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Author SHA1 Message Date
194e309a43 tailscale.sh gelöscht 2024-09-11 12:27:28 +02:00
5e5fcc8eb4 tailscale.sh aktualisiert 2024-09-08 08:57:12 +02:00
eb2a7770b8 Dateien nach "/" hochladen 2024-09-06 11:53:52 +02:00
4513bd2bac scripts/start-server.sh aktualisiert 2024-03-19 07:56:37 +01:00
736b5866dc scripts/start-server.sh aktualisiert 2023-11-10 09:04:35 +01:00
7c5265e27b Dockerfile aktualisiert 2023-10-06 07:08:38 +02:00
deaca6a298 scripts/start-server.sh aktualisiert 2023-10-06 07:08:28 +02:00
f28a088581 scripts/start-server.sh aktualisiert 2023-10-05 22:10:52 +02:00
86d9191c4b „README.md“ ändern 2023-04-19 15:46:19 +02:00
84b21aaf64 „scripts/start-server.sh“ ändern 2023-04-19 15:44:03 +02:00
8eb3ddcbc6 „Dockerfile“ ändern 2023-04-19 15:36:43 +02:00
9803f8c237 „scripts/start-server.sh“ ändern 2023-04-19 15:36:13 +02:00
c119ad6888 „scripts/start-server.sh“ ändern 2022-12-07 21:11:12 +01:00
935fac2f63 „README.md“ ändern 2022-12-02 18:33:24 +01:00
2ade0e615d fixed chmod 2022-10-02 20:07:16 +02:00
d85bde756c fix for crossplay 2022-10-02 20:06:56 +02:00
093df3b65e „scripts/start-server.sh“ ändern 2022-06-26 15:46:13 +02:00
0060816a47 „scripts/start-server.sh“ ändern 2022-06-26 15:42:53 +02:00
0eab7206b0 „scripts/start-server.sh“ ändern 2022-06-26 15:40:16 +02:00
88b23fcf01 „scripts/start-server.sh“ ändern 2022-06-26 09:12:30 +02:00
595ac43f4f „scripts/start-server.sh“ ändern 2022-06-26 09:09:00 +02:00
ef708e2024 „scripts/start-server.sh“ ändern 2022-06-20 19:03:49 +02:00
bef6678758 „scripts/start-server.sh“ ändern 2022-06-20 18:42:37 +02:00
ae9dc69549 „Dockerfile“ ändern 2022-05-06 11:00:20 +02:00
a13293d76f „scripts/start.sh“ ändern 2022-04-18 14:47:28 +02:00
a9c09298e5 „scripts/start.sh“ ändern 2022-04-07 17:13:56 +02:00
6c55c217a9 „scripts/start-server.sh“ ändern 2022-01-23 07:07:19 +01:00
4b8e0880d9 „README.md“ ändern 2021-12-14 10:41:42 +01:00
c1cc6a53c0 „README.md“ ändern 2021-12-14 09:04:21 +01:00
dad09e40c4 „README.md“ ändern 2021-12-14 09:00:10 +01:00
27807f362c „scripts/start-server.sh“ ändern 2021-12-14 08:22:04 +01:00
b16ecffe1a „README.md“ ändern 2021-12-13 14:56:36 +01:00
9abb912a2c „scripts/start.sh“ ändern 2021-10-01 18:21:20 +02:00
0ff7eca7ae „scripts/start-server.sh“ ändern 2021-10-01 08:02:45 +02:00
ce8831412c „scripts/start-server.sh“ ändern 2021-09-29 23:26:31 +02:00
bcf3f3fde6 „scripts/start.sh“ ändern 2021-09-29 16:12:37 +02:00
1f6a8bab47 „Dockerfile“ ändern 2021-09-29 16:11:48 +02:00
d2dcdab1ec „scripts/start-server.sh“ ändern 2021-09-29 16:09:05 +02:00
5c183471c0 „scripts/start-server.sh“ ändern 2021-09-29 15:27:39 +02:00
ed954c3d9a „Dockerfile“ ändern 2021-09-29 15:26:15 +02:00
7108eae392 „scripts/start-server.sh“ ändern 2021-09-29 15:25:56 +02:00
ab5cb936a4 „Dockerfile“ ändern 2021-09-29 15:14:27 +02:00
dca89ecfe3 „scripts/start-server.sh“ ändern 2021-03-15 14:29:12 +01:00
afa9d5f9c6 „scripts/start-server.sh“ ändern 2021-03-15 09:27:25 +01:00
1753e9f240 „Dockerfile“ ändern 2021-03-15 09:26:15 +01:00
9d67ff371e „scripts/start-server.sh“ ändern 2021-03-15 09:25:52 +01:00
2aeb94b0f1 „scripts/start-server.sh“ ändern 2021-03-10 23:22:10 +01:00
04f952b07c „Dockerfile“ ändern 2021-03-03 11:37:37 +01:00
9501a1832c „Dockerfile“ ändern 2021-03-03 10:08:11 +01:00
52e492a27e „scripts/start-updatecheck.sh“ ändern 2021-03-03 10:02:29 +01:00
02654ddccf „scripts/start-server.sh“ ändern 2021-03-03 10:01:42 +01:00
f157a912ec „Dockerfile“ ändern 2021-03-03 10:01:15 +01:00
eb5771f9c0 „scripts/start-server.sh“ ändern 2021-03-03 10:00:47 +01:00
ad587512d4 „Dockerfile“ ändern 2021-03-03 09:59:36 +01:00
b051f92a70 „scripts/start-updatecheck.sh“ hinzufügen 2021-03-03 09:58:57 +01:00
fa69a10556 „scripts/start-backup.sh“ ändern 2021-02-23 20:52:12 +01:00
df677cd9fe „scripts/start-server.sh“ ändern 2021-02-23 15:49:04 +01:00
af9a2716cf „Dockerfile“ ändern 2021-02-21 08:53:28 +01:00
560ab464b0 „scripts/start-server.sh“ ändern 2021-02-21 08:53:10 +01:00
2f5ca839c7 „Dockerfile“ ändern 2021-02-21 08:18:24 +01:00
02a4507809 „Dockerfile“ ändern 2021-02-14 08:01:46 +01:00
0d3da745f9 „Dockerfile“ ändern 2021-02-14 08:01:11 +01:00
7271da0efe „scripts/start-backup.sh“ ändern 2021-02-14 07:55:37 +01:00
8ba5f1067b „scripts/start-backup.sh“ ändern 2021-02-14 07:53:54 +01:00
cc766f4378 „scripts/start.sh“ ändern 2021-02-14 07:50:44 +01:00
8046be6cbd „scripts/start-server.sh“ ändern 2021-02-14 07:46:26 +01:00
bea5abb1c7 „scripts/start-backup.sh“ ändern 2021-02-14 07:45:52 +01:00
5d775090bd „Dockerfile“ ändern 2021-02-14 07:44:34 +01:00
b63e87a398 „scripts/start-server.sh“ ändern 2021-02-14 07:43:23 +01:00
7f7afbb38b „scripts/start-backup.sh“ hinzufügen 2021-02-14 07:40:53 +01:00
3fbdef3e23 „scripts/start.sh“ ändern 2021-02-11 15:19:22 +01:00
bd2c048dce „scripts/start.sh“ ändern 2021-02-11 15:14:08 +01:00
9985d4a760 „scripts/start.sh“ ändern 2021-02-11 15:12:57 +01:00
9ab218d3b3 „scripts/start.sh“ ändern 2021-02-11 15:10:16 +01:00
c178b703dc „scripts/start.sh“ ändern 2021-02-02 20:27:08 +01:00
106a46a884 „scripts/start-server.sh“ ändern 2021-02-02 20:24:13 +01:00
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e322550461 „scripts/start-server.sh“ ändern 2021-02-02 20:07:43 +01:00
2bdd290aa5 „Dockerfile“ ändern 2021-02-02 20:07:29 +01:00
26d5a9624d „Dockerfile“ ändern 2021-02-02 20:05:33 +01:00
d1ecec060f „Dockerfile“ ändern 2021-02-02 20:05:09 +01:00
4315548e9d „Dockerfile“ ändern 2021-02-02 20:03:12 +01:00
a24ed2e4f0 „scripts/start.sh“ ändern 2021-02-02 19:49:19 +01:00
e44ae7fe51 „scripts/start-server.sh“ ändern 2021-02-02 19:48:47 +01:00
02142603fa „scripts/start.sh“ ändern 2020-07-20 12:55:06 +02:00
c462756343 „scripts/start.sh“ ändern 2020-04-11 14:05:59 +02:00
d67f46d5f4 „.drone.yml“ löschen 2020-03-08 20:52:03 +01:00
2a2ff0efa6 „.drone.yml“ hinzufügen
Some checks reported errors
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8eb4317b39 „scripts/start-server.sh“ ändern 2020-02-25 14:49:46 +01:00
4aa289f92f „scripts/start.sh“ hinzufügen 2020-02-25 14:49:33 +01:00
66df523708 „Dockerfile“ ändern 2020-02-25 14:18:30 +01:00
477d46c985 „Dockerfile“ ändern 2020-01-18 10:17:53 +01:00
336838900e „Dockerfile“ ändern 2019-12-26 08:45:00 +01:00
a080c77f61 „Dockerfile“ ändern 2019-12-26 08:37:40 +01:00
8944322d49 „Dockerfile“ ändern 2019-12-26 08:37:15 +01:00
ba464b9bd1 „Dockerfile“ ändern 2019-12-26 08:01:41 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
6 changed files with 361 additions and 52 deletions

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@@ -1,36 +1,52 @@
FROM ubuntu
FROM ich777/debian-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 wget
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 screen file libc6-dev unzip jq libpulse-dev libatomic1 jq && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV SRV_NAME="Valheim Docker"
ENV WORLD_NAME="Dedicated"
ENV SRV_PWD="Docker"
ENV PUBLIC=1
ENV UPDATE_CHECK="true"
ENV UPDATE_CHECK_INTERVAL=60
ENV BACKUP_FILES="true"
ENV BACKUP_INTERVAL=62
ENV BACKUP_TO_KEEP=24
ENV GAME_ID="896660"
ENV DEBUG_OUTPUT=""
ENV LOG_OUTPUT=""
ENV LOG_FILE="valheim.log"
ENV DELETE_LOG="true"
ENV GAME_PARAMS=""
ENV GAME_PORT=2456
ENV ENABLE_VALHEIMPLUS="false"
ENV VALHEIMPLUS_ORG_REPO="Grantapher/ValheimPlus"
ENV ENABLE_BEPINEX="false"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,52 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install Valheim and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '896660 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 896660 |
| SRV_NAME | Name of the Server | Valheim Docker |
| WORLD_NAME | Name of the Server World | Dedicated |
| SRV_PWD | Server Password - **ATTENTION:** the minimum length is 6 characters! | Docker |
| PUBLIC | List Server as Public (set to '0' to disable or set to '1' to enable). | 1 |
| ENABLE_VALHEIMPLUS | If you want to enable ValheimPlus set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://github.com/nxPublic/ValheimPlus) | false |
| VALHEIMPLUS_ORG_REPO | Enables you to use a different repository for ValheimPlus than nxPublic/ValheimPlus (currently set to Grantapher/ValheimPlus) | Grantapher/ValheimPlus |
| ENABLE_BEPINEX | If you want to enable BepInEx for Valheim set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/) | false |
| BACKUP_FILES | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../valheim/Backups/'. Set to 'false' to disable the backup function. | true |
| BACKUP_INTERVAL | The backup interval in minutes (set to 62 minutes because the game automatically saves the database every 30 minutes) **ATTENTION:** The first backup will be triggered after the set interval in this variable after the start/restart of the container). | 62 |
| BACKUP_TO_KEEP | Number of backups to keep (by default set to 24 to keep the last backups of the last 24 hours). | 24 |
| UPDATE_CHECK | If set to 'true' the container will automatically check every 60 minuts if there is an update available and restart the container if a update is found (please keep in mind if you enable the auto update function the container will automatically restart if a newer version is found, set to 'false' to disable the update check). This check is only working on the official branch from the game, if you are using a test or beta branch please set this variable to false, otherwise the server will restart every hour! | false |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| GAME_PORT | Only change if you know what you are doing (intital GAME_PORT - Dont forget to create create a new UDP port mapping with the corresponding port range and delete the default port range - GAME_PORT +2) | 2456 |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name Valheim -d \
-p 2456-2458:2456-2458/udp \
--env 'GAME_ID=896660' \
--env 'SRV_NAME=Valheim Docker' \
--env 'WORLD_NAME=Dedicated' \
--env 'SRV_PWD=Docker' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/valheim:/serverdata/serverfiles \
ich777/steamcmd:valheim
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

10
scripts/start-backup.sh Normal file
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#!/bin/bash
while true
do
sleep ${BACKUP_INTERVAL}m
cd ${SERVER_DIR}/.config/unity3d/IronGate/Valheim
tar -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz .
cd ${SERVER_DIR}/Backups
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUP_TO_KEEP} | xargs -d '\n' rm -f --
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
done

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@@ -20,44 +20,253 @@ fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
chmod -R 770 ${DATA_DIR}
if [ -d ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ]; then
echo "---Found old save directory... Moving saves directory to new location...!---"
mv ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds_local
fi
if [ "${ENABLE_VALHEIMPLUS}" != "true" ]; then
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:$LD_LIBRARY_PATH
export templdpath=$LD_LIBRARY_PATH
export SteamAppId=892970
fi
if [ "${LOG_OUTPUT}" == "true" ]; then
if [ -z "${LOG_FILE}" ]; then
echo "---Variable 'LOG_FILE' can't be empty, set it to 'valheim.log'!---"
LOG_FILE="valheim.log"
fi
if [ "${DELETE_LOG}" == "true" ]; then
rm ${SERVER_DIR}/${LOG_FILE}
fi
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
screen -wipe 2&>/dev/null
# Check if both ValheimPlus and BepInEx are enabled and throw error
if [ "${ENABLE_VALHEIMPLUS}" == "true" ] && [ "${ENABLE_BEPINEX}" == "true" ]; then
echo
echo "---ValheimPlus and BepInEx are both enabled, only one of the two can---"
echo "---be enabled, please disable one of them and restart the container!---"
echo
echo "------------------Putting Container into sleep mode!-------------------"
sleep infinity
fi
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
echo "---ValheimPlus enabled!---"
echo
echo "-------------------------------------------"
echo "Using following repository for ValheimPlus:"
echo
echo "Orga./User: ${VALHEIMPLUS_ORG_REPO%%/*}"
echo "Repository: ${VALHEIMPLUS_ORG_REPO##*/}"
echo "-------------------------------------------"
echo
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "ValheimPlus-*" | cut -d '-' -f2-)"
LAT_V="$(wget -qO- https://api.github.com/repos/${VALHEIMPLUS_ORG_REPO}/releases/latest | grep tag_name | cut -d '"' -f4 | cut -d 'v' -f2)"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of Valheim Plus!---"
echo "---Please try to run the Container without ValheimPlus, putting Container into sleep mode!---"
sleep infinity
fi
if [ -f ${SERVER_DIR}/ValheimPlus.zip ]; then
rm -rf ${SERVER_DIR}/ValheimPlus.zip
fi
echo "---ValheimPlus Version Check---"
if [ -z "${CUR_V}" ]; then
echo "---ValheimPlus not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
else
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/ValheimPlus.zip
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
rm ${SERVER_DIR}/ValheimPlus.zip
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
mv ${SERVER_DIR}/_unstripped_corlib ${SERVER_DIR}/unstripped_corlib
fi
elif [ "${CUR_V}" != "${LAT_V}" ]; then
echo "---Version missmatch, ValheimPlus v$CUR_V installed, downloading and installing v$LAT_V...---"
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
rm -rf ${SERVER_DIR}/_unstripped_corlib
fi
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/ValheimPlus-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
else
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/ValheimPlus.zip
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/ValheimPlus.zip /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---ValheimPlus v${CUR_V%%-*} up-to-date---"
fi
fi
if [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---BepInEx for Valheim enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
LAT_V="$(wget -qO- https://thunderstore.io/api/experimental/package/denikson/BepInExPack_Valheim/ | jq -r '.latest.version_number')"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of BepInEx for Valheim!---"
echo "---Please try to run the Container without BepInEx for Valheim, putting Container into sleep mode!---"
sleep infinity
fi
if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
rm -rf ${SERVER_DIR}/BepInEx.zip
fi
echo "---BepInEx for Valheim Version Check---"
echo
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
echo
if [ -z "${CUR_V}" ]; then
echo "---BepInEx for Valheim not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
mkdir -p /tmp/BepInEx
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
touch ${SERVER_DIR}/BepInEx-$LAT_V
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx
elif [ "$CUR_V" != "$LAT_V" ]; then
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
touch ${SERVER_DIR}/BepInEx-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---BepInEx v$CUR_V up-to-date---"
fi
if [ -d ${SERVER_DIR}/unstripped_corlib ]; then
mv ${SERVER_DIR}/unstripped_corlib ${SERVER_DIR}/_unstripped_corlib
fi
fi
echo "---Server ready---"
sleep infinity
if [ "${BACKUP_FILES}" == "true" ]; then
echo "---Starting Backup daemon---"
if [ ! -d ${SERVER_DIR}/Backups ]; then
mkdir -p ${SERVER_DIR}/Backups
fi
screen -S backup -d -m /opt/scripts/start-backup.sh
fi
if [ "${UPDATE_CHECK}" == "true" ]; then
echo "---Update check deprecated!---"
# /opt/scripts/start-updatecheck.sh &
fi
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
cd ${SERVER_DIR}
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
echo "---with Valheim Plus---"
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=892970
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
elif [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---with BepInEx for Valheim---"
echo
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
echo
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=892970
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
else
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
fi

View File

@@ -0,0 +1,24 @@
#!/bin/bash
echo "---Update Check for Valheim enabled, running automatically every ${UPDATE_CHECK_INTERVAL} minutes.---"
UPDATE_CUR_V="$(cat ${SERVER_DIR}/Steam/logs/content_log.txt | grep -oP "BuildID \K\w+" | sort | tail -1)"
if [ -z "${UPDATE_CUR_V}" ]; then
echo "UPDATE CHECK: ---Something went wrong, can't get current build version for Valheim, disabling Update Check!---"
fi
while true
do
sleep ${UPDATE_CHECK_INTERVAL}m
UPDATE_LAT_V="$(wget -qO- https://api.steamcmd.net/v1/info/896660 | jq -r '.data."'"$GAME_ID"'".depots.branches.public.buildid')"
if [ -z "${UPDATE_LAT_V}" ]; then
echo "UPDATE CHECK: ---Something went wrong, can't get latest version of Valheim, trying again in ${UPDATE_CHECK_INTERVAL} minutes!---"
elif [ "${UPDATE_CUR_V}" != "${UPDATE_LAT_V}" ]; then
echo "UPDATE CHECK: ---New version of Valheim found, restarting and updating server in 10 seconds---"
sleep 10
pkill -SIGINT valheim
wait "$(pidof valheim_server.x86_64)" -f 2>/dev/null
sleep 4
echo 1 > ${SERVER_DIR}/server_exit.drp
exit 143;
else
echo "UPDATE CHECK: ---Nothing to do, Valheim up-to-date---"
fi
done

43
scripts/start.sh Normal file
View File

@@ -0,0 +1,43 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof valheim_server.x86_64)
tail --pid=$(pidof valheim_server.x86_64) -f 2>/dev/null
sleep 0.5
echo 1 > ${SERVER_DIR}/server_exit.drp
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done