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v1.0.1
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1
.github/FUNDING.yml
vendored
Normal file
1
.github/FUNDING.yml
vendored
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@@ -0,0 +1 @@
|
|||||||
|
github: ich777
|
55
Dockerfile
55
Dockerfile
@@ -1,38 +1,39 @@
|
|||||||
FROM ubuntu
|
FROM ich777/debian-baseimage:bullseye_amd64
|
||||||
|
|
||||||
MAINTAINER Mattie
|
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||||
|
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||||
|
|
||||||
RUN dpkg --add-architecture i386
|
RUN apt-get update && \
|
||||||
RUN apt-get update
|
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
|
||||||
RUN apt-get -y install libstdc++6:i386
|
wget -q -O /tmp/packages-microsoft-prod.deb https://packages.microsoft.com/config/debian/11/packages-microsoft-prod.deb && \
|
||||||
RUN apt-get -y install wget
|
dpkg -i /tmp/packages-microsoft-prod.deb && \
|
||||||
|
rm -rf /tmp/packages-microsoft-prod.de && \
|
||||||
|
apt-get update && apt-get -y install aspnetcore-runtime-3.1 && \
|
||||||
|
rm -rf /var/lib/apt/lists/*
|
||||||
|
|
||||||
ENV DATA_DIR="/serverdata"
|
ENV DATA_DIR="/serverdata"
|
||||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||||
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
||||||
ENV GAME_ID="740"
|
ENV GAME_PARAMS="-worldId=unraid_world"
|
||||||
ENV GAME_NAME="csgo"
|
ENV VALIDATE=""
|
||||||
ENV GAME_PARAMS="+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2"
|
ENV UMASK=000
|
||||||
|
ENV UID=99
|
||||||
|
ENV GID=100
|
||||||
|
ENV USERNAME=""
|
||||||
|
ENV PASSWRD=""
|
||||||
|
ENV USER="steam"
|
||||||
|
ENV DATA_PERM=770
|
||||||
|
|
||||||
RUN mkdir $DATA_DIR
|
RUN mkdir $DATA_DIR && \
|
||||||
RUN mkdir $STEAMCMD_DIR
|
mkdir $STEAMCMD_DIR && \
|
||||||
RUN mkdir $SERVER_DIR
|
mkdir $SERVER_DIR && \
|
||||||
RUN mkdir -p ~/.steam/sdk32
|
useradd -d $DATA_DIR -s /bin/bash $USER && \
|
||||||
|
chown -R $USER $DATA_DIR && \
|
||||||
RUN wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz \
|
ulimit -n 2048
|
||||||
&& tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz \
|
|
||||||
&& rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz \
|
|
||||||
&& chmod -R 774 ${STEAMCMD_DIR} ${STEAMCMD_DIR}/linux32 $SERVER_DIR \
|
|
||||||
&& ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
|
|
||||||
RUN ulimit -n 2048
|
|
||||||
|
|
||||||
EXPOSE 27015
|
|
||||||
EXPOSE 27015/udp
|
|
||||||
EXPOSE 27020/udp
|
|
||||||
EXPOSE 27005/udp
|
|
||||||
|
|
||||||
ADD /scripts/ /opt/scripts/
|
ADD /scripts/ /opt/scripts/
|
||||||
RUN chmod -R 774 /opt/scripts/
|
RUN chmod -R 770 /opt/scripts/
|
||||||
|
COPY world.tar /opt/world.tar
|
||||||
|
|
||||||
#Server Start
|
#Server Start
|
||||||
ENTRYPOINT ["/opt/scripts/start-csgo.sh"]
|
ENTRYPOINT ["/opt/scripts/start.sh"]
|
61
README.md
61
README.md
@@ -1,28 +1,45 @@
|
|||||||
#Steamcmd in docker
|
# SteamCMD in Docker optimized for Unraid
|
||||||
This dockerfill will download/install steamcmd.
|
This Docker will download and install SteamCMD. It will also install Creativerse and run it.
|
||||||
It will also install the server you want(like csgo,tf2,ins ...)
|
|
||||||
|
|
||||||
##Env params
|
**ATTENTION:** First Startup can take very long since it downloads the gameserver files and the world template!
|
||||||
| Name | Value | Default |
|
|
||||||
|
**Update Notice:** Simply restart the container if a newer version of the game is available.
|
||||||
|
|
||||||
|
You can also run multiple servers with only one SteamCMD directory!
|
||||||
|
|
||||||
|
**ServerAdmin:** To become server admin please open up the file '.../PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world/config_world.json' and change the value from 'WorldOwnerSteamId' to your SteamID64 (you can get your SteamID here: https://steamid.io/).
|
||||||
|
|
||||||
|
**Note:** As time of creating the container the WebGUI isn't working but you should be able to do all things from in game. The developers from the game will implement this later on.
|
||||||
|
|
||||||
|
## Example Env params
|
||||||
|
| Name | Value | Example |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| DATA_DIR | main folder | /serverdata |
|
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||||
| STEAMCMD_DIR | folder for steamcmd | /serverdata/steamcmd |
|
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||||
| SERVER_DIR | folder for gamefile | /serverdata/serverfiles |
|
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1098260 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1098260 |
|
||||||
| GAME_ID | steamid for server | 740 |
|
| GAME_PARAMS | Enter your game parameters (only change the worldId if you know what you are doing!) | -worldId=unraid_world |
|
||||||
| GAME_NAME | srcds gamename | csgo |
|
| UID | User Identifier | 99 |
|
||||||
| GAME_PARAMS | values to start the server | +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2 |
|
| GID | Group Identifier | 100 |
|
||||||
|
| GAME_PORT | Port the server will be running on | 27015 |
|
||||||
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
|
| VALIDATE | Validates the game data | false |
|
||||||
|
| USERNAME | Leave blank for anonymous login | blank |
|
||||||
> And for GAME_NAME there is no list, so a quick search should give you the result
|
| PASSWRD | Leave blank for anonymous login | blank |
|
||||||
|
|
||||||
## Run example
|
## Run example
|
||||||
```
|
```
|
||||||
docker run --name csgo-server -d \
|
docker run --name Creativerse -d \
|
||||||
-p 27015:27015 -p 27015:27015/udp -p 27020:27020/udp -p 27005:27005/udp \
|
-p 26900:26900/udp -p 26901:26901/udp -p 26902:26902 \
|
||||||
--env 'GAME_ID=740' \
|
--env 'GAME_ID=1098260' \
|
||||||
--env 'GAME_NAME=csgo' \
|
--env 'GAME_PARAMS=-worldId=unraid_world' \
|
||||||
--env 'GAME_PARAMS=+game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2' \
|
--env 'UID=99' \
|
||||||
--volume /share/CACHEDEV1_DATA/Public/VM/Docker/CSGO:/serverdata \
|
--env 'GID=100' \
|
||||||
mattie/docker-steamcmd-server:latest
|
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||||
|
--volume /path/to/creativerse:/serverdata/serverfiles \
|
||||||
|
ich777/steamcmd:creativerse
|
||||||
```
|
```
|
||||||
|
|
||||||
|
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||||
|
|
||||||
|
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
||||||
|
|
||||||
|
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
|
@@ -1,24 +0,0 @@
|
|||||||
#!/bin/bash
|
|
||||||
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
|
||||||
echo "Steamcmd not found!"
|
|
||||||
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
|
||||||
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
|
||||||
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
|
||||||
chmod -R 774 ${STEAMCMD_DIR}/steamcmd.sh ${STEAMCMD_DIR}/linux32/steamcmd
|
|
||||||
ln -s ${STEAMCMD_DIR}/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
|
|
||||||
fi
|
|
||||||
|
|
||||||
echo "---Update steamcmd---"
|
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
|
||||||
+login anonymous \
|
|
||||||
+quit
|
|
||||||
|
|
||||||
echo "---Update server---"
|
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
|
||||||
+login anonymous \
|
|
||||||
+force_install_dir $SERVER_DIR \
|
|
||||||
+app_update $GAME_ID \
|
|
||||||
+quit
|
|
||||||
|
|
||||||
echo "---Start Server---"
|
|
||||||
${SERVER_DIR}/srcds_run -game $GAME_NAME -usercon -console $GAME_PARAMS +ip 0.0.0.0 +port 27015 +sv_lan 0
|
|
94
scripts/start-server.sh
Normal file
94
scripts/start-server.sh
Normal file
@@ -0,0 +1,94 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
||||||
|
echo "SteamCMD not found!"
|
||||||
|
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
||||||
|
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
||||||
|
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Update SteamCMD---"
|
||||||
|
if [ "${USERNAME}" == "" ]; then
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+login anonymous \
|
||||||
|
+quit
|
||||||
|
else
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+login ${USERNAME} ${PASSWRD} \
|
||||||
|
+quit
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Update Server---"
|
||||||
|
if [ "${USERNAME}" == "" ]; then
|
||||||
|
if [ "${VALIDATE}" == "true" ]; then
|
||||||
|
echo "---Validating installation---"
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login anonymous \
|
||||||
|
+app_update ${GAME_ID} validate \
|
||||||
|
+quit
|
||||||
|
else
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login anonymous \
|
||||||
|
+app_update ${GAME_ID} \
|
||||||
|
+quit
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
if [ "${VALIDATE}" == "true" ]; then
|
||||||
|
echo "---Validating installation---"
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login ${USERNAME} ${PASSWRD} \
|
||||||
|
+app_update ${GAME_ID} validate \
|
||||||
|
+quit
|
||||||
|
else
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login ${USERNAME} ${PASSWRD} \
|
||||||
|
+app_update ${GAME_ID} \
|
||||||
|
+quit
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Prepare Server---"
|
||||||
|
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
|
||||||
|
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
|
||||||
|
mkdir -p ${DATA_DIR}/.steam/sdk64
|
||||||
|
fi
|
||||||
|
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
|
||||||
|
fi
|
||||||
|
echo "---Looking if World is already in place---"
|
||||||
|
if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds ]; then
|
||||||
|
mkdir -p ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds
|
||||||
|
fi
|
||||||
|
WORLD_NAME="$(grep -oE '\-worldId\S+' <<< ${GAME_PARAMS})"
|
||||||
|
if [ "${WORLD_NAME#*=}" == "unraid_world" ]; then
|
||||||
|
if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world ]; then
|
||||||
|
echo "---Default world 'unraid_world' not found, please wait, installing...---"
|
||||||
|
mkdir -p ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world
|
||||||
|
tar -C ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world -xvf /opt/world.tar
|
||||||
|
else
|
||||||
|
echo "---Default world 'unraid_world' found!---"
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/${WORLD_NAME#*=} ]; then
|
||||||
|
echo
|
||||||
|
echo "+-------------------------------------------------------------------------------"
|
||||||
|
echo "| World '${WORLD_NAME#*=}' not found, please copy it over to:"
|
||||||
|
echo "| '.../PlayfulCorp/CreativerseServer/worlddata/worlds/${WORLD_NAME#*=}'"
|
||||||
|
echo "| and restart the container!"
|
||||||
|
echo "|"
|
||||||
|
echo "| Putting Container into sleep mode!"
|
||||||
|
echo "+-------------------------------------------------------------------------------"
|
||||||
|
chmod -R ${DATA_PERM} ${SERVER_DIR}/PlayfulCorp
|
||||||
|
sleep infinity
|
||||||
|
else
|
||||||
|
echo "---World '${WORLD_NAME#*=}' found!---"
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||||
|
echo "---Server ready---"
|
||||||
|
|
||||||
|
echo "---Start Server---"
|
||||||
|
cd ${SERVER_DIR}
|
||||||
|
${SERVER_DIR}/CreativerseServer ${GAME_PARAMS}
|
44
scripts/start.sh
Normal file
44
scripts/start.sh
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
echo "---Ensuring UID: ${UID} matches user---"
|
||||||
|
usermod -u ${UID} ${USER}
|
||||||
|
echo "---Ensuring GID: ${GID} matches user---"
|
||||||
|
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
|
||||||
|
usermod -g ${GID} ${USER}
|
||||||
|
echo "---Setting umask to ${UMASK}---"
|
||||||
|
umask ${UMASK}
|
||||||
|
|
||||||
|
echo "---Checking for optional scripts---"
|
||||||
|
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||||
|
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||||
|
|
||||||
|
if [ -f /opt/scripts/start-user.sh ]; then
|
||||||
|
echo "---Found optional script, executing---"
|
||||||
|
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||||
|
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||||
|
else
|
||||||
|
echo "---No optional script found, continuing---"
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Taking ownership of data...---"
|
||||||
|
chown -R root:${GID} /opt/scripts
|
||||||
|
chmod -R 750 /opt/scripts
|
||||||
|
chown ${UID}:${GID} /opt/world.tar
|
||||||
|
chmod 750 /opt/world.tar
|
||||||
|
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||||
|
|
||||||
|
echo "---Starting...---"
|
||||||
|
term_handler() {
|
||||||
|
kill -SIGINT $(pidof CreativerseServer)
|
||||||
|
tail --pid=$(pidof CreativerseServer) -f 2>/dev/null
|
||||||
|
sleep 0.5
|
||||||
|
exit 143;
|
||||||
|
}
|
||||||
|
|
||||||
|
trap 'kill ${!}; term_handler' SIGTERM
|
||||||
|
su ${USER} -c "/opt/scripts/start-server.sh" &
|
||||||
|
killpid="$!"
|
||||||
|
while true
|
||||||
|
do
|
||||||
|
wait $killpid
|
||||||
|
exit 0;
|
||||||
|
done
|
Reference in New Issue
Block a user