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6ba6b63209 scripts/start-server.sh aktualisiert 2024-09-11 08:14:31 +02:00
c143836114 README.md aktualisiert 2024-09-10 17:32:59 +02:00
76c5e29af5 scripts/start.sh aktualisiert 2024-09-10 17:32:23 +02:00
8d4d75b406 scripts/start-server.sh aktualisiert 2024-09-10 17:30:35 +02:00
5a6b0b9311 modified: scripts/start.sh 2023-11-18 10:02:13 +01:00
738e5f0cfa Update scripts/start-server.sh 2023-06-13 22:10:32 +02:00
228bef416e „scripts/start.sh“ ändern 2022-10-25 11:09:10 +02:00
84556af4a3 „Dockerfile“ ändern 2022-05-06 10:52:46 +02:00
a5ff0d0068 „scripts/start.sh“ ändern 2022-04-18 14:07:10 +02:00
dd76f992ad „README.md“ ändern 2022-04-18 14:06:54 +02:00
6477fb5925 „scripts/start.sh“ ändern 2022-04-07 17:15:27 +02:00
df122374b5 „Dockerfile“ ändern 2021-12-14 10:50:41 +01:00
e70decb8cb „scripts/start-server.sh“ ändern 2021-12-14 10:43:47 +01:00
da903ca079 „README.md“ ändern 2021-12-14 10:41:26 +01:00
1fd8846788 „scripts/start-server.sh“ ändern 2021-10-26 23:09:23 +02:00
ac95e961aa „scripts/start-server.sh“ ändern 2021-10-26 22:47:38 +02:00
7322af60f4 „scripts/start.sh“ ändern 2021-10-26 22:41:24 +02:00
1a40c2a86e „scripts/start-server.sh“ ändern 2021-10-26 22:38:32 +02:00
374ae52715 „Dockerfile“ ändern 2021-10-26 22:10:05 +02:00
9c718c6d03 „scripts/start.sh“ ändern 2021-09-30 12:36:21 +02:00
1c7ea757ee „Dockerfile“ ändern 2021-09-29 21:59:34 +02:00
02142603fa „scripts/start.sh“ ändern 2020-07-20 12:55:06 +02:00
c462756343 „scripts/start.sh“ ändern 2020-04-11 14:05:59 +02:00
d67f46d5f4 „.drone.yml“ löschen 2020-03-08 20:52:03 +01:00
2a2ff0efa6 „.drone.yml“ hinzufügen
Some checks reported errors
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2020-03-05 20:31:30 +01:00
8eb4317b39 „scripts/start-server.sh“ ändern 2020-02-25 14:49:46 +01:00
4aa289f92f „scripts/start.sh“ hinzufügen 2020-02-25 14:49:33 +01:00
66df523708 „Dockerfile“ ändern 2020-02-25 14:18:30 +01:00
477d46c985 „Dockerfile“ ändern 2020-01-18 10:17:53 +01:00
336838900e „Dockerfile“ ändern 2019-12-26 08:45:00 +01:00
a080c77f61 „Dockerfile“ ändern 2019-12-26 08:37:40 +01:00
8944322d49 „Dockerfile“ ändern 2019-12-26 08:37:15 +01:00
ba464b9bd1 „Dockerfile“ ändern 2019-12-26 08:01:41 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
5 changed files with 75 additions and 51 deletions

1
.github/FUNDING.yml vendored
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@@ -1 +0,0 @@
github: ich777

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@@ -1,10 +1,10 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
apt-get -y install --no-install-recommends lib32gcc-s1 xdg-user-dirs && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
@@ -26,7 +26,7 @@ ENV DATA_PERM=770
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
@@ -34,4 +34,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,48 +1,36 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
This Docker will download and install SteamCMD. It will also install Satisfactory and run it.
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
**Update Notice:** Simply restart the container if a newer version of the game is available.
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
You can also run multiple servers with only one SteamCMD directory!
## Example Env
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1690800 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1690800 |
| GAME_PARAMS | Values to start the server | -log -unattended -multihome=0.0.0.0 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
docker run --name Satisfactory -d \
-p -p 7777:7777 7777:7777/udp \
--env 'GAME_ID=1690800' \
--env 'GAME_PARAMS=-log -unattended -multihome=0.0.0.0' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
--volume /path/to/satisfactory:/serverdata/serverfiles \
ich777/steamcmd:satisfactory
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -51,18 +51,48 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
#if [ ! -f ${SERVER_DIR}/Engine/Binaries/Linux/libsteam_api.so ]; then
# echo "---Librarys not found, downloading---"
# cd ${SERVER_DIR}/Engine/Binaries/Linux
# if wget -q -nc --show-progress --progress=bar:force:noscroll https://github.com/ich777/runtimes/raw/master/arkse/lib.tar.gz ; then
# echo "---Download complete, extracting---"
# tar -xvf ${SERVER_DIR}/Engine/Binaries/Linux/lib.tar.gz
# rm ${SERVER_DIR}/Engine/Binaries/Linux/lib.tar.gz
# else
# echo "---Something went wrong, can't download Librarys, putting server in sleep mode---"
# sleep infinity
# fi
#fi
#Fix for version 1.0
if [ ! -d ${SERVER_DIR}/FactoryGame/Saved/Config/LinuxServer ]; then
mkdir -p ${SERVER_DIR}/FactoryGame/Saved/Config/LinuxServer
fi
if [ ! -f ${SERVER_DIR}/FactoryGame/Saved/Config/LinuxServer/Engine.ini ]; then
touch ${SERVER_DIR}/FactoryGame/Saved/Config/LinuxServer/Engine.ini
fi
if ! grep -Pzoq '\[HTTPServer\.Listeners\]\nDefaultBindAddress=any' ${SERVER_DIR}/FactoryGame/Saved/Config/LinuxServer/Engine.ini ; then
echo -e "\n[HTTPServer.Listeners]\nDefaultBindAddress=any" >> ${SERVER_DIR}/FactoryGame/Saved/Config/LinuxServer/Engine.ini
fi
if [ ! -d ${SERVER_DIR}/.steam/sdk64 ]; then
mkdir -p ${SERVER_DIR}/.steam/sdk64
fi
if [ ! -f ${SERVER_DIR}/.steam/sdk64/steamclient.so ]; then
cp ${STEAMCMD_DIR}/linux64/steamclient.so ${SERVER_DIR}/.steam/sdk64/steamclient.so
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
cd ${SERVER_DIR}/Engine/Binaries/Linux
if [ -f ${SERVER_DIR}/Engine/Binaries/Linux/UE4Server-Linux-Shipping ]; then
./UE4Server-Linux-Shipping FactoryGame $GAME_PARAMS
elif [ -f ${SERVER_DIR}/Engine/Binaries/Linux/UnrealServer-Linux-Shipping ]; then
./UnrealServer-Linux-Shipping FactoryGame $GAME_PARAMS
elif [ -f ${SERVER_DIR}/Engine/Binaries/Linux/FactoryServer-Linux-Shipping ]; then
./FactoryServer-Linux-Shipping FactoryGame $GAME_PARAMS
else
echo "--ERROR: Couldn't find a game executable, something went probably wrong with the download!---"
sleep infinity
fi

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@@ -12,11 +12,11 @@ cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
@@ -26,9 +26,16 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
if [ -f ${SERVER_DIR}/Engine/Binaries/Linux/UE4Server-Linux-Shipping ]; then
KILLPID=$(pidof UE4Server-Linux-Shipping)
elif [ -f ${SERVER_DIR}/Engine/Binaries/Linux/UnrealServer-Linux-Shipping ]; then
KILLPID=$(pidof UnrealServer-Linux-Shipping)
elif [ -f ${SERVER_DIR}/Engine/Binaries/Linux/FactoryServer-Linux-Shipping ]; then
KILLPID=$(pidof FactoryServer-Linux-Shipping)
fi
kill -SIGINT $KILLPID
tail --pid=$KILLPID -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
@@ -36,6 +43,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
wait $killpid
exit 0;
done