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1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
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github: ich777
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@@ -3,8 +3,9 @@ FROM ich777/debian-baseimage:bullseye_amd64
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
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RUN dpkg --add-architecture i386 && \
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apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 libssl1.1:i386 libstdc++6:i386 zlib1g:i386 libxrandr2:i386 libxi6:i386 && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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@@ -34,4 +35,4 @@ ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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#Server Start
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ENTRYPOINT ["/opt/scripts/start.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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38
README.md
38
README.md
@@ -1,48 +1,36 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
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This Docker will download and install SteamCMD. It will also install Sven CO-OP and run it.
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**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
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_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
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**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
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**Update Notice:** Simply restart the container if a newer version of the game is available.
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**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
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**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
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Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
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You can also run multiple servers with only one SteamCMD directory!
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## Example Env
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## Env params
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
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| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
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| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
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| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '276060 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 276060 |
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| GAME_PARAMS | Values to start the server | +maxplayers 20 +map hl_c00.bsp +servercfgfile servers/server.cfg |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | blank |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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## Run example
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```
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docker run --name CS2 -d \
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docker run --name SvenCOOP -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=730' \
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--env 'USERNAME=<STEAMUSER>' \
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--env 'PASSWRD=<STEAMPASSWORD>' \
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--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
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--env 'GAME_ID=276060' \
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--env 'GAME_PARAMS=+maxplayers 20 +map hl_c00.bsp +servercfgfile servers/server.cfg' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/cs2:/serverdata/serverfiles \
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ich777/steamcmd:cs2
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--volume /path/to/svencoop:/serverdata/serverfiles \
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ich777/steamcmd:svencoop
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```
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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171
config/server.cfg
Normal file
171
config/server.cfg
Normal file
@@ -0,0 +1,171 @@
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// -----------------------------------------------------------------------------
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// Anything you place in here will be shared among all servers you choose to
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// include this in. To include this add this line to their "servercfgfile":
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//
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// exec "servers/server.cfg"
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// -----------------------------------------------------------------------------
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// Essentials
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hostname "Docker Sven Co-op "
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// Configuration files
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servercfgfile "servers/server.cfg"
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lservercfgfile "servers/listenserver.cfg"
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mapvotecfgfile "servers/mapvote.cfg"
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skillcfgfile "servers/skill.cfg"
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bannedcfgfile "servers/banned.cfg"
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listipcfgfile "servers/listip.cfg"
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motdfile "servers/motd.txt"
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mapcyclefile "servers/mapcycle.txt"
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adminsfile "servers/admins.txt"
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plugin_list_file "servers/default_plugins.txt"
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logsdir "logs"
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// Passwords
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rcon_password "adminDocker"
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sv_password "Docker"
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sv_spectator_password ""
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// Core variables
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sys_ticrate 100
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fps_max 100
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developer 0
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sv_region 255
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sv_contact ""
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sv_downloadurl ""
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allow_spectators 1
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deathmatch 1
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decalfrequency 30
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hpk_maxsize 10
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pausable 0
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skill 3
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// Server variables
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sv_accelerate 10
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sv_aim 0
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sv_airaccelerate 10
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sv_allowdownload 1
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sv_alltalk 1
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sv_allowupload 1
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sv_bounce 1
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sv_challengetime 15
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sv_cheats 0
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sv_clienttrace 1
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sv_clipmode 0
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sv_enableoldqueries 0
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sv_failuretime 0.5
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sv_filetransfercompression 1
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sv_filterban 1
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sv_friction 4
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sv_gravity 800
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sv_instancedbaseline 1
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sv_lagcompensation 5
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sv_lan 0
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sv_lan_rate 100000
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sv_log_client_commands 0
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sv_log_monster_damage 1
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sv_log_monster_monster_kills 1
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sv_log_onefile 0
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sv_log_player_frequency 30
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sv_log_singleplayer 0
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sv_logbans 1
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sv_logblocks 1
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sv_logrelay 0
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sv_maxrate 100000
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sv_maxspectators 0
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sv_maxspeed 270
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sv_maxunlag 1
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sv_maxupdaterate 50
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sv_maxvelocity 2000
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sv_minrate 4000
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sv_minupdaterate 10
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sv_newunit 0
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sv_notransition 0
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sv_outofdatetime 1800
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sv_proxies 0
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sv_rcon_banpenalty 0
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sv_rcon_maxfailures 10
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sv_rcon_minfailures 5
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sv_rcon_minfailuretime 30
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sv_send_logos 1
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sv_send_resources 1
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sv_sendvelocity 1
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sv_spectatormaxspeed 600
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sv_spectalk 1
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sv_stats 1
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sv_stepsize 18
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sv_stopspeed 100
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sv_timeout 90
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sv_unlag 1
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sv_unlagpush 0
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sv_unlagsamples 2
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sv_uploadmax 0.5
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sv_voiceenable 1
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sv_wateraccelerate 10
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sv_wateramp 0
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sv_waterfriction 1
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sv_zmax 32768
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// Multi-player variables
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mp_allowmonsters 1
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mp_autocrosshair 1
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mp_consistency 1
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mp_decals 2048
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mp_disablegaussjump 0
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mp_falldamage 1
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mp_flashlight 1
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mp_footsteps 1
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mp_forcerespawn 0
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mp_fraglimit 0
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mp_friendlyfire 0
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mp_logdetail 3
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mp_logfile 1
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mp_teamplay 1
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mp_telefrag 1
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mp_timelimit 60
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mp_timelimit_empty 10
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mp_weaponstay 1
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// Sven Co-op variables
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mp_allowmonsterinfo 1
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mp_banana 1
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mp_chattime 8
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mp_disable_autoclimb 0
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mp_disable_pcbalancing 0
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mp_disable_player_rappel 0
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mp_dropweapons 1
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mp_grapple_mode 1
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mp_multiplespawn 1
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mp_no_akimbo_uzis 0
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mp_noblastgibs 0
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mp_npckill 2
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mp_playervotedelay 300
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mp_respawndelay 5
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mp_voteallow 1
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mp_votebanrequired 100
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mp_votekickrequired 66
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mp_votekill_respawndelay 15
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mp_votekillrequired 51
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mp_votemaprequired 66
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mp_votetimebetween 60
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mp_votetimecheck 20
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// **********************
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// Execute Configurations
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// **********************
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// Load ban lists
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exec "servers/banned.cfg" // Ensure this matches your "bannedcfgfile" value.
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exec "servers/listip.cfg" // Ensure this matches your "listipcfgfile" value.
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@@ -51,18 +51,31 @@ else
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fi
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
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mkdir ${DATA_DIR}/.steam/sdk64
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fi
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cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
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if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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mkdir ${DATA_DIR}/.steam/sdk32
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fi
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cp ${STEAMCMD_DIR}/linux32/steamclient.so ${DATA_DIR}/.steam/sdk32/steamclient.so
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fi
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echo "---Checking if server configuration file is present---"
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if [ ! -f ${SERVER_DIR}/svencoop/servers/server.cfg ]; then
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echo "---No 'server.cfg' found, downloading template---"
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if [ ! -d ${SERVER_DIR}/svencoop/servers ]; then
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mkdir ${SERVER_DIR}/svencoop/servers
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fi
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cd ${SERVER_DIR}/svencoop/servers
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if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/svencoop/config/server.cfg ; then
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echo "---Sucessfully downloaded 'server.cfg'---"
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else
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echo "---Something went wrong, can't download 'server.cfg' starting without configuration file---"
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fi
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fi
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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cd ${SERVER_DIR}
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${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
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${SERVER_DIR}/svends_run -svencoop ${GAME_PARAMS}
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@@ -38,4 +38,4 @@ while true
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do
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wait $killpid
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exit 0;
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done
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done
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Reference in New Issue
Block a user