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eeb85556ad scripts/start-server.sh aktualisiert 2024-04-10 08:22:07 +02:00
f14a1dc3fe scripts/start-server.sh aktualisiert 2024-04-10 08:20:35 +02:00
30700f775f geändert: Dockerfile
geändert:       README.md
	geändert:       scripts/start-server.sh
2023-12-17 11:03:47 +01:00
eac5e63c4d „scripts/start-server.sh“ ändern 2023-02-05 22:24:25 +01:00
081ddedfea „Dockerfile“ ändern 2023-02-05 22:24:05 +01:00
d3d5934ad5 „scripts/start-server.sh“ ändern 2023-02-05 22:23:05 +01:00
0750068ca6 „scripts/start.sh“ ändern 2022-10-25 11:09:00 +02:00
e2ec99e499 „Dockerfile“ ändern 2022-05-06 10:52:03 +02:00
57aab8c7d3 „README.md“ ändern 2022-04-18 14:06:13 +02:00
dc3549bfe2 „scripts/start.sh“ ändern 2022-04-18 14:04:37 +02:00
43174efe10 „scripts/start.sh“ ändern 2022-04-07 17:15:39 +02:00
b326166d44 „README.md“ ändern 2022-01-29 12:25:15 +01:00
371ab7fe00 „README.md“ ändern 2022-01-29 12:22:47 +01:00
f5c2a67935 „scripts/start-server.sh“ ändern 2022-01-29 11:27:07 +01:00
4949e254bc „scripts/start.sh“ ändern 2022-01-29 11:25:47 +01:00
793d6ec39a „Dockerfile“ ändern 2022-01-29 11:11:35 +01:00
c5a37f3b49 „scripts/start-server.sh“ ändern 2021-05-13 07:55:40 +02:00
86a2f8df1d „Dockerfile“ ändern 2021-05-12 09:24:15 +02:00
1d71725f68 „scripts/start-server.sh“ ändern 2021-05-12 09:23:54 +02:00
cb6a834697 „Dockerfile“ ändern 2021-05-12 09:08:08 +02:00
a7d7932e64 „Dockerfile“ ändern 2021-05-12 09:06:55 +02:00
42289cdf22 „scripts/start-server.sh“ ändern 2021-05-12 09:05:45 +02:00
6b57321b20 „scripts/start.sh“ ändern 2021-03-10 15:01:56 +01:00
43bd6d7772 „Dockerfile“ ändern 2021-03-10 15:01:09 +01:00
4c682e1bf1 „scripts/start.sh“ ändern 2020-04-28 17:01:31 +02:00
06996ce77d „.drone.yml“ löschen 2020-03-08 21:06:26 +01:00
b14f052be6 „.drone.yml“ hinzufügen
Some checks reported errors
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2020-03-05 20:22:02 +01:00
e8b15b0fec „scripts/start-server.sh“ ändern 2020-02-25 14:37:58 +01:00
d6e571306b „scripts/start.sh“ hinzufügen 2020-02-25 14:37:45 +01:00
6634fa2927 „Dockerfile“ ändern 2020-02-25 14:28:38 +01:00
b6919f1eb6 „Dockerfile“ ändern 2020-01-07 16:56:33 +01:00
25217bb65b „Dockerfile“ ändern 2019-11-11 11:30:47 +01:00
2a4e76bad4 „scripts/start-server.sh“ ändern 2019-11-11 11:24:53 +01:00
1b7da01cab „scripts/start-server.sh“ ändern 2019-06-04 15:01:01 +02:00
f64d2934d6 „Dockerfile“ ändern 2019-06-04 14:49:44 +02:00
afd3bcf56d „Dockerfile“ ändern 2019-06-04 14:48:40 +02:00
1bc269133d „scripts/start-server.sh“ ändern 2019-06-04 14:48:33 +02:00
8d4cd6dd52 „Dockerfile“ ändern 2019-06-04 14:35:11 +02:00
72f414543c „scripts/start-server.sh“ ändern 2019-06-04 14:34:09 +02:00
63c028c511 „scripts/start-server.sh“ ändern 2019-06-04 13:40:29 +02:00
00e650d120 „Dockerfile“ ändern 2019-06-04 12:41:17 +02:00
af4f947705 „scripts/start-server.sh“ ändern 2019-06-04 12:40:56 +02:00
b683db6b1f „scripts/start-server.sh“ ändern 2019-06-04 12:33:54 +02:00
5 changed files with 138 additions and 118 deletions

View File

@@ -1,10 +1,10 @@
FROM ich777/winehq-baseimage
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install lib32gcc-s1 winbind xvfb screen && \
apt-get -y install --no-install-recommends lib32gcc-s1 libsqlite3-0 libgdiplus unzip && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
@@ -13,7 +13,15 @@ ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV GAME_PORT=28015
ENV QUERY_PORT=28016
ENV RCON_PORT=28017
ENV APP_PORT=28018
ENV SERVER_NAME="RustDocker"
ENV SERVER_DISCRIPTION="Simple Unraid Rust Docker"
ENV OXIDE_MOD="false"
ENV CARBON_MOD="false"
ENV FORCE_OXIDE_INSTALLATION="true"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -34,4 +42,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

View File

@@ -1,10 +1,5 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install The Forest and run it.
**SERVERNAME:** 'The Forest Docker' **SERVERPASSWORD:** 'Docker' **ADMINPASSWORD:** 'adminDocker' (you can change this in your SERVERFOLDER/config/config.cfg)
**WARNING:** You have to create a Steam Token to play Online.
Create your token here: https://steamcommunity.com/dev/managegameservers (please note that you must generate the token for the APPID: '242760' and every gameserver needs it's own token!!!). After creating your token you have to go to the file .../theforest/config/config.txt and append your token to the line that starts with: serverSteamAccount (eg: serverSteamAccount YOURTOKEN).
This Docker will download and install SteamCMD. It will also install RUST and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
@@ -13,28 +8,37 @@ Create your token here: https://steamcommunity.com/dev/managegameservers (please
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '556450 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 556450 |
| GAME_PARAMS | Values to start the server | empty |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to use a beta version of the game enter this: '258550 -beta staging' or '258550 -beta prerelease' (without quotes). | 258550 |
| GAME_PARAMS | Enter here your extra game startup parameters if needed starting with (eg: '+rcon.port 27016 +rcon.password YOURPASSWORD' don't forget to add also a new port mapping with container and host port set to the corresponding RCON port) | +server.maxplayers 10 |
| SERVER_NAME | Name of the Server goes here | RustDockerServer |
| SERVER_DISCRIPTION | Server Description goes here | Simple Unraid Rust Docker Server |
| OXIDE_MOD | Set to 'true' (without quotes) to enable Oxide Mod, otherwise leave empty (the container will check on every start/restart if there is a newer version available). | false |
| CARBON_MOD | Set to 'true' (without quotes) to enable Carbon Mod, otherwise leave empty (the container will check on every start/restart if there is a newer version available). | false |
| GAME_PORT | Game port on which the server is running (has to match the port mapping in your container). | 28015 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name TheForest -d \
-p 8766:8766/udp -p 27015:27015/udp -p 27016:27016/udp \
docker run --name RUST -d \
-p 28015:28015/udp \
--env 'GAME_ID=258550' \
--env 'SERVER_NAME=RustDockerServer' \
--env 'SERVER_DISCRIPTION=Simple Unraid Rust Docker Server' \
--env 'GAME_PARAMS=+server.maxplayers 10' \
--env 'GAME_PORT=28015' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/theforest:/serverdata/serverfiles \
ich777/steamcmd:theforest
--volume /path/to/rust:/serverdata/serverfiles \
ich777/steamcmd:rust
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

View File

@@ -1,55 +0,0 @@
// Dedicated Server Settings.
// Server IP address - Note: If you have a router, this address is the internal address, and you need to configure ports forwarding
serverIP 0.0.0.0
// Steam Communication Port - Note: If you have a router you will need to open this port.
serverSteamPort 8766
// Game Communication Port - Note: If you have a router you will need to open this port.
serverGamePort 27015
// Query Communication Port - Note: If you have a router you will need to open this port.
serverQueryPort 27016
// Server display name
serverName The Forest Docker
// Maximum number of players
serverPlayers 4
// Enable VAC (Valve Anti-cheat System at the server. Must be set off or on
enableVAC off
// Server password. blank means no password
serverPassword Docker
// Server administration password. blank means no password
serverPasswordAdmin adminDocker
// Your Steam account name. blank means anonymous
serverSteamAccount
// Time between server auto saves in minutes - The minumum time is 15 minutes, the default time is 30
serverAutoSaveInterval 30
// Game difficulty mode. Must be set to Peaceful Normal or Hard
difficulty Normal
// New or continue a game. Must be set to New or Continue
initType Continue
// Slot to save the game. Must be set 1 2 3 4 or 5
slot 1
// Show event log. Must be set off or on
showLogs off
// Contact email for server admin
serverContact email@gmail.com
// No enemies
veganMode off
// No enemies during day time
vegetarianMode off
// Reset all structure holes when loading a save
resetHolesMode off
// Regrow 10% of cut down trees when sleeping
treeRegrowMode off
// Allow building destruction
allowBuildingDestruction on
// Allow enemies in creative games
allowEnemiesCreativeMode off
// Allow clients to use the built in debug console
allowCheats off
// Use full weapon damage values when attacking other players
realisticPlayerDamage off
// Allows defining a custom folder for save slots, leave empty to use the default location
saveFolderPath
// Target FPS when no client is connected
targetFpsIdle 5
// Target FPS when there is at least one client connected
targetFpsActive 60

View File

@@ -22,14 +22,12 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -39,14 +37,12 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -54,50 +50,116 @@ else
fi
fi
echo "---Prepare Server---"
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
echo "---Checking for 'saves' directory---"
if [ ! -d ${SERVER_DIR}/saves ]; then
echo "---'saves' not found creating---"
mkdir ${SERVER_DIR}/saves
if [ "${OXIDE_MOD}" == "true" ] && [ "${CARBON_MOD}" == "true" ]; then
echo "---Oxide and Carbon mod enabled, you can only enable one at a time, putting container into sleep mode.--"
sleep infinity
fi
echo "---Directory 'saves' found!---"
echo "---Checking for 'config.cfg'---"
if [ ! -f ${SERVER_DIR}/config/config.cfg ]; then
echo "---'config.cfg' not found downloading---"
if [ ! -d ${SERVER_DIR}/config ]; then
mkdir ${SERVER_DIR}/config
if [ "${OXIDE_MOD}" == "true" ]; then
echo "---Oxide Mod enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "OxideMod-*.zip" | cut -d '-' -f2)"
LAT_V="$(wget -qO- https://api.github.com/repos/OxideMod/Oxide.Rust/releases/latest | grep tag_name | cut -d '"' -f4)"
if [ -z ${LAT_V} ]; then
if [ -z ${CUR_V%.*} ]; then
echo "---Can't get latest Oxide Mod version and found no installed version, putting server into sleep mode!---"
sleep infinity
else
echo "---Can_t get latest Oxide Mod version, falling back to installed v${CUR_V%.*}!---"
LAT_V="${CUR_V%.*}"
fi
cd ${SERVER_DIR}/config
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/theforest/config/config.cfg ; then
echo "---Successfully downloaded 'config.cfg'---"
else
echo "---Something went wrong, can't download 'config.cfg', putting server in sleep mode---"
sleep infinity
fi
fi
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
fi
if [ -z "${CUR_V%.}" ]; then
echo "---Oxide Mod not found, downloading!---"
rm -f ${SERVER_DIR}/OxideMod-*.zip
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/OxideMod-${LAT_V}.zip "https://github.com/OxideMod/Oxide.Rust/releases/download/${LAT_V}/Oxide.Rust-linux.zip" ; then
echo "---Successfully downloaded Oxide Mode v${LAT_V}!---"
else
echo "---Something went wrong, can't download Oxide Mod v${LAT_V}, putting server in sleep mode---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/OxideMod-${LAT_V}.zip -d ${SERVER_DIR}
elif [ "${LAT_V}" != "${CUR_V%.*}" ]; then
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/OxideMod-*.zip
echo "---Newer version of Oxide Mod v${LAT_V} found, currently installed: v${CUR_V%.*}---"
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/OxideMod-${LAT_V}.zip "https://github.com/OxideMod/Oxide.Rust/releases/download/${LAT_V}/Oxide.Rust-linux.zip" ; then
echo "---Successfully downloaded Oxide Mod v${LAT_V}!---"
else
echo "---Something went wrong, can't download Oxide Mod v${LAT_V}, putting server in sleep mode---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/OxideMod-${LAT_V}.zip -d ${SERVER_DIR}
elif [ "$LAT_V" == "${CUR_V%.*}" ]; then
echo "---Oxide Mod v${CUR_V%.*} is Up-To-Date!---"
fi
if [ "${FORCE_OXIDE_INSTALLATION}" == "true" ]; then
unzip -o ${SERVER_DIR}/OxideMod-${LAT_V}.zip -d ${SERVER_DIR}
fi
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
if [ "${CARBON_MOD}" == "true" ]; then
echo "---Carbon Mod enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "CarbonMod-*.tar.gz" | cut -d '-' -f2)"
LAT_V="$(wget -qO- https://api.github.com/repos/CarbonCommunity/Carbon/releases/latest | grep tag_name | cut -d '"' -f4)"
if [ -z ${LAT_V} ]; then
if [ -z ${CUR_V%.tar.gz} ]; then
echo "---Can't get latest Carbon Mod version and found no installed version, putting server into sleep mode!---"
sleep infinity
else
echo "---Can_t get latest Carbon Mod version, falling back to installed v${CUR_V%.tar.gz}!---"
LAT_V="${CUR_V%.tar.gz}"
fi
fi
if [ -z "${CUR_V%.tar.gz}" ]; then
echo "---Carbon Mod not found, downloading!---"
rm -f ${SERVER_DIR}/CarbonMod-*.tar.gz
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz "https://github.com/CarbonCommunity/Carbon/releases/download/${LAT_V}/Carbon.Linux.Release.tar.gz" ; then
echo "---Successfully downloaded Carbon Mode ${LAT_V}!---"
else
echo "---Something went wrong, can't download Carbon Mod ${LAT_V}, putting server in sleep mode---"
sleep infinity
fi
tar -xvf ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz -C ${SERVER_DIR}
#unzip -o ${SERVER_DIR}/CarbonMod-${LAT_V}.zip -d ${SERVER_DIR}
elif [ "${LAT_V}" != "${CUR_V%.tar.gz}" ]; then
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/CarbonMod-*.tar.gz
echo "---Newer version of Carbon Mod ${LAT_V} found, currently installed: v${CUR_V%.tar.gz}---"
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz "https://github.com/CarbonCommunity/Carbon/releases/download/${LAT_V}/Carbon.Linux.Release.tar.gz" ; then
echo "---Successfully downloaded Carbon Mod ${LAT_V}!---"
else
echo "---Something went wrong, can't download Carbon Mod ${LAT_V}, putting server in sleep mode---"
sleep infinity
fi
tar -xvf ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz ${SERVER_DIR}
elif [ "$LAT_V" == "${CUR_V%.tar.gz}" ]; then
echo "---Carbon Mod ${CUR_V%.tar.gz} is Up-To-Date!---"
fi
if [ "${FORCE_CARBON_INSTALLATION}" == "true" ]; then
tar -xvf ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz -C ${SERVER_DIR}
fi
source "${SERVER_DIR}/carbon/tools/environment.sh"
fi
echo "---Prepare Server---"
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Setting Library path---"
export LD_LIBRARY_PATH=:/bin/RustDedicated_Data/Plugins/x86_64
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 ${SERVER_DIR}/TheForestDedicatedServer.exe -batchmode -dedicated -savefolderpath "${SERVER_DIR}/saves/" -configfilepath "${SERVER_DIR}/config/config.cfg" ${GAME_PARAMS}
if [ ! -f ${SERVER_DIR}/RustDedicated ]; then
echo "---Can't find game executable, putting server into sleep mode!---"
sleep infinity
else
${SERVER_DIR}/RustDedicated -batchmode -server.port ${GAME_PORT} -server.queryport ${QUERY_PORT} -rcon.port ${RCON_PORT} -app.port ${APP_PORT} -server.hostname "${SERVER_NAME}" -server.description "${SERVER_DISCRIPTION}" ${GAME_PARAMS}
fi

View File

@@ -26,8 +26,9 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pgrep TheForestDedica)
tail --pid=$(pgrep TheForestDedica) -f 2>/dev/null
kill -SIGINT $(pidof RustDedicated)
tail --pid=$(pidof RustDedicated) -f 2>/dev/null
sleep 0.5
exit 143;
}