mirror of
https://github.com/CorsixTH/CorsixTH.git
synced 2025-07-22 12:00:34 +02:00
Prep for 0.69 release (#2940)
* Prep for 0.69 release --------- Co-authored-by: lewri <lewri@users.noreply.github.com>
This commit is contained in:
@@ -28,7 +28,7 @@ local SDL = require("sdl")
|
||||
-- and add compatibility code in afterLoad functions
|
||||
-- Recommended: Also replace/Update the summary comment
|
||||
|
||||
local SAVEGAME_VERSION = 219 -- CorsixTH 0.69-rc1
|
||||
local SAVEGAME_VERSION = 220 -- CorsixTH 0.69.0
|
||||
|
||||
class "App"
|
||||
|
||||
@@ -1717,6 +1717,7 @@ local release_table = {
|
||||
{major = 0, minor = 69, revision = 0, patch = "-beta1", version = 216},
|
||||
{major = 0, minor = 69, revision = 0, patch = "-beta2", version = 218},
|
||||
{major = 0, minor = 69, revision = 0, patch = "-rc1", version = 219},
|
||||
{major = 0, minor = 69, revision = 0, patch = "", version = 220},
|
||||
}
|
||||
|
||||
--! Retrieve the current savegame version as defined in the application.
|
||||
|
@@ -20,14 +20,96 @@
|
||||
</provides>
|
||||
<launchable type="desktop-id">com.corsixth.corsixth.desktop</launchable>
|
||||
<releases>
|
||||
<release version="0.69.0" date="2025-07-26" type="stable">
|
||||
<description>
|
||||
<p>New Features/Enhancements:</p>
|
||||
<ul>
|
||||
<li>A new machine menu has been added. Now you can view the status of
|
||||
all your hospital machines in one place!</li>
|
||||
<li>Changing speed in game now happens immediately</li>
|
||||
<li>Patient happiness can now be a win/lose factor in custom games</li>
|
||||
<li>Transparent walls can now be toggled using Shift + X</li>
|
||||
<li>Soda price can now be configured in the level file</li>
|
||||
<li>Improvements and fixes for the ChirzmanTV custom campaign</li>
|
||||
</ul>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Improved how staff look for work if idle</li>
|
||||
<li>Machine strength reduction after repair now more closely aligned
|
||||
with the original game</li>
|
||||
<li>Machine strength now has a minimum value of 2 after repair</li>
|
||||
<li>Mouse is now only captured when in game, or using the map editor</li>
|
||||
<li>Improved measurement on the progress report chart columns</li>
|
||||
<li>Annual rewards and trophies now have more robust evaluation
|
||||
criteria</li>
|
||||
<li>A patient's treatment cost is now decided at the point they agree
|
||||
to pay</li>
|
||||
<li>VIPs now walk slower, as in the original game</li>
|
||||
<li>Gamelogs now include the date and time of the crash in their file
|
||||
name, and the last 10 logs are now held in the Logs folder</li>
|
||||
<li>Finding files for custom campaigns is now more reliable, and
|
||||
supports storing your campaign inside its own folder</li>
|
||||
<li>Custom Campaigns can no longer be played in Free Build mode, as they
|
||||
could break campaign progression</li>
|
||||
<li>For games compiled using fluidsynth (such as our Windows and Flatpak
|
||||
builds), you can now set the soundfont in the configuration file</li>
|
||||
<li>Video files can now be missing during TH installation corruption
|
||||
checks</li>
|
||||
<li>You can now hear patients vomiting, instead of just the vomit
|
||||
splatters</li>
|
||||
<li>Lakes no longer show in the Town Map as per the original game</li>
|
||||
</ul>
|
||||
<p>Translations:</p>
|
||||
<ul>
|
||||
<li>The original game's numerals for the money bar can now be
|
||||
toggled by translators using the isArabicNumerals flag. This setting
|
||||
is set to off currently for CJK languages</li>
|
||||
<li>Reworded cheat failure messages, some translations still require
|
||||
updating</li>
|
||||
<li>Improved hotkey window and research tooltips, some translations
|
||||
still require updating</li>
|
||||
<li>A new Japanese translation has been added. Thanks @ShimaKen523</li>
|
||||
<li>Brazilian Portuguese translation has been updated. Thanks
|
||||
@altiereslima</li>
|
||||
<li>Russian translation has been updated. Thanks @ARGAMX @Matroftt</li>
|
||||
<li>French translation has been updated. Thanks @Sanndow @legluondunet</li>
|
||||
<li>Dutch translation has been updated. Thanks @Alberth289346 &
|
||||
@jetenergy</li>
|
||||
</ul>
|
||||
<p>Bug Fixes:</p>
|
||||
<ul>
|
||||
<li>Game speed tick rates have been smoothed out again, improving
|
||||
animations and sound playback for objects</li>
|
||||
<li>Improved colour accuracy for fonts in unicode languages now means
|
||||
you can actually read when your game is paused</li>
|
||||
<li>Many fixes for the position of staff and patient moods in the game!
|
||||
More are scheduled to come in future</li>
|
||||
<li>Fixed a (very annoying) bug with walks that caused new patients to
|
||||
enter rooms along their path</li>
|
||||
<li>Rework to the operating theatre room to prevent patient/staff
|
||||
lockups</li>
|
||||
<li>Free build now always comes with free heating and free parcel
|
||||
purchases!</li>
|
||||
<li>Epidemic timer now ends once all patients are resolved</li>
|
||||
<li>Old serious radiation epidemics can no longer cause a game crash.
|
||||
In future, this epidemic type will be reinstated again</li>
|
||||
<li>Failed cheats will now always provide feedback messages</li>
|
||||
<li>Spawning a contagious patient via cheating now works in levels
|
||||
without a helipad</li>
|
||||
<li>Long windows now correctly count as a window</li>
|
||||
<li>Dynamic info for machines now displays correctly when cycling between
|
||||
them</li>
|
||||
<li>Fixed a bug where changing doctor in General Diagnosis could break
|
||||
the room and patient</li>
|
||||
<li>Fixed a scenario where clicking on a staff member in an exploding
|
||||
room caused a game crash</li>
|
||||
<li>Fixed some anomalies in the original campaign's map files</li>
|
||||
<li>And more... Check out the project changelog for the full list</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="0.69.0~rc1" date="2025-07-12" type="development">
|
||||
<description>
|
||||
<p>Features:</p>
|
||||
<ul>
|
||||
<li>A CorsixTH Unicode font (based on GoNotoKurrent Regular) is now
|
||||
provided with the Windows installer to provide better language
|
||||
support out of the box</li>
|
||||
</ul>
|
||||
<p>Translations:</p>
|
||||
<ul>
|
||||
<li>Russian translation has been updated. Thanks @Matroftt</li>
|
||||
|
@@ -95,4 +95,4 @@ Copyright CorsixTH contributors.
|
||||
CorsixTH is available under the MIT license.
|
||||
.Pp
|
||||
For the full license text see:
|
||||
.Lk https://raw.githubusercontent.com/CorsixTH/CorsixTH/v0.69.0-rc1/LICENSE.txt
|
||||
.Lk https://raw.githubusercontent.com/CorsixTH/CorsixTH/v0.69.0/LICENSE.txt
|
||||
|
@@ -24,7 +24,7 @@
|
||||
;---------------------------------- Definitions for the game -----------------------------------
|
||||
|
||||
!define PRODUCT_NAME "CorsixTH"
|
||||
!define PRODUCT_VERSION "0.69.0-rc1"
|
||||
!define PRODUCT_VERSION "0.69.0"
|
||||
!define PRODUCT_UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PRODUCT_NAME}"
|
||||
!define PRODUCT_UNINST_ROOT_KEY "HKLM"
|
||||
!define PRODUCT_STARTMENU_REGVAL "NSIS:StartMenuDir"
|
||||
|
@@ -1,49 +1,10 @@
|
||||
-------------------------------------------------------------------------------
|
||||
CorsixTH 0.69.0 Release Candidate 1 - released July 2025
|
||||
-------------------------------------------------------------------------------
|
||||
# Features
|
||||
* A CorsixTH Unicode font (based on GoNotoKurrent Regular) is now provided with
|
||||
the Windows installer to provide better language support out of the box
|
||||
|
||||
# Translations
|
||||
* Russian translation has been updated. Thanks @Matroftt
|
||||
* French translation has been updated. Thanks @legluondunet
|
||||
|
||||
# Packager Notes
|
||||
* Fixed a regression with CORSIXTH_SEARCH_LOCAL_DATADIRS cmake option
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
CorsixTH 0.69.0 Beta 2 - released June 2025
|
||||
CorsixTH 0.69.0 - released July 2025
|
||||
-------------------------------------------------------------------------------
|
||||
# Features
|
||||
* Custom level/campaign creators can now use an existing level file as an
|
||||
overlay to copy and extend their level file with the #overlay variable. See
|
||||
the 'Custom Level' Wiki page for more information.
|
||||
|
||||
# Changes
|
||||
* You can now hear patients vomiting, instead of just the vomit splatters
|
||||
* Lakes no longer show in the Town Map as per the original game
|
||||
* Warns of incompatibility for saves more than 2 releases old
|
||||
|
||||
# Translations
|
||||
* Russian translation has been updated. Thanks @ARGAMX
|
||||
|
||||
# Bug Fixes
|
||||
* Fixed some anomalies in the original campaign's map files
|
||||
|
||||
# Regressions
|
||||
* Fixed a crash in General Diagnosis
|
||||
* Fixed a compatibility issue with mood markers on old saves
|
||||
* Fixed a crash with the grim reaper
|
||||
* Fixed a bug with the hotkey assignment menu
|
||||
* Fixed an issue with handymen ignoring cleaning duties. Please note existing
|
||||
saves from Beta 1 currently have no fix implemented for those duties already
|
||||
broken.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
CorsixTH 0.69.0 Beta 1 - released June 2025
|
||||
-------------------------------------------------------------------------------
|
||||
# New Features/Enhancements
|
||||
* A new machine menu has been added. Now you can view the status of all your
|
||||
hospital machines in one place!
|
||||
* Changing speed in game now happens immediately
|
||||
@@ -53,6 +14,9 @@ CorsixTH 0.69.0 Beta 1 - released June 2025
|
||||
* Improvements and fixes for the ChirzmanTV custom campaign
|
||||
|
||||
# Changes
|
||||
* You can now hear patients vomiting, instead of just the vomit splatters
|
||||
* Lakes no longer show in the Town Map as per the original game
|
||||
* Warns of incompatibility for saves more than 2 releases old
|
||||
* Improved how staff look for work if idle
|
||||
* Machine strength reduction after repair now more closely aligned with the
|
||||
original game
|
||||
@@ -72,20 +36,8 @@ CorsixTH 0.69.0 Beta 1 - released June 2025
|
||||
you can now set the soundfont in the configuration file
|
||||
* Video files can now be missing during TH installation corruption checks
|
||||
|
||||
# Translations
|
||||
* The original game's numerals for the money bar can now be toggled by
|
||||
translators using the isArabicNumerals flag. This setting is set to off
|
||||
currently for CJK languages
|
||||
* Reworded cheat failure messages, some translations still require updating
|
||||
* Improved hotkey window and research tooltips, some translations still require
|
||||
updating
|
||||
* A new Japanese translation has been added. Thanks @ShimaKen523
|
||||
* Brazilian Portuguese translation has been updated. Thanks @altiereslima
|
||||
* Russian translation has been updated. Thanks @ARGAMX
|
||||
* French translation has been updated. Thanks @Sanndow
|
||||
* Dutch translation has been updated. Thanks @Alberth289346 & @jetenergy
|
||||
|
||||
# Bug Fixes
|
||||
* Fixed some anomalies in the original campaign's map files
|
||||
* Improved reliability of the Map Editor checking for a path to the hospital on
|
||||
save
|
||||
* Game speed tick rates have been smoothed out again, improving animations and
|
||||
@@ -133,6 +85,19 @@ CorsixTH 0.69.0 Beta 1 - released June 2025
|
||||
* Fixed an audible error when backing out of hiring a staff member
|
||||
* Additional safeguards to music volume playback added
|
||||
|
||||
# Translations
|
||||
* The original game's numerals for the money bar can now be toggled by
|
||||
translators using the isArabicNumerals flag. This setting is set to off
|
||||
currently for CJK languages
|
||||
* Reworded cheat failure messages, some translations still require updating
|
||||
* Improved hotkey window and research tooltips, some translations still require
|
||||
updating
|
||||
* A new Japanese translation has been added. Thanks @ShimaKen523
|
||||
* Russian translation has been updated. Thanks @Matroftt, @ARGAMX
|
||||
* French translation has been updated. Thanks @Sanndow @legluondunet
|
||||
* Brazilian Portuguese translation has been updated. Thanks @altiereslima
|
||||
* Dutch translation has been updated. Thanks @Alberth289346 & @jetenergy
|
||||
|
||||
# Packager Notes
|
||||
* Packagers can now set a default unicode font at build time using the
|
||||
WITH_FONT cmake option. For the highest level of compatibility with our
|
||||
|
Reference in New Issue
Block a user