Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
46aef3d932 | |||
dab731e5ab | |||
b286a7d492 | |||
6cc5660a7e | |||
18f9d19924 | |||
94fbd3b53d | |||
0da32b9817 | |||
243c8da1fa |
@@ -1,4 +1,4 @@
|
|||||||
FROM ich777/debian-baseimage:bullseye_amd64
|
FROM ich777/debian-baseimage
|
||||||
|
|
||||||
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||||
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||||
@@ -10,10 +10,9 @@ RUN apt-get update && \
|
|||||||
ENV DATA_DIR="/serverdata"
|
ENV DATA_DIR="/serverdata"
|
||||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||||
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
||||||
ENV GAME_ID="template"
|
ENV GAME_ID="3017300"
|
||||||
ENV GAME_NAME="template"
|
ENV MAP="Level01_Main"
|
||||||
ENV GAME_PARAMS="template"
|
ENV GAME_PARAMS='-SteamServerName="Soulmask Docker" -MaxPlayers=50 -PSW="Docker" -adminpsw="adminDocker" -pve -Port=8777 -QueryPort=27015 -EchoPort=18888'
|
||||||
ENV GAME_PORT=27015
|
|
||||||
ENV VALIDATE=""
|
ENV VALIDATE=""
|
||||||
ENV UMASK=000
|
ENV UMASK=000
|
||||||
ENV UID=99
|
ENV UID=99
|
||||||
|
34
README.md
34
README.md
@@ -1,16 +1,23 @@
|
|||||||
# SteamCMD in Docker optimized for Unraid
|
# SteamCMD in Docker optimized for Unraid
|
||||||
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
|
This Docker will download and install SteamCMD. It will also install Soulmask and run it.
|
||||||
|
|
||||||
**Please see the different Tags/Branches which games are available.**
|
Defaults: Servername: 'Soulmask Docker' Password: 'Docker' Admin Password: 'adminDocker'
|
||||||
|
(You can change that in the GAME_PARAMS variable)
|
||||||
|
|
||||||
## Example Env params for CS:Source
|
ATTENTION: First Startup can take very long since it downloads the gameserver files!
|
||||||
|
|
||||||
|
Update Notice: Simply restart the container if a newer version of the game is available.
|
||||||
|
|
||||||
|
You can also run multiple servers with only one SteamCMD directory!
|
||||||
|
|
||||||
|
## Example Env
|
||||||
| Name | Value | Example |
|
| Name | Value | Example |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||||
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||||
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
|
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '3017300 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 3017300 |
|
||||||
| GAME_NAME | SRCDS gamename | cstrike |
|
| MAP | Map name | Level01_Main |
|
||||||
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
|
| GAME_PARAMS | Values to start the server | -SteamServerName="Soulmask Docker" -MaxPlayers=50 -PSW="Docker" -adminpsw="adminDocker" -pve -Port=8777 -QueryPort=27015 -EchoPort=18888 |
|
||||||
| UID | User Identifier | 99 |
|
| UID | User Identifier | 99 |
|
||||||
| GID | Group Identifier | 100 |
|
| GID | Group Identifier | 100 |
|
||||||
| GAME_PORT | Port the server will be running on | 27015 |
|
| GAME_PORT | Port the server will be running on | 27015 |
|
||||||
@@ -20,17 +27,16 @@ This Docker will download and install SteamCMD and the according game that is pu
|
|||||||
|
|
||||||
## Run example for CS:Source
|
## Run example for CS:Source
|
||||||
```
|
```
|
||||||
docker run --name CSSource -d \
|
docker run --name Soulmask -d \
|
||||||
-p 27015:27015 -p 27015:27015/udp \
|
-p 8777:8777/udp -p 27015:27015/udp \
|
||||||
--env 'GAME_ID=232330' \
|
--env 'GAME_ID=3017300' \
|
||||||
--env 'GAME_NAME=cstrike' \
|
--env 'MAP=Level01_Main' \
|
||||||
--env 'GAME_PORT=27015' \
|
--env 'GAME_PARAMS=-SteamServerName="Soulmask Docker" -MaxPlayers=50 -PSW="Docker" -adminpsw="adminDocker" -pve -Port=8777 -QueryPort=27015 -EchoPort=18888' \
|
||||||
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
|
|
||||||
--env 'UID=99' \
|
--env 'UID=99' \
|
||||||
--env 'GID=100' \
|
--env 'GID=100' \
|
||||||
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||||
--volume /path/to/cstrikesource:/serverdata/serverfiles \
|
--volume /path/to/soulmask:/serverdata/serverfiles \
|
||||||
ich777/steamcmd:latest
|
ich777/steamcmd:soulmask
|
||||||
```
|
```
|
||||||
|
|
||||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||||
|
@@ -1,68 +1,48 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
||||||
echo "SteamCMD not found!"
|
echo "SteamCMD not found!"
|
||||||
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
||||||
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
||||||
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
||||||
fi
|
fi
|
||||||
|
|
||||||
echo "---Update SteamCMD---"
|
echo "---Update SteamCMD---"
|
||||||
if [ "${USERNAME}" == "" ]; then
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
+login anonymous \
|
||||||
+login anonymous \
|
+quit
|
||||||
+quit
|
|
||||||
else
|
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
|
||||||
+login ${USERNAME} ${PASSWRD} \
|
|
||||||
+quit
|
|
||||||
fi
|
|
||||||
|
|
||||||
echo "---Update Server---"
|
echo "---Update Server---"
|
||||||
if [ "${USERNAME}" == "" ]; then
|
if [ "${VALIDATE}" == "true" ]; then
|
||||||
if [ "${VALIDATE}" == "true" ]; then
|
echo "---Validating installation---"
|
||||||
echo "---Validating installation---"
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
+force_install_dir ${SERVER_DIR} \
|
||||||
+force_install_dir ${SERVER_DIR} \
|
+login anonymous \
|
||||||
+login anonymous \
|
+app_update ${GAME_ID} validate \
|
||||||
+app_update ${GAME_ID} validate \
|
+quit
|
||||||
+quit
|
|
||||||
else
|
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
|
||||||
+force_install_dir ${SERVER_DIR} \
|
|
||||||
+login anonymous \
|
|
||||||
+app_update ${GAME_ID} \
|
|
||||||
+quit
|
|
||||||
fi
|
|
||||||
else
|
else
|
||||||
if [ "${VALIDATE}" == "true" ]; then
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
echo "---Validating installation---"
|
+force_install_dir ${SERVER_DIR} \
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
+login anonymous \
|
||||||
+force_install_dir ${SERVER_DIR} \
|
+app_update ${GAME_ID} \
|
||||||
+login ${USERNAME} ${PASSWRD} \
|
+quit
|
||||||
+app_update ${GAME_ID} validate \
|
|
||||||
+quit
|
|
||||||
else
|
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
|
||||||
+force_install_dir ${SERVER_DIR} \
|
|
||||||
+login ${USERNAME} ${PASSWRD} \
|
|
||||||
+app_update ${GAME_ID} \
|
|
||||||
+quit
|
|
||||||
fi
|
|
||||||
fi
|
fi
|
||||||
|
|
||||||
echo "---Prepare Server---"
|
echo "---Prepare Server---"
|
||||||
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
|
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
|
||||||
if [ ! -d ${DATA_DIR}/.steam ]; then
|
mkdir -p ${DATA_DIR}/.steam/sdk64
|
||||||
mkdir ${DATA_DIR}/.steam
|
cp -R ${SERVER_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
|
||||||
fi
|
echo "---Server ready---"
|
||||||
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
|
else
|
||||||
mkdir ${DATA_DIR}/.steam/sdk32
|
echo "---Server ready---"
|
||||||
fi
|
|
||||||
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
|
|
||||||
fi
|
fi
|
||||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||||
echo "---Server ready---"
|
|
||||||
|
|
||||||
echo "---Start Server---"
|
echo "---Start Server---"
|
||||||
cd ${SERVER_DIR}
|
cd ${SERVER_DIR}
|
||||||
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
|
if [ ! -f ${SERVER_DIR}/WS/Binaries/Linux/WSServer-Linux-Shipping ]; then
|
||||||
|
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
else
|
||||||
|
${SERVER_DIR}/WS/Binaries/Linux/WSServer-Linux-Shipping WS ${MAP} -server ${GAME_PARAMS} -log -UTF8Output -MULTIHOME=0.0.0.0 -forcepassthrough
|
||||||
|
fi
|
@@ -12,11 +12,11 @@ cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
|||||||
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||||
|
|
||||||
if [ -f /opt/scripts/start-user.sh ]; then
|
if [ -f /opt/scripts/start-user.sh ]; then
|
||||||
echo "---Found optional script, executing---"
|
echo "---Found optional script, executing---"
|
||||||
chmod -f +x /opt/scripts/start-user.sh ||:
|
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||||
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||||
else
|
else
|
||||||
echo "---No optional script found, continuing---"
|
echo "---No optional script found, continuing---"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
echo "---Taking ownership of data...---"
|
echo "---Taking ownership of data...---"
|
||||||
@@ -26,9 +26,9 @@ chown -R ${UID}:${GID} ${DATA_DIR}
|
|||||||
|
|
||||||
echo "---Starting...---"
|
echo "---Starting...---"
|
||||||
term_handler() {
|
term_handler() {
|
||||||
kill -SIGTERM "$killpid"
|
kill -SIGINT $(pidof WSServer-Linux-Shipping)
|
||||||
wait "$killpid" -f 2>/dev/null
|
tail --pid=$(pidof WSServer-Linux-Shipping) -f 2>/dev/null
|
||||||
exit 143;
|
exit 143;
|
||||||
}
|
}
|
||||||
|
|
||||||
trap 'kill ${!}; term_handler' SIGTERM
|
trap 'kill ${!}; term_handler' SIGTERM
|
||||||
@@ -36,6 +36,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
|
|||||||
killpid="$!"
|
killpid="$!"
|
||||||
while true
|
while true
|
||||||
do
|
do
|
||||||
wait $killpid
|
wait $killpid
|
||||||
exit 0;
|
exit 0;
|
||||||
done
|
done
|
||||||
|
Reference in New Issue
Block a user