long since it downloads the gameserver files!
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '3017300 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 3017300 |
| GAME_NAME | SRCDS gamename | cstrike | | MAP | Map name | Level01_Main |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 | | GAME_PARAMS | Values to start the server | -SteamServerName="Soulmask Docker" -MaxPlayers=50 -PSW="Docker" -adminpsw="adminDocker" -pve -Port=8777 -QueryPort=27015 -EchoPort=18888 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | GAME_PORT | Port the server will be running on | 27015 |
@@ -20,17 +27,16 @@ This Docker will download and install SteamCMD and the according game that is pu
## Run example for CS:Source ## Run example for CS:Source
``` ```
docker run --name CSSource -d \ docker run --name Soulmask -d \
-p 27015:27015 -p 27015:27015/udp \ -p 8777:8777/udp -p 27015:27015/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=3017300' \
--env 'GAME_NAME=cstrike' \ --env 'MAP=Level01_Main' \
--env 'GAME_PORT=27015' \ --env 'GAME_PARAMS=-SteamServerName="Soulmask Docker" -MaxPlayers=50 -PSW="Docker" -adminpsw="adminDocker" -pve -Port=8777 -QueryPort=27015 -EchoPort=18888' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \ --volume /path/to/soulmask:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:soulmask
``` ```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -1,68 +1,48 @@
#!/bin/bash #!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!" echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi fi
echo "---Update SteamCMD---" echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then ${STEAMCMD_DIR}/steamcmd.sh \
${STEAMCMD_DIR}/steamcmd.sh \ +login anonymous \
+login anonymous \ +quit
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---" echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then if [ "${VALIDATE}" == "true" ]; then
if [ "${VALIDATE}" == "true" ]; then echo "---Validating installation---"
echo "---Validating installation---" ${STEAMCMD_DIR}/steamcmd.sh \
${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \
+force_install_dir ${SERVER_DIR} \ +login anonymous \
+login anonymous \ +app_update ${GAME_ID} validate \
+app_update ${GAME_ID} validate \ +quit
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else else
if [ "${VALIDATE}" == "true" ]; then ${STEAMCMD_DIR}/steamcmd.sh \
echo "---Validating installation---" +force_install_dir ${SERVER_DIR} \
${STEAMCMD_DIR}/steamcmd.sh \ +login anonymous \
+force_install_dir ${SERVER_DIR} \ +app_update ${GAME_ID} \
+login ${USERNAME} ${PASSWRD} \ +quit
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi fi
echo "---Prepare Server---" echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then mkdir -p ${DATA_DIR}/.steam/sdk64
mkdir ${DATA_DIR}/.steam cp -R ${SERVER_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
fi echo "---Server ready---"
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then else
mkdir ${DATA_DIR}/.steam/sdk32 echo "---Server ready---"
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
fi fi
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
cd ${SERVER_DIR} cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} if [ ! -f ${SERVER_DIR}/WS/Binaries/Linux/WSServer-Linux-Shipping ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
${SERVER_DIR}/WS/Binaries/Linux/WSServer-Linux-Shipping WS ${MAP} -server ${GAME_PARAMS} -log -UTF8Output -MULTIHOME=0.0.0.0 -forcepassthrough
fi

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@@ -12,11 +12,11 @@ cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||: cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---" echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||: chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---" /opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else else
echo "---No optional script found, continuing---" echo "---No optional script found, continuing---"
fi fi
echo "---Taking ownership of data...---" echo "---Taking ownership of data...---"
@@ -26,9 +26,9 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---" echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGTERM "$killpid" kill -SIGINT $(pidof WSServer-Linux-Shipping)
wait "$killpid" -f 2>/dev/null tail --pid=$(pidof WSServer-Linux-Shipping) -f 2>/dev/null
exit 143; exit 143;
} }
trap 'kill ${!}; term_handler' SIGTERM trap 'kill ${!}; term_handler' SIGTERM
@@ -36,6 +36,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!" killpid="$!"
while true while true
do do
wait $killpid wait $killpid
exit 0; exit 0;
done done