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514f833835 Dockerfile aktualisiert 2024-05-18 19:09:53 +02:00
bcc7a7e246 README.md aktualisiert 2024-05-18 19:08:22 +02:00
7464c665bb scripts/start.sh aktualisiert 2024-05-18 19:04:42 +02:00
9a622dfb99 scripts/start-server.sh aktualisiert 2024-05-18 19:04:08 +02:00
0de2805a3a scripts/start-server.sh aktualisiert 2024-05-18 18:44:42 +02:00
b168900907 Dockerfile aktualisiert 2024-05-18 18:43:47 +02:00
0131b4c465 scripts/start-server.sh aktualisiert 2024-05-18 18:35:33 +02:00
a0a1966637 scripts/start-server.sh aktualisiert 2023-12-27 22:51:03 +01:00
faad4b712a „Dockerfile“ ändern 2022-11-24 18:16:20 +01:00
579c771cf5 „scripts/start-server.sh“ ändern 2022-11-24 18:15:47 +01:00
9279dc509a „scripts/start.sh“ ändern 2022-10-25 11:06:59 +02:00
54563fae48 „README.md“ ändern 2022-05-17 20:03:00 +02:00
181fec1f90 „scripts/start-server.sh“ ändern 2022-05-17 18:18:45 +02:00
a2b482a6da „Dockerfile“ ändern 2022-05-17 17:37:21 +02:00
46644def5a „scripts/start-server.sh“ ändern 2022-05-17 17:37:01 +02:00
d0ecdffd17 „scripts/start-server.sh“ ändern 2022-05-17 14:13:30 +02:00
f8aa174fe3 „README.md“ ändern 2022-05-17 13:10:22 +02:00
4f0176d987 „Dockerfile“ ändern 2022-05-17 13:02:17 +02:00
0d614e9373 „Dockerfile“ ändern 2022-05-17 13:01:29 +02:00
4cd5b3a91b „scripts/start-server.sh“ ändern 2022-05-17 13:01:16 +02:00
83f456fea5 „Dockerfile“ ändern 2022-05-17 12:51:41 +02:00
7a3c314d57 „scripts/start.sh“ ändern 2022-05-17 12:48:37 +02:00
c8bb8e8c75 „scripts/start-server.sh“ ändern 2022-05-17 12:48:26 +02:00
d90d451bcf „scripts/start-server.sh“ ändern 2022-05-17 12:42:47 +02:00
7c7b8824a2 „scripts/start-server.sh“ ändern 2022-05-17 12:34:49 +02:00
4 changed files with 50 additions and 34 deletions

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@@ -1,19 +1,16 @@
FROM ich777/debian-baseimage FROM ich777/winehq-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at" LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server" LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \ RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \ apt-get -y install lib32gcc-s1 winbind xvfb screen && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_PARAMS=""
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000 ENV UMASK=000
ENV UID=99 ENV UID=99

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@@ -1,36 +1,34 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag. This Docker will download and install SteamCMD. It will also install TerraTech Worlds and run it.
**Please see the different Tags/Branches which games are available.** **ATTENTION:** First Startup can take very long since it downloads the gameserver files!
## Example Env params for CS:Source **Update Notice:** Simply restart the container if a newer version of the game is available.
## Example Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2533070 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2533070 |
| GAME_NAME | SRCDS gamename | cstrike | | GAME_PARAMS | Values to start the server | empty |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true | | VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
## Run example ## Run example
``` ```
docker run --name CSSource -d \ docker run --name TerraTech-Worlds -d \
-p 27015:27015 -p 27015:27015/udp \ -p 7777:7777/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=2533070' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--env 'UMASK=0000' \
--volume /path/to/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \ --volume /path/to/terratech-worlds:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:terratechworlds
``` ```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \ +login anonymous \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \ +login anonymous \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
@@ -51,18 +55,34 @@ else
fi fi
echo "---Prepare Server---" echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then export WINEARCH=win64
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then export WINEPREFIX=/serverdata/serverfiles/WINE64
mkdir -p ${DATA_DIR}/.steam/sdk32 export WINEDEBUG=-all
fi echo "---Checking if WINE workdirectory is present---"
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/ if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Sleep zZzZz---"
sleep infinity
echo "---Start Server---" echo "---Start Server---"
cd ${SERVER_DIR} cd ${SERVER_DIR}/TT2/Binaries/Win64
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} if [ -f ${SERVER_DIR}/TT2/Binaries/Win64/TT2Server-Win64-Shipping.exe ]; then
wine64 TT2Server-Win64-Shipping.exe -log ${GAME_PARAMS}
else
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
fi

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@@ -13,7 +13,7 @@ cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---" echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh.sh ||: chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---" /opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else else
echo "---No optional script found, continuing---" echo "---No optional script found, continuing---"
@@ -26,8 +26,9 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---" echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGTERM "$killpid" kill -SIGINT $(pidof TT2Server-Win64-Shipping.exe)
wait "$killpid" -f 2>/dev/null tail --pid=$(pidof TT2Server-Win64-Shipping.exe) -f 2>/dev/null
sleep 0.5
exit 143; exit 143;
} }