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cs2
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creativers
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14
Dockerfile
14
Dockerfile
@@ -4,16 +4,17 @@ LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
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wget -q -O /tmp/packages-microsoft-prod.deb https://packages.microsoft.com/config/debian/11/packages-microsoft-prod.deb && \
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dpkg -i /tmp/packages-microsoft-prod.deb && \
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rm -rf /tmp/packages-microsoft-prod.de && \
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apt-get update && apt-get -y install aspnetcore-runtime-3.1 && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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ENV GAME_ID="template"
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ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV GAME_PARAMS="-worldId=unraid_world"
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ENV VALIDATE=""
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ENV UMASK=000
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ENV UID=99
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@@ -32,6 +33,7 @@ RUN mkdir $DATA_DIR && \
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ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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COPY world.tar /opt/world.tar
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#Server Start
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ENTRYPOINT ["/opt/scripts/start.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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41
README.md
41
README.md
@@ -1,44 +1,41 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
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This Docker will download and install SteamCMD. It will also install Creativerse and run it.
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**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
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_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
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**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
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**ATTENTION:** First Startup can take very long since it downloads the gameserver files and the world template!
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**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
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**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
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Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
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**Update Notice:** Simply restart the container if a newer version of the game is available.
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You can also run multiple servers with only one SteamCMD directory!
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## Example Env
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**ServerAdmin:** To become server admin please open up the file '.../PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world/config_world.json' and change the value from 'WorldOwnerSteamId' to your SteamID64 (you can get your SteamID here: https://steamid.io/).
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**Note:** As time of creating the container the WebGUI isn't working but you should be able to do all things from in game. The developers from the game will implement this later on.
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## Example Env params
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
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| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
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| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
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| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1098260 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1098260 |
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| GAME_PARAMS | Enter your game parameters (only change the worldId if you know what you are doing!) | -worldId=unraid_world |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | blank |
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| VALIDATE | Validates the game data | false |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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## Run example
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```
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docker run --name CS2 -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=730' \
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--env 'USERNAME=<STEAMUSER>' \
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--env 'PASSWRD=<STEAMPASSWORD>' \
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--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
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docker run --name Creativerse -d \
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-p 26900:26900/udp -p 26901:26901/udp -p 26902:26902 \
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--env 'GAME_ID=1098260' \
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--env 'GAME_PARAMS=-worldId=unraid_world' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/cs2:/serverdata/serverfiles \
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ich777/steamcmd:cs2
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--volume /path/to/creativerse:/serverdata/serverfiles \
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ich777/steamcmd:creativerse
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```
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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@@ -52,17 +52,43 @@ fi
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
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mkdir ${DATA_DIR}/.steam/sdk64
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mkdir -p ${DATA_DIR}/.steam/sdk64
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fi
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cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
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fi
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echo "---Looking if World is already in place---"
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if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds ]; then
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mkdir -p ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds
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fi
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WORLD_NAME="$(grep -oE '\-worldId\S+' <<< ${GAME_PARAMS})"
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if [ "${WORLD_NAME#*=}" == "unraid_world" ]; then
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if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world ]; then
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echo "---Default world 'unraid_world' not found, please wait, installing...---"
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mkdir -p ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world
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tar -C ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world -xvf /opt/world.tar
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else
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echo "---Default world 'unraid_world' found!---"
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fi
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else
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if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/${WORLD_NAME#*=} ]; then
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echo
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echo "+-------------------------------------------------------------------------------"
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echo "| World '${WORLD_NAME#*=}' not found, please copy it over to:"
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echo "| '.../PlayfulCorp/CreativerseServer/worlddata/worlds/${WORLD_NAME#*=}'"
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echo "| and restart the container!"
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echo "|"
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echo "| Putting Container into sleep mode!"
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echo "+-------------------------------------------------------------------------------"
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chmod -R ${DATA_PERM} ${SERVER_DIR}/PlayfulCorp
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sleep infinity
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else
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echo "---World '${WORLD_NAME#*=}' found!---"
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fi
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fi
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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cd ${SERVER_DIR}
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${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}
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${SERVER_DIR}/CreativerseServer ${GAME_PARAMS}
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@@ -22,12 +22,15 @@ fi
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echo "---Taking ownership of data...---"
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chown -R root:${GID} /opt/scripts
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chmod -R 750 /opt/scripts
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chown ${UID}:${GID} /opt/world.tar
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chmod 750 /opt/world.tar
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chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGTERM "$killpid"
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wait "$killpid" -f 2>/dev/null
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kill -SIGINT $(pidof CreativerseServer)
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tail --pid=$(pidof CreativerseServer) -f 2>/dev/null
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sleep 0.5
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exit 143;
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}
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@@ -38,4 +41,4 @@ while true
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do
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wait $killpid
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exit 0;
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done
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done
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