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Author SHA1 Message Date
c6b3797ebf README.md aktualisiert 2024-02-01 22:42:50 +01:00
01fe1b1961 README.md aktualisiert 2024-02-01 22:37:56 +01:00
995c609144 Dockerfile aktualisiert 2024-02-01 22:35:04 +01:00
35791b91c0 scripts/start-server.sh aktualisiert 2024-02-01 22:31:19 +01:00
e894dc7f4e scripts/start-backup.sh hinzugefügt 2024-02-01 22:30:50 +01:00
055abb3a21 scripts/start.sh aktualisiert 2023-07-22 09:26:36 +02:00
25847029f2 scripts/start-server.sh aktualisiert 2023-07-18 09:58:12 +02:00
474858120c „README.md“ ändern 2023-04-25 11:32:40 +02:00
c3d8326fff „Dockerfile“ ändern 2023-04-25 11:31:32 +02:00
790fa9feda „scripts/start-server.sh“ ändern 2023-04-25 11:31:18 +02:00
87bd8b5968 „scripts/start-server.sh“ ändern 2023-04-25 11:24:37 +02:00
e4bfcc822b „scripts/start-server.sh“ ändern 2023-04-25 11:22:08 +02:00
c3e9b63418 „etc/asound.conf“ ändern 2023-04-25 11:17:47 +02:00
658c74ae31 „Dockerfile“ ändern 2023-04-25 11:17:32 +02:00
df6dd34aad „Dockerfile“ ändern 2023-04-25 11:17:26 +02:00
c087d04ea4 „scripts/start-server.sh“ ändern 2023-04-25 11:16:40 +02:00
717c742fe3 „README.md“ ändern 2023-04-25 11:11:40 +02:00
db56648326 „scripts/start-server.sh“ ändern 2023-04-25 11:02:19 +02:00
246c33ef6e „scripts/start.sh“ ändern 2023-04-25 11:01:30 +02:00
0f519bffa7 „scripts/start-server.sh“ ändern 2023-04-25 11:00:21 +02:00
7aa28dfd85 „config/asound.conf“ ändern 2023-04-25 10:59:58 +02:00
9397fbcdcb „config/asound.conf“ ändern 2023-04-25 10:59:48 +02:00
4ba563141a „config/Engine.ini“ löschen 2023-04-25 10:59:19 +02:00
14a2e446a4 „scripts/start-server.sh“ ändern 2023-04-25 10:59:12 +02:00
16f7192b8f „scripts/start-server.sh“ ändern 2023-04-25 10:13:32 +02:00
6b69441ce5 „scripts/start.sh“ ändern 2022-10-25 11:02:35 +02:00
2562d194f5 „Dockerfile“ ändern 2022-05-06 10:16:46 +02:00
7265410450 „Dockerfile“ ändern 2022-04-25 12:37:07 +02:00
6391c97177 „scripts/start.sh“ ändern 2022-04-18 10:43:02 +02:00
c46277eacf „scripts/start.sh“ ändern 2022-04-07 17:20:00 +02:00
e30084bb15 „README.md“ ändern 2022-01-10 14:14:46 +01:00
02e471d02d „README.md“ ändern 2022-01-10 14:12:04 +01:00
ec253bc1dd „scripts/start-server.sh“ ändern 2022-01-10 14:02:07 +01:00
3578a738a3 „scripts/start.sh“ ändern 2022-01-10 14:01:30 +01:00
cb2ccad743 „Dockerfile“ ändern 2022-01-10 13:54:34 +01:00
b87b184d2b added termination handler 2020-06-12 14:43:23 +02:00
ae0d4cfa5e „scripts/start-server.sh“ ändern 2020-06-12 14:40:42 +02:00
949344ffce „scripts/start.sh“ ändern 2020-04-28 17:05:04 +02:00
17426d6d06 „.drone.yml“ löschen 2020-03-08 20:53:05 +01:00
3eeaa9dbae „.drone.yml“ hinzufügen
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-05 20:30:50 +01:00
c940174895 „scripts/start-server.sh“ ändern 2020-02-25 14:48:45 +01:00
fda697da39 „scripts/start.sh“ hinzufügen 2020-02-25 14:48:29 +01:00
b31652b3a0 „Dockerfile“ ändern 2020-02-25 14:18:59 +01:00
defbab638b „scripts/start-server.sh“ ändern 2020-01-29 08:47:38 +01:00
4adf363774 „Dockerfile“ ändern 2019-12-29 15:24:32 +01:00
6122efa919 switched to debian 2019-12-29 15:18:41 +01:00
3cb1b2316a „scripts/start-server.sh“ ändern 2019-12-29 15:18:13 +01:00
bdb8af76a9 „Dockerfile“ ändern 2019-12-29 14:56:47 +01:00
5be4644a99 „scripts/start-server.sh“ ändern 2019-12-19 17:57:14 +01:00
7b89a10aed „scripts/start-server.sh“ ändern 2019-12-19 16:59:18 +01:00
502950a082 „scripts/start-server.sh“ ändern 2019-12-18 17:57:02 +01:00
c9ace2e467 Dateien hochladen nach „config“ 2019-12-18 17:49:48 +01:00
327a799379 „scripts/start-server.sh“ ändern 2019-12-18 16:38:25 +01:00
f703e6d0f4 „Dockerfile“ ändern 2019-12-18 16:37:46 +01:00
e9a9a4bd80 „Dockerfile“ ändern 2019-12-18 15:35:15 +01:00
cc13e95675 „Dockerfile“ ändern 2019-12-18 15:08:58 +01:00
1d98a05322 „Dockerfile“ ändern 2019-12-18 14:04:52 +01:00
413056a031 „scripts/start-server.sh“ ändern 2019-12-16 21:37:25 +01:00
82f2c4d9ad „Dockerfile“ ändern 2019-12-16 17:42:29 +01:00
b84a7d2997 „Dockerfile“ ändern 2019-12-16 16:33:47 +01:00
45bb4ee3df „Dockerfile“ ändern 2019-12-15 20:33:25 +01:00
1e9bedbdfe „scripts/start-server.sh“ ändern 2019-12-13 13:54:02 +01:00
08f376a341 „Dockerfile“ ändern 2019-12-13 13:48:48 +01:00
30ce73c0a0 „Dockerfile“ ändern 2019-12-13 13:42:56 +01:00
4d64fe3d3f „Dockerfile“ ändern 2019-12-13 13:42:38 +01:00
628d654703 „Dockerfile“ ändern 2019-12-13 12:52:02 +01:00
ddfd6313fa „Dockerfile“ ändern 2019-12-13 12:38:35 +01:00
c9e15ddb1c „scripts/start-server.sh“ ändern 2019-12-13 10:21:33 +01:00
6900edf57f „scripts/start-server.sh“ ändern 2019-12-13 10:19:12 +01:00
58d25411d5 „Dockerfile“ ändern 2019-12-13 08:21:58 +01:00
567da1bd10 „scripts/start-server.sh“ ändern 2019-12-13 08:21:08 +01:00
00f3c453af „scripts/start-server.sh“ ändern 2019-12-13 08:15:49 +01:00
8d89ec077e „Dockerfile“ ändern 2019-12-13 07:52:29 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
d5fa207964 Update README.md 2019-04-23 18:03:13 +02:00
26ca9f1ad0 Update README.md 2019-04-23 18:02:45 +02:00
d50caefedd Update README.md 2019-04-23 18:02:15 +02:00
3a2fd6a598 Update start-server.sh 2019-04-23 17:38:06 +02:00
a7f37fcf85 Update Dockerfile 2019-04-23 17:35:08 +02:00
d5d85ac911 Update start-server.sh 2019-04-23 17:26:45 +02:00
f6900bf5a5 Update Dockerfile 2019-04-23 17:17:42 +02:00
546dc7c319 Update start-server.sh 2019-04-23 17:08:45 +02:00
74d636577e Update start-server.sh 2019-04-23 16:54:42 +02:00
d448df5801 Update Dockerfile 2019-04-23 11:48:08 +02:00
a663bbb7fa Update start-server.sh 2019-04-23 11:47:05 +02:00
53a86c7ea2 Update start-server.sh 2019-04-23 10:07:34 +02:00
d7e0a36f88 Update Dockerfile 2019-04-23 10:01:28 +02:00
83d06598c4 Update README.md 2019-04-23 09:41:05 +02:00
45a951f94e Update Dockerfile 2019-04-23 09:40:24 +02:00
51c9ecf700 Update start-server.sh 2019-04-23 09:39:37 +02:00
376f7a06dc Update start-server.sh 2019-04-17 10:55:49 +02:00
cb19c5f003 Update Dockerfile 2019-04-17 10:55:26 +02:00
e8a67cf353 Update start-server.sh 2019-04-17 10:48:41 +02:00
eeb873b5a8 Update Dockerfile 2019-04-17 10:46:58 +02:00
ff2e78a8bd Update start-server.sh 2019-04-17 10:05:45 +02:00
6c67d0b0e2 Update Dockerfile 2019-04-17 10:05:05 +02:00
a0cbf4f91f Update Dockerfile 2019-04-17 10:00:11 +02:00
f80ef02c6e Update start-server.sh 2019-04-17 09:49:22 +02:00
036f1356de Update Dockerfile 2019-04-17 09:39:47 +02:00
09168405e1 Update Dockerfile
corrected syntax error
2019-04-17 09:29:51 +02:00
924c6017b9 Update Dockerfile 2019-04-17 09:25:39 +02:00
f64ab2abd1 Update start-server.sh
fixed "steamclient.so" error
2019-04-17 08:50:28 +02:00
36590b4d65 Update Dockerfile 2019-04-16 18:02:39 +02:00
5d89185447 Update README.md 2019-04-16 17:18:18 +02:00
769ffb051b Update README.md 2019-04-16 17:02:33 +02:00
0c05977241 Update README.md 2019-04-16 17:01:50 +02:00
93c791552d Update README.md 2019-04-16 16:57:31 +02:00
2b40b1eb63 Update Dockerfile 2019-04-16 15:05:57 +02:00
f4bbb08354 fixed server start 2019-04-16 14:52:00 +02:00
e1bc103b7b Update Dockerfile 2019-04-16 12:47:37 +02:00
9d96e65385 Update Dockerfile 2019-04-16 12:34:28 +02:00
9d41321985 Update Dockerfile 2019-04-16 12:05:49 +02:00
6ee5c060ec Update Dockerfile 2019-04-16 12:05:12 +02:00
9fe2f36cf1 Update Dockerfile 2019-04-16 11:54:13 +02:00
553f592a2f Update Dockerfile 2019-04-16 11:49:40 +02:00
c1d656cc46 rights fixed 2019-04-16 11:45:41 +02:00
b817d5b177 rights fixed 2019-04-16 11:45:29 +02:00
de5943d244 path fix 2019-04-16 11:03:20 +02:00
7ea682bc64 added non root user 2019-04-16 10:39:02 +02:00
mattieserver
353ffae4f6 Update README.md 2017-07-19 11:09:02 +02:00
mattieserver
1784bd6089 Update README.md 2016-06-15 13:21:24 +02:00
mattieserver
9a04db8c7a Update Dockerfile 2016-04-08 18:05:54 +02:00
mattieserver
726a4522fa Update Dockerfile 2016-03-22 17:08:03 +01:00
mattijs vanhaverbeke
6b4e787021 removed \ 2016-03-18 13:57:44 +01:00
mattijs vanhaverbeke
5ade361ec9 update dockerfile & start script 2016-03-18 13:52:28 +01:00
mattijs vanhaverbeke
3a5a8c1c11 changed some files
steamclient.so: cannot open shared object file: No such file or
directory
2016-03-18 13:26:55 +01:00
mattijs vanhaverbeke
6d72a2dae7 removed symbolic link 2016-03-18 12:46:10 +01:00
mattieserver
3ca64f4fb0 Update Dockerfile 2016-03-17 10:20:22 +01:00
mattieserver
187727f842 Update and rename start-csgo.sh to start-server.sh 2016-03-17 10:20:04 +01:00
mattieserver
f8c7456f4f Update Dockerfile 2016-03-17 10:19:28 +01:00
mattieserver
ad05453649 Update start-csgo.sh 2016-03-09 17:41:58 +01:00
mattieserver
c17e75cc71 Update README.md 2016-03-09 17:41:16 +01:00
mattieserver
e9d87318a6 Update Dockerfile 2016-03-09 17:39:10 +01:00
mattieserver
26bfd6da1b Update README.md 2016-03-07 19:01:02 +01:00
7 changed files with 311 additions and 73 deletions

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@@ -1,38 +1,41 @@
FROM ubuntu
FROM ich777/winehq-baseimage
MAINTAINER Mattie
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN dpkg --add-architecture i386
RUN apt-get update
RUN apt-get -y install libstdc++6:i386
RUN apt-get -y install wget
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install lib32gcc-s1 screen xvfb winbind && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="740"
ENV GAME_NAME="csgo"
ENV GAME_PARAMS="+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2"
ENV GAME_ID="template"
ENV UPDATE_PUBLIC_IP="false"
ENV BACKUP="false"
ENV BACKUP_INTERVAL=360
ENV BACKUPS_TO_KEEP=8
ENV GAME_PARAMS=""
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN mkdir -p ~/.steam/sdk32
RUN wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz \
&& tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz \
&& rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz \
&& chmod -R 774 ${STEAMCMD_DIR} ${STEAMCMD_DIR}/linux32 $SERVER_DIR \
&& ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
RUN ulimit -n 2048
EXPOSE 27015
EXPOSE 27015/udp
EXPOSE 27020/udp
EXPOSE 27005/udp
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 774 /opt/scripts/
COPY /etc/ /etc/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start-csgo.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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#Steamcmd in docker
This dockerfill will download/install steamcmd.
It will also install the server you want(like csgo,tf2,ins ...)
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Astroneer and run it.
##Env params
| Name | Value | Default |
**ATTENTION:** You have to add this entry to the Engine.ini from the clients which are going to connecting to this dedicated server:
```
[SystemSettings]
net.AllowEncryption=False
```
You'll find the file on your local Windows machine at: `%localappdata%\Astro\Saved\Config\WindowsNoEditor`
**WARNING:** If a client tries to connect to the Dedicated Server which don't has this entry in the Engine.ini the server will be left in a semi bricked state and you have to restart the Docker container.
**Servername:** 'AstroneerDocker' Password: 'Docker' ConsolePassword: 'adminDocker'
**Serveradmin:** If you want to become a server admin then stop the container and edit the file ../Astro/Saved/Config/WindowsServer/AstroServerSettings.ini and add your Steam name after `OwnerName=` eg: `OwnerName=YourSteamName`, after that start the container and connect to the Dedicated Server.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| DATA_DIR | main folder | /serverdata |
| STEAMCMD_DIR | folder for steamcmd | /serverdata/steamcmd |
| SERVER_DIR | folder for gamefile | /serverdata/serverfiles |
| GAME_ID | steamid for server | 740 |
| GAME_NAME | srcds gamename | csgo |
| GAME_PARAMS | values to start the server | +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2 |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_PARAMS | Values to start the server if needed. | empty |
| UPDATE_PUBLIC_IP | If set to 'true' the container will check on each container start if the Public IP is still valid. | false |
| BACKUP | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../astroneer/Backups/'. Set to 'false' to disable the backup function. | true |
| BACKUP_INTERVAL | The backup interval in minutes (ATTENTION: The first backup will be triggered after the set interval in this variable after the start/restart of the container) | 360 |
| BACKUPS_TO_KEEP | Number of backups to keep (by default set to 8 to keep the last backups of the last 48 hours) | 8 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
##Run example
## Run example
```
docker run --name csgo-server -d \
-p 27015:27015 -p 27015:27015/udp -p 27020:27020/udp -p 27005:27005/udp \
--env 'GAME_ID=740' \
--env 'GAME_NAME=csgo' \
--env 'GAME_PARAMS=+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2' \
--volume /share/CACHEDEV1_DATA/Public/VM/Docker/CSGO:/serverdata \
mattie/docker-steamcmd-server:stable
docker run --name Astroneer -d \
-p 8777:8777/udp \
--env 'GAME_ID=728470' \
--env 'UPDATE_PUBLIC_IP=false' \
--env 'BACKUP=true' \
--env 'BACKUP_INTERVAL=360' \
--env 'BACKUPS_TO_KEEP=8' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/astroneer:/serverdata/serverfiles \
ich777/steamcmd:astroneer
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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pcm.!default {
type plug
slave.pcm "null"
}

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scripts/start-backup.sh Normal file
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#!/bin/bash
while true
do
sleep ${BACKUP_INTERVAL}m
cd ${SERVER_DIR}/Astro/Saved
tar --warning=no-file-changed --exclude='./Config/CrashReportClient' -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz ./SaveGames/ ./Config/
cd ${SERVER_DIR}/Backups
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUPS_TO_KEEP} | xargs -d '\n' rm -f --
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
done

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#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "Steamcmd not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
chmod -R 774 ${STEAMCMD_DIR}/steamcmd.sh ${STEAMCMD_DIR}/linux32/steamcmd
ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
fi
echo "---Update steamcmd---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
echo "---Update server---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+quit
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME -usercon -console $GAME_PARAMS +ip 0.0.0.0 +port 27015 +sv_lan 0

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#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
echo "---Looking for config files---"
if [ ! -d ${SERVER_DIR}/Astro/Saved/Config/WindowsServer ]; then
mkdir -p ${SERVER_DIR}/Astro/Saved/Config/WindowsServer
fi
if [ ! -f ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini ]; then
echo "[/Script/Astro.AstroServerSettings]
bLoadAutoSave=True
MaxServerFramerate=30.000000
MaxServerIdleFramerate=3.000000
bWaitForPlayersBeforeShutdown=False
ConsolePassword=adminDocker
PublicIP=
ServerName=AstroneerDocker
ServerGuid=
OwnerName=
OwnerGuid=0
PlayerActivityTimeout=0
ServerPassword=Docker
bDisableServerTravel=False
DenyUnlistedPlayers=False
VerbosePlayerProperties=False
AutoSaveGameInterval=900
BackupSaveGamesInterval=7200
ActiveSaveFileDescriptiveName=SAVE_1
ServerAdvertisedName=" > ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
else
echo "---'AstroServerSettings.ini' found---"
fi
if [ ! -f ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/Engine.ini ]; then
echo "[URL]
Port=8777
[SystemSettings]
net.AllowEncryption=False" > ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/Engine.ini
else
echo "---'Engine.ini' found---"
sed -i '/^HeartbeatInterval=0/d' ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
fi
echo "---Checking if PublicIP is in place---"
PUBLIC_IP="$(cat ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini | grep "PublicIP=" | cut -d '=' -f2)"
if [ -z "${PUBLIC_IP}" ]; then
echo "---No PublicIP found in AstroServerSettings.ini, trying to obtain it...---"
PUBLIC_IP="$(wget -qO - icanhazip.com)"
if [ -z "${PUBLIC_IP}" ]; then
echo "---Can't get PublicIP, please set it manually in your AstroServerSettings.ini!---"
else
echo "---Sucessfully obtained PublicIP: ${PUBLIC_IP}, adding to AstroServerSettings.ini"
sed -i "s/PublicIP=.*/PublicIP=${PUBLIC_IP}/g" ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
fi
else
if [ "${UPDATE_PUBLIC_IP}" == "true" ]; then
NEW_PUBLIC_IP="$(wget -qO - icanhazip.com)"
if [ -z "${NEW_PUBLIC_IP}" ]; then
echo "---Can't get PublicIP, please set it manually in your AstroServerSettings.ini!---"
else
if [ "${PUBLIC_IP}" != "${NEW_PUBLIC_IP}" ]; then
echo "---Changing PublicIP in AstroServerSettings.ini to: ${NEW_PUBLIC_IP}!---"
sed -i "s/PublicIP=.*/PublicIP=${NEW_PUBLIC_IP}/g" ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
else
echo "---Nothing to do, PublicIP: ${PUBLIC_IP} still up-to-date!---"
fi
fi
else
echo "---PublicIP in AstroServerSettings.ini found: ${PUBLIC_IP}"
fi
fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo
echo "+--------------------------------------------------------------------------"
echo "| Please don't forget to add this entry to your Engine.ini on your Clients:"
echo "+--------------------------------------------------------------------------"
echo
echo "[SystemSettings]"
echo "net.AllowEncryption=False"
echo
echo "+-------------------------------------------------------------------------------"
echo "| ATTENTION: If a client tries to connect without that in Engine.ini, the server"
echo "| will be left in a semi bricked state and you have to restart the container!"
echo "|"
echo "| You can find the file on your local Windows machine at:"
echo "| %localappdata%\Astro\Saved\Config\WindowsNoEditor"
echo "+-------------------------------------------------------------------------------"
echo
if [ "${BACKUP}" == "true" ]; then
echo "---Starting Backup daemon---"
if [ ! -d ${SERVER_DIR}/Backups ]; then
mkdir -p ${SERVER_DIR}/Backups
fi
/opt/scripts/start-backup.sh &
fi
echo "---Start Server---"
cd ${SERVER_DIR}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 AstroServer.exe ${GAME_PARAMS}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGKILL $(pidof AstroServer.exe)
tail --pid=$(pidof AstroServer.exe) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done