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1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
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github: ich777
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19
Dockerfile
19
Dockerfile
@@ -1,20 +1,25 @@
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FROM ich777/debian-baseimage:bullseye_amd64
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FROM ich777/winehq-baseimage
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
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RUN dpkg --add-architecture i386 && \
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apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 screen xvfb winbind && \
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rm -rf /var/lib/apt/lists/*
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RUN wget -O /tmp/gotty.tar.gz https://github.com/yudai/gotty/releases/download/v1.0.1/gotty_linux_amd64.tar.gz && \
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tar -C /usr/bin/ -xvf /tmp/gotty.tar.gz && \
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rm -rf /tmp/gotty.tar.gz
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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ENV GAME_ID="template"
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ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV GAME_PARAMS=""
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ENV VALIDATE=""
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ENV ENABLE_WEBCONSOLE="true"
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ENV GOTTY_PARAMS="-w --title-format Wreckfest"
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ENV UMASK=000
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ENV UID=99
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ENV GID=100
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@@ -34,4 +39,4 @@ ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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#Server Start
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ENTRYPOINT ["/opt/scripts/start.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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44
README.md
44
README.md
@@ -1,48 +1,38 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
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This Docker will download and install SteamCMD. It will also install Wreckfest and run it.
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Servername: 'Wreckfest Docker' Password: 'Docker'
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**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
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_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
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**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
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**Update Notice:** Simply restart the container if a newer version of the game is available.
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**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
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**WEB CONSOLE:** You can connect to the Wreckfest console by opening your browser and go to HOSTIP:9028 (eg: 192.168.1.1:9028) or click on WebUI on the Docker page within Unraid.
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**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
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Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
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You can also run multiple servers with only one SteamCMD directory!
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## Example Env
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## Env params
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
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| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
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| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
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| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '361580 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 361580 |
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| GAME_PARAMS | Enter your start up commands for the server if needed. | none |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | blank |
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| VALIDATE | Validates the game data | true |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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## Run example
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```
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docker run --name CS2 -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=730' \
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--env 'USERNAME=<STEAMUSER>' \
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--env 'PASSWRD=<STEAMPASSWORD>' \
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--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
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docker run --name Wreckfest -d \
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-p 33540:33540/udp -p 27015-27016:27015-27016/udp -p 9028:8080 \
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--env 'GAME_ID=361580' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/cs2:/serverdata/serverfiles \
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ich777/steamcmd:cs2
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--volume /path/to/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:wreckfest
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```
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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3
scripts/start-gotty.sh
Normal file
3
scripts/start-gotty.sh
Normal file
@@ -0,0 +1,3 @@
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#!/bin/bash
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sleep 5
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TERM=linux gotty ${GOTTY_PARAMS} screen -xS Wreckfest
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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} \
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@@ -37,12 +39,14 @@ else
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+@sSteamCmdForcePlatformType windows \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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@@ -51,18 +55,54 @@ else
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fi
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
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mkdir ${DATA_DIR}/.steam/sdk64
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fi
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cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
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export WINEARCH=win64
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export WINEPREFIX=/serverdata/serverfiles/WINE64
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export WINEDEBUG=-all
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export DBUS_FATAL_WARNINGS=0
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export DISPLAY=:99
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echo "---Checking if WINE workdirectory is present---"
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if [ ! -d ${SERVER_DIR}/WINE64 ]; then
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echo "---WINE workdirectory not found, creating please wait...---"
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mkdir ${SERVER_DIR}/WINE64
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else
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echo "---WINE workdirectory found---"
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fi
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echo "---Checking if WINE is properly installed---"
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if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
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echo "---Setting up WINE---"
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cd ${SERVER_DIR}
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winecfg > /dev/null 2>&1
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sleep 15
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else
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echo "---WINE properly set up---"
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fi
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if [ ! -f ~/.screenrc ]; then
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echo "defscrollback 30000
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bindkey \"^C\" echo 'Blocked. Please use to command \"exit\" to shutdown the server or close this window to exit the terminal.'" > ~/.screenrc
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fi
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if [ ! -f ${SERVER_DIR}/server_config.cfg ]; then
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cp ${SERVER_DIR}/initial_server_config.cfg ${SERVER_DIR}/server_config.cfg
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sed -i '/^#/!s/server_name=.*/server_name="Wreckfest Docker"/g' ${SERVER_DIR}/server_config.cfg
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sed -i '/welcome_message=/c\welcome_message="Welcome to Wreckfest running on Docker"' ${SERVER_DIR}/server_config.cfg
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sed -i '/^#/!s/password=.*/password="Docker"/g' ${SERVER_DIR}/server_config.cfg
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else
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echo "---'server_config.cfg' found..."
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fi
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echo "---Checking for old display lock files---"
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find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Starting Xvfb server---"
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Xvfb :99 -screen scrn 640x480x16 2>/dev/null &
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sleep 3
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echo "---Start Server---"
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cd ${SERVER_DIR}
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${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
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screen -S Wreckfest -d -m wine64 Wreckfest_x64.exe -s server_config=server_config.cfg ${GAME_PARAMS}
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sleep 1
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if [ "${ENABLE_WEBCONSOLE}" == "true" ]; then
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/opt/scripts/start-gotty.sh 2>/dev/null &
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fi
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sleep 1
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tail --pid=$(pgrep Wreckfest_x64.e) -f /dev/null
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@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGTERM "$killpid"
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wait "$killpid" -f 2>/dev/null
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kill -SIGTERM $(pgrep Wreckfest_x64.e)
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tail --pid=$(pgrep Wreckfest_x64.e) -f 2>/dev/null
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exit 143;
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}
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@@ -38,4 +38,4 @@ while true
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do
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wait $killpid
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exit 0;
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done
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done
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Reference in New Issue
Block a user