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c9af381545 README.md aktualisiert 2025-03-04 07:55:28 +01:00
301113cd50 scripts/start-server.sh aktualisiert 2025-03-04 07:54:22 +01:00
60bd02f763 Dockerfile aktualisiert 2025-03-04 07:54:06 +01:00
42a5a5be0f „scripts/start.sh“ ändern 2022-10-25 11:06:17 +02:00
c76746e786 „Dockerfile“ ändern 2022-05-12 08:48:44 +02:00
370535aabd „README.md“ ändern 2022-04-18 12:48:58 +02:00
49ac95548e „scripts/start.sh“ ändern 2022-04-18 12:44:53 +02:00
e0fb078f05 „scripts/start-server.sh“ ändern 2022-04-18 12:44:37 +02:00
3b09d5b2a8 „Dockerfile“ ändern 2022-04-18 12:44:20 +02:00
3c6bfb3000 „scripts/start.sh“ ändern 2020-04-28 17:03:05 +02:00
5a60fd16f8 „.drone.yml“ löschen 2020-03-08 21:01:40 +01:00
ddcc421ebb „.drone.yml“ hinzufügen
Some checks reported errors
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2020-03-05 20:25:33 +01:00
dc52d76f09 „scripts/start-server.sh“ ändern 2020-02-25 14:42:28 +01:00
55dbe5a59c „scripts/start.sh“ hinzufügen 2020-02-25 14:42:14 +01:00
7630d77429 „Dockerfile“ ändern 2020-02-25 14:26:04 +01:00
59202739cb „Dockerfile“ ändern 2020-01-07 18:14:30 +01:00
a01600fecd „Dockerfile“ ändern 2019-11-11 11:32:18 +01:00
50916a55dd „scripts/start-server.sh“ ändern 2019-11-11 11:22:35 +01:00
c7f4236808 „scripts/start-server.sh“ ändern 2019-05-21 11:55:02 +02:00
5e0c9a82d5 Update start-server.sh 2019-05-07 17:35:59 +02:00
06b6f5eadb Update start-server.sh 2019-05-07 17:30:49 +02:00
e535f21d4b Update start-server.sh 2019-05-07 17:09:56 +02:00
c8652499b2 Update start-server.sh 2019-05-07 17:08:44 +02:00
f8984e503c Update start-server.sh 2019-05-07 16:59:20 +02:00
b3470a39c4 Update Dockerfile 2019-05-07 16:50:47 +02:00
5 changed files with 39 additions and 76 deletions

1
.github/FUNDING.yml vendored
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@@ -1 +0,0 @@
github: ich777

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@@ -1,10 +1,9 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
LABEL maintainer="admin@minenet.at"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
apt-get -y install --no-install-recommends lib32gcc-s1 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
@@ -12,7 +11,7 @@ ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PARAMS="KF-bioticslab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
@@ -34,4 +33,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,48 +1,40 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
This Docker will download and install SteamCMD. It will also install Killing Floor and run it.
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
To run this container you must provide a valid Steam username and password since the game needs a valid account to download (NOTICE: You must disable Steam Guard otherwise this container will not work, Steam recommens to make a new Steam account for dedicated servers).
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**Update Notice:** Simply restart the container if a newer version of the game is available.
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
You can also run multiple servers with only one SteamCMD directory!
## Example Env
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '215360 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 215360 |
| GAME_PARAMS | Values to start the server | KF-bioticslab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
docker run --name KillingFloor -d \
-p 7707-7708:7707-7708/udp -p 7717:7717/udp -p 28852:28852 -p 28852:28852/udp -p 8075:8075 -p 20560:20560/udp \
--env 'GAME_ID=215360' \
--env 'GAME_PARAMS=KF-bioticslab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6' \
--env 'USERNAME=YOURSTEAMUSER' \
--env 'PASSWRD=YOURSTEAMPASSWORD' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
--volume /path/to/killingfloor:/serverdata/serverfiles \
ich777/steamcmd:killingfloor
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -8,9 +8,8 @@ fi
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
echo "Please enter a valid username and password and restart the container. ATTENTION: Steam Guard must be DISABLED!!!"
sleep infinity
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
@@ -18,51 +17,25 @@ else
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
cd ${SERVER_DIR}/System
${SERVER_DIR}/System/ucc-bin server ${GAME_PARAMS} -nohomedir

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@@ -38,4 +38,4 @@ while true
do
wait $killpid
exit 0;
done
done