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Author SHA1 Message Date
194e309a43 tailscale.sh gelöscht 2024-09-11 12:27:28 +02:00
5e5fcc8eb4 tailscale.sh aktualisiert 2024-09-08 08:57:12 +02:00
eb2a7770b8 Dateien nach "/" hochladen 2024-09-06 11:53:52 +02:00
4513bd2bac scripts/start-server.sh aktualisiert 2024-03-19 07:56:37 +01:00
736b5866dc scripts/start-server.sh aktualisiert 2023-11-10 09:04:35 +01:00
7c5265e27b Dockerfile aktualisiert 2023-10-06 07:08:38 +02:00
deaca6a298 scripts/start-server.sh aktualisiert 2023-10-06 07:08:28 +02:00
f28a088581 scripts/start-server.sh aktualisiert 2023-10-05 22:10:52 +02:00
86d9191c4b „README.md“ ändern 2023-04-19 15:46:19 +02:00
84b21aaf64 „scripts/start-server.sh“ ändern 2023-04-19 15:44:03 +02:00
8eb3ddcbc6 „Dockerfile“ ändern 2023-04-19 15:36:43 +02:00
9803f8c237 „scripts/start-server.sh“ ändern 2023-04-19 15:36:13 +02:00
c119ad6888 „scripts/start-server.sh“ ändern 2022-12-07 21:11:12 +01:00
935fac2f63 „README.md“ ändern 2022-12-02 18:33:24 +01:00
2ade0e615d fixed chmod 2022-10-02 20:07:16 +02:00
d85bde756c fix for crossplay 2022-10-02 20:06:56 +02:00
093df3b65e „scripts/start-server.sh“ ändern 2022-06-26 15:46:13 +02:00
0060816a47 „scripts/start-server.sh“ ändern 2022-06-26 15:42:53 +02:00
0eab7206b0 „scripts/start-server.sh“ ändern 2022-06-26 15:40:16 +02:00
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595ac43f4f „scripts/start-server.sh“ ändern 2022-06-26 09:09:00 +02:00
ef708e2024 „scripts/start-server.sh“ ändern 2022-06-20 19:03:49 +02:00
bef6678758 „scripts/start-server.sh“ ändern 2022-06-20 18:42:37 +02:00
ae9dc69549 „Dockerfile“ ändern 2022-05-06 11:00:20 +02:00
a13293d76f „scripts/start.sh“ ändern 2022-04-18 14:47:28 +02:00
a9c09298e5 „scripts/start.sh“ ändern 2022-04-07 17:13:56 +02:00
6c55c217a9 „scripts/start-server.sh“ ändern 2022-01-23 07:07:19 +01:00
4b8e0880d9 „README.md“ ändern 2021-12-14 10:41:42 +01:00
c1cc6a53c0 „README.md“ ändern 2021-12-14 09:04:21 +01:00
dad09e40c4 „README.md“ ändern 2021-12-14 09:00:10 +01:00
27807f362c „scripts/start-server.sh“ ändern 2021-12-14 08:22:04 +01:00
b16ecffe1a „README.md“ ändern 2021-12-13 14:56:36 +01:00
9abb912a2c „scripts/start.sh“ ändern 2021-10-01 18:21:20 +02:00
0ff7eca7ae „scripts/start-server.sh“ ändern 2021-10-01 08:02:45 +02:00
ce8831412c „scripts/start-server.sh“ ändern 2021-09-29 23:26:31 +02:00
bcf3f3fde6 „scripts/start.sh“ ändern 2021-09-29 16:12:37 +02:00
1f6a8bab47 „Dockerfile“ ändern 2021-09-29 16:11:48 +02:00
d2dcdab1ec „scripts/start-server.sh“ ändern 2021-09-29 16:09:05 +02:00
5c183471c0 „scripts/start-server.sh“ ändern 2021-09-29 15:27:39 +02:00
ed954c3d9a „Dockerfile“ ändern 2021-09-29 15:26:15 +02:00
7108eae392 „scripts/start-server.sh“ ändern 2021-09-29 15:25:56 +02:00
ab5cb936a4 „Dockerfile“ ändern 2021-09-29 15:14:27 +02:00
dca89ecfe3 „scripts/start-server.sh“ ändern 2021-03-15 14:29:12 +01:00
afa9d5f9c6 „scripts/start-server.sh“ ändern 2021-03-15 09:27:25 +01:00
1753e9f240 „Dockerfile“ ändern 2021-03-15 09:26:15 +01:00
9d67ff371e „scripts/start-server.sh“ ändern 2021-03-15 09:25:52 +01:00
2aeb94b0f1 „scripts/start-server.sh“ ändern 2021-03-10 23:22:10 +01:00
04f952b07c „Dockerfile“ ändern 2021-03-03 11:37:37 +01:00
9501a1832c „Dockerfile“ ändern 2021-03-03 10:08:11 +01:00
52e492a27e „scripts/start-updatecheck.sh“ ändern 2021-03-03 10:02:29 +01:00
02654ddccf „scripts/start-server.sh“ ändern 2021-03-03 10:01:42 +01:00
f157a912ec „Dockerfile“ ändern 2021-03-03 10:01:15 +01:00
eb5771f9c0 „scripts/start-server.sh“ ändern 2021-03-03 10:00:47 +01:00
ad587512d4 „Dockerfile“ ändern 2021-03-03 09:59:36 +01:00
b051f92a70 „scripts/start-updatecheck.sh“ hinzufügen 2021-03-03 09:58:57 +01:00
fa69a10556 „scripts/start-backup.sh“ ändern 2021-02-23 20:52:12 +01:00
df677cd9fe „scripts/start-server.sh“ ändern 2021-02-23 15:49:04 +01:00
af9a2716cf „Dockerfile“ ändern 2021-02-21 08:53:28 +01:00
560ab464b0 „scripts/start-server.sh“ ändern 2021-02-21 08:53:10 +01:00
2f5ca839c7 „Dockerfile“ ändern 2021-02-21 08:18:24 +01:00
02a4507809 „Dockerfile“ ändern 2021-02-14 08:01:46 +01:00
0d3da745f9 „Dockerfile“ ändern 2021-02-14 08:01:11 +01:00
7271da0efe „scripts/start-backup.sh“ ändern 2021-02-14 07:55:37 +01:00
8ba5f1067b „scripts/start-backup.sh“ ändern 2021-02-14 07:53:54 +01:00
cc766f4378 „scripts/start.sh“ ändern 2021-02-14 07:50:44 +01:00
8046be6cbd „scripts/start-server.sh“ ändern 2021-02-14 07:46:26 +01:00
bea5abb1c7 „scripts/start-backup.sh“ ändern 2021-02-14 07:45:52 +01:00
5d775090bd „Dockerfile“ ändern 2021-02-14 07:44:34 +01:00
b63e87a398 „scripts/start-server.sh“ ändern 2021-02-14 07:43:23 +01:00
7f7afbb38b „scripts/start-backup.sh“ hinzufügen 2021-02-14 07:40:53 +01:00
3fbdef3e23 „scripts/start.sh“ ändern 2021-02-11 15:19:22 +01:00
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9985d4a760 „scripts/start.sh“ ändern 2021-02-11 15:12:57 +01:00
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c178b703dc „scripts/start.sh“ ändern 2021-02-02 20:27:08 +01:00
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e322550461 „scripts/start-server.sh“ ändern 2021-02-02 20:07:43 +01:00
2bdd290aa5 „Dockerfile“ ändern 2021-02-02 20:07:29 +01:00
26d5a9624d „Dockerfile“ ändern 2021-02-02 20:05:33 +01:00
d1ecec060f „Dockerfile“ ändern 2021-02-02 20:05:09 +01:00
4315548e9d „Dockerfile“ ändern 2021-02-02 20:03:12 +01:00
a24ed2e4f0 „scripts/start.sh“ ändern 2021-02-02 19:49:19 +01:00
e44ae7fe51 „scripts/start-server.sh“ ändern 2021-02-02 19:48:47 +01:00
02142603fa „scripts/start.sh“ ändern 2020-07-20 12:55:06 +02:00
c462756343 „scripts/start.sh“ ändern 2020-04-11 14:05:59 +02:00
d67f46d5f4 „.drone.yml“ löschen 2020-03-08 20:52:03 +01:00
2a2ff0efa6 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:31:30 +01:00
8eb4317b39 „scripts/start-server.sh“ ändern 2020-02-25 14:49:46 +01:00
4aa289f92f „scripts/start.sh“ hinzufügen 2020-02-25 14:49:33 +01:00
66df523708 „Dockerfile“ ändern 2020-02-25 14:18:30 +01:00
477d46c985 „Dockerfile“ ändern 2020-01-18 10:17:53 +01:00
336838900e „Dockerfile“ ändern 2019-12-26 08:45:00 +01:00
a080c77f61 „Dockerfile“ ändern 2019-12-26 08:37:40 +01:00
8944322d49 „Dockerfile“ ändern 2019-12-26 08:37:15 +01:00
ba464b9bd1 „Dockerfile“ ändern 2019-12-26 08:01:41 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
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8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
d5fa207964 Update README.md 2019-04-23 18:03:13 +02:00
26ca9f1ad0 Update README.md 2019-04-23 18:02:45 +02:00
d50caefedd Update README.md 2019-04-23 18:02:15 +02:00
3a2fd6a598 Update start-server.sh 2019-04-23 17:38:06 +02:00
a7f37fcf85 Update Dockerfile 2019-04-23 17:35:08 +02:00
d5d85ac911 Update start-server.sh 2019-04-23 17:26:45 +02:00
f6900bf5a5 Update Dockerfile 2019-04-23 17:17:42 +02:00
546dc7c319 Update start-server.sh 2019-04-23 17:08:45 +02:00
74d636577e Update start-server.sh 2019-04-23 16:54:42 +02:00
d448df5801 Update Dockerfile 2019-04-23 11:48:08 +02:00
a663bbb7fa Update start-server.sh 2019-04-23 11:47:05 +02:00
53a86c7ea2 Update start-server.sh 2019-04-23 10:07:34 +02:00
d7e0a36f88 Update Dockerfile 2019-04-23 10:01:28 +02:00
83d06598c4 Update README.md 2019-04-23 09:41:05 +02:00
45a951f94e Update Dockerfile 2019-04-23 09:40:24 +02:00
51c9ecf700 Update start-server.sh 2019-04-23 09:39:37 +02:00
376f7a06dc Update start-server.sh 2019-04-17 10:55:49 +02:00
cb19c5f003 Update Dockerfile 2019-04-17 10:55:26 +02:00
e8a67cf353 Update start-server.sh 2019-04-17 10:48:41 +02:00
eeb873b5a8 Update Dockerfile 2019-04-17 10:46:58 +02:00
ff2e78a8bd Update start-server.sh 2019-04-17 10:05:45 +02:00
6c67d0b0e2 Update Dockerfile 2019-04-17 10:05:05 +02:00
a0cbf4f91f Update Dockerfile 2019-04-17 10:00:11 +02:00
f80ef02c6e Update start-server.sh 2019-04-17 09:49:22 +02:00
036f1356de Update Dockerfile 2019-04-17 09:39:47 +02:00
09168405e1 Update Dockerfile
corrected syntax error
2019-04-17 09:29:51 +02:00
924c6017b9 Update Dockerfile 2019-04-17 09:25:39 +02:00
f64ab2abd1 Update start-server.sh
fixed "steamclient.so" error
2019-04-17 08:50:28 +02:00
36590b4d65 Update Dockerfile 2019-04-16 18:02:39 +02:00
5d89185447 Update README.md 2019-04-16 17:18:18 +02:00
769ffb051b Update README.md 2019-04-16 17:02:33 +02:00
0c05977241 Update README.md 2019-04-16 17:01:50 +02:00
93c791552d Update README.md 2019-04-16 16:57:31 +02:00
2b40b1eb63 Update Dockerfile 2019-04-16 15:05:57 +02:00
f4bbb08354 fixed server start 2019-04-16 14:52:00 +02:00
e1bc103b7b Update Dockerfile 2019-04-16 12:47:37 +02:00
9d96e65385 Update Dockerfile 2019-04-16 12:34:28 +02:00
9d41321985 Update Dockerfile 2019-04-16 12:05:49 +02:00
6ee5c060ec Update Dockerfile 2019-04-16 12:05:12 +02:00
9fe2f36cf1 Update Dockerfile 2019-04-16 11:54:13 +02:00
553f592a2f Update Dockerfile 2019-04-16 11:49:40 +02:00
c1d656cc46 rights fixed 2019-04-16 11:45:41 +02:00
b817d5b177 rights fixed 2019-04-16 11:45:29 +02:00
de5943d244 path fix 2019-04-16 11:03:20 +02:00
7ea682bc64 added non root user 2019-04-16 10:39:02 +02:00
mattieserver
353ffae4f6 Update README.md 2017-07-19 11:09:02 +02:00
mattieserver
1784bd6089 Update README.md 2016-06-15 13:21:24 +02:00
mattieserver
9a04db8c7a Update Dockerfile 2016-04-08 18:05:54 +02:00
mattieserver
726a4522fa Update Dockerfile 2016-03-22 17:08:03 +01:00
mattijs vanhaverbeke
6b4e787021 removed \ 2016-03-18 13:57:44 +01:00
mattijs vanhaverbeke
5ade361ec9 update dockerfile & start script 2016-03-18 13:52:28 +01:00
mattijs vanhaverbeke
3a5a8c1c11 changed some files
steamclient.so: cannot open shared object file: No such file or
directory
2016-03-18 13:26:55 +01:00
mattijs vanhaverbeke
6d72a2dae7 removed symbolic link 2016-03-18 12:46:10 +01:00
mattieserver
3ca64f4fb0 Update Dockerfile 2016-03-17 10:20:22 +01:00
mattieserver
187727f842 Update and rename start-csgo.sh to start-server.sh 2016-03-17 10:20:04 +01:00
mattieserver
f8c7456f4f Update Dockerfile 2016-03-17 10:19:28 +01:00
mattieserver
ad05453649 Update start-csgo.sh 2016-03-09 17:41:58 +01:00
mattieserver
c17e75cc71 Update README.md 2016-03-09 17:41:16 +01:00
mattieserver
e9d87318a6 Update Dockerfile 2016-03-09 17:39:10 +01:00
7 changed files with 436 additions and 73 deletions

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FROM ubuntu
FROM ich777/debian-baseimage
MAINTAINER Mattie
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN dpkg --add-architecture i386
RUN apt-get update
RUN apt-get -y install libstdc++6:i386
RUN apt-get -y install wget
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 screen file libc6-dev unzip jq libpulse-dev libatomic1 jq && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="740"
ENV GAME_NAME="csgo"
ENV GAME_PARAMS="+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2"
ENV SRV_NAME="Valheim Docker"
ENV WORLD_NAME="Dedicated"
ENV SRV_PWD="Docker"
ENV PUBLIC=1
ENV UPDATE_CHECK="true"
ENV UPDATE_CHECK_INTERVAL=60
ENV BACKUP_FILES="true"
ENV BACKUP_INTERVAL=62
ENV BACKUP_TO_KEEP=24
ENV GAME_ID="896660"
ENV DEBUG_OUTPUT=""
ENV LOG_OUTPUT=""
ENV LOG_FILE="valheim.log"
ENV DELETE_LOG="true"
ENV GAME_PARAMS=""
ENV GAME_PORT=2456
ENV ENABLE_VALHEIMPLUS="false"
ENV VALHEIMPLUS_ORG_REPO="Grantapher/ValheimPlus"
ENV ENABLE_BEPINEX="false"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN mkdir -p ~/.steam/sdk32
RUN wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz \
&& tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz \
&& rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz \
&& chmod -R 774 ${STEAMCMD_DIR} ${STEAMCMD_DIR}/linux32 $SERVER_DIR \
&& ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
RUN ulimit -n 2048
EXPOSE 27015
EXPOSE 27015/udp
EXPOSE 27020/udp
EXPOSE 27005/udp
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 774 /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start-csgo.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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#Steamcmd in docker
This dockerfill will download/install steamcmd.
It will also install the server you want(like csgo,tf2,ins ...)
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Valheim and run it.
##Env params
| Name | Value | Default |
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| DATA_DIR | main folder | /serverdata |
| STEAMCMD_DIR | folder for steamcmd | /serverdata/steamcmd |
| SERVER_DIR | folder for gamefile | /serverdata/serverfiles |
| GAME_ID | steamid for server | 740 |
| GAME_NAME | srcds gamename | csgo |
| GAME_PARAMS | values to start the server | +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2 |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '896660 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 896660 |
| SRV_NAME | Name of the Server | Valheim Docker |
| WORLD_NAME | Name of the Server World | Dedicated |
| SRV_PWD | Server Password - **ATTENTION:** the minimum length is 6 characters! | Docker |
| PUBLIC | List Server as Public (set to '0' to disable or set to '1' to enable). | 1 |
| ENABLE_VALHEIMPLUS | If you want to enable ValheimPlus set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://github.com/nxPublic/ValheimPlus) | false |
| VALHEIMPLUS_ORG_REPO | Enables you to use a different repository for ValheimPlus than nxPublic/ValheimPlus (currently set to Grantapher/ValheimPlus) | Grantapher/ValheimPlus |
| ENABLE_BEPINEX | If you want to enable BepInEx for Valheim set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/) | false |
| BACKUP_FILES | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../valheim/Backups/'. Set to 'false' to disable the backup function. | true |
| BACKUP_INTERVAL | The backup interval in minutes (set to 62 minutes because the game automatically saves the database every 30 minutes) **ATTENTION:** The first backup will be triggered after the set interval in this variable after the start/restart of the container). | 62 |
| BACKUP_TO_KEEP | Number of backups to keep (by default set to 24 to keep the last backups of the last 24 hours). | 24 |
| UPDATE_CHECK | If set to 'true' the container will automatically check every 60 minuts if there is an update available and restart the container if a update is found (please keep in mind if you enable the auto update function the container will automatically restart if a newer version is found, set to 'false' to disable the update check). This check is only working on the official branch from the game, if you are using a test or beta branch please set this variable to false, otherwise the server will restart every hour! | false |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Only change if you know what you are doing (intital GAME_PORT - Dont forget to create create a new UDP port mapping with the corresponding port range and delete the default port range - GAME_PORT +2) | 2456 |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
##Run example
## Run example
```
docker run --name csgo-server -d \
-p 27015:27015 -p 27015:27015/udp -p 27020:27020/udp -p 27005:27005/udp \
--env 'GAME_ID=740' \
--env 'GAME_NAME=csgo' \
--env 'GAME_PARAMS=+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2' \
--volume /share/CACHEDEV1_DATA/Public/VM/Docker/CSGO:/serverdata \
mattie/docker-steamcmd-server:latest
docker run --name Valheim -d \
-p 2456-2458:2456-2458/udp \
--env 'GAME_ID=896660' \
--env 'SRV_NAME=Valheim Docker' \
--env 'WORLD_NAME=Dedicated' \
--env 'SRV_PWD=Docker' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/valheim:/serverdata/serverfiles \
ich777/steamcmd:valheim
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

10
scripts/start-backup.sh Normal file
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#!/bin/bash
while true
do
sleep ${BACKUP_INTERVAL}m
cd ${SERVER_DIR}/.config/unity3d/IronGate/Valheim
tar -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz .
cd ${SERVER_DIR}/Backups
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUP_TO_KEEP} | xargs -d '\n' rm -f --
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
done

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#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "Steamcmd not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
chmod -R 774 ${STEAMCMD_DIR}/steamcmd.sh ${STEAMCMD_DIR}/linux32/steamcmd
ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
fi
echo "---Update steamcmd---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
echo "---Update server---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+quit
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME -usercon -console $GAME_PARAMS +ip 0.0.0.0 +port 27015 +sv_lan 0

272
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#!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
if [ -d ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ]; then
echo "---Found old save directory... Moving saves directory to new location...!---"
mv ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds_local
fi
if [ "${ENABLE_VALHEIMPLUS}" != "true" ]; then
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:$LD_LIBRARY_PATH
export templdpath=$LD_LIBRARY_PATH
export SteamAppId=892970
fi
if [ "${LOG_OUTPUT}" == "true" ]; then
if [ -z "${LOG_FILE}" ]; then
echo "---Variable 'LOG_FILE' can't be empty, set it to 'valheim.log'!---"
LOG_FILE="valheim.log"
fi
if [ "${DELETE_LOG}" == "true" ]; then
rm ${SERVER_DIR}/${LOG_FILE}
fi
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
screen -wipe 2&>/dev/null
# Check if both ValheimPlus and BepInEx are enabled and throw error
if [ "${ENABLE_VALHEIMPLUS}" == "true" ] && [ "${ENABLE_BEPINEX}" == "true" ]; then
echo
echo "---ValheimPlus and BepInEx are both enabled, only one of the two can---"
echo "---be enabled, please disable one of them and restart the container!---"
echo
echo "------------------Putting Container into sleep mode!-------------------"
sleep infinity
fi
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
echo "---ValheimPlus enabled!---"
echo
echo "-------------------------------------------"
echo "Using following repository for ValheimPlus:"
echo
echo "Orga./User: ${VALHEIMPLUS_ORG_REPO%%/*}"
echo "Repository: ${VALHEIMPLUS_ORG_REPO##*/}"
echo "-------------------------------------------"
echo
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "ValheimPlus-*" | cut -d '-' -f2-)"
LAT_V="$(wget -qO- https://api.github.com/repos/${VALHEIMPLUS_ORG_REPO}/releases/latest | grep tag_name | cut -d '"' -f4 | cut -d 'v' -f2)"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of Valheim Plus!---"
echo "---Please try to run the Container without ValheimPlus, putting Container into sleep mode!---"
sleep infinity
fi
if [ -f ${SERVER_DIR}/ValheimPlus.zip ]; then
rm -rf ${SERVER_DIR}/ValheimPlus.zip
fi
echo "---ValheimPlus Version Check---"
if [ -z "${CUR_V}" ]; then
echo "---ValheimPlus not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
else
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/ValheimPlus.zip
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
rm ${SERVER_DIR}/ValheimPlus.zip
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
mv ${SERVER_DIR}/_unstripped_corlib ${SERVER_DIR}/unstripped_corlib
fi
elif [ "${CUR_V}" != "${LAT_V}" ]; then
echo "---Version missmatch, ValheimPlus v$CUR_V installed, downloading and installing v$LAT_V...---"
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
rm -rf ${SERVER_DIR}/_unstripped_corlib
fi
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/ValheimPlus-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
else
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/ValheimPlus.zip
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/ValheimPlus.zip /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---ValheimPlus v${CUR_V%%-*} up-to-date---"
fi
fi
if [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---BepInEx for Valheim enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
LAT_V="$(wget -qO- https://thunderstore.io/api/experimental/package/denikson/BepInExPack_Valheim/ | jq -r '.latest.version_number')"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of BepInEx for Valheim!---"
echo "---Please try to run the Container without BepInEx for Valheim, putting Container into sleep mode!---"
sleep infinity
fi
if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
rm -rf ${SERVER_DIR}/BepInEx.zip
fi
echo "---BepInEx for Valheim Version Check---"
echo
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
echo
if [ -z "${CUR_V}" ]; then
echo "---BepInEx for Valheim not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
mkdir -p /tmp/BepInEx
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
touch ${SERVER_DIR}/BepInEx-$LAT_V
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx
elif [ "$CUR_V" != "$LAT_V" ]; then
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
touch ${SERVER_DIR}/BepInEx-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---BepInEx v$CUR_V up-to-date---"
fi
if [ -d ${SERVER_DIR}/unstripped_corlib ]; then
mv ${SERVER_DIR}/unstripped_corlib ${SERVER_DIR}/_unstripped_corlib
fi
fi
echo "---Server ready---"
if [ "${BACKUP_FILES}" == "true" ]; then
echo "---Starting Backup daemon---"
if [ ! -d ${SERVER_DIR}/Backups ]; then
mkdir -p ${SERVER_DIR}/Backups
fi
screen -S backup -d -m /opt/scripts/start-backup.sh
fi
if [ "${UPDATE_CHECK}" == "true" ]; then
echo "---Update check deprecated!---"
# /opt/scripts/start-updatecheck.sh &
fi
echo "---Start Server---"
cd ${SERVER_DIR}
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
echo "---with Valheim Plus---"
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=892970
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
elif [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---with BepInEx for Valheim---"
echo
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
echo
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=892970
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
else
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
fi

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@@ -0,0 +1,24 @@
#!/bin/bash
echo "---Update Check for Valheim enabled, running automatically every ${UPDATE_CHECK_INTERVAL} minutes.---"
UPDATE_CUR_V="$(cat ${SERVER_DIR}/Steam/logs/content_log.txt | grep -oP "BuildID \K\w+" | sort | tail -1)"
if [ -z "${UPDATE_CUR_V}" ]; then
echo "UPDATE CHECK: ---Something went wrong, can't get current build version for Valheim, disabling Update Check!---"
fi
while true
do
sleep ${UPDATE_CHECK_INTERVAL}m
UPDATE_LAT_V="$(wget -qO- https://api.steamcmd.net/v1/info/896660 | jq -r '.data."'"$GAME_ID"'".depots.branches.public.buildid')"
if [ -z "${UPDATE_LAT_V}" ]; then
echo "UPDATE CHECK: ---Something went wrong, can't get latest version of Valheim, trying again in ${UPDATE_CHECK_INTERVAL} minutes!---"
elif [ "${UPDATE_CUR_V}" != "${UPDATE_LAT_V}" ]; then
echo "UPDATE CHECK: ---New version of Valheim found, restarting and updating server in 10 seconds---"
sleep 10
pkill -SIGINT valheim
wait "$(pidof valheim_server.x86_64)" -f 2>/dev/null
sleep 4
echo 1 > ${SERVER_DIR}/server_exit.drp
exit 143;
else
echo "UPDATE CHECK: ---Nothing to do, Valheim up-to-date---"
fi
done

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#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof valheim_server.x86_64)
tail --pid=$(pidof valheim_server.x86_64) -f 2>/dev/null
sleep 0.5
echo 1 > ${SERVER_DIR}/server_exit.drp
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done