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6 changed files with 314 additions and 161 deletions

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@@ -1,22 +1,19 @@
FROM ich777/winehq-baseimage
FROM ich777/debian-baseimage:bullseye_amd64
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 screen xvfb winbind && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="2430930"
ENV MAP="TheIsland_WP"
ENV SERVER_NAME="ASA Docker"
ENV SRV_PWD="Docker"
ENV SRV_ADMIN_PWD="adminDocker"
ENV GAME_PARAMS="?Port=7777"
ENV GAME_PARAMS_EXTRA="-WinLiveMaxPlayers=20 -server -log -NoBattlEye"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99

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@@ -1,50 +1,36 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install ARK:SurvivalAscended and run it (Normal server startup of ARK can take a long time!).
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
**WARNING:** You have to set the value vm.max_map_count to at least 256000 on the host as root with the command:
`echo 265000 > /proc/sys/vm/max_map_count`
To make that value persistent on Unraid please use a User Script that runs on startup or with the command from above or put it in your `go` file.
ATTENTION: First Startup can take very long since it downloads the gameserver files!
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
**Please see the different Tags/Branches which games are available.**
## Example Env params for CS:Source
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2430930 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2430930 |
| MAP | Enter your preferred map name | TheIsland_WP |
| SERVER_NAME | Your server name goes here | ASA Docker |
| SRV_PWD | Your server password goes here | Docker |
| SRV_ADMIN_PWD | Your server admin password goes here | adminDocker |
| GAME_PARAMS | Enter your game parameters seperated with ? and start with a ? | ?Port=7777?MaxPlayers=20 |
| GAME_PARAMS_EXTRA | Enter your Extra Game Parameters seperated with a space and - | -server -log -NoBattlEye |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example for CS:Source
```
docker run --name ARKSurvivalAscended -d \
-p 7777:7777/udp \
--env 'GAME_ID=2430930' \
--env 'MAP=TheIsland_WP' \
--env 'SERVER_NAME=ASA Docker' \
--env 'SRV_PWD=Docker' \
--env 'SRV_ADMIN_PWD=adminDocker' \
--env 'GAME_PARAMS=?Port=7777?MaxPlayers=20' \
--env 'GAME_PARAMS_EXTRA=-server -log -NoBattlEye' \
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/arksa:/serverdata/serverfiles \
ich777/steamcmd:asa
--volume /path/to/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -1,127 +1,68 @@
#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Checking the maximum map count per process...---"
CUR_MAX_MAP_COUNT=$(cat /proc/sys/vm/max_map_count)
if [[ $CUR_MAX_MAP_COUNT -ge 256000 ]]; then
echo "---Maximum map count per process OK...---"
echo "---Current map count per process: $CUR_MAX_MAP_COUNT---"
else
echo
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo "| Maximum map count per process too low, currently: $CUR_MAX_MAP_COUNT"
echo "| Please set the value to at least '256000' on the host and"
echo "| restart the container afterwards."
echo "|"
echo "| You can change the value by executing this command on the host"
echo "| as root:"
echo
echo "echo 265000 > /proc/sys/vm/max_map_count"
echo
echo "| You can make that persistent by using a User Script that runs"
echo "| on startup or putting this line in your go file."
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo
echo "---Putting container into sleep mode!---"
sleep infinity
fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
if [ ! -f ${SERVER_DIR}/ShooterGame/Binaries/Win64/ArkAscendedServer.exe ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}/ShooterGame/Binaries/Win64
wine64 ArkAscendedServer.exe ${MAP}?listen?SessionName="${SERVER_NAME}"?ServerPassword="${SRV_PWD}"${GAME_PARAMS}?ServerAdminPassword="${SRV_ADMIN_PWD}" ${GAME_PARAMS_EXTRA} &
echo "Waiting for logs..."
ATTEMPT=0
sleep 2
while [ ! -f "${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log" ]; do
((ATTEMPT++))
if [ $ATTEMPT -eq 10 ]; then
echo "No log files found after 20 seconds, putting container into sleep mode!"
sleep infinity
else
sleep 2
echo "Waiting for logs..."
fi
done
/opt/scripts/start-watchdog.sh &
tail -n 9999 -f ${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log
fi
cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}

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@@ -1,8 +0,0 @@
#!/bin/bash
killpid="$(pidof ArkAscendedServer.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

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@@ -12,11 +12,11 @@ cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
@@ -24,10 +24,15 @@ chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
# Fix for CSDM not working properly
if [ -f "${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt" ]; then
chmod 550 ${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
fi
echo "---Starting...---"
term_handler() {
kill -SIGTERM $(pidof ArkAscendedServer.exe)
tail --pid=$(pidof ArkAscendedServer.exe) -f 2>/dev/null
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
@@ -36,6 +41,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
wait $killpid
exit 0;
done

232
tailscale.sh Normal file
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@@ -0,0 +1,232 @@
#!/bin/bash
# The script will then add the container to your Tailscale network.
#
# For more information see: [Link TBD]
error_handler() {
echo
echo "======================="
exit 1
}
echo "======================="
echo
# Import variables from s6-overlay images
if [ -x "/usr/bin/with-contenv" ]; then
echo "just-containers s6-overlay image found, importing variables..."
ENV_VARS="$(/usr/bin/with-contenv bash -c 'env')"
while IFS='=' read -r KEY VALUE; do
export "${KEY}"="${VALUE}"
done <<< "${ENV_VARS}"
fi
if [[ ! -f /usr/bin/tailscale || ! -f /usr/bin/tailscaled ]]; then
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container."
error_handler
fi
APT_IPTABLES="iptables "
fi
echo "Detecting Package Manager..."
if which apt-get >/dev/null 2>&1; then
echo "Detected Advanced Package Tool!"
PACKAGES_UPDATE="apt-get update"
PACKAGES_INSTALL="apt-get -y install --no-install-recommends"
elif which apk >/dev/null 2>&1; then
echo "Detected Alpine Package Keeper!"
PACKAGES_UPDATE="apk update"
PACKAGES_INSTALL="apk add"
else
echo "ERROR: Detection failed!"
error_handler
fi
echo "Installing dependencies..."
echo "Please wait..."
${PACKAGES_UPDATE} >/dev/null 2>&1
${PACKAGES_INSTALL} jq wget ca-certificates ${APT_IPTABLES}>/dev/null 2>&1
echo "Done"
if [ "${APT_IPTABLES}" == "iptables " ]; then
if ! iptables -L >/dev/null 2>&1; then
echo "ERROR: Cap: NET_ADMIN not available!"
echo " Make sure to add --cap-add=NET_ADMIN to the Extra Parameters"
error_handler
fi
fi
echo "Tailscale not found, downloading..."
echo "Please wait..."
TAILSCALE_JSON=$(wget -qO- 'https://pkgs.tailscale.com/stable/?mode=json')
if [ -z "${TAILSCALE_JSON}" ]; then
echo "ERROR: Can't get Tailscale JSON"
error_handler
fi
TAILSCALE_TARBALL=$(echo "${TAILSCALE_JSON}" | jq -r .Tarballs.amd64)
TAILSCALE_VERSION=$(echo "${TAILSCALE_JSON}" | jq -r .TarballsVersion)
if [ ! -d /tmp/tailscale ]; then
mkdir -p /tmp/tailscale
fi
if wget -q -nc --show-progress --progress=bar:force:noscroll -O /tmp/tailscale/tailscale.tgz "https://pkgs.tailscale.com/stable/${TAILSCALE_TARBALL}" ; then
echo "Download from Tailscale version ${TAILSCALE_VERSION} successful!"
else
echo "ERROR: Download from Tailscale version ${TAILSCALE_VERSION} failed!"
rm -rf /tmp/tailscale
error_handler
fi
cd /tmp/tailscale
tar -xf /tmp/tailscale/tailscale.tgz
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscale /usr/bin/tailscale
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscaled /usr/bin/tailscaled
rm -rf /tmp/tailscale
echo "Done"
else
echo "Tailscale found, continuing..."
fi
unset TSD_PARAMS
unset TS_PARAMS
if [ ! -z "${TAILSCALE_STATE_DIR}" ]; then
TSD_STATE_DIR="${TAILSCALE_STATE_DIR}"
elif [ -v SERVER_DIR ]; then
TSD_STATE_DIR=${SERVER_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
elif [ -v DATA_DIR ]; then
TSD_STATE_DIR=${DATA_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
else
if [ -z "${TAILSCALE_STATE_DIR}" ]; then
TAILSCALE_STATE_DIR="/config/.tailscale_state"
fi
TSD_STATE_DIR=${TAILSCALE_STATE_DIR}
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
fi
if [ ! -d ${TS_STATE_DIR} ]; then
mkdir -p ${TS_STATE_DIR}
fi
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
echo "Using ${TAILSCALE_EXIT_NODE_IP} as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS=" --exit-node=${TAILSCALE_EXIT_NODE_IP}"
if [ ! -z "${TAILSCALE_ALLOW_LAN_ACCESS}" ]; then
echo "Enabling local LAN Access to the container!"
TS_PARAMS+=" --exit-node-allow-lan-access"
fi
else
if [ -z "${TAILSCALE_USERSPACE_NETWORKING}" ] || [ "${TAILSCALE_USERSPACE_NETWORKING}" == "true" ]; then
TSD_PARAMS+="-tun=userspace-networking "
else
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container and add the"
echo " parameter --cap-add=NET_ADMIN to the Extra Parameters!"
error_handler
fi
fi
fi
if [ "${TAILSCALE_USE_SSH}" == "true" ]; then
echo "Enabling SSH. See https://tailscale.com/kb/1193/tailscale-ssh"
TS_PARAMS+=" --ssh"
fi
if [ "${TAILSCALE_LOG}" != "false" ]; then
TSD_PARAMS+=">>/var/log/tailscaled 2>&1 "
TSD_MSG=" with log file /var/log/tailscaled"
else
TSD_PARAMS+=">/dev/null 2>&1 "
fi
if [[ ! -z "${TAILSCALE_AUTHKEY}" && -f ${TSD_STATE_DIR}/.initialized ]]; then
echo
echo "-> It is now save to remove the variable TAILSCALE_AUTHKEY from your template <-"
echo
unset TAILSCALE_AUTHKEY
fi
if [ ! -z "${TAILSCALE_AUTHKEY}" ]; then
TS_AUTH="--authkey=${TAILSCALE_AUTHKEY} "
fi
if [ ! -z "${TAILSCALE_HOSTNAME}" ]; then
echo "Setting host name to ${TAILSCALE_HOSTNAME}"
TS_PARAMS+=" --hostname=${TAILSCALE_HOSTNAME/ /}"
fi
if [ "${TAILSCALE_EXIT_NODE}" == "true" ]; then
echo "Configuring container as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS+=" --advertise-exit-node"
fi
if [ ! -z "${TAILSCALED_PARAMS}" ]; then
TSD_PARAMS="${TAILSCALED_PARAMS} ${TSD_PARAMS}"
fi
if [ ! -z "${TAILSCALE_PARAMS}" ]; then
TS_PARAMS="${TAILSCALE_PARAMS}${TS_PARAMS}"
fi
echo "Starting tailscaled${TSD_MSG}"
eval tailscaled -statedir=${TSD_STATE_DIR} ${TSD_PARAMS}&
echo "Starting tailscale"
eval tailscale up ${TS_AUTH}${TS_PARAMS}
EXIT_STATUS="$?"
if [ "${EXIT_STATUS}" == "0" ]; then
echo "Connecting to Tailscale successful!"
if [ ! -f ${TSD_STATE_DIR}/.initialized ]; then
echo "Please don't remove this file!" > ${TSD_STATE_DIR}/.initialized
fi
else
echo "ERROR: Connecting to Tailscale not successful!"
if [ -f /var/log/tailscaled ]; then
echo "Please check the logs:"
tail -20 /var/log/tailscaled
echo "======================="
fi
error_handler
fi
if [[ ! -z "${TAILSCALE_SERVE_PORT}" && "$(tailscale status --json | jq -r '.CurrentTailnet.MagicDNSEnabled')" == "false" ]] ; then
echo "ERROR: Enable HTTPS on your Tailscale account to use Tailscale Serve/Funnel."
echo "See: https://tailscale.com/kb/1153/enabling-https"
error_handler
fi
if [ ! -z ${TAILSCALE_SERVE_PORT} ]; then
if [ ! -z "${TAILSCALE_SERVE_PATH}" ]; then
TAILSCALE_SERVE_PATH="=${TAILSCALE_SERVE_PATH}"
fi
if [ -z "${TAILSCALE_SERVE_MODE}" ]; then
TAILSCALE_SERVE_MODE="https"
fi
if [ -z "${TAILSCALE_SERVE_PROTOCOL_PORT}" ]; then
TAILSCALE_SERVE_PROTOCOL_PORT="=443"
fi
if [ "${TAILSCALE_FUNNEL}" == "true" ]; then
echo "Enabling Funnel! See https://tailscale.com/kb/1223/funnel"
eval tailscale funnel --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
else
echo "Enabling Serve! See https://tailscale.com/kb/1312/serve"
eval tailscale serve --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
fi
fi
echo
echo "======================="