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lifyo ... cs2

Author SHA1 Message Date
32a913ac99 Dockerfile aktualisiert 2024-03-08 08:21:44 +01:00
f405cc75e4 README.md aktualisiert 2023-09-30 10:04:03 +02:00
84570af70c README.md aktualisiert 2023-09-30 10:02:50 +02:00
bfd2c56b29 README.md aktualisiert 2023-09-30 10:02:29 +02:00
23efba0676 Dockerfile aktualisiert 2023-09-30 09:50:40 +02:00
71df246b0d scripts/start-server.sh aktualisiert 2023-09-30 09:49:10 +02:00
aa5d5d8f4c scripts/start-server.sh aktualisiert 2023-09-30 08:50:39 +02:00
713a899b2c Update scripts/start-server.sh 2023-07-13 08:29:20 +02:00
05f20eac1e Update scripts/start-server.sh 2023-07-13 08:09:00 +02:00
dcd70dd299 Update Dockerfile 2023-06-14 13:28:06 +02:00
a295ac337d „scripts/start.sh“ ändern 2022-10-25 10:59:28 +02:00
e712070a37 „Dockerfile“ ändern 2022-09-08 08:36:13 +02:00
fc31e10b7c „Dockerfile“ ändern 2022-05-06 09:05:58 +02:00
1cb7ab5f8b „README.md“ ändern 2022-04-18 13:07:46 +02:00
82b45708e5 Merge pull request #19 from Ornias1993/patch-1
ensure group is linked correctly
2022-04-07 16:58:05 +02:00
Kjeld Schouten-Lebbing
27f2c6ee47 Update start.sh 2022-04-07 14:36:32 +02:00
Kjeld Schouten-Lebbing
0fb3b33466 Update scripts/start.sh 2022-04-07 13:45:57 +02:00
Kjeld Schouten-Lebbing
2bcce9f74e Apply suggestions from code review
Co-authored-by: Christoph <christophhummer@gmail.com>
2022-04-07 13:17:32 +02:00
Kjeld Schouten-Lebbing
4f2d323874 shrink code and add clearer logging 2022-04-07 12:31:54 +02:00
Kjeld Schouten-Lebbing
638550d65d Update start.sh 2022-04-07 12:26:18 +02:00
Kjeld Schouten-Lebbing
58135e9a43 Update scripts/start.sh 2022-04-07 00:44:32 +02:00
Kjeld Schouten-Lebbing
5bc5d45ffb Update Dockerfile 2022-04-07 00:43:57 +02:00
Kjeld Schouten-Lebbing
8a1b43d82d Update Dockerfile 2022-04-07 00:43:50 +02:00
Kjeld Schouten-Lebbing
d8faf8d04e Support read-only user-scripts 2022-04-06 21:04:50 +02:00
Kjeld Schouten-Lebbing
6cb4fd6f96 Ensure the GID is actually dynamically assigned to a group as well. 2022-04-06 09:48:52 +02:00
Kjeld Schouten-Lebbing
25688e6709 ensure group is created in Dockerfile
This ensures a group is created inside the container before the entrypoint is triggered, as some container engines might trigger a "group not found" error assigning the GID to said group
2022-04-06 09:44:46 +02:00
5e4b466e76 „scripts/start-server.sh“ ändern 2021-12-14 12:50:25 +01:00
72a0e28c71 „README.md“ ändern 2021-12-14 09:02:35 +01:00
82dea2c6af „README.md“ ändern 2021-12-13 11:30:40 +01:00
16d782c55e „Dockerfile“ ändern 2021-09-30 12:23:45 +02:00
58f34acf41 „.github/FUNDING.yml“ hinzufügen 2021-08-27 23:31:33 +02:00
f0ea49bad6 „scripts/start.sh“ ändern 2021-04-14 08:27:32 +02:00
d25c781c22 „Dockerfile“ ändern 2021-04-14 08:12:56 +02:00
056f05756a „scripts/start.sh“ ändern 2021-04-14 08:08:20 +02:00
1c79a312d2 „Dockerfile“ ändern 2021-04-14 08:07:50 +02:00
41df27576a „Dockerfile“ ändern 2021-02-21 08:17:57 +01:00
ad3762e4c0 „Dockerfile“ ändern 2021-02-21 08:17:27 +01:00
821c430387 „Dockerfile“ ändern 2021-02-21 07:59:59 +01:00
37e416a7b1 „scripts/start.sh“ ändern 2020-04-11 14:06:08 +02:00
8d4d03b438 „.drone.yml“ löschen 2020-03-08 20:30:31 +01:00
20a77cae00 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 18:56:44 +01:00
2e9463a721 „scripts/start.sh“ ändern 2020-02-25 12:48:41 +01:00
d62dca657f „scripts/start.sh“ ändern 2020-02-25 12:48:13 +01:00
a7a8798ea8 „scripts/start-server.sh“ ändern 2020-02-25 12:19:05 +01:00
94a9d103b6 „scripts/start.sh“ hinzufügen 2020-02-25 12:18:45 +01:00
25509af841 „Dockerfile“ ändern 2020-02-25 12:18:21 +01:00
a82efe30be „Dockerfile“ ändern 2019-12-28 12:31:28 +01:00
704525d91c „Dockerfile“ ändern 2019-12-26 09:56:23 +01:00
252605ca63 „Dockerfile“ ändern 2019-12-26 09:37:14 +01:00
eb266c39f6 code cleanup 2019-12-26 09:30:26 +01:00
57865f566b „Dockerfile“ ändern 2019-12-26 09:28:55 +01:00
d22246d105 „Dockerfile“ ändern 2019-12-26 09:27:28 +01:00
f0137cf7b6 „Dockerfile“ ändern 2019-12-26 09:06:31 +01:00
0f592029f1 „Dockerfile“ ändern 2019-12-26 09:06:06 +01:00
8d283cfe53 switched to debian:buster-slim 2019-12-26 08:48:19 +01:00
becf5dc1a7 „scripts/start-server.sh“ ändern 2019-12-26 08:35:26 +01:00
4278fc8884 „scripts/start-server.sh“ ändern 2019-12-26 08:21:34 +01:00
700351ff61 „scripts/start-server.sh“ ändern 2019-11-11 10:59:02 +01:00
ed40f24e06 „scripts/start-server.sh“ ändern 2019-11-11 10:58:42 +01:00
8b70b11884 „Dockerfile“ ändern 2019-11-11 10:58:25 +01:00
d71ca52efe „README.md“ ändern 2019-05-29 12:37:47 +02:00
075799da02 „README.md“ ändern 2019-05-29 12:37:14 +02:00
1fea73c677 „scripts/start-server.sh“ ändern 2019-05-20 21:34:55 +02:00
d8471aadf3 „scripts/start-server.sh“ ändern 2019-05-20 17:03:45 +02:00
500275b668 „Dockerfile“ ändern 2019-05-20 16:44:28 +02:00
f603c5a482 Update start-server.sh 2019-05-07 21:50:15 +02:00
20e2a492b6 Update Dockerfile 2019-05-07 21:49:40 +02:00
1af4324c74 Update start-server.sh 2019-04-29 17:30:58 +02:00
83c8ce9cc4 Update start-server.sh 2019-04-24 12:59:19 +02:00
5fe96b0b12 Update start-server.sh 2019-04-24 12:13:20 +02:00
d755ec14fa Merge pull request #3 from ich777/beta
Updated to support login
2019-04-23 18:10:56 +02:00
8 changed files with 47 additions and 128 deletions

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
github: ich777

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@@ -1,18 +1,19 @@
FROM ich777/winehq-baseimage
FROM ich777/debian-baseimage:bullseye_amd64
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install lib32gcc-s1 screen xvfb winbind mariadb-server && \
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_PARAMS="-world 1"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -27,15 +28,10 @@ RUN mkdir $DATA_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048 && \
/etc/init.d/mariadb start && \
mysql -u root -e "CREATE USER IF NOT EXISTS 'steam'@'%' IDENTIFIED BY 'lifyo';FLUSH PRIVILEGES;" && \
mysql -u root -e "GRANT ALL PRIVILEGES ON *.* TO 'steam'@'%' IDENTIFIED BY 'lifyo';" && \
mysql -u root -e "GRANT ALL PRIVILEGES ON *.* TO 'root'@'%' IDENTIFIED BY 'LiFYO';FLUSH PRIVILEGES;" && \
echo "\n[mysqld]\ndatadir=/serverdata/serverfiles/.database/" >> /etc/alternatives/my.cnf
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,43 +1,48 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Life is Feudal: Your Own and run it.
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
Initial server configuration:
**Servername:** LiF Docker **Password:** Docker **Admin Password:** adminDocker
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
**ATTENTION:** First startup can take very long since it downloads the gameserver files and it also installs the runtimes which can take quite some time!
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
Update Notice: Simply restart the container if a newer version of the game is available.
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
## Env params
You can also run multiple servers with only one SteamCMD directory!
## Example Env
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_PARAMS | Values to start the server if needed. | empty |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '320850 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 320850 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
## Run example
```
docker run --name LifeIsFeudal-YourOwn -d \
-p 28000-28003 -p 28000-28003/udp \
--env 'GAME_ID=320850' \
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/lifeisfeudal-yo:/serverdata/serverfiles \
ich777/steamcmd:lifyo
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -1,2 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<server_data port="25564" name="Stormworks Docker" save_name="autosave_server" max_players="32" password="Docker" day_night_length="60" sunrise="0.25" sunset="0.791" infinite_resources="false" unlock_all_islands="false" settings_menu="false" base_island="data/tiles/island12.xml" settings_menu_lock="false" infinite_batteries="false" infinite_fuel="false" engine_overheating="false" ceasefire="false" infinite_ammo="false" no_clip="false" map_teleport="false" vehicle_spawn="false" photo_mode="false" respawning="false" cleanup_vehicle="false" clear_fow="false" third_person="true" third_person_vehicle="true" vehicle_damage="false" player_damage="false" npc_damage="false" aggressive_animals="false" sea_monsters="false" lightning="true" teleport_vehicle="true" fast_travel="true" starting_currency="20000" despawn_on_leave="false" map_show_players="false" map_show_vehicles="false" show_3d_waypoints="false" show_name_plates="false" override_weather="false" override_time="false" override_wind="false" physics_timestep="0" wildlife_enabled="true" fish_spawn_rate="2" unlock_components="true" dlc_weapons="false" dlc_arid="false"/>

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@@ -1,4 +0,0 @@
until Xvfb :99 -screen scrn 640x480x16; do
echo "Xvfb server crashed with exit code $?. Respawning.." >&2
sleep 1
done

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@@ -22,14 +22,12 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -39,14 +37,12 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -55,79 +51,18 @@ else
fi
echo "---Prepare Server---"
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export DISPLAY=:99
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking config---"
if grep -q "<name>My own LiF server</name>" ${SERVER_DIR}/config/world_1.xml ; then
echo "---Adding initial config parameters to config file---"
sed -i 's/\<My own LiF server\>/LiF Docker/g' ${SERVER_DIR}/config/world_1.xml
sed -i s/"<password><\/password>"/"<password>Docker<\/password>"/g ${SERVER_DIR}/config/world_1.xml
sed -i s/"<adminPassword><\/adminPassword>"/"<adminPassword>adminDocker<\/adminPassword>"/g ${SERVER_DIR}/config/world_1.xml
else
echo "---Config check done---"
fi
echo "---Checking if database is in place---"
if [ ! -d ${SERVER_DIR}/.database ]; then
echo "---Database not found, setting up databbase...---"
mkdir -p ${SERVER_DIR}/.database
cp -R /var/lib/mysql/* ${SERVER_DIR}/.database/
else
echo "---Database found---"
fi
echo "---Checking if database configuration is in place---"
if [ ! -f ${SERVER_DIR}/config_local.cs ]; then
echo "---Database configuration not found, configuring...---"
cp ${SERVER_DIR}/docs/config_local.cs ${SERVER_DIR}/config_local.cs
sed -i 's/\<root\>/steam/g' ${SERVER_DIR}/config_local.cs
sed -i 's/\<rootPassword\>/lifyo/g' ${SERVER_DIR}/config_local.cs
else
echo "---Database connection found---"
fi
echo "---Starting MariaDB---"
screen -S MariaDB -d -m mysqld_safe
sleep 2
echo "---Starting Xvfb---"
screen -S Xvfb -d -m /opt/scripts/start-Xvfb.sh
sleep 2
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
if [ ! -f ${SERVER_DIR}/ddctd_cm_yo_server.exe ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}
screen -S LiFYO -d -m wine64 ddctd_cm_yo_server.exe ${GAME_PARAMS}
echo "---Waiting for logs...---"
sleep 3
/opt/scripts/start-watchdog.sh &
cd ${SERVER_DIR}/logs
cd $(ls -1d */ | tail -1)
tail -n 9999 -f $(ls -t | head -n 1)
fi
cd ${SERVER_DIR}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}

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@@ -1,8 +0,0 @@
#!/bin/bash
killpid="$(pidof ddctd_cm_yo_server.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

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@@ -22,16 +22,12 @@ fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} /var/lib/mysql
chown -R ${UID}:${GID} /var/run/mysqld
chown -R ${UID}:${GID} ${DATA_DIR}
chmod -R 770 /var/lib/mysql
chmod -R 770 /var/run/mysqld
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof ddctd_cm_yo_server.exe)
tail --pid=$(pidof ddctd_cm_yo_server.exe) -f 2>/dev/null
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
@@ -42,4 +38,4 @@ while true
do
wait $killpid
exit 0;
done
done