Compare commits

..

1 Commits

Author SHA1 Message Date
e77a8bcfe6 „scripts/start.sh“ ändern 2022-10-25 11:01:55 +02:00
6 changed files with 29 additions and 63 deletions

View File

@@ -4,17 +4,15 @@ LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 xvfb screen libxi6 && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV WORLD_INDEX=0
ENV WORLD_NAME="Core Keeper Docker"
ENV GAME_ID="template"
ENV GAME_NAME=""
ENV GAME_PARAMS=""
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000

View File

@@ -1,38 +1,36 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install CoreKeeper and run it.
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
**GameID:** Your GameID will be displayed in the log after the server successfully started.
**Please see the different Tags/Branches which games are available.**
**Port Forwarding:** You don't have to forward any ports for this game because it uses the Steam Network and the GameID to establish the connection.
Update Notice: Simply restart the container if a newer version of the game is available.
## Example Env params
## Example Env params for CS:Source
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1963720 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1963720 |
| WORLD_NAME | Enter your prefered world name here. | Core Keeper Docker |
| WORLD_INDEX | Only change when you know what you are doing! | cstrike |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name CoreKeeper -d \
--env 'GAME_ID=1963720' \
--env 'WORLD_NAME=Core Keeper Docker' \
--env 'WORLD_INDEX=0' \
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/corekeeper:/serverdata/serverfiles \
ich777/steamcmd:corekeeper
--volume /path/to/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

View File

@@ -1,4 +0,0 @@
until Xvfb :99 -screen 0 1x1x24 -nolisten tcp; do
echo "Xvfb server crashed with exit code $?. Respawning.." >&2
sleep 1
done

View File

@@ -51,36 +51,18 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir -p ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
echo "---Checking for old logfiles---"
find ${SERVER_DIR} -name "XvfbLog.*" -exec rm -f {} \; > /dev/null 2>&1
chmod +x ${SERVER_DIR}/CoreKeeperServer
if [ -f ${SERVER_DIR}/steamclient.so ]; then
rm ${SERVER_DIR}/steamclient.so
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir -p ${DATA_DIR}/.steam/sdk32
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Starting Xvfb server---"
screen -S Xvfb -L -Logfile ${SERVER_DIR}/XvfbLog.0 -d -m /opt/scripts/start-Xvfb.sh
sleep 3
echo "---Sleep zZzZz---"
sleep infinity
echo "---Start Server---"
export DISPLAY=:99
cd ${SERVER_DIR}
if [ -f ${SERVER_DIR}/GameID.txt ]; then
rm -f ${SERVER_DIR}/GameID.txt
fi
${SERVER_DIR}/CoreKeeperServer -batchmode -logfile ${SERVER_DIR}/CoreKeeperServerLog.txt -world ${WORLD_INDEX} -worldname "${WORLD_NAME}" -datapath "${SERVER_DIR}/Save" ${GAME_PARAMS} 2 >/dev/null &
sleep 2
screen -S watchdog -d -m /opt/scripts/start-watchdog.sh
while [ ! -f ${SERVER_DIR}/GameID.txt ]; do
sleep 1
done
echo "Server Game ID: $(cat ${SERVER_DIR}/GameID.txt 2>/dev/null)"
sleep infinity
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}

View File

@@ -1,8 +0,0 @@
#!/bin/bash
killpid="$(pidof CoreKeeperServer)"
while true
do
tail --pid=$killpid -f /dev/null
kill $(pidof sleep)
exit 0
done

View File

@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM $(pidof CoreKeeperServer)
tail --pid="$(pidof CoreKeeperServer)" -f 2>/dev/null
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}