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cs2 ... 7dtd

Author SHA1 Message Date
bf20c62986 scripts/start-backup.sh aktualisiert 2024-08-23 18:14:27 +02:00
ee97658e74 scripts/start-server.sh aktualisiert 2024-06-24 20:24:58 +02:00
c4b87f796e Dockerfile aktualisiert 2024-05-11 11:12:40 +02:00
2f9e82f4b3 scripts/start-server.sh aktualisiert 2024-05-11 07:18:32 +02:00
c176888602 scripts/start-server.sh aktualisiert 2024-05-03 14:03:33 +02:00
3594dce5aa Update scripts/start-server.sh 2023-07-13 08:39:24 +02:00
2ef6c06767 Update scripts/start-server.sh 2023-07-13 08:29:56 +02:00
d09496e7f3 „scripts/start.sh“ ändern 2022-10-25 10:59:36 +02:00
5d0137e156 „scripts/start-server.sh“ ändern 2022-06-01 15:56:25 +02:00
a5e18d4a60 „scripts/start-server.sh“ ändern 2022-06-01 15:51:59 +02:00
322bf8bbb7 „Dockerfile“ ändern 2022-05-06 09:33:08 +02:00
43e57828d3 „scripts/start.sh“ ändern 2022-04-18 09:35:21 +02:00
693c5ddd4b „scripts/start.sh“ ändern 2022-04-07 17:11:38 +02:00
4bd2d03b78 „scripts/start-server.sh“ ändern 2022-01-16 11:50:22 +01:00
7f441865bf „Dockerfile“ ändern 2021-12-30 16:01:30 +01:00
7ce7529dcd „README.md“ ändern 2021-12-30 15:56:00 +01:00
6f07cf48af „Dockerfile“ ändern 2021-12-30 15:53:22 +01:00
2f5b230e9f „scripts/start-server.sh“ ändern 2021-12-30 15:49:50 +01:00
8b963d53d5 „scripts/start.sh“ ändern 2021-12-14 15:09:06 +01:00
dc0fe753b3 „Dockerfile“ ändern 2021-12-14 12:24:20 +01:00
2e1623f92d „README.md“ ändern 2021-12-14 12:21:17 +01:00
d280579b28 „README.md“ ändern 2021-12-14 12:18:32 +01:00
0cdee2b575 „scripts/start.sh“ ändern 2021-12-14 12:12:38 +01:00
aa5d7be816 „scripts/start-server.sh“ ändern 2021-12-14 12:12:01 +01:00
1733f78291 „scripts/start-backup.sh“ ändern 2021-02-23 20:53:46 +01:00
20067899d2 „scripts/start-backup.sh“ ändern 2021-02-22 08:20:56 +01:00
f3815054a4 „scripts/start.sh“ ändern 2021-02-22 08:01:37 +01:00
32268b8459 „scripts/start-server.sh“ ändern 2021-02-22 07:57:18 +01:00
0110017d6e „scripts/start-backup.sh“ hinzufügen 2021-02-22 07:55:27 +01:00
699f6f214a „scripts/start-server.sh“ ändern 2021-02-22 07:54:11 +01:00
e109e79fc5 „Dockerfile“ ändern 2021-02-22 07:53:33 +01:00
23bc65bd0d „Dockerfile“ ändern 2021-02-22 07:53:05 +01:00
4261159c9f „scripts/start.sh“ ändern 2020-04-28 16:58:30 +02:00
7428976135 „.drone.yml“ löschen 2020-03-08 20:32:27 +01:00
6737e8b64e „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 18:57:16 +01:00
691f6c6221 „scripts/start-server.sh“ ändern 2020-02-25 14:07:39 +01:00
d55ff25768 „scripts/start.sh“ hinzufügen 2020-02-25 14:07:21 +01:00
630f90d39a „Dockerfile“ ändern 2020-02-25 14:07:08 +01:00
f0f3684408 „Dockerfile“ ändern 2020-01-19 18:13:06 +01:00
43838489f2 „scripts/start-server.sh“ ändern 2019-11-09 19:11:54 +01:00
a4ed582573 „scripts/start-server.sh“ ändern 2019-11-09 19:11:21 +01:00
c957675c64 „Dockerfile“ ändern 2019-11-09 14:27:35 +01:00
c35bafd5ec „scripts/start-server.sh“ ändern 2019-11-09 14:27:17 +01:00
d49b27aee7 „scripts/start-server.sh“ ändern 2019-10-08 09:41:52 +02:00
bf4b253b93 „scripts/start-server.sh“ ändern 2019-10-08 09:23:32 +02:00
1b00343dad „scripts/start-server.sh“ ändern 2019-10-08 07:27:40 +02:00
0fa2d740fc „scripts/start-server.sh“ ändern 2019-05-21 11:51:54 +02:00
aa452073df „scripts/start-server.sh“ ändern 2019-05-18 08:53:39 +02:00
f5776a90a4 „scripts/start-server.sh“ ändern 2019-05-18 08:42:11 +02:00
7cc9329e8d „scripts/start-server.sh“ ändern 2019-05-18 08:15:02 +02:00
ea7e6ea441 „scripts/start-server.sh“ ändern 2019-05-18 08:11:32 +02:00
7fd9930cf3 „scripts/start-server.sh“ ändern 2019-05-17 15:59:23 +02:00
988b0b0e09 Update start-server.sh 2019-05-13 17:16:31 +02:00
039cb722e3 Update start-server.sh 2019-05-13 15:02:10 +02:00
beecd2d8cc Update start-server.sh 2019-05-13 14:12:45 +02:00
98c0923ab4 Update Dockerfile 2019-05-13 14:04:51 +02:00
bc5047cbe2 Update start-server.sh 2019-05-13 14:04:23 +02:00
c125a3a8a8 Update start-server.sh 2019-05-13 14:01:40 +02:00
7c963b942a Update start-server.sh 2019-05-08 08:33:20 +02:00
bebe772b6f Update start-server.sh 2019-05-08 08:05:46 +02:00
885d8ef2d1 Update start-server.sh 2019-05-08 08:01:22 +02:00
6 changed files with 183 additions and 43 deletions

1
.github/FUNDING.yml vendored
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@@ -1 +0,0 @@
github: ich777

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@@ -1,10 +1,10 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
apt-get -y install --no-install-recommends lib32gcc-s1 screen unzip jq && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
@@ -14,6 +14,11 @@ ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV SERVERCONFIG="serverconfig.xml"
ENV ENABLE_BEPINEX="false"
ENV BACKUP_FILES="false"
ENV BACKUP_INTERVAL=60
ENV BACKUP_TO_KEEP=12
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -34,4 +39,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,48 +1,44 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
This Docker will download and install SteamCMD. It will also install 7DaysToDie and run it.
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
**Update Notice:** Simply restart the container if a newer version of the game is available.
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
You can also run multiple servers with only one SteamCMD directory!
## Example Env
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to use a static version of the game and not always the latest one then enter this: '294420 -beta stable_alpha19.4' or '294420 -beta latest_experimental' (without quotes) if you want to stay for example on alpha19.4. | 294420 |
| SERVERCONFIG | Please change if your serverconfigfile has another name. | serverconfig.xml |
| GAME_PARAMS | Values to start the server | -logfile 7DaysToDie_Data/output_log.txt $@ |
| ENABLE_BEPINEX | If you want to enable BepInEx set this variable to 'true' (without quotes). | false |
| BACKUP_FILES | Set this value to 'true' to enable the automated backup function from the container, you find the backups in '.../7dtd/Backups/'. Set to 'false' to disable the backup function. | false |
| BACKUP_INTERVAL | The backup interval in minutes | 60 |
|BACKUP_TO_KEEP | Number of backups to keep | 12 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
docker run --name 7DtD -d \
-p 26900:26900 -p 26900-26903:26900-26903/udp -p 27015:27015/udp -p 8080:8080 -p 8082:8082 \
--env 'GAME_ID=294420' \
--env 'SERVERCONFIG=serverconfig.xml' \
--env 'GAME_PARAMS=-logfile 7DaysToDie_Data/output_log.txt $@' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
--volume /path/to/7dtd:/serverdata/serverfiles \
ich777/steamcmd:7dtd
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

14
scripts/start-backup.sh Normal file
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@@ -0,0 +1,14 @@
#!/bin/bash
while true
do
sleep ${BACKUP_INTERVAL}m
if [ -d ${SERVER_DIR}/User/Saves ]; then
cd ${SERVER_DIR}/User/Saves
tar -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz .
else
echo "Backup ERROR: Save path ${SERVER_DIR}/User/Saves not found!"
fi
cd ${SERVER_DIR}/Backups
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUP_TO_KEEP} | xargs -d '\n' rm -f --
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
done

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@@ -1,4 +1,6 @@
#!/bin/bash
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:${SERVER_DIR}
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
@@ -51,18 +53,141 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
#${SERVER_DIR}/User/Saves
#if [ ! -d ${SERVER_DIR}/Saves ]; then
# mkdir ${SERVER_DIR}/Saves
#fi
#if grep -rq '<property name="SaveGameFolder"' ${SERVER_DIR}/${SERVERCONFIG}; then
# if grep -rq '<!-- <property name="SaveGameFolder"' ${SERVER_DIR}/${SERVERCONFIG}; then
# echo "---Moving SaveGameFolder location---"
# sed -i '/<!-- <property name="SaveGameFolder"/c\\t<property name="SaveGameFolder"\t\t\t\t\tvalue="/serverdata/serverfiles/Saves" />' ${SERVER_DIR}/${SERVERCONFIG}
# elif grep -rq 'value="/serverdata/serverfiles/Saves"' ${SERVER_DIR}/${SERVERCONFIG}; then
# echo "---SaveGameFolder location correct---"
# fi
#else
# echo "---Creating SaveGameFolder config ---"
# sed -i '4i\ <property name="SaveGameFolder" value="/serverdata/serverfiles/Saves" />\' ${SERVER_DIR}/${SERVERCONFIG}
#fi
#echo "---Savegame location found---"
if [ ! -d ${SERVER_DIR}/User ]; then
mkdir ${SERVER_DIR}/User
fi
if grep -rq '<property name="UserDataFolder"' ${SERVER_DIR}/${SERVERCONFIG}; then
if grep -rq '<!-- <property name="UserDataFolder"' ${SERVER_DIR}/${SERVERCONFIG}; then
echo "---Moving UserDataFolder location---"
sed -i '/<!-- <property name="UserDataFolder"/c\\t<property name="UserDataFolder"\t\t\t\t\tvalue="/serverdata/serverfiles/User" />' ${SERVER_DIR}/${SERVERCONFIG}
elif grep -rq 'value="/serverdata/serverfiles/User"' ${SERVER_DIR}/${SERVERCONFIG}; then
echo "---UserDataFolder location correct---"
fi
else
echo "---Creating UserDataFolder config ---"
sed -i '4i\ <property name="UserDataFolder" value="/serverdata/serverfiles/User" />\' ${SERVER_DIR}/${SERVERCONFIG}
fi
echo "---UserDataFolder location found---"
if [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---BepInEx enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
LAT_DL_URL="$(wget -qO- https://api.github.com/repos/BepInEx/BepInEx/releases/latest | jq -r '.assets[] | .browser_download_url | match("^.*BepInEx_linux_x64_.*") | .string')"
LAT_V="$(echo "$LAT_DL_URL" | cut -d '/' -f8)"
if [ -z "${LAT_V}" ]; then
if [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of BepInEx and found no local installed version!---"
echo "---Please try to run the Container without BepInEx, putting Container into sleep mode!---"
sleep infinity
else
echo "---Can't get latest version of BepInEx!---"
echo "---Falling back to current installed version: ${CUR_V}!---"
LAT_V=$CUR_V
fi
fi
if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
rm -rf ${SERVER_DIR}/BepInEx.zip
fi
echo "---BepInEx Version Check---"
echo
echo "---https://github.com/BepInEx/BepInEx---"
echo
if [ -z "${CUR_V}" ]; then
echo "---BepInEx for Valheim not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip "${LAT_DL_URL}" ; then
echo "---Successfully downloaded BepInEx v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/BepInEx.zip -d ${SERVER_DIR}
touch ${SERVER_DIR}/BepInEx-$LAT_V
rm -rf ${SERVER_DIR}/BepInEx.zip
elif [ "$CUR_V" != "$LAT_V" ]; then
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/ 2>/dev/null
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip "${LAT_DL_URL}" ; then
echo "---Successfully downloaded BepInEx v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/BepInEx.zip -d ${SERVER_DIR}
touch ${SERVER_DIR}/BepInEx-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/ 2>/dev/null
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---BepInEx v$CUR_V up-to-date---"
fi
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
screen -wipe 2&>/dev/null
echo "---Server ready---"
if [ "${BACKUP_FILES}" == "true" ]; then
echo "---Starting Backup daemon---"
if [ ! -d ${SERVER_DIR}/Backups ]; then
mkdir -p ${SERVER_DIR}/Backups
fi
screen -S backup -d -m /opt/scripts/start-backup.sh
fi
echo "---Start Server---"
GAME_PARAMS=${GAME_PARAMS/-nographics/}
GAME_PARAMS=${GAME_PARAMS/-batchmode/}
cd ${SERVER_DIR}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
if [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---with BepInEx---"
echo
echo "---https://github.com/BepInEx/BepInEx---"
echo
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
if [ ! ${DOORSTOP_CORLIB_OVERRIDE_PATH+x} ]; then
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
fi
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=251570
if [ "${LOG_TIMESTAMP}" != "true" ]; then
${SERVER_DIR}/7DaysToDieServer.x86_64 -configfile=${SERVERCONFIG} -nographics -batchmode ${GAME_PARAMS}
else
${SERVER_DIR}/7DaysToDieServer.x86_64 -configfile=${SERVERCONFIG} -logfile 7DaysToDie_Data/output_log_$(date +"%F_%H.%M.%S").txt -nographics -batchmode ${GAME_PARAMS}
fi
else
if [ "${LOG_TIMESTAMP}" != "true" ]; then
${SERVER_DIR}/7DaysToDieServer.x86_64 -configfile=${SERVERCONFIG} -nographics -batchmode ${GAME_PARAMS}
else
${SERVER_DIR}/7DaysToDieServer.x86_64 -configfile=${SERVERCONFIG} -logfile 7DaysToDie_Data/output_log_$(date +"%F_%H.%M.%S").txt -nographics -batchmode ${GAME_PARAMS}
fi
fi

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@@ -26,8 +26,9 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGINT $(pidof 7DaysToDieServer.x86_64)
tail --pid=$(pidof 7DaysToDieServer.x86_64) -f 2>/dev/null
sleep 0.5
exit 143;
}
@@ -38,4 +39,4 @@ while true
do
wait $killpid
exit 0;
done
done