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Author SHA1 Message Date
13a361314e „scripts/start-server.sh“ ändern 2023-02-21 11:13:31 +01:00
5be2e5af76 „Dockerfile“ ändern 2023-02-21 11:13:21 +01:00
5b5bf0e312 „scripts/start-server.sh“ ändern 2023-02-09 14:54:02 +01:00
1354aceda7 „scripts/start.sh“ ändern 2022-10-25 11:02:44 +02:00
8d70e52da9 „README.md“ ändern 2022-05-11 22:34:36 +02:00
e118768023 „README.md“ ändern 2022-05-11 22:34:06 +02:00
9e82f6beb3 „scripts/start-server.sh“ ändern 2022-05-11 22:21:30 +02:00
54cee6d03e „scripts/start-server.sh“ ändern 2022-05-11 22:18:42 +02:00
ab90a1de3e „scripts/start-server.sh“ ändern 2022-05-11 22:18:22 +02:00
e6cc01f5d2 „scripts/start-server.sh“ ändern 2022-05-11 22:16:17 +02:00
1711b8176c „scripts/start-server.sh“ ändern 2022-05-11 22:11:54 +02:00
753a64f008 „scripts/start.sh“ ändern 2022-05-11 22:11:16 +02:00
7f3ac0a361 „scripts/start-watchdog.sh“ ändern 2022-05-11 22:09:25 +02:00
9c0e67dd4f „scripts/start-server.sh“ ändern 2022-05-11 22:08:04 +02:00
35af39d4b9 „scripts/start-watchdog.sh“ hinzufügen 2022-05-11 22:03:01 +02:00
dbd4213520 „scripts/start-Xvfb.sh“ ändern 2022-05-11 21:49:46 +02:00
48f75d0f3b „scripts/start-server.sh“ ändern 2022-05-11 21:37:49 +02:00
a09fc7582e „scripts/start-server.sh“ ändern 2022-05-11 21:31:22 +02:00
0ca92a55b9 „Dockerfile“ ändern 2022-05-11 21:18:08 +02:00
c0a6a2a0ed „scripts/start-server.sh“ ändern 2022-05-11 21:17:08 +02:00
82138aa2af „scripts/start-Xvfb.sh“ hinzufügen 2022-05-11 20:45:17 +02:00
e506bf3fba „Dockerfile“ ändern 2022-05-11 20:40:53 +02:00
ca0c8fefe6 „Dockerfile“ ändern 2022-05-06 09:06:19 +02:00
e7c87bd8f1 „README.md“ ändern 2022-04-18 13:08:18 +02:00
2432940e23 „scripts/start-server.sh“ ändern 2022-04-13 14:31:26 +02:00
89598a9710 „scripts/start.sh“ ändern 2022-04-07 17:20:32 +02:00
83992eb6cb „scripts/start-server.sh“ ändern 2021-12-14 12:59:09 +01:00
6 changed files with 67 additions and 41 deletions

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@@ -1,18 +1,20 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 xvfb screen libxi6 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV WORLD_INDEX=0
ENV WORLD_NAME="Core Keeper Docker"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_NAME=""
ENV GAME_PARAMS=""
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
@@ -34,4 +36,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,44 +1,38 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
This Docker will download and install SteamCMD. It will also install CoreKeeper and run it.
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
**GameID:** Your GameID will be displayed in the log after the server successfully started.
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**Port Forwarding:** You don't have to forward any ports for this game because it uses the Steam Network and the GameID to establish the connection.
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env
## Example Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1963720 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1963720 |
| WORLD_NAME | Enter your prefered world name here. | Core Keeper Docker |
| WORLD_INDEX | Only change when you know what you are doing! | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
docker run --name CoreKeeper -d \
--env 'GAME_ID=1963720' \
--env 'WORLD_NAME=Core Keeper Docker' \
--env 'WORLD_INDEX=0' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
--volume /path/to/corekeeper:/serverdata/serverfiles \
ich777/steamcmd:corekeeper
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

4
scripts/start-Xvfb.sh Normal file
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@@ -0,0 +1,4 @@
until Xvfb :99 -screen 0 1x1x24 -nolisten tcp; do
echo "Xvfb server crashed with exit code $?. Respawning.." >&2
sleep 1
done

View File

@@ -52,17 +52,35 @@ fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir -p ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
echo "---Checking for old logfiles---"
find ${SERVER_DIR} -name "XvfbLog.*" -exec rm -f {} \; > /dev/null 2>&1
chmod +x ${SERVER_DIR}/CoreKeeperServer
if [ -f ${SERVER_DIR}/steamclient.so ]; then
rm ${SERVER_DIR}/steamclient.so
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Starting Xvfb server---"
screen -S Xvfb -L -Logfile ${SERVER_DIR}/XvfbLog.0 -d -m /opt/scripts/start-Xvfb.sh
sleep 3
echo "---Start Server---"
export DISPLAY=:99
cd ${SERVER_DIR}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
if [ -f ${SERVER_DIR}/GameID.txt ]; then
rm -f ${SERVER_DIR}/GameID.txt
fi
${SERVER_DIR}/CoreKeeperServer -batchmode -logfile ${SERVER_DIR}/CoreKeeperServerLog.txt -world ${WORLD_INDEX} -worldname "${WORLD_NAME}" -datapath "${SERVER_DIR}/Save" ${GAME_PARAMS} 2 >/dev/null &
sleep 2
screen -S watchdog -d -m /opt/scripts/start-watchdog.sh
while [ ! -f ${SERVER_DIR}/GameID.txt ]; do
sleep 1
done
echo "Server Game ID: $(cat ${SERVER_DIR}/GameID.txt 2>/dev/null)"
sleep infinity

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@@ -0,0 +1,8 @@
#!/bin/bash
killpid="$(pidof CoreKeeperServer)"
while true
do
tail --pid=$killpid -f /dev/null
kill $(pidof sleep)
exit 0
done

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@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGTERM $(pidof CoreKeeperServer)
tail --pid="$(pidof CoreKeeperServer)" -f 2>/dev/null
exit 143;
}
@@ -38,4 +38,4 @@ while true
do
wait $killpid
exit 0;
done
done