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Author SHA1 Message Date
ff0e66eeca scripts/start-server.sh aktualisiert 2024-07-19 13:39:28 +02:00
c086dbbc20 scripts/start-server.sh aktualisiert 2024-07-19 12:59:49 +02:00
1f8a7093bd scripts/start.sh aktualisiert 2024-06-10 21:41:13 +02:00
b8719be42b scripts/start-watchdog.sh hinzugefügt 2024-06-10 21:40:49 +02:00
0504f3d698 scripts/start-server.sh aktualisiert 2024-06-10 21:39:38 +02:00
6b69441ce5 „scripts/start.sh“ ändern 2022-10-25 11:02:35 +02:00
2562d194f5 „Dockerfile“ ändern 2022-05-06 10:16:46 +02:00
7265410450 „Dockerfile“ ändern 2022-04-25 12:37:07 +02:00
6391c97177 „scripts/start.sh“ ändern 2022-04-18 10:43:02 +02:00
c46277eacf „scripts/start.sh“ ändern 2022-04-07 17:20:00 +02:00
e30084bb15 „README.md“ ändern 2022-01-10 14:14:46 +01:00
02e471d02d „README.md“ ändern 2022-01-10 14:12:04 +01:00
ec253bc1dd „scripts/start-server.sh“ ändern 2022-01-10 14:02:07 +01:00
3578a738a3 „scripts/start.sh“ ändern 2022-01-10 14:01:30 +01:00
cb2ccad743 „Dockerfile“ ändern 2022-01-10 13:54:34 +01:00
b87b184d2b added termination handler 2020-06-12 14:43:23 +02:00
ae0d4cfa5e „scripts/start-server.sh“ ändern 2020-06-12 14:40:42 +02:00
949344ffce „scripts/start.sh“ ändern 2020-04-28 17:05:04 +02:00
17426d6d06 „.drone.yml“ löschen 2020-03-08 20:53:05 +01:00
3eeaa9dbae „.drone.yml“ hinzufügen
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-05 20:30:50 +01:00
c940174895 „scripts/start-server.sh“ ändern 2020-02-25 14:48:45 +01:00
fda697da39 „scripts/start.sh“ hinzufügen 2020-02-25 14:48:29 +01:00
b31652b3a0 „Dockerfile“ ändern 2020-02-25 14:18:59 +01:00
defbab638b „scripts/start-server.sh“ ändern 2020-01-29 08:47:38 +01:00
4adf363774 „Dockerfile“ ändern 2019-12-29 15:24:32 +01:00
6122efa919 switched to debian 2019-12-29 15:18:41 +01:00
3cb1b2316a „scripts/start-server.sh“ ändern 2019-12-29 15:18:13 +01:00
bdb8af76a9 „Dockerfile“ ändern 2019-12-29 14:56:47 +01:00
5be4644a99 „scripts/start-server.sh“ ändern 2019-12-19 17:57:14 +01:00
7b89a10aed „scripts/start-server.sh“ ändern 2019-12-19 16:59:18 +01:00
502950a082 „scripts/start-server.sh“ ändern 2019-12-18 17:57:02 +01:00
c9ace2e467 Dateien hochladen nach „config“ 2019-12-18 17:49:48 +01:00
327a799379 „scripts/start-server.sh“ ändern 2019-12-18 16:38:25 +01:00
f703e6d0f4 „Dockerfile“ ändern 2019-12-18 16:37:46 +01:00
e9a9a4bd80 „Dockerfile“ ändern 2019-12-18 15:35:15 +01:00
cc13e95675 „Dockerfile“ ändern 2019-12-18 15:08:58 +01:00
1d98a05322 „Dockerfile“ ändern 2019-12-18 14:04:52 +01:00
413056a031 „scripts/start-server.sh“ ändern 2019-12-16 21:37:25 +01:00
82f2c4d9ad „Dockerfile“ ändern 2019-12-16 17:42:29 +01:00
b84a7d2997 „Dockerfile“ ändern 2019-12-16 16:33:47 +01:00
45bb4ee3df „Dockerfile“ ändern 2019-12-15 20:33:25 +01:00
1e9bedbdfe „scripts/start-server.sh“ ändern 2019-12-13 13:54:02 +01:00
08f376a341 „Dockerfile“ ändern 2019-12-13 13:48:48 +01:00
30ce73c0a0 „Dockerfile“ ändern 2019-12-13 13:42:56 +01:00
4d64fe3d3f „Dockerfile“ ändern 2019-12-13 13:42:38 +01:00
628d654703 „Dockerfile“ ändern 2019-12-13 12:52:02 +01:00
ddfd6313fa „Dockerfile“ ändern 2019-12-13 12:38:35 +01:00
c9e15ddb1c „scripts/start-server.sh“ ändern 2019-12-13 10:21:33 +01:00
6900edf57f „scripts/start-server.sh“ ändern 2019-12-13 10:19:12 +01:00
58d25411d5 „Dockerfile“ ändern 2019-12-13 08:21:58 +01:00
567da1bd10 „scripts/start-server.sh“ ändern 2019-12-13 08:21:08 +01:00
00f3c453af „scripts/start-server.sh“ ändern 2019-12-13 08:15:49 +01:00
8d89ec077e „Dockerfile“ ändern 2019-12-13 07:52:29 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
8 changed files with 150 additions and 47 deletions

1
.github/FUNDING.yml vendored
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@@ -1 +0,0 @@
github: ich777

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@@ -1,19 +1,19 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/winehq-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install lib32gcc-s1 screen xvfb winbind && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV WS_CONTENT=""
ENV GAME_PARAMS=""
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -34,4 +34,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,48 +1,40 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
This Docker will download and install SteamCMD. It will also install Conan Exiles and run it.
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
**Servername:** 'Docker ConanExiles' Password: 'Docker' rconPassword: 'adminDocker'
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**Update Notice:** Simply restart the container if a newer version of the game is available.
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
You can also run multiple servers with only one SteamCMD directory!
## Example Env
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| GAME_PARAMS | Values to start the server if needed. | empty |
| WS_CONTENT | Enter you Workshopcontent here, you can also enter multiple WS Content ID's sperated by SPACE. | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
docker run --name ConanExiles -d \
-p 7777:7777 -p 7777-7778:7777-7778/udp -p 27015:27015/udp \
--env 'GAME_ID=443030' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
--volume /path/to/conanexiles:/serverdata/serverfiles \
ich777/steamcmd:conanexiles
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

5
config/Engine.ini Normal file
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@@ -0,0 +1,5 @@
[OnlineSubsystem]
ServerName=Docker ConanExile
ServerPassword=Docker

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@@ -0,0 +1,3 @@
[ServerSettings]
MaxNudity=2
AdminPassword=adminDocker

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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -50,19 +54,111 @@ else
fi
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
if [ ! -z "${WS_CONTENT}" ]; then
echo "---Installing Workshop Content with ID('s): ${WS_CONTENT}---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+workshop_download_item 440900 ${WS_CONTENT// / +workshop_download_item 440900 } \
+quit
if [ ! -d ${SERVER_DIR}/ConanSandbox/Mods ]; then
if [ ! -d ${SERVER_DIR}/ConanSandbox ]; then
echo "-----------------------------------"
echo "------Something went wrong can't find folder-"
echo "---'ConanSandbox' putting server into sleep mode---"
echo "-"
sleep infinity
fi
echo "---Folder 'Mods' not found, creating...---"
mkdir ${SERVER_DIR}/ConanSandbox/Mods
fi
if [ ! -f ${SERVER_DIR}/ConanSandbox/Mods/modlist.txt ]; then
echo "---File 'modlist.txt' not found, creating...---"
touch ${SERVER_DIR}/ConanSandbox/Mods/modlist.txt
fi
echo "---Putting workshop content into modlist---"
#install mods in order
> ${SERVER_DIR}/ConanSandbox/Mods/modlist.txt
for WS_ITEM in ${WS_CONTENT}; do
find ${SERVER_DIR}/steamapps/workshop/content/440900/${WS_ITEM}/ -name *.pak >> ${SERVER_DIR}/ConanSandbox/Mods/modlist.txt
done
fi
echo "---Prepare Server---"
echo "---Looking for config files---"
if [ ! -d ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer ]; then
if [ ! -d ${SERVER_DIR}/ConanSandbox ]; then
echo "-----------------------------------------------------------"
echo "---Something went wrong can't find folder 'ConanSandbox'---"
echo "--------------Putting Server into sleep mode---------------"
sleep infinity
fi
if [ ! -d ${SERVER_DIR}/ConanSandbox/Saved ]; then
mkdir ${SERVER_DIR}/ConanSandbox/Saved
fi
if [ ! -d ${SERVER_DIR}/ConanSandbox/Saved/Config ]; then
mkdir ${SERVER_DIR}/ConanSandbox/Saved/Config
fi
if [ ! -d ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer ]; then
mkdir ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer
fi
fi
if [ ! -f ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer/Engine.ini ]; then
echo "---'Engine.ini' not found, downloading template---"
cd ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/conanexiles/config/Engine.ini ; then
echo "---Sucessfully downloaded 'Engine.ini'---"
else
echo "---Something went wrong, can't download 'Engine.ini', putting server in sleep mode---"
sleep infinity
fi
else
echo "---'Engine.ini' found---"
fi
if [ ! -f ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer/ServerSettings.ini ]; then
echo "---'ServerSettings.ini' not found, downloading template---"
cd ${SERVER_DIR}/ConanSandbox/Saved/Config/WindowsServer
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/conanexiles/config/ServerSettings.ini ; then
echo "---Sucessfully downloaded 'ServerSettings.ini'---"
else
echo "---Something went wrong, can't download 'ServerSettings.ini', putting server in sleep mode---"
sleep infinity
fi
else
echo "---'ServerSettings.ini' found---"
fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 ${SERVER_DIR}/ConanSandboxServer.exe -log ${GAME_PARAMS} >/dev/null 2>&1 &
sleep 2
if [ ! -f ${SERVER_DIR}/ConanSandbox/Saved/Logs/ConanSandbox.log ]; then
mkdir -p ${SERVER_DIR}/ConanSandbox/Saved/Logs 2>/dev/null
touch ${SERVER_DIR}/ConanSandbox/Saved/Logs/ConanSandbox.log 2>/dev/null
fi
/opt/scripts/start-watchdog.sh &
tail -n +0 -f ${SERVER_DIR}/ConanSandbox/Saved/Logs/ConanSandbox.log

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@@ -0,0 +1,8 @@
#!/bin/bash
killpid="$(pidof ConanSandboxServer.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

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@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGINT $(pidof ConanSandboxServer.exe)
tail --pid=$(pidof ConanSandboxServer.exe) -f 2>/dev/null
exit 143;
}
@@ -38,4 +38,4 @@ while true
do
wait $killpid
exit 0;
done
done