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26
Dockerfile
26
Dockerfile
@@ -1,22 +1,27 @@
|
||||
FROM ich777/winehq-baseimage
|
||||
FROM ich777/debian-baseimage
|
||||
|
||||
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||
|
||||
RUN dpkg --add-architecture i386 && \
|
||||
apt-get update && \
|
||||
apt-get -y install lib32gcc-s1 screen xvfb winbind && \
|
||||
RUN apt-get update && \
|
||||
apt-get -y install --no-install-recommends lib32gcc-s1 libsqlite3-0 libgdiplus unzip && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
ENV DATA_DIR="/serverdata"
|
||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
||||
ENV GAME_ID="template"
|
||||
ENV UPDATE_PUBLIC_IP="false"
|
||||
ENV BACKUP="false"
|
||||
ENV BACKUP_INTERVAL=360
|
||||
ENV BACKUPS_TO_KEEP=8
|
||||
ENV GAME_PARAMS=""
|
||||
ENV GAME_NAME="template"
|
||||
ENV GAME_PARAMS="template"
|
||||
ENV GAME_PORT=28015
|
||||
ENV QUERY_PORT=28016
|
||||
ENV RCON_PORT=28017
|
||||
ENV APP_PORT=28018
|
||||
ENV SERVER_NAME="RustDocker"
|
||||
ENV SERVER_DISCRIPTION="Simple Unraid Rust Docker"
|
||||
ENV OXIDE_MOD="false"
|
||||
ENV CARBON_MOD="false"
|
||||
ENV FORCE_OXIDE_INSTALLATION="true"
|
||||
ENV VALIDATE=""
|
||||
ENV UMASK=000
|
||||
ENV UID=99
|
||||
@@ -34,8 +39,7 @@ RUN mkdir $DATA_DIR && \
|
||||
ulimit -n 2048
|
||||
|
||||
ADD /scripts/ /opt/scripts/
|
||||
COPY /etc/ /etc/
|
||||
RUN chmod -R 770 /opt/scripts/
|
||||
|
||||
#Server Start
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
||||
|
46
README.md
46
README.md
@@ -1,18 +1,5 @@
|
||||
# SteamCMD in Docker optimized for Unraid
|
||||
This Docker will download and install SteamCMD. It will also install Astroneer and run it.
|
||||
|
||||
**ATTENTION:** You have to add this entry to the Engine.ini from the clients which are going to connecting to this dedicated server:
|
||||
```
|
||||
[SystemSettings]
|
||||
net.AllowEncryption=False
|
||||
```
|
||||
You'll find the file on your local Windows machine at: `%localappdata%\Astro\Saved\Config\WindowsNoEditor`
|
||||
|
||||
**WARNING:** If a client tries to connect to the Dedicated Server which don't has this entry in the Engine.ini the server will be left in a semi bricked state and you have to restart the Docker container.
|
||||
|
||||
**Servername:** 'AstroneerDocker' Password: 'Docker' ConsolePassword: 'adminDocker'
|
||||
|
||||
**Serveradmin:** If you want to become a server admin then stop the container and edit the file ../Astro/Saved/Config/WindowsServer/AstroServerSettings.ini and add your Steam name after `OwnerName=` eg: `OwnerName=YourSteamName`, after that start the container and connect to the Dedicated Server.
|
||||
This Docker will download and install SteamCMD. It will also install RUST and run it.
|
||||
|
||||
**Update Notice:** Simply restart the container if a newer version of the game is available.
|
||||
|
||||
@@ -21,32 +8,33 @@ You'll find the file on your local Windows machine at: `%localappdata%\Astro\Sav
|
||||
| --- | --- | --- |
|
||||
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||
| GAME_PARAMS | Values to start the server if needed. | empty |
|
||||
| UPDATE_PUBLIC_IP | If set to 'true' the container will check on each container start if the Public IP is still valid. | false |
|
||||
| BACKUP | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../astroneer/Backups/'. Set to 'false' to disable the backup function. | true |
|
||||
| BACKUP_INTERVAL | The backup interval in minutes (ATTENTION: The first backup will be triggered after the set interval in this variable after the start/restart of the container) | 360 |
|
||||
| BACKUPS_TO_KEEP | Number of backups to keep (by default set to 8 to keep the last backups of the last 48 hours) | 8 |
|
||||
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to use a beta version of the game enter this: '258550 -beta staging' or '258550 -beta prerelease' (without quotes). | 258550 |
|
||||
| GAME_PARAMS | Enter here your extra game startup parameters if needed starting with (eg: '+rcon.port 27016 +rcon.password YOURPASSWORD' don't forget to add also a new port mapping with container and host port set to the corresponding RCON port) | +server.maxplayers 10 |
|
||||
| SERVER_NAME | Name of the Server goes here | RustDockerServer |
|
||||
| SERVER_DISCRIPTION | Server Description goes here | Simple Unraid Rust Docker Server |
|
||||
| OXIDE_MOD | Set to 'true' (without quotes) to enable Oxide Mod, otherwise leave empty (the container will check on every start/restart if there is a newer version available). | false |
|
||||
| CARBON_MOD | Set to 'true' (without quotes) to enable Carbon Mod, otherwise leave empty (the container will check on every start/restart if there is a newer version available). | false |
|
||||
| GAME_PORT | Game port on which the server is running (has to match the port mapping in your container). | 28015 |
|
||||
| UID | User Identifier | 99 |
|
||||
| GID | Group Identifier | 100 |
|
||||
| VALIDATE | Validates the game data | false |
|
||||
| USERNAME | Leave blank for anonymous login | blank |
|
||||
| PASSWRD | Leave blank for anonymous login | blank |
|
||||
|
||||
|
||||
## Run example
|
||||
```
|
||||
docker run --name Astroneer -d \
|
||||
-p 8777:8777/udp \
|
||||
--env 'GAME_ID=728470' \
|
||||
--env 'UPDATE_PUBLIC_IP=false' \
|
||||
--env 'BACKUP=true' \
|
||||
--env 'BACKUP_INTERVAL=360' \
|
||||
--env 'BACKUPS_TO_KEEP=8' \
|
||||
docker run --name RUST -d \
|
||||
-p 28015:28015/udp \
|
||||
--env 'GAME_ID=258550' \
|
||||
--env 'SERVER_NAME=RustDockerServer' \
|
||||
--env 'SERVER_DISCRIPTION=Simple Unraid Rust Docker Server' \
|
||||
--env 'GAME_PARAMS=+server.maxplayers 10' \
|
||||
--env 'GAME_PORT=28015' \
|
||||
--env 'UID=99' \
|
||||
--env 'GID=100' \
|
||||
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||
--volume /path/to/astroneer:/serverdata/serverfiles \
|
||||
ich777/steamcmd:astroneer
|
||||
--volume /path/to/rust:/serverdata/serverfiles \
|
||||
ich777/steamcmd:rust
|
||||
```
|
||||
|
||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||
|
@@ -1,4 +0,0 @@
|
||||
pcm.!default {
|
||||
type plug
|
||||
slave.pcm "null"
|
||||
}
|
@@ -1,10 +0,0 @@
|
||||
#!/bin/bash
|
||||
while true
|
||||
do
|
||||
sleep ${BACKUP_INTERVAL}m
|
||||
cd ${SERVER_DIR}/Astro/Saved
|
||||
tar --warning=no-file-changed --exclude='./Config/CrashReportClient' -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz ./SaveGames/ ./Config/
|
||||
cd ${SERVER_DIR}/Backups
|
||||
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUPS_TO_KEEP} | xargs -d '\n' rm -f --
|
||||
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
|
||||
done
|
@@ -22,14 +22,12 @@ if [ "${USERNAME}" == "" ]; then
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+@sSteamCmdForcePlatformType windows \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login anonymous \
|
||||
+app_update ${GAME_ID} validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+@sSteamCmdForcePlatformType windows \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login anonymous \
|
||||
+app_update ${GAME_ID} \
|
||||
@@ -39,14 +37,12 @@ else
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+@sSteamCmdForcePlatformType windows \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+@sSteamCmdForcePlatformType windows \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} \
|
||||
@@ -54,123 +50,116 @@ else
|
||||
fi
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
echo "---Looking for config files---"
|
||||
if [ ! -d ${SERVER_DIR}/Astro/Saved/Config/WindowsServer ]; then
|
||||
mkdir -p ${SERVER_DIR}/Astro/Saved/Config/WindowsServer
|
||||
fi
|
||||
if [ ! -f ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini ]; then
|
||||
echo "[/Script/Astro.AstroServerSettings]
|
||||
bLoadAutoSave=True
|
||||
MaxServerFramerate=30.000000
|
||||
MaxServerIdleFramerate=3.000000
|
||||
bWaitForPlayersBeforeShutdown=False
|
||||
ConsolePassword=adminDocker
|
||||
PublicIP=
|
||||
ServerName=AstroneerDocker
|
||||
ServerGuid=
|
||||
OwnerName=
|
||||
OwnerGuid=0
|
||||
PlayerActivityTimeout=0
|
||||
ServerPassword=Docker
|
||||
bDisableServerTravel=False
|
||||
DenyUnlistedPlayers=False
|
||||
VerbosePlayerProperties=False
|
||||
AutoSaveGameInterval=900
|
||||
BackupSaveGamesInterval=7200
|
||||
ActiveSaveFileDescriptiveName=SAVE_1
|
||||
ServerAdvertisedName=" > ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
|
||||
else
|
||||
echo "---'AstroServerSettings.ini' found---"
|
||||
fi
|
||||
if [ ! -f ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/Engine.ini ]; then
|
||||
echo "[URL]
|
||||
Port=8777
|
||||
|
||||
[SystemSettings]
|
||||
net.AllowEncryption=False" > ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/Engine.ini
|
||||
else
|
||||
echo "---'Engine.ini' found---"
|
||||
sed -i '/^HeartbeatInterval=0/d' ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
|
||||
if [ "${OXIDE_MOD}" == "true" ] && [ "${CARBON_MOD}" == "true" ]; then
|
||||
echo "---Oxide and Carbon mod enabled, you can only enable one at a time, putting container into sleep mode.--"
|
||||
sleep infinity
|
||||
fi
|
||||
|
||||
echo "---Checking if PublicIP is in place---"
|
||||
PUBLIC_IP="$(cat ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini | grep "PublicIP=" | cut -d '=' -f2)"
|
||||
if [ -z "${PUBLIC_IP}" ]; then
|
||||
echo "---No PublicIP found in AstroServerSettings.ini, trying to obtain it...---"
|
||||
PUBLIC_IP="$(wget -qO - icanhazip.com)"
|
||||
if [ -z "${PUBLIC_IP}" ]; then
|
||||
echo "---Can't get PublicIP, please set it manually in your AstroServerSettings.ini!---"
|
||||
else
|
||||
echo "---Sucessfully obtained PublicIP: ${PUBLIC_IP}, adding to AstroServerSettings.ini"
|
||||
sed -i "s/PublicIP=.*/PublicIP=${PUBLIC_IP}/g" ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
|
||||
fi
|
||||
else
|
||||
if [ "${UPDATE_PUBLIC_IP}" == "true" ]; then
|
||||
NEW_PUBLIC_IP="$(wget -qO - icanhazip.com)"
|
||||
if [ -z "${NEW_PUBLIC_IP}" ]; then
|
||||
echo "---Can't get PublicIP, please set it manually in your AstroServerSettings.ini!---"
|
||||
if [ "${OXIDE_MOD}" == "true" ]; then
|
||||
echo "---Oxide Mod enabled!---"
|
||||
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "OxideMod-*.zip" | cut -d '-' -f2)"
|
||||
LAT_V="$(wget -qO- https://api.github.com/repos/OxideMod/Oxide.Rust/releases/latest | grep tag_name | cut -d '"' -f4)"
|
||||
|
||||
if [ -z ${LAT_V} ]; then
|
||||
if [ -z ${CUR_V%.*} ]; then
|
||||
echo "---Can't get latest Oxide Mod version and found no installed version, putting server into sleep mode!---"
|
||||
sleep infinity
|
||||
else
|
||||
if [ "${PUBLIC_IP}" != "${NEW_PUBLIC_IP}" ]; then
|
||||
echo "---Changing PublicIP in AstroServerSettings.ini to: ${NEW_PUBLIC_IP}!---"
|
||||
sed -i "s/PublicIP=.*/PublicIP=${NEW_PUBLIC_IP}/g" ${SERVER_DIR}/Astro/Saved/Config/WindowsServer/AstroServerSettings.ini
|
||||
else
|
||||
echo "---Nothing to do, PublicIP: ${PUBLIC_IP} still up-to-date!---"
|
||||
fi
|
||||
echo "---Can_t get latest Oxide Mod version, falling back to installed v${CUR_V%.*}!---"
|
||||
LAT_V="${CUR_V%.*}"
|
||||
fi
|
||||
else
|
||||
echo "---PublicIP in AstroServerSettings.ini found: ${PUBLIC_IP}"
|
||||
fi
|
||||
|
||||
if [ -z "${CUR_V%.}" ]; then
|
||||
echo "---Oxide Mod not found, downloading!---"
|
||||
rm -f ${SERVER_DIR}/OxideMod-*.zip
|
||||
cd ${SERVER_DIR}
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/OxideMod-${LAT_V}.zip "https://github.com/OxideMod/Oxide.Rust/releases/download/${LAT_V}/Oxide.Rust-linux.zip" ; then
|
||||
echo "---Successfully downloaded Oxide Mode v${LAT_V}!---"
|
||||
else
|
||||
echo "---Something went wrong, can't download Oxide Mod v${LAT_V}, putting server in sleep mode---"
|
||||
sleep infinity
|
||||
fi
|
||||
unzip -o ${SERVER_DIR}/OxideMod-${LAT_V}.zip -d ${SERVER_DIR}
|
||||
elif [ "${LAT_V}" != "${CUR_V%.*}" ]; then
|
||||
cd ${SERVER_DIR}
|
||||
rm -rf ${SERVER_DIR}/OxideMod-*.zip
|
||||
echo "---Newer version of Oxide Mod v${LAT_V} found, currently installed: v${CUR_V%.*}---"
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/OxideMod-${LAT_V}.zip "https://github.com/OxideMod/Oxide.Rust/releases/download/${LAT_V}/Oxide.Rust-linux.zip" ; then
|
||||
echo "---Successfully downloaded Oxide Mod v${LAT_V}!---"
|
||||
else
|
||||
echo "---Something went wrong, can't download Oxide Mod v${LAT_V}, putting server in sleep mode---"
|
||||
sleep infinity
|
||||
fi
|
||||
unzip -o ${SERVER_DIR}/OxideMod-${LAT_V}.zip -d ${SERVER_DIR}
|
||||
elif [ "$LAT_V" == "${CUR_V%.*}" ]; then
|
||||
echo "---Oxide Mod v${CUR_V%.*} is Up-To-Date!---"
|
||||
fi
|
||||
|
||||
if [ "${FORCE_OXIDE_INSTALLATION}" == "true" ]; then
|
||||
unzip -o ${SERVER_DIR}/OxideMod-${LAT_V}.zip -d ${SERVER_DIR}
|
||||
fi
|
||||
fi
|
||||
|
||||
export WINEARCH=win64
|
||||
export WINEPREFIX=/serverdata/serverfiles/WINE64
|
||||
export WINEDEBUG=-all
|
||||
echo "---Checking if WINE workdirectory is present---"
|
||||
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
|
||||
echo "---WINE workdirectory not found, creating please wait...---"
|
||||
mkdir ${SERVER_DIR}/WINE64
|
||||
else
|
||||
echo "---WINE workdirectory found---"
|
||||
if [ "${CARBON_MOD}" == "true" ]; then
|
||||
echo "---Carbon Mod enabled!---"
|
||||
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "CarbonMod-*.tar.gz" | cut -d '-' -f2)"
|
||||
LAT_V="$(wget -qO- https://api.github.com/repos/CarbonCommunity/Carbon/releases/latest | grep tag_name | cut -d '"' -f4)"
|
||||
|
||||
if [ -z ${LAT_V} ]; then
|
||||
if [ -z ${CUR_V%.tar.gz} ]; then
|
||||
echo "---Can't get latest Carbon Mod version and found no installed version, putting server into sleep mode!---"
|
||||
sleep infinity
|
||||
else
|
||||
echo "---Can_t get latest Carbon Mod version, falling back to installed v${CUR_V%.tar.gz}!---"
|
||||
LAT_V="${CUR_V%.tar.gz}"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -z "${CUR_V%.tar.gz}" ]; then
|
||||
echo "---Carbon Mod not found, downloading!---"
|
||||
rm -f ${SERVER_DIR}/CarbonMod-*.tar.gz
|
||||
cd ${SERVER_DIR}
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz "https://github.com/CarbonCommunity/Carbon/releases/download/${LAT_V}/Carbon.Linux.Release.tar.gz" ; then
|
||||
echo "---Successfully downloaded Carbon Mode ${LAT_V}!---"
|
||||
else
|
||||
echo "---Something went wrong, can't download Carbon Mod ${LAT_V}, putting server in sleep mode---"
|
||||
sleep infinity
|
||||
fi
|
||||
tar -xvf ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz -C ${SERVER_DIR}
|
||||
#unzip -o ${SERVER_DIR}/CarbonMod-${LAT_V}.zip -d ${SERVER_DIR}
|
||||
elif [ "${LAT_V}" != "${CUR_V%.tar.gz}" ]; then
|
||||
cd ${SERVER_DIR}
|
||||
rm -rf ${SERVER_DIR}/CarbonMod-*.tar.gz
|
||||
echo "---Newer version of Carbon Mod ${LAT_V} found, currently installed: v${CUR_V%.tar.gz}---"
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz "https://github.com/CarbonCommunity/Carbon/releases/download/${LAT_V}/Carbon.Linux.Release.tar.gz" ; then
|
||||
echo "---Successfully downloaded Carbon Mod ${LAT_V}!---"
|
||||
else
|
||||
echo "---Something went wrong, can't download Carbon Mod ${LAT_V}, putting server in sleep mode---"
|
||||
sleep infinity
|
||||
fi
|
||||
tar -xvf ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz ${SERVER_DIR}
|
||||
elif [ "$LAT_V" == "${CUR_V%.tar.gz}" ]; then
|
||||
echo "---Carbon Mod ${CUR_V%.tar.gz} is Up-To-Date!---"
|
||||
fi
|
||||
|
||||
if [ "${FORCE_CARBON_INSTALLATION}" == "true" ]; then
|
||||
tar -xvf ${SERVER_DIR}/CarbonMod-${LAT_V}.tar.gz -C ${SERVER_DIR}
|
||||
fi
|
||||
source "${SERVER_DIR}/carbon/tools/environment.sh"
|
||||
fi
|
||||
echo "---Checking if WINE is properly installed---"
|
||||
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
|
||||
echo "---Setting up WINE---"
|
||||
cd ${SERVER_DIR}
|
||||
winecfg > /dev/null 2>&1
|
||||
sleep 15
|
||||
else
|
||||
echo "---WINE properly set up---"
|
||||
fi
|
||||
echo "---Checking for old display lock files---"
|
||||
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
|
||||
|
||||
echo "---Prepare Server---"
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
echo "---Setting Library path---"
|
||||
export LD_LIBRARY_PATH=:/bin/RustDedicated_Data/Plugins/x86_64
|
||||
echo "---Server ready---"
|
||||
echo
|
||||
echo "+--------------------------------------------------------------------------"
|
||||
echo "| Please don't forget to add this entry to your Engine.ini on your Clients:"
|
||||
echo "+--------------------------------------------------------------------------"
|
||||
echo
|
||||
echo "[SystemSettings]"
|
||||
echo "net.AllowEncryption=False"
|
||||
echo
|
||||
echo "+-------------------------------------------------------------------------------"
|
||||
echo "| ATTENTION: If a client tries to connect without that in Engine.ini, the server"
|
||||
echo "| will be left in a semi bricked state and you have to restart the container!"
|
||||
echo "|"
|
||||
echo "| You can find the file on your local Windows machine at:"
|
||||
echo "| %localappdata%\Astro\Saved\Config\WindowsNoEditor"
|
||||
echo "+-------------------------------------------------------------------------------"
|
||||
echo
|
||||
|
||||
if [ "${BACKUP}" == "true" ]; then
|
||||
echo "---Starting Backup daemon---"
|
||||
if [ ! -d ${SERVER_DIR}/Backups ]; then
|
||||
mkdir -p ${SERVER_DIR}/Backups
|
||||
fi
|
||||
/opt/scripts/start-backup.sh &
|
||||
fi
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 AstroServer.exe ${GAME_PARAMS}
|
||||
if [ ! -f ${SERVER_DIR}/RustDedicated ]; then
|
||||
echo "---Can't find game executable, putting server into sleep mode!---"
|
||||
sleep infinity
|
||||
else
|
||||
${SERVER_DIR}/RustDedicated -batchmode -server.port ${GAME_PORT} -server.queryport ${QUERY_PORT} -rcon.port ${RCON_PORT} -app.port ${APP_PORT} -server.hostname "${SERVER_NAME}" -server.description "${SERVER_DISCRIPTION}" ${GAME_PARAMS}
|
||||
fi
|
||||
|
@@ -26,8 +26,9 @@ chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGKILL $(pidof AstroServer.exe)
|
||||
tail --pid=$(pidof AstroServer.exe) -f 2>/dev/null
|
||||
kill -SIGINT $(pidof RustDedicated)
|
||||
tail --pid=$(pidof RustDedicated) -f 2>/dev/null
|
||||
sleep 0.5
|
||||
exit 143;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user