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53
Dockerfile
53
Dockerfile
@@ -1,38 +1,37 @@
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||||
FROM ubuntu
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||||
FROM ich777/debian-baseimage:bullseye_amd64
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||||
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||||
MAINTAINER Mattie
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN dpkg --add-architecture i386
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RUN apt-get update
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RUN apt-get -y install libstdc++6:i386
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||||
RUN apt-get -y install wget
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||||
RUN apt-get update && \
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apt-get -y install --no-install-recommends libc6-i386 lib32stdc++6 && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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ENV GAME_ID="740"
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ENV GAME_NAME="csgo"
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ENV GAME_PARAMS="+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2"
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ENV GAME_ID="template"
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ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV VALIDATE=""
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ENV UMASK=000
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ENV UID=99
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ENV GID=100
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ENV USERNAME=""
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ENV PASSWRD=""
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ENV USER="steam"
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ENV DATA_PERM=770
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RUN mkdir $DATA_DIR
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RUN mkdir $STEAMCMD_DIR
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RUN mkdir $SERVER_DIR
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RUN mkdir -p ~/.steam/sdk32
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RUN wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz \
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&& tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz \
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&& rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz \
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&& chmod -R 774 ${STEAMCMD_DIR} ${STEAMCMD_DIR}/linux32 $SERVER_DIR \
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&& ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
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RUN ulimit -n 2048
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EXPOSE 27015
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EXPOSE 27015/udp
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EXPOSE 27020/udp
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EXPOSE 27005/udp
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RUN mkdir $DATA_DIR && \
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mkdir $STEAMCMD_DIR && \
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mkdir $SERVER_DIR && \
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useradd -d $DATA_DIR -s /bin/bash $USER && \
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chown -R $USER $DATA_DIR && \
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ulimit -n 2048
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ADD /scripts/ /opt/scripts/
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RUN chmod -R 774 /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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#Server Start
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ENTRYPOINT ["/opt/scripts/start-csgo.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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56
README.md
56
README.md
@@ -1,28 +1,42 @@
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||||
#Steamcmd in docker
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||||
This dockerfill will download/install steamcmd.
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||||
It will also install the server you want(like csgo,tf2,ins ...)
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# SteamCMD in Docker optimized for Unraid
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||||
This Docker will download and install SteamCMD. It will also install HalfLife2 DeathMatch and run it.
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||||
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||||
**PASSWORD:** The initial password is 'Docker', if you want to change or delete the password edit the file 'server.cfg'.
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**Update Notice:** Simply restart the container if a newer version of the game is available.
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## Env params
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| Name | Value | Default |
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| Name | Value | Example |
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| --- | --- | --- |
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| DATA_DIR | main folder | /serverdata |
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| STEAMCMD_DIR | folder for steamcmd | /serverdata/steamcmd |
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| SERVER_DIR | folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | steamid for server | 740 |
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| GAME_NAME | srcds gamename | csgo |
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| GAME_PARAMS | values to start the server | +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2 |
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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||||
> And for GAME_NAME there is no list, so a quick search should give you the result
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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||||
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232370 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232370 |
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||||
| GAME_NAME | SRCDS gamename | hl2mp |
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| GAME_PARAMS | Values to start the server | -secure +maxplayers 16 +map dm_overwatch |
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| UID | User Identifier | 99 |
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||||
| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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||||
| VALIDATE | Validates the game data | blank |
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||||
| USERNAME | Leave blank for anonymous login | blank |
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||||
| PASSWRD | Leave blank for anonymous login | blank |
|
||||
|
||||
## Run example
|
||||
```
|
||||
docker run --name csgo-server -d \
|
||||
-p 27015:27015 -p 27015:27015/udp -p 27020:27020/udp -p 27005:27005/udp \
|
||||
--env 'GAME_ID=740' \
|
||||
--env 'GAME_NAME=csgo' \
|
||||
--env 'GAME_PARAMS=+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2' \
|
||||
--volume /share/CACHEDEV1_DATA/Public/VM/Docker/CSGO:/serverdata \
|
||||
mattie/docker-steamcmd-server:latest
|
||||
docker run --name HalfLife2DeathMatch -d \
|
||||
-p 27015:27015 -p 27015:27015/udp \
|
||||
--env 'GAME_ID=232370' \
|
||||
--env 'GAME_NAME=hl2mp' \
|
||||
--env 'GAME_PORT=27015' \
|
||||
--env 'GAME_PARAMS=-secure +maxplayers 16 +map dm_overwatch' \
|
||||
--env 'UID=99' \
|
||||
--env 'GID=100' \
|
||||
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||
--volume /path/to/hl2dm:/serverdata/serverfiles \
|
||||
ich777/steamcmd:hl2dm
|
||||
```
|
||||
|
||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||
|
||||
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
||||
|
||||
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
|
71
config/server.cfg
Normal file
71
config/server.cfg
Normal file
@@ -0,0 +1,71 @@
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||||
// Server name [Default: Half-Life 2 Deathmatch]
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||||
hostname "DockerServer"
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||||
|
||||
// Server password for players to join [Default: Empty]
|
||||
sv_password "Docker"
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||||
|
||||
// RCON passsword
|
||||
rcon_password "rconDocker"
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||||
|
||||
// Frags limit before ending the match (0 = No limit) [Default: 0]
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||||
mp_fraglimit 50
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||||
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||||
// Time limit before ending the match (0 = No limit) [Default: 0]
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||||
mp_timelimit 30
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||||
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||||
// Team deathmatch mode [Default: 0]
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||||
mp_teamplay 0
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||||
|
||||
// Allow friendly fire [Default: 0]
|
||||
mp_friendlyfire 1
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||||
|
||||
// Automatically respawn a player after death [Default: 0]
|
||||
mp_forcerespawn 1
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||||
|
||||
// Enable player footstep sounds [Default: 1]
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||||
mp_footsteps 1
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||||
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||||
// Enable flashlight [Default: 0]
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||||
mp_flashlight 1
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||||
|
||||
// Allow spectators [Default: 1]
|
||||
mp_allowspectators 1
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||||
|
||||
// Amount of damage inflicted from a fall [Default: 0]
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||||
mp_falldamage 10
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||||
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||||
// Weapons respawn time [Default: 20]
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||||
sv_hl2mp_weapon_respawn_time 10
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||||
|
||||
// Items (health, energy, ammo, props...) respawn time [Default: 30]
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||||
sv_hl2mp_item_respawn_time 15
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||||
|
||||
// Enable voice on server [Default: 1]
|
||||
sv_voiceenable 0
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||||
|
||||
// Talk to everyone (1) or only to your team (0)? [Default: 0]
|
||||
sv_alltalk 1
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||||
|
||||
// Allow players to upload sprays [Default: 1]
|
||||
sv_allowupload 1
|
||||
|
||||
// Allow sprays, custom maps and other extra content to be downloaded [Default: 1]
|
||||
sv_allowdownload 1
|
||||
|
||||
// Max bandwidth rate allowed on server (0 = No limit) [Default: 0]
|
||||
sv_maxrate 0
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||||
|
||||
// Minimum bandwidth rate allowed on server, (0 = No limit) [Default: 3500]
|
||||
sv_minrate 3500
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||||
|
||||
// Maximum updates per second that the server allows [Default: 66]
|
||||
sv_maxupdaterate 300
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||||
|
||||
// Minimum updates per second that the server allows [Default: 10]
|
||||
sv_minupdaterate 10
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|
||||
// After how many seconds without a message should the client be disconnected? (0 = Disabled) [Default: 65]
|
||||
sv_timeout 65
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||||
|
||||
// LAN mode (only class C addresses allowed) [Default: 0]
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||||
sv_lan 0
|
@@ -1,24 +0,0 @@
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#!/bin/bash
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if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
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echo "Steamcmd not found!"
|
||||
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
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tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
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rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
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chmod -R 774 ${STEAMCMD_DIR}/steamcmd.sh ${STEAMCMD_DIR}/linux32/steamcmd
|
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ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
|
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fi
|
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|
||||
echo "---Update steamcmd---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login anonymous \
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||||
+quit
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||||
|
||||
echo "---Update server---"
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${STEAMCMD_DIR}/steamcmd.sh \
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||||
+login anonymous \
|
||||
+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID \
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+quit
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|
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echo "---Start Server---"
|
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${SERVER_DIR}/srcds_run -game $GAME_NAME -usercon -console $GAME_PARAMS +ip 0.0.0.0 +port 27015 +sv_lan 0
|
75
scripts/start-server.sh
Normal file
75
scripts/start-server.sh
Normal file
@@ -0,0 +1,75 @@
|
||||
#!/bin/bash
|
||||
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
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echo "SteamCMD not found!"
|
||||
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
||||
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
||||
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
||||
fi
|
||||
|
||||
echo "---Update SteamCMD---"
|
||||
if [ "${USERNAME}" == "" ]; then
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login anonymous \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+quit
|
||||
fi
|
||||
|
||||
echo "---Update Server---"
|
||||
if [ "${USERNAME}" == "" ]; then
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login anonymous \
|
||||
+app_update ${GAME_ID} validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login anonymous \
|
||||
+app_update ${GAME_ID} \
|
||||
+quit
|
||||
fi
|
||||
else
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} \
|
||||
+quit
|
||||
fi
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
|
||||
mkdir ${DATA_DIR}/.steam/sdk32
|
||||
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
|
||||
fi
|
||||
if [ ! -f ${SERVER_DIR}/hl2mp/cfg/server.cfg ]; then
|
||||
echo "---No 'server.cfg' found, downloading...---"
|
||||
cd ${SERVER_DIR}/hl2mp/cfg
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/hl2dm/config/server.cfg ; then
|
||||
echo "---Successfully downloaded 'server.cfg'---"
|
||||
else
|
||||
echo "---Something went wrong, can't download 'server.cfg', putting server in sleep mode---"
|
||||
sleep infinity
|
||||
fi
|
||||
else
|
||||
echo "---server.cfg found..."
|
||||
fi
|
||||
echo "---Please wait---"
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
echo "---Server ready---"
|
||||
|
||||
echo "---Start Server---"
|
||||
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
|
41
scripts/start.sh
Normal file
41
scripts/start.sh
Normal file
@@ -0,0 +1,41 @@
|
||||
#!/bin/bash
|
||||
echo "---Ensuring UID: ${UID} matches user---"
|
||||
usermod -u ${UID} ${USER}
|
||||
echo "---Ensuring GID: ${GID} matches user---"
|
||||
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
|
||||
usermod -g ${GID} ${USER}
|
||||
echo "---Setting umask to ${UMASK}---"
|
||||
umask ${UMASK}
|
||||
|
||||
echo "---Checking for optional scripts---"
|
||||
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
|
||||
if [ -f /opt/scripts/start-user.sh ]; then
|
||||
echo "---Found optional script, executing---"
|
||||
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||
else
|
||||
echo "---No optional script found, continuing---"
|
||||
fi
|
||||
|
||||
echo "---Taking ownership of data...---"
|
||||
chown -R root:${GID} /opt/scripts
|
||||
chmod -R 750 /opt/scripts
|
||||
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGTERM "$killpid"
|
||||
wait "$killpid" -f 2>/dev/null
|
||||
exit 143;
|
||||
}
|
||||
|
||||
trap 'kill ${!}; term_handler' SIGTERM
|
||||
su ${USER} -c "/opt/scripts/start-server.sh" &
|
||||
killpid="$!"
|
||||
while true
|
||||
do
|
||||
wait $killpid
|
||||
exit 0;
|
||||
done
|
Reference in New Issue
Block a user