Dateien hochladen nach „config“

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2021-12-29 07:22:02 +01:00
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# Wreckfest Server Configuration Example
# **************************************
# Note #1: When launching the server, you can override server settings by using command line switch "-server_set [setting]=[value]" with multiple settings separated by a space
# Example: "server\Wreckfest.exe -s server_config=server_config.cfg -server_set server_name=myserver max_players=12 password=secret"
# Note #2: You can set the server save data path by using command line switch "--save-dir=[path]" (notice the two dashes). The path needs to exist, so create the folder beforehand
# Example: "server\Wreckfest.exe -s server_config=server_config.cfg --save-dir=d:\MyServer"
# Set basic server info
# Character limits: server_name (63), welcome_message (254), password (31)
server_name="Wreckfest Docker"
welcome_message="Welcome to Wreckfest running on Docker"
password="Docker"
max_players=24
# Set server ports
# Server is visible in LAN search only for query ports 27015-27020 and 26900-26905
steam_port=27015
game_port=33540
query_port=27016
# Enable cup mode for server side point counting across multiple events
# 0 = cup mode disabled, 1 = cup mode enabled
cup_mode=0
# Server is excluded from being joined by users entering Quick Match
# 0 = not excluded, 1 = excluded
exclude_from_quickplay=0
# Clear previous user privileges when launching the server
# 0 = keep, 1 = clear
clear_users=0
# Give owner privileges to the first user who joins (for example yourself)
# 0 = first to join receives owner privileges, 1 = doesn't receive owner privileges
owner_disabled=0
# When enabled, admin starts the countdown by setting themselves ready
# 0 = automatic countdown, 1 = admin starts countdown
admin_control=0
# The duration of the countdown in seconds (allowed range 30 - 127)
lobby_countdown=30
# The percentage of players required to be ready to initiate automatic countdown, if enabled
ready_players_required=50
# A comma separated list of Steam IDs (steamID64) of users that will be automatically granted admin privileges
#admin_steam_ids=12345678912345678,12345678912345678
# A comma separated list of Steam IDs (steamID64) of users that will be automatically granted moderator privileges
#op_steam_ids=12345678912345678,12345678912345678
# Whether players will vote for the next event after event has ended
# Voting can be triggered with "/startvote" command whenever players are in the lobby and lobby options are not locked
# Note that event rotation needs to be configured and enabled for voting
# 0 = no voting, 1 = use voting
enable_track_vote=1
# Whether to kick idling players while event is in progress
# 0 = kick idle players, 1 = do not kick idle players
disable_idle_kick=0
# Set track, list available track names with command: tracks
track=speedway2_demolition_arena
# Set game mode, list of available game modes:
# racing, derby, derby deathmatch, team derby, team race, elimination race
gamemode=derby deathmatch
# Prepopulate server with AI bots, 0-24
bots=12
# Set AI difficulty between novice, amateur and expert
ai_difficulty=amateur
# Number of teams in team racing and team deathmatch game modes, 2-4
num_teams=2
# Amount of laps in race game modes, 1-60
laps=3
# Deathmatch time limit in minutes
time_limit=5
# Elimination interval time for elimination race: 0, 20, 30, 45, 60, 90, 120
# 0 = elimination each lap, 20-120 = elimination internal in seconds
elimination_interval=0
# Set vehicle damage to normal, intense, realistic or extreme
vehicle_damage=normal
# Allow only vehicles with a maximum class of a, b, or c
# Leave blank for no restriction
car_class_restriction=
# Allow only one specific car, list available cars with command: cars
# Leave blank for no restriction
car_restriction=
# Disallow use of special vehicles
# 0 = allowed, 1 = disallowed
special_vehicles_disabled=0
# Disable car reset
# 0 = car reset enabled, 1 = car reset disabled
car_reset_disabled=0
# Set car reset delay
# 0 = no delay, 1-20 = delay in seconds
car_reset_delay=0
# Disable speed limiter for players that drive the wrong way
# 0 = speed limiter enabled, 1 = speed limiter disabled
wrong_way_limiter_disabled=0
# Set event weather, list available weather names with command: weathers
# Leave blank for random weather
weather=
# Set server update frequency to low or high
frequency=high
# Enable mod(s) on the server, mod folder names in a comma separated list
# Please note that you need to copy the folder of each mod
# to the mods folder in the server's installation location
#mods=example,my_mod
# Save server console output to a log file
# To disable logging leave the filename blank ("log=") but do not comment out the line
log=log.txt
# Event Loop (el) settings
#-------------------------------------------------------------------------------
# If enabled, server will automatically rotate events as configured below
# Each "el_add" setting signifies a new event and you can add as many as you wish
# The other settings can used to override corresponding global settings configured above
# Remove the first # from each line to uncomment and enable rotation
# Use the command /eventloop to enable/disable rotation while in lobby
## Add first event to Loop
#el_add=gravel1_main_loop
#el_gamemode=racing
#el_laps=3
#el_bots=3
#el_car_reset_disabled=0
#el_wrong_way_limiter_disabled=0
#el_car_class_restriction=a
#el_car_restriction=
#el_weather=
## Add second event to Loop
#el_add=tarmac1_main_circuit
#el_gamemode=team race
#el_num_teams=2
#el_laps=3
#el_bots=3
#el_car_reset_disabled=0
#el_wrong_way_limiter_disabled=0
#el_car_class_restriction=a
#el_car_restriction=
#el_weather=
## Add third event to Loop
#el_add=speedway2_demolition_arena
#el_gamemode=derby deathmatch
#el_bots=3
#el_car_reset_disabled=0
#el_car_class_restriction=a
#el_car_restriction=
#el_weather=