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Author SHA1 Message Date
0a5ddca86d modified: scripts/start-server.sh 2023-11-30 09:44:01 +01:00
d8faaeb7c2 geändert: Dockerfile
geändert:       scripts/start-server.sh
2023-11-26 07:54:27 +01:00
432361e9f6 geändert: scripts/start-server.sh 2023-11-21 20:36:42 +01:00
4eb0e756a4 scripts/start-server.sh aktualisiert 2023-11-15 10:42:20 +01:00
4c58d85d62 scripts/start-server.sh aktualisiert 2023-11-15 10:40:34 +01:00
28cbbc2a11 scripts/start.sh aktualisiert 2023-11-15 10:34:39 +01:00
ab34a63ee0 scripts/start-server.sh aktualisiert 2023-11-15 10:18:41 +01:00
9f98c1762b scripts/start-server.sh aktualisiert 2023-11-15 10:18:22 +01:00
13e3f609fd Dockerfile aktualisiert 2023-11-15 10:13:48 +01:00
7ff2252eb0 README.md aktualisiert 2023-11-15 10:13:32 +01:00
8282595cf4 Dockerfile aktualisiert 2023-11-15 09:57:42 +01:00
6ccdd30710 scripts/start.sh aktualisiert 2023-11-15 09:54:17 +01:00
b33fe0ccbf scripts/start-watchdog.sh hinzugefügt 2023-11-15 09:52:42 +01:00
a229e2df13 scripts/start-server.sh aktualisiert 2023-11-15 09:51:31 +01:00
50b9b92696 scripts/start-server.sh aktualisiert 2023-11-15 09:50:34 +01:00
2d3449d935 Dockerfile aktualisiert 2023-10-28 17:39:28 +02:00
6a709a9621 Dockerfile aktualisiert 2023-10-27 08:13:32 +02:00
cb70a23534 Dockerfile aktualisiert 2023-10-26 22:54:27 +02:00
b22d9ed7de Dockerfile aktualisiert 2023-10-26 22:51:35 +02:00
d55dcde29d scripts/start-server.sh aktualisiert 2023-10-26 22:48:58 +02:00
6 changed files with 161 additions and 314 deletions

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@@ -1,19 +1,22 @@
FROM ich777/debian-baseimage:bullseye_amd64 FROM ich777/winehq-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at" LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server" LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \ RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 && \ apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 screen xvfb winbind && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_ID="2430930"
ENV GAME_NAME="template" ENV MAP="TheIsland_WP"
ENV GAME_PARAMS="template" ENV SERVER_NAME="ASA Docker"
ENV GAME_PORT=27015 ENV SRV_PWD="Docker"
ENV SRV_ADMIN_PWD="adminDocker"
ENV GAME_PARAMS="?Port=7777"
ENV GAME_PARAMS_EXTRA="-WinLiveMaxPlayers=20 -server -log -NoBattlEye"
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000 ENV UMASK=000
ENV UID=99 ENV UID=99

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@@ -1,36 +1,50 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag. This Docker will download and install SteamCMD. It will also install ARK:SurvivalAscended and run it (Normal server startup of ARK can take a long time!).
**Please see the different Tags/Branches which games are available.** **WARNING:** You have to set the value vm.max_map_count to at least 256000 on the host as root with the command:
`echo 265000 > /proc/sys/vm/max_map_count`
To make that value persistent on Unraid please use a User Script that runs on startup or with the command from above or put it in your `go` file.
ATTENTION: First Startup can take very long since it downloads the gameserver files!
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env params for CS:Source ## Example Env params for CS:Source
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2430930 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2430930 |
| GAME_NAME | SRCDS gamename | cstrike | | MAP | Enter your preferred map name | TheIsland_WP |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 | | SERVER_NAME | Your server name goes here | ASA Docker |
| SRV_PWD | Your server password goes here | Docker |
| SRV_ADMIN_PWD | Your server admin password goes here | adminDocker |
| GAME_PARAMS | Enter your game parameters seperated with ? and start with a ? | ?Port=7777?MaxPlayers=20 |
| GAME_PARAMS_EXTRA | Enter your Extra Game Parameters seperated with a space and - | -server -log -NoBattlEye |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank | | VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
## Run example for CS:Source ## Run example for CS:Source
``` ```
docker run --name CSSource -d \ docker run --name ARKSurvivalAscended -d \
-p 27015:27015 -p 27015:27015/udp \ -p 7777:7777/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=2430930' \
--env 'GAME_NAME=cstrike' \ --env 'MAP=TheIsland_WP' \
--env 'GAME_PORT=27015' \ --env 'SERVER_NAME=ASA Docker' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \ --env 'SRV_PWD=Docker' \
--env 'SRV_ADMIN_PWD=adminDocker' \
--env 'GAME_PARAMS=?Port=7777?MaxPlayers=20' \
--env 'GAME_PARAMS_EXTRA=-server -log -NoBattlEye' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \ --volume /path/to/arksa:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:asa
``` ```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -1,68 +1,127 @@
#!/bin/bash #!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!" echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi fi
echo "---Update SteamCMD---" echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +login anonymous \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+quit +quit
fi fi
echo "---Update Server---" echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \ +@sSteamCmdForcePlatformType windows \
+login anonymous \ +force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} validate \ +login anonymous \
+quit +app_update ${GAME_ID} validate \
else +quit
${STEAMCMD_DIR}/steamcmd.sh \ else
+force_install_dir ${SERVER_DIR} \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +@sSteamCmdForcePlatformType windows \
+app_update ${GAME_ID} \ +force_install_dir ${SERVER_DIR} \
+quit +login anonymous \
fi +app_update ${GAME_ID} \
+quit
fi
else else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \ +@sSteamCmdForcePlatformType windows \
+login ${USERNAME} ${PASSWRD} \ +force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} validate \ +login ${USERNAME} ${PASSWRD} \
+quit +app_update ${GAME_ID} validate \
else +quit
${STEAMCMD_DIR}/steamcmd.sh \ else
+force_install_dir ${SERVER_DIR} \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +@sSteamCmdForcePlatformType windows \
+app_update ${GAME_ID} \ +force_install_dir ${SERVER_DIR} \
+quit +login ${USERNAME} ${PASSWRD} \
fi +app_update ${GAME_ID} \
+quit
fi
fi fi
echo "---Prepare Server---" echo "---Checking the maximum map count per process...---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then CUR_MAX_MAP_COUNT=$(cat /proc/sys/vm/max_map_count)
if [ ! -d ${DATA_DIR}/.steam ]; then if [[ $CUR_MAX_MAP_COUNT -ge 256000 ]]; then
mkdir ${DATA_DIR}/.steam echo "---Maximum map count per process OK...---"
fi echo "---Current map count per process: $CUR_MAX_MAP_COUNT---"
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then else
mkdir ${DATA_DIR}/.steam/sdk32 echo
fi echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/ echo "| Maximum map count per process too low, currently: $CUR_MAX_MAP_COUNT"
echo "| Please set the value to at least '256000' on the host and"
echo "| restart the container afterwards."
echo "|"
echo "| You can change the value by executing this command on the host"
echo "| as root:"
echo
echo "echo 265000 > /proc/sys/vm/max_map_count"
echo
echo "| You can make that persistent by using a User Script that runs"
echo "| on startup or putting this line in your go file."
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo
echo "---Putting container into sleep mode!---"
sleep infinity
fi fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
cd ${SERVER_DIR} if [ ! -f ${SERVER_DIR}/ShooterGame/Binaries/Win64/ArkAscendedServer.exe ]; then
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}/ShooterGame/Binaries/Win64
wine64 ArkAscendedServer.exe ${MAP}?listen?SessionName="${SERVER_NAME}"?ServerPassword="${SRV_PWD}"${GAME_PARAMS}?ServerAdminPassword="${SRV_ADMIN_PWD}" ${GAME_PARAMS_EXTRA} &
echo "Waiting for logs..."
ATTEMPT=0
sleep 2
while [ ! -f "${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log" ]; do
((ATTEMPT++))
if [ $ATTEMPT -eq 10 ]; then
echo "No log files found after 20 seconds, putting container into sleep mode!"
sleep infinity
else
sleep 2
echo "Waiting for logs..."
fi
done
/opt/scripts/start-watchdog.sh &
tail -n 9999 -f ${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log
fi

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@@ -0,0 +1,8 @@
#!/bin/bash
killpid="$(pidof ArkAscendedServer.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

View File

@@ -12,11 +12,11 @@ cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||: cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---" echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||: chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---" /opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else else
echo "---No optional script found, continuing---" echo "---No optional script found, continuing---"
fi fi
echo "---Taking ownership of data...---" echo "---Taking ownership of data...---"
@@ -24,15 +24,10 @@ chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR} chown -R ${UID}:${GID} ${DATA_DIR}
# Fix for CSDM not working properly
if [ -f "${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt" ]; then
chmod 550 ${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
fi
echo "---Starting...---" echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGTERM "$killpid" kill -SIGTERM $(pidof ArkAscendedServer.exe)
wait "$killpid" -f 2>/dev/null tail --pid=$(pidof ArkAscendedServer.exe) -f 2>/dev/null
exit 143; exit 143;
} }
@@ -41,6 +36,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!" killpid="$!"
while true while true
do do
wait $killpid wait $killpid
exit 0; exit 0;
done done

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@@ -1,232 +0,0 @@
#!/bin/bash
# The script will then add the container to your Tailscale network.
#
# For more information see: [Link TBD]
error_handler() {
echo
echo "======================="
exit 1
}
echo "======================="
echo
# Import variables from s6-overlay images
if [ -x "/usr/bin/with-contenv" ]; then
echo "just-containers s6-overlay image found, importing variables..."
ENV_VARS="$(/usr/bin/with-contenv bash -c 'env')"
while IFS='=' read -r KEY VALUE; do
export "${KEY}"="${VALUE}"
done <<< "${ENV_VARS}"
fi
if [[ ! -f /usr/bin/tailscale || ! -f /usr/bin/tailscaled ]]; then
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container."
error_handler
fi
APT_IPTABLES="iptables "
fi
echo "Detecting Package Manager..."
if which apt-get >/dev/null 2>&1; then
echo "Detected Advanced Package Tool!"
PACKAGES_UPDATE="apt-get update"
PACKAGES_INSTALL="apt-get -y install --no-install-recommends"
elif which apk >/dev/null 2>&1; then
echo "Detected Alpine Package Keeper!"
PACKAGES_UPDATE="apk update"
PACKAGES_INSTALL="apk add"
else
echo "ERROR: Detection failed!"
error_handler
fi
echo "Installing dependencies..."
echo "Please wait..."
${PACKAGES_UPDATE} >/dev/null 2>&1
${PACKAGES_INSTALL} jq wget ca-certificates ${APT_IPTABLES}>/dev/null 2>&1
echo "Done"
if [ "${APT_IPTABLES}" == "iptables " ]; then
if ! iptables -L >/dev/null 2>&1; then
echo "ERROR: Cap: NET_ADMIN not available!"
echo " Make sure to add --cap-add=NET_ADMIN to the Extra Parameters"
error_handler
fi
fi
echo "Tailscale not found, downloading..."
echo "Please wait..."
TAILSCALE_JSON=$(wget -qO- 'https://pkgs.tailscale.com/stable/?mode=json')
if [ -z "${TAILSCALE_JSON}" ]; then
echo "ERROR: Can't get Tailscale JSON"
error_handler
fi
TAILSCALE_TARBALL=$(echo "${TAILSCALE_JSON}" | jq -r .Tarballs.amd64)
TAILSCALE_VERSION=$(echo "${TAILSCALE_JSON}" | jq -r .TarballsVersion)
if [ ! -d /tmp/tailscale ]; then
mkdir -p /tmp/tailscale
fi
if wget -q -nc --show-progress --progress=bar:force:noscroll -O /tmp/tailscale/tailscale.tgz "https://pkgs.tailscale.com/stable/${TAILSCALE_TARBALL}" ; then
echo "Download from Tailscale version ${TAILSCALE_VERSION} successful!"
else
echo "ERROR: Download from Tailscale version ${TAILSCALE_VERSION} failed!"
rm -rf /tmp/tailscale
error_handler
fi
cd /tmp/tailscale
tar -xf /tmp/tailscale/tailscale.tgz
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscale /usr/bin/tailscale
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscaled /usr/bin/tailscaled
rm -rf /tmp/tailscale
echo "Done"
else
echo "Tailscale found, continuing..."
fi
unset TSD_PARAMS
unset TS_PARAMS
if [ ! -z "${TAILSCALE_STATE_DIR}" ]; then
TSD_STATE_DIR="${TAILSCALE_STATE_DIR}"
elif [ -v SERVER_DIR ]; then
TSD_STATE_DIR=${SERVER_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
elif [ -v DATA_DIR ]; then
TSD_STATE_DIR=${DATA_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
else
if [ -z "${TAILSCALE_STATE_DIR}" ]; then
TAILSCALE_STATE_DIR="/config/.tailscale_state"
fi
TSD_STATE_DIR=${TAILSCALE_STATE_DIR}
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
fi
if [ ! -d ${TS_STATE_DIR} ]; then
mkdir -p ${TS_STATE_DIR}
fi
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
echo "Using ${TAILSCALE_EXIT_NODE_IP} as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS=" --exit-node=${TAILSCALE_EXIT_NODE_IP}"
if [ ! -z "${TAILSCALE_ALLOW_LAN_ACCESS}" ]; then
echo "Enabling local LAN Access to the container!"
TS_PARAMS+=" --exit-node-allow-lan-access"
fi
else
if [ -z "${TAILSCALE_USERSPACE_NETWORKING}" ] || [ "${TAILSCALE_USERSPACE_NETWORKING}" == "true" ]; then
TSD_PARAMS+="-tun=userspace-networking "
else
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container and add the"
echo " parameter --cap-add=NET_ADMIN to the Extra Parameters!"
error_handler
fi
fi
fi
if [ "${TAILSCALE_USE_SSH}" == "true" ]; then
echo "Enabling SSH. See https://tailscale.com/kb/1193/tailscale-ssh"
TS_PARAMS+=" --ssh"
fi
if [ "${TAILSCALE_LOG}" != "false" ]; then
TSD_PARAMS+=">>/var/log/tailscaled 2>&1 "
TSD_MSG=" with log file /var/log/tailscaled"
else
TSD_PARAMS+=">/dev/null 2>&1 "
fi
if [[ ! -z "${TAILSCALE_AUTHKEY}" && -f ${TSD_STATE_DIR}/.initialized ]]; then
echo
echo "-> It is now save to remove the variable TAILSCALE_AUTHKEY from your template <-"
echo
unset TAILSCALE_AUTHKEY
fi
if [ ! -z "${TAILSCALE_AUTHKEY}" ]; then
TS_AUTH="--authkey=${TAILSCALE_AUTHKEY} "
fi
if [ ! -z "${TAILSCALE_HOSTNAME}" ]; then
echo "Setting host name to ${TAILSCALE_HOSTNAME}"
TS_PARAMS+=" --hostname=${TAILSCALE_HOSTNAME/ /}"
fi
if [ "${TAILSCALE_EXIT_NODE}" == "true" ]; then
echo "Configuring container as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS+=" --advertise-exit-node"
fi
if [ ! -z "${TAILSCALED_PARAMS}" ]; then
TSD_PARAMS="${TAILSCALED_PARAMS} ${TSD_PARAMS}"
fi
if [ ! -z "${TAILSCALE_PARAMS}" ]; then
TS_PARAMS="${TAILSCALE_PARAMS}${TS_PARAMS}"
fi
echo "Starting tailscaled${TSD_MSG}"
eval tailscaled -statedir=${TSD_STATE_DIR} ${TSD_PARAMS}&
echo "Starting tailscale"
eval tailscale up ${TS_AUTH}${TS_PARAMS}
EXIT_STATUS="$?"
if [ "${EXIT_STATUS}" == "0" ]; then
echo "Connecting to Tailscale successful!"
if [ ! -f ${TSD_STATE_DIR}/.initialized ]; then
echo "Please don't remove this file!" > ${TSD_STATE_DIR}/.initialized
fi
else
echo "ERROR: Connecting to Tailscale not successful!"
if [ -f /var/log/tailscaled ]; then
echo "Please check the logs:"
tail -20 /var/log/tailscaled
echo "======================="
fi
error_handler
fi
if [[ ! -z "${TAILSCALE_SERVE_PORT}" && "$(tailscale status --json | jq -r '.CurrentTailnet.MagicDNSEnabled')" == "false" ]] ; then
echo "ERROR: Enable HTTPS on your Tailscale account to use Tailscale Serve/Funnel."
echo "See: https://tailscale.com/kb/1153/enabling-https"
error_handler
fi
if [ ! -z ${TAILSCALE_SERVE_PORT} ]; then
if [ ! -z "${TAILSCALE_SERVE_PATH}" ]; then
TAILSCALE_SERVE_PATH="=${TAILSCALE_SERVE_PATH}"
fi
if [ -z "${TAILSCALE_SERVE_MODE}" ]; then
TAILSCALE_SERVE_MODE="https"
fi
if [ -z "${TAILSCALE_SERVE_PROTOCOL_PORT}" ]; then
TAILSCALE_SERVE_PROTOCOL_PORT="=443"
fi
if [ "${TAILSCALE_FUNNEL}" == "true" ]; then
echo "Enabling Funnel! See https://tailscale.com/kb/1223/funnel"
eval tailscale funnel --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
else
echo "Enabling Serve! See https://tailscale.com/kb/1312/serve"
eval tailscale serve --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
fi
fi
echo
echo "======================="