Compare commits
110 Commits
Author | SHA1 | Date | |
---|---|---|---|
194e309a43 | |||
5e5fcc8eb4 | |||
eb2a7770b8 | |||
4513bd2bac | |||
736b5866dc | |||
7c5265e27b | |||
deaca6a298 | |||
f28a088581 | |||
86d9191c4b | |||
84b21aaf64 | |||
8eb3ddcbc6 | |||
9803f8c237 | |||
c119ad6888 | |||
935fac2f63 | |||
2ade0e615d | |||
d85bde756c | |||
093df3b65e | |||
0060816a47 | |||
0eab7206b0 | |||
88b23fcf01 | |||
595ac43f4f | |||
ef708e2024
|
|||
bef6678758
|
|||
ae9dc69549
|
|||
a13293d76f
|
|||
a9c09298e5
|
|||
6c55c217a9
|
|||
4b8e0880d9
|
|||
c1cc6a53c0
|
|||
dad09e40c4
|
|||
27807f362c
|
|||
b16ecffe1a
|
|||
9abb912a2c
|
|||
0ff7eca7ae
|
|||
ce8831412c
|
|||
bcf3f3fde6
|
|||
1f6a8bab47
|
|||
d2dcdab1ec
|
|||
5c183471c0
|
|||
ed954c3d9a
|
|||
7108eae392
|
|||
ab5cb936a4
|
|||
dca89ecfe3 | |||
afa9d5f9c6 | |||
1753e9f240 | |||
9d67ff371e | |||
2aeb94b0f1 | |||
04f952b07c | |||
9501a1832c | |||
52e492a27e | |||
02654ddccf | |||
f157a912ec | |||
eb5771f9c0 | |||
ad587512d4 | |||
b051f92a70 | |||
fa69a10556 | |||
df677cd9fe | |||
af9a2716cf | |||
560ab464b0 | |||
2f5ca839c7 | |||
02a4507809 | |||
0d3da745f9 | |||
7271da0efe | |||
8ba5f1067b | |||
cc766f4378 | |||
8046be6cbd | |||
bea5abb1c7 | |||
5d775090bd | |||
b63e87a398 | |||
7f7afbb38b | |||
3fbdef3e23 | |||
bd2c048dce | |||
9985d4a760 | |||
9ab218d3b3 | |||
c178b703dc | |||
106a46a884 | |||
9b7b19dbe1 | |||
e322550461 | |||
2bdd290aa5 | |||
26d5a9624d | |||
d1ecec060f | |||
4315548e9d | |||
a24ed2e4f0 | |||
e44ae7fe51 | |||
02142603fa | |||
c462756343 | |||
d67f46d5f4 | |||
2a2ff0efa6 | |||
8eb4317b39 | |||
4aa289f92f | |||
66df523708 | |||
477d46c985 | |||
336838900e | |||
a080c77f61 | |||
8944322d49 | |||
ba464b9bd1 | |||
bf873f21f3 | |||
3d7e698bc5 | |||
a29620dd5a | |||
8f13b8850d | |||
7d0b2023cc | |||
a9333a0352 | |||
f3b120f82d | |||
b380bc7f24 | |||
c463e82651 | |||
1c1fbc6826 | |||
36be851863 | |||
1cb61cf7ec | |||
adc4ac4616 | |||
c96b1c14b8 |
1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
|
||||
github: ich777
|
31
Dockerfile
31
Dockerfile
@@ -1,19 +1,34 @@
|
||||
FROM ich777/debian-baseimage:bullseye_amd64
|
||||
FROM ich777/debian-baseimage
|
||||
|
||||
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||
|
||||
RUN apt-get update && \
|
||||
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
|
||||
apt-get -y install --no-install-recommends lib32gcc-s1 screen file libc6-dev unzip jq libpulse-dev libatomic1 jq && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
ENV DATA_DIR="/serverdata"
|
||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
||||
ENV GAME_ID="template"
|
||||
ENV GAME_NAME="template"
|
||||
ENV GAME_PARAMS="template"
|
||||
ENV GAME_PORT=27015
|
||||
ENV SRV_NAME="Valheim Docker"
|
||||
ENV WORLD_NAME="Dedicated"
|
||||
ENV SRV_PWD="Docker"
|
||||
ENV PUBLIC=1
|
||||
ENV UPDATE_CHECK="true"
|
||||
ENV UPDATE_CHECK_INTERVAL=60
|
||||
ENV BACKUP_FILES="true"
|
||||
ENV BACKUP_INTERVAL=62
|
||||
ENV BACKUP_TO_KEEP=24
|
||||
ENV GAME_ID="896660"
|
||||
ENV DEBUG_OUTPUT=""
|
||||
ENV LOG_OUTPUT=""
|
||||
ENV LOG_FILE="valheim.log"
|
||||
ENV DELETE_LOG="true"
|
||||
ENV GAME_PARAMS=""
|
||||
ENV GAME_PORT=2456
|
||||
ENV ENABLE_VALHEIMPLUS="false"
|
||||
ENV VALHEIMPLUS_ORG_REPO="Grantapher/ValheimPlus"
|
||||
ENV ENABLE_BEPINEX="false"
|
||||
ENV VALIDATE=""
|
||||
ENV UMASK=000
|
||||
ENV UID=99
|
||||
@@ -26,7 +41,7 @@ ENV DATA_PERM=770
|
||||
RUN mkdir $DATA_DIR && \
|
||||
mkdir $STEAMCMD_DIR && \
|
||||
mkdir $SERVER_DIR && \
|
||||
useradd -d $DATA_DIR -s /bin/bash $USER && \
|
||||
useradd -d $SERVER_DIR -s /bin/bash $USER && \
|
||||
chown -R $USER $DATA_DIR && \
|
||||
ulimit -n 2048
|
||||
|
||||
@@ -34,4 +49,4 @@ ADD /scripts/ /opt/scripts/
|
||||
RUN chmod -R 770 /opt/scripts/
|
||||
|
||||
#Server Start
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
58
README.md
58
README.md
@@ -1,48 +1,52 @@
|
||||
# SteamCMD in Docker optimized for Unraid
|
||||
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
|
||||
This Docker will download and install SteamCMD. It will also install Valheim and run it.
|
||||
|
||||
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
|
||||
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
|
||||
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
|
||||
**Update Notice:** Simply restart the container if a newer version of the game is available.
|
||||
|
||||
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
|
||||
|
||||
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
|
||||
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
|
||||
|
||||
You can also run multiple servers with only one SteamCMD directory!
|
||||
|
||||
## Example Env
|
||||
## Env params
|
||||
| Name | Value | Example |
|
||||
| --- | --- | --- |
|
||||
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
|
||||
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
|
||||
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
|
||||
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
|
||||
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '896660 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 896660 |
|
||||
| SRV_NAME | Name of the Server | Valheim Docker |
|
||||
| WORLD_NAME | Name of the Server World | Dedicated |
|
||||
| SRV_PWD | Server Password - **ATTENTION:** the minimum length is 6 characters! | Docker |
|
||||
| PUBLIC | List Server as Public (set to '0' to disable or set to '1' to enable). | 1 |
|
||||
| ENABLE_VALHEIMPLUS | If you want to enable ValheimPlus set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://github.com/nxPublic/ValheimPlus) | false |
|
||||
| VALHEIMPLUS_ORG_REPO | Enables you to use a different repository for ValheimPlus than nxPublic/ValheimPlus (currently set to Grantapher/ValheimPlus) | Grantapher/ValheimPlus |
|
||||
| ENABLE_BEPINEX | If you want to enable BepInEx for Valheim set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/) | false |
|
||||
| BACKUP_FILES | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../valheim/Backups/'. Set to 'false' to disable the backup function. | true |
|
||||
| BACKUP_INTERVAL | The backup interval in minutes (set to 62 minutes because the game automatically saves the database every 30 minutes) **ATTENTION:** The first backup will be triggered after the set interval in this variable after the start/restart of the container). | 62 |
|
||||
| BACKUP_TO_KEEP | Number of backups to keep (by default set to 24 to keep the last backups of the last 24 hours). | 24 |
|
||||
| UPDATE_CHECK | If set to 'true' the container will automatically check every 60 minuts if there is an update available and restart the container if a update is found (please keep in mind if you enable the auto update function the container will automatically restart if a newer version is found, set to 'false' to disable the update check). This check is only working on the official branch from the game, if you are using a test or beta branch please set this variable to false, otherwise the server will restart every hour! | false |
|
||||
| UID | User Identifier | 99 |
|
||||
| GID | Group Identifier | 100 |
|
||||
| GAME_PORT | Port the server will be running on | 27015 |
|
||||
| VALIDATE | Validates the game data | blank |
|
||||
| GAME_PORT | Only change if you know what you are doing (intital GAME_PORT - Dont forget to create create a new UDP port mapping with the corresponding port range and delete the default port range - GAME_PORT +2) | 2456 |
|
||||
| VALIDATE | Validates the game data | false |
|
||||
| USERNAME | Leave blank for anonymous login | blank |
|
||||
| PASSWRD | Leave blank for anonymous login | blank |
|
||||
|
||||
|
||||
## Run example
|
||||
```
|
||||
docker run --name CS2 -d \
|
||||
-p 27015:27015 -p 27015:27015/udp \
|
||||
--env 'GAME_ID=730' \
|
||||
--env 'USERNAME=<STEAMUSER>' \
|
||||
--env 'PASSWRD=<STEAMPASSWORD>' \
|
||||
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
|
||||
docker run --name Valheim -d \
|
||||
-p 2456-2458:2456-2458/udp \
|
||||
--env 'GAME_ID=896660' \
|
||||
--env 'SRV_NAME=Valheim Docker' \
|
||||
--env 'WORLD_NAME=Dedicated' \
|
||||
--env 'SRV_PWD=Docker' \
|
||||
--env 'UID=99' \
|
||||
--env 'GID=100' \
|
||||
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||
--volume /path/to/cs2:/serverdata/serverfiles \
|
||||
ich777/steamcmd:cs2
|
||||
--volume /path/to/valheim:/serverdata/serverfiles \
|
||||
ich777/steamcmd:valheim
|
||||
```
|
||||
|
||||
|
||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||
|
||||
|
||||
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
||||
|
||||
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
|
||||
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
|
||||
|
10
scripts/start-backup.sh
Normal file
10
scripts/start-backup.sh
Normal file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
while true
|
||||
do
|
||||
sleep ${BACKUP_INTERVAL}m
|
||||
cd ${SERVER_DIR}/.config/unity3d/IronGate/Valheim
|
||||
tar -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz .
|
||||
cd ${SERVER_DIR}/Backups
|
||||
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUP_TO_KEEP} | xargs -d '\n' rm -f --
|
||||
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
|
||||
done
|
@@ -20,7 +20,7 @@ fi
|
||||
echo "---Update Server---"
|
||||
if [ "${USERNAME}" == "" ]; then
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login anonymous \
|
||||
@@ -35,7 +35,7 @@ if [ "${USERNAME}" == "" ]; then
|
||||
fi
|
||||
else
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
@@ -51,18 +51,222 @@ else
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
|
||||
if [ ! -d ${DATA_DIR}/.steam ]; then
|
||||
mkdir ${DATA_DIR}/.steam
|
||||
if [ -d ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ]; then
|
||||
echo "---Found old save directory... Moving saves directory to new location...!---"
|
||||
mv ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds_local
|
||||
fi
|
||||
if [ "${ENABLE_VALHEIMPLUS}" != "true" ]; then
|
||||
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:$LD_LIBRARY_PATH
|
||||
export templdpath=$LD_LIBRARY_PATH
|
||||
export SteamAppId=892970
|
||||
fi
|
||||
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||
if [ -z "${LOG_FILE}" ]; then
|
||||
echo "---Variable 'LOG_FILE' can't be empty, set it to 'valheim.log'!---"
|
||||
LOG_FILE="valheim.log"
|
||||
fi
|
||||
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
|
||||
mkdir ${DATA_DIR}/.steam/sdk64
|
||||
if [ "${DELETE_LOG}" == "true" ]; then
|
||||
rm ${SERVER_DIR}/${LOG_FILE}
|
||||
fi
|
||||
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
|
||||
fi
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
screen -wipe 2&>/dev/null
|
||||
|
||||
# Check if both ValheimPlus and BepInEx are enabled and throw error
|
||||
if [ "${ENABLE_VALHEIMPLUS}" == "true" ] && [ "${ENABLE_BEPINEX}" == "true" ]; then
|
||||
echo
|
||||
echo "---ValheimPlus and BepInEx are both enabled, only one of the two can---"
|
||||
echo "---be enabled, please disable one of them and restart the container!---"
|
||||
echo
|
||||
echo "------------------Putting Container into sleep mode!-------------------"
|
||||
sleep infinity
|
||||
fi
|
||||
|
||||
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
|
||||
echo "---ValheimPlus enabled!---"
|
||||
echo
|
||||
echo "-------------------------------------------"
|
||||
echo "Using following repository for ValheimPlus:"
|
||||
echo
|
||||
echo "Orga./User: ${VALHEIMPLUS_ORG_REPO%%/*}"
|
||||
echo "Repository: ${VALHEIMPLUS_ORG_REPO##*/}"
|
||||
echo "-------------------------------------------"
|
||||
echo
|
||||
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "ValheimPlus-*" | cut -d '-' -f2-)"
|
||||
LAT_V="$(wget -qO- https://api.github.com/repos/${VALHEIMPLUS_ORG_REPO}/releases/latest | grep tag_name | cut -d '"' -f4 | cut -d 'v' -f2)"
|
||||
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
|
||||
echo "---Can't get latest version of Valheim Plus!---"
|
||||
echo "---Please try to run the Container without ValheimPlus, putting Container into sleep mode!---"
|
||||
sleep infinity
|
||||
fi
|
||||
|
||||
if [ -f ${SERVER_DIR}/ValheimPlus.zip ]; then
|
||||
rm -rf ${SERVER_DIR}/ValheimPlus.zip
|
||||
fi
|
||||
|
||||
echo "---ValheimPlus Version Check---"
|
||||
if [ -z "${CUR_V}" ]; then
|
||||
echo "---ValheimPlus not found, downloading and installing v$LAT_V...---"
|
||||
cd ${SERVER_DIR}
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
|
||||
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
|
||||
else
|
||||
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
|
||||
sleep infinity
|
||||
fi
|
||||
unzip -o ${SERVER_DIR}/ValheimPlus.zip
|
||||
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
|
||||
rm ${SERVER_DIR}/ValheimPlus.zip
|
||||
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
|
||||
mv ${SERVER_DIR}/_unstripped_corlib ${SERVER_DIR}/unstripped_corlib
|
||||
fi
|
||||
elif [ "${CUR_V}" != "${LAT_V}" ]; then
|
||||
echo "---Version missmatch, ValheimPlus v$CUR_V installed, downloading and installing v$LAT_V...---"
|
||||
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
|
||||
rm -rf ${SERVER_DIR}/_unstripped_corlib
|
||||
fi
|
||||
cd ${SERVER_DIR}
|
||||
rm -rf ${SERVER_DIR}/ValheimPlus-$CUR_V
|
||||
mkdir /tmp/Backup
|
||||
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
|
||||
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
|
||||
else
|
||||
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
|
||||
sleep infinity
|
||||
fi
|
||||
unzip -o ${SERVER_DIR}/ValheimPlus.zip
|
||||
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
|
||||
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
|
||||
rm -rf ${SERVER_DIR}/ValheimPlus.zip /tmp/Backup
|
||||
elif [ "${CUR_V}" == "${LAT_V}" ]; then
|
||||
echo "---ValheimPlus v${CUR_V%%-*} up-to-date---"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "${ENABLE_BEPINEX}" == "true" ]; then
|
||||
echo "---BepInEx for Valheim enabled!---"
|
||||
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
|
||||
LAT_V="$(wget -qO- https://thunderstore.io/api/experimental/package/denikson/BepInExPack_Valheim/ | jq -r '.latest.version_number')"
|
||||
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
|
||||
echo "---Can't get latest version of BepInEx for Valheim!---"
|
||||
echo "---Please try to run the Container without BepInEx for Valheim, putting Container into sleep mode!---"
|
||||
sleep infinity
|
||||
fi
|
||||
|
||||
if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
|
||||
rm -rf ${SERVER_DIR}/BepInEx.zip
|
||||
fi
|
||||
|
||||
echo "---BepInEx for Valheim Version Check---"
|
||||
echo
|
||||
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
|
||||
echo
|
||||
if [ -z "${CUR_V}" ]; then
|
||||
echo "---BepInEx for Valheim not found, downloading and installing v$LAT_V...---"
|
||||
cd ${SERVER_DIR}
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
|
||||
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
|
||||
else
|
||||
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
|
||||
sleep infinity
|
||||
fi
|
||||
mkdir -p /tmp/BepInEx
|
||||
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
|
||||
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
|
||||
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
|
||||
touch ${SERVER_DIR}/BepInEx-$LAT_V
|
||||
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx
|
||||
elif [ "$CUR_V" != "$LAT_V" ]; then
|
||||
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v$LAT_V...---"
|
||||
cd ${SERVER_DIR}
|
||||
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
|
||||
mkdir /tmp/Backup
|
||||
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
|
||||
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
|
||||
else
|
||||
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
|
||||
sleep infinity
|
||||
fi
|
||||
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
|
||||
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
|
||||
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
|
||||
touch ${SERVER_DIR}/BepInEx-$LAT_V
|
||||
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
|
||||
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx /tmp/Backup
|
||||
elif [ "${CUR_V}" == "${LAT_V}" ]; then
|
||||
echo "---BepInEx v$CUR_V up-to-date---"
|
||||
fi
|
||||
if [ -d ${SERVER_DIR}/unstripped_corlib ]; then
|
||||
mv ${SERVER_DIR}/unstripped_corlib ${SERVER_DIR}/_unstripped_corlib
|
||||
fi
|
||||
fi
|
||||
|
||||
echo "---Server ready---"
|
||||
|
||||
if [ "${BACKUP_FILES}" == "true" ]; then
|
||||
echo "---Starting Backup daemon---"
|
||||
if [ ! -d ${SERVER_DIR}/Backups ]; then
|
||||
mkdir -p ${SERVER_DIR}/Backups
|
||||
fi
|
||||
screen -S backup -d -m /opt/scripts/start-backup.sh
|
||||
fi
|
||||
|
||||
if [ "${UPDATE_CHECK}" == "true" ]; then
|
||||
echo "---Update check deprecated!---"
|
||||
# /opt/scripts/start-updatecheck.sh &
|
||||
fi
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
|
||||
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
|
||||
echo "---with Valheim Plus---"
|
||||
export DOORSTOP_ENABLE=TRUE
|
||||
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
|
||||
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
|
||||
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
|
||||
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
|
||||
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
|
||||
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
|
||||
export templdpath="$LD_LIBRARY_PATH"
|
||||
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
|
||||
export SteamAppId=892970
|
||||
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
|
||||
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
|
||||
else
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
|
||||
fi
|
||||
elif [ "${ENABLE_BEPINEX}" == "true" ]; then
|
||||
echo "---with BepInEx for Valheim---"
|
||||
echo
|
||||
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
|
||||
echo
|
||||
export DOORSTOP_ENABLE=TRUE
|
||||
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
|
||||
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
|
||||
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
|
||||
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
|
||||
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
|
||||
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
|
||||
export templdpath="$LD_LIBRARY_PATH"
|
||||
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
|
||||
export SteamAppId=892970
|
||||
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
|
||||
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
|
||||
else
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
|
||||
fi
|
||||
else
|
||||
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
|
||||
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
|
||||
else
|
||||
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
|
||||
fi
|
||||
fi
|
24
scripts/start-updatecheck.sh
Normal file
24
scripts/start-updatecheck.sh
Normal file
@@ -0,0 +1,24 @@
|
||||
#!/bin/bash
|
||||
echo "---Update Check for Valheim enabled, running automatically every ${UPDATE_CHECK_INTERVAL} minutes.---"
|
||||
UPDATE_CUR_V="$(cat ${SERVER_DIR}/Steam/logs/content_log.txt | grep -oP "BuildID \K\w+" | sort | tail -1)"
|
||||
if [ -z "${UPDATE_CUR_V}" ]; then
|
||||
echo "UPDATE CHECK: ---Something went wrong, can't get current build version for Valheim, disabling Update Check!---"
|
||||
fi
|
||||
while true
|
||||
do
|
||||
sleep ${UPDATE_CHECK_INTERVAL}m
|
||||
UPDATE_LAT_V="$(wget -qO- https://api.steamcmd.net/v1/info/896660 | jq -r '.data."'"$GAME_ID"'".depots.branches.public.buildid')"
|
||||
if [ -z "${UPDATE_LAT_V}" ]; then
|
||||
echo "UPDATE CHECK: ---Something went wrong, can't get latest version of Valheim, trying again in ${UPDATE_CHECK_INTERVAL} minutes!---"
|
||||
elif [ "${UPDATE_CUR_V}" != "${UPDATE_LAT_V}" ]; then
|
||||
echo "UPDATE CHECK: ---New version of Valheim found, restarting and updating server in 10 seconds---"
|
||||
sleep 10
|
||||
pkill -SIGINT valheim
|
||||
wait "$(pidof valheim_server.x86_64)" -f 2>/dev/null
|
||||
sleep 4
|
||||
echo 1 > ${SERVER_DIR}/server_exit.drp
|
||||
exit 143;
|
||||
else
|
||||
echo "UPDATE CHECK: ---Nothing to do, Valheim up-to-date---"
|
||||
fi
|
||||
done
|
@@ -26,8 +26,10 @@ chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGTERM "$killpid"
|
||||
wait "$killpid" -f 2>/dev/null
|
||||
kill -SIGINT $(pidof valheim_server.x86_64)
|
||||
tail --pid=$(pidof valheim_server.x86_64) -f 2>/dev/null
|
||||
sleep 0.5
|
||||
echo 1 > ${SERVER_DIR}/server_exit.drp
|
||||
exit 143;
|
||||
}
|
||||
|
||||
@@ -38,4 +40,4 @@ while true
|
||||
do
|
||||
wait $killpid
|
||||
exit 0;
|
||||
done
|
||||
done
|
Reference in New Issue
Block a user