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Author SHA1 Message Date
c6b3797ebf README.md aktualisiert 2024-02-01 22:42:50 +01:00
01fe1b1961 README.md aktualisiert 2024-02-01 22:37:56 +01:00
995c609144 Dockerfile aktualisiert 2024-02-01 22:35:04 +01:00
35791b91c0 scripts/start-server.sh aktualisiert 2024-02-01 22:31:19 +01:00
e894dc7f4e scripts/start-backup.sh hinzugefügt 2024-02-01 22:30:50 +01:00
055abb3a21 scripts/start.sh aktualisiert 2023-07-22 09:26:36 +02:00
25847029f2 scripts/start-server.sh aktualisiert 2023-07-18 09:58:12 +02:00
474858120c „README.md“ ändern 2023-04-25 11:32:40 +02:00
c3d8326fff „Dockerfile“ ändern 2023-04-25 11:31:32 +02:00
790fa9feda „scripts/start-server.sh“ ändern 2023-04-25 11:31:18 +02:00
87bd8b5968 „scripts/start-server.sh“ ändern 2023-04-25 11:24:37 +02:00
e4bfcc822b „scripts/start-server.sh“ ändern 2023-04-25 11:22:08 +02:00
c3e9b63418 „etc/asound.conf“ ändern 2023-04-25 11:17:47 +02:00
658c74ae31 „Dockerfile“ ändern 2023-04-25 11:17:32 +02:00
df6dd34aad „Dockerfile“ ändern 2023-04-25 11:17:26 +02:00
c087d04ea4 „scripts/start-server.sh“ ändern 2023-04-25 11:16:40 +02:00
717c742fe3 „README.md“ ändern 2023-04-25 11:11:40 +02:00
db56648326 „scripts/start-server.sh“ ändern 2023-04-25 11:02:19 +02:00
246c33ef6e „scripts/start.sh“ ändern 2023-04-25 11:01:30 +02:00
0f519bffa7 „scripts/start-server.sh“ ändern 2023-04-25 11:00:21 +02:00
7aa28dfd85 „config/asound.conf“ ändern 2023-04-25 10:59:58 +02:00
9397fbcdcb „config/asound.conf“ ändern 2023-04-25 10:59:48 +02:00
4ba563141a „config/Engine.ini“ löschen 2023-04-25 10:59:19 +02:00
14a2e446a4 „scripts/start-server.sh“ ändern 2023-04-25 10:59:12 +02:00
16f7192b8f „scripts/start-server.sh“ ändern 2023-04-25 10:13:32 +02:00
6b69441ce5 „scripts/start.sh“ ändern 2022-10-25 11:02:35 +02:00
2562d194f5 „Dockerfile“ ändern 2022-05-06 10:16:46 +02:00
7265410450 „Dockerfile“ ändern 2022-04-25 12:37:07 +02:00
6391c97177 „scripts/start.sh“ ändern 2022-04-18 10:43:02 +02:00
c46277eacf „scripts/start.sh“ ändern 2022-04-07 17:20:00 +02:00
e30084bb15 „README.md“ ändern 2022-01-10 14:14:46 +01:00
02e471d02d „README.md“ ändern 2022-01-10 14:12:04 +01:00
ec253bc1dd „scripts/start-server.sh“ ändern 2022-01-10 14:02:07 +01:00
3578a738a3 „scripts/start.sh“ ändern 2022-01-10 14:01:30 +01:00
cb2ccad743 „Dockerfile“ ändern 2022-01-10 13:54:34 +01:00
b87b184d2b added termination handler 2020-06-12 14:43:23 +02:00
ae0d4cfa5e „scripts/start-server.sh“ ändern 2020-06-12 14:40:42 +02:00
949344ffce „scripts/start.sh“ ändern 2020-04-28 17:05:04 +02:00
17426d6d06 „.drone.yml“ löschen 2020-03-08 20:53:05 +01:00
3eeaa9dbae „.drone.yml“ hinzufügen
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-05 20:30:50 +01:00
c940174895 „scripts/start-server.sh“ ändern 2020-02-25 14:48:45 +01:00
fda697da39 „scripts/start.sh“ hinzufügen 2020-02-25 14:48:29 +01:00
b31652b3a0 „Dockerfile“ ändern 2020-02-25 14:18:59 +01:00
defbab638b „scripts/start-server.sh“ ändern 2020-01-29 08:47:38 +01:00
4adf363774 „Dockerfile“ ändern 2019-12-29 15:24:32 +01:00
6122efa919 switched to debian 2019-12-29 15:18:41 +01:00
3cb1b2316a „scripts/start-server.sh“ ändern 2019-12-29 15:18:13 +01:00
bdb8af76a9 „Dockerfile“ ändern 2019-12-29 14:56:47 +01:00
5be4644a99 „scripts/start-server.sh“ ändern 2019-12-19 17:57:14 +01:00
7b89a10aed „scripts/start-server.sh“ ändern 2019-12-19 16:59:18 +01:00
502950a082 „scripts/start-server.sh“ ändern 2019-12-18 17:57:02 +01:00
c9ace2e467 Dateien hochladen nach „config“ 2019-12-18 17:49:48 +01:00
327a799379 „scripts/start-server.sh“ ändern 2019-12-18 16:38:25 +01:00
f703e6d0f4 „Dockerfile“ ändern 2019-12-18 16:37:46 +01:00
e9a9a4bd80 „Dockerfile“ ändern 2019-12-18 15:35:15 +01:00
cc13e95675 „Dockerfile“ ändern 2019-12-18 15:08:58 +01:00
1d98a05322 „Dockerfile“ ändern 2019-12-18 14:04:52 +01:00
413056a031 „scripts/start-server.sh“ ändern 2019-12-16 21:37:25 +01:00
82f2c4d9ad „Dockerfile“ ändern 2019-12-16 17:42:29 +01:00
b84a7d2997 „Dockerfile“ ändern 2019-12-16 16:33:47 +01:00
45bb4ee3df „Dockerfile“ ändern 2019-12-15 20:33:25 +01:00
1e9bedbdfe „scripts/start-server.sh“ ändern 2019-12-13 13:54:02 +01:00
08f376a341 „Dockerfile“ ändern 2019-12-13 13:48:48 +01:00
30ce73c0a0 „Dockerfile“ ändern 2019-12-13 13:42:56 +01:00
4d64fe3d3f „Dockerfile“ ändern 2019-12-13 13:42:38 +01:00
628d654703 „Dockerfile“ ändern 2019-12-13 12:52:02 +01:00
ddfd6313fa „Dockerfile“ ändern 2019-12-13 12:38:35 +01:00
c9e15ddb1c „scripts/start-server.sh“ ändern 2019-12-13 10:21:33 +01:00
6900edf57f „scripts/start-server.sh“ ändern 2019-12-13 10:19:12 +01:00
58d25411d5 „Dockerfile“ ändern 2019-12-13 08:21:58 +01:00
567da1bd10 „scripts/start-server.sh“ ändern 2019-12-13 08:21:08 +01:00
00f3c453af „scripts/start-server.sh“ ändern 2019-12-13 08:15:49 +01:00
8d89ec077e „Dockerfile“ ändern 2019-12-13 07:52:29 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
d5fa207964 Update README.md 2019-04-23 18:03:13 +02:00
26ca9f1ad0 Update README.md 2019-04-23 18:02:45 +02:00
d50caefedd Update README.md 2019-04-23 18:02:15 +02:00
3a2fd6a598 Update start-server.sh 2019-04-23 17:38:06 +02:00
a7f37fcf85 Update Dockerfile 2019-04-23 17:35:08 +02:00
d5d85ac911 Update start-server.sh 2019-04-23 17:26:45 +02:00
f6900bf5a5 Update Dockerfile 2019-04-23 17:17:42 +02:00
546dc7c319 Update start-server.sh 2019-04-23 17:08:45 +02:00
74d636577e Update start-server.sh 2019-04-23 16:54:42 +02:00
d448df5801 Update Dockerfile 2019-04-23 11:48:08 +02:00
a663bbb7fa Update start-server.sh 2019-04-23 11:47:05 +02:00
53a86c7ea2 Update start-server.sh 2019-04-23 10:07:34 +02:00
d7e0a36f88 Update Dockerfile 2019-04-23 10:01:28 +02:00
83d06598c4 Update README.md 2019-04-23 09:41:05 +02:00
45a951f94e Update Dockerfile 2019-04-23 09:40:24 +02:00
51c9ecf700 Update start-server.sh 2019-04-23 09:39:37 +02:00
6 changed files with 281 additions and 52 deletions

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@@ -1,33 +1,41 @@
FROM ubuntu
FROM ich777/winehq-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install lib32gcc-s1 screen xvfb winbind && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV UPDATE_PUBLIC_IP="false"
ENV BACKUP="false"
ENV BACKUP_INTERVAL=360
ENV BACKUPS_TO_KEEP=8
ENV GAME_PARAMS=""
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 774 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
COPY /etc/ /etc/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,40 +1,56 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install Astroneer and run it.
**ATTENTION:** You have to add this entry to the Engine.ini from the clients which are going to connecting to this dedicated server:
```
[SystemSettings]
net.AllowEncryption=False
```
You'll find the file on your local Windows machine at: `%localappdata%\Astro\Saved\Config\WindowsNoEditor`
**WARNING:** If a client tries to connect to the Dedicated Server which don't has this entry in the Engine.ini the server will be left in a semi bricked state and you have to restart the Docker container.
**Servername:** 'AstroneerDocker' Password: 'Docker' ConsolePassword: 'adminDocker'
**Serveradmin:** If you want to become a server admin then stop the container and edit the file ../Astro/Saved/Config/WindowsServer/AstroServerSettings.ini and add your Steam name after `OwnerName=` eg: `OwnerName=YourSteamName`, after that start the container and connect to the Dedicated Server.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_PARAMS | Values to start the server if needed. | empty |
| UPDATE_PUBLIC_IP | If set to 'true' the container will check on each container start if the Public IP is still valid. | false |
| BACKUP | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../astroneer/Backups/'. Set to 'false' to disable the backup function. | true |
| BACKUP_INTERVAL | The backup interval in minutes (ATTENTION: The first backup will be triggered after the set interval in this variable after the start/restart of the container) | 360 |
| BACKUPS_TO_KEEP | Number of backups to keep (by default set to 8 to keep the last backups of the last 48 hours) | 8 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name Astroneer -d \
-p 8777:8777/udp \
--env 'GAME_ID=728470' \
--env 'UPDATE_PUBLIC_IP=false' \
--env 'BACKUP=true' \
--env 'BACKUP_INTERVAL=360' \
--env 'BACKUPS_TO_KEEP=8' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/astroneer:/serverdata/serverfiles \
ich777/steamcmd:astroneer
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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etc/asound.conf Normal file
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pcm.!default {
type plug
slave.pcm "null"
}

10
scripts/start-backup.sh Normal file
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#!/bin/bash
while true
do
sleep ${BACKUP_INTERVAL}m
cd ${SERVER_DIR}/Astro/Saved
tar --warning=no-file-changed --exclude='./Config/CrashReportClient' -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz ./SaveGames/ ./Config/
cd ${SERVER_DIR}/Backups
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUPS_TO_KEEP} | xargs -d '\n' rm -f --
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
done

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@@ -1,26 +1,176 @@
#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "Steamcmd not found!"
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi
echo "---Update steamcmd---"
${STEAMCMD_DIR}/steamcmd.sh \
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update server---"
${STEAMCMD_DIR}/steamcmd.sh \
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
echo "---Looking for config files---"
if [ ! -d ${SERVER_DIR}/Astro/Saved/Config/WindowsServer ]; then
mkdir -p ${SERVER_DIR}/Astro/Saved/Config/WindowsServer
fi
if [ ! -f ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini ]; then
echo "[/Script/Astro.AstroServerSettings]
bLoadAutoSave=True
MaxServerFramerate=30.000000
MaxServerIdleFramerate=3.000000
bWaitForPlayersBeforeShutdown=False
ConsolePassword=adminDocker
PublicIP=
ServerName=AstroneerDocker
ServerGuid=
OwnerName=
OwnerGuid=0
PlayerActivityTimeout=0
ServerPassword=Docker
bDisableServerTravel=False
DenyUnlistedPlayers=False
VerbosePlayerProperties=False
AutoSaveGameInterval=900
BackupSaveGamesInterval=7200
ActiveSaveFileDescriptiveName=SAVE_1
ServerAdvertisedName=" > ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
else
echo "---'AstroServerSettings.ini' found---"
fi
if [ ! -f ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/Engine.ini ]; then
echo "[URL]
Port=8777
[SystemSettings]
net.AllowEncryption=False" > ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/Engine.ini
else
echo "---'Engine.ini' found---"
sed -i '/^HeartbeatInterval=0/d' ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
fi
echo "---Checking if PublicIP is in place---"
PUBLIC_IP="$(cat ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini | grep "PublicIP=" | cut -d '=' -f2)"
if [ -z "${PUBLIC_IP}" ]; then
echo "---No PublicIP found in AstroServerSettings.ini, trying to obtain it...---"
PUBLIC_IP="$(wget -qO - icanhazip.com)"
if [ -z "${PUBLIC_IP}" ]; then
echo "---Can't get PublicIP, please set it manually in your AstroServerSettings.ini!---"
else
echo "---Sucessfully obtained PublicIP: ${PUBLIC_IP}, adding to AstroServerSettings.ini"
sed -i "s/PublicIP=.*/PublicIP=${PUBLIC_IP}/g" ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
fi
else
if [ "${UPDATE_PUBLIC_IP}" == "true" ]; then
NEW_PUBLIC_IP="$(wget -qO - icanhazip.com)"
if [ -z "${NEW_PUBLIC_IP}" ]; then
echo "---Can't get PublicIP, please set it manually in your AstroServerSettings.ini!---"
else
if [ "${PUBLIC_IP}" != "${NEW_PUBLIC_IP}" ]; then
echo "---Changing PublicIP in AstroServerSettings.ini to: ${NEW_PUBLIC_IP}!---"
sed -i "s/PublicIP=.*/PublicIP=${NEW_PUBLIC_IP}/g" ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
else
echo "---Nothing to do, PublicIP: ${PUBLIC_IP} still up-to-date!---"
fi
fi
else
echo "---PublicIP in AstroServerSettings.ini found: ${PUBLIC_IP}"
fi
fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo
echo "+--------------------------------------------------------------------------"
echo "| Please don't forget to add this entry to your Engine.ini on your Clients:"
echo "+--------------------------------------------------------------------------"
echo
echo "[SystemSettings]"
echo "net.AllowEncryption=False"
echo
echo "+-------------------------------------------------------------------------------"
echo "| ATTENTION: If a client tries to connect without that in Engine.ini, the server"
echo "| will be left in a semi bricked state and you have to restart the container!"
echo "|"
echo "| You can find the file on your local Windows machine at:"
echo "| %localappdata%\Astro\Saved\Config\WindowsNoEditor"
echo "+-------------------------------------------------------------------------------"
echo
if [ "${BACKUP}" == "true" ]; then
echo "---Starting Backup daemon---"
if [ ! -d ${SERVER_DIR}/Backups ]; then
mkdir -p ${SERVER_DIR}/Backups
fi
/opt/scripts/start-backup.sh &
fi
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
cd ${SERVER_DIR}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 AstroServer.exe ${GAME_PARAMS}

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#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGKILL $(pidof AstroServer.exe)
tail --pid=$(pidof AstroServer.exe) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done