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1
.github/FUNDING.yml
vendored
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1
.github/FUNDING.yml
vendored
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@@ -0,0 +1 @@
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github: ich777
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41
Dockerfile
41
Dockerfile
@@ -1,36 +1,39 @@
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FROM ubuntu
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FROM ich777/debian-baseimage:bullseye_amd64
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MAINTAINER ich777
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update
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RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
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wget -q -O /tmp/packages-microsoft-prod.deb https://packages.microsoft.com/config/debian/11/packages-microsoft-prod.deb && \
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dpkg -i /tmp/packages-microsoft-prod.deb && \
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rm -rf /tmp/packages-microsoft-prod.de && \
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apt-get update && apt-get -y install aspnetcore-runtime-3.1 && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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ENV GAME_ID="template"
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ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV GAME_PARAMS="-worldId=unraid_world"
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ENV VALIDATE=""
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ENV UMASK=000
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ENV UID=99
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ENV GID=100
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ENV USERNAME=""
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ENV PASSWRD=""
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ENV USER="steam"
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ENV DATA_PERM=770
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RUN mkdir $DATA_DIR
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RUN mkdir $STEAMCMD_DIR
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RUN mkdir $SERVER_DIR
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RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
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RUN chown -R steam $DATA_DIR
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RUN ulimit -n 2048
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RUN mkdir $DATA_DIR && \
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mkdir $STEAMCMD_DIR && \
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mkdir $SERVER_DIR && \
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useradd -d $DATA_DIR -s /bin/bash $USER && \
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chown -R $USER $DATA_DIR && \
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ulimit -n 2048
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ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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RUN chown -R steam /opt/scripts
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USER steam
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COPY world.tar /opt/world.tar
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#Server Start
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ENTRYPOINT ["/opt/scripts/start-server.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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48
README.md
48
README.md
@@ -1,45 +1,45 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
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This Docker will download and install SteamCMD. It will also install Creativerse and run it.
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## Env params
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**ATTENTION:** First Startup can take very long since it downloads the gameserver files and the world template!
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**Update Notice:** Simply restart the container if a newer version of the game is available.
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You can also run multiple servers with only one SteamCMD directory!
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**ServerAdmin:** To become server admin please open up the file '.../PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world/config_world.json' and change the value from 'WorldOwnerSteamId' to your SteamID64 (you can get your SteamID here: https://steamid.io/).
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**Note:** As time of creating the container the WebGUI isn't working but you should be able to do all things from in game. The developers from the game will implement this later on.
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## Example Env params
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | SteamID for server | 232330 |
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| GAME_NAME | SRCDS gamename | cstrike |
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| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1098260 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1098260 |
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| GAME_PARAMS | Enter your game parameters (only change the worldId if you know what you are doing!) | -worldId=unraid_world |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | true |
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| VALIDATE | Validates the game data | false |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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> And for GAME_NAME there is no list, so a quick search should give you the result
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## Run example
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```
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docker run --name CSSource -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=232330' \
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--env 'GAME_NAME=cstrike' \
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--env 'GAME_PORT=27015' \
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--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
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docker run --name Creativerse -d \
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-p 26900:26900/udp -p 26901:26901/udp -p 26902:26902 \
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--env 'GAME_ID=1098260' \
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--env 'GAME_PARAMS=-worldId=unraid_world' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
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--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:latest
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/creativerse:/serverdata/serverfiles \
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ich777/steamcmd:creativerse
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```
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>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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@@ -13,48 +13,82 @@ if [ "${USERNAME}" == "" ]; then
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login $USERNAME $PASSWRD \
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+login ${USERNAME} ${PASSWRD} \
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+quit
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fi
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echo "---Update Server---"
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if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID validate \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID \
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+app_update ${GAME_ID} \
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+quit
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fi
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else
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+login $USERNAME $PASSWRD \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID validate \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login $USERNAME $PASSWRD \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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+quit
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fi
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fi
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echo "---Prepare Server---"
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mkdir ${DATA_DIR}/.steam/sdk32
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cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
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chmod -R 770 ${DATA_DIR}
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if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
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mkdir -p ${DATA_DIR}/.steam/sdk64
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fi
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cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
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fi
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echo "---Looking if World is already in place---"
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if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds ]; then
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mkdir -p ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds
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fi
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WORLD_NAME="$(grep -oE '\-worldId\S+' <<< ${GAME_PARAMS})"
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if [ "${WORLD_NAME#*=}" == "unraid_world" ]; then
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if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world ]; then
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echo "---Default world 'unraid_world' not found, please wait, installing...---"
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mkdir -p ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world
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tar -C ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/unraid_world -xvf /opt/world.tar
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else
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echo "---Default world 'unraid_world' found!---"
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fi
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else
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if [ ! -d ${SERVER_DIR}/PlayfulCorp/CreativerseServer/worlddata/worlds/${WORLD_NAME#*=} ]; then
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echo
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echo "+-------------------------------------------------------------------------------"
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echo "| World '${WORLD_NAME#*=}' not found, please copy it over to:"
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echo "| '.../PlayfulCorp/CreativerseServer/worlddata/worlds/${WORLD_NAME#*=}'"
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echo "| and restart the container!"
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echo "|"
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echo "| Putting Container into sleep mode!"
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echo "+-------------------------------------------------------------------------------"
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chmod -R ${DATA_PERM} ${SERVER_DIR}/PlayfulCorp
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sleep infinity
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else
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echo "---World '${WORLD_NAME#*=}' found!---"
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fi
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fi
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
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cd ${SERVER_DIR}
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${SERVER_DIR}/CreativerseServer ${GAME_PARAMS}
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44
scripts/start.sh
Normal file
44
scripts/start.sh
Normal file
@@ -0,0 +1,44 @@
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#!/bin/bash
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echo "---Ensuring UID: ${UID} matches user---"
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usermod -u ${UID} ${USER}
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echo "---Ensuring GID: ${GID} matches user---"
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groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
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usermod -g ${GID} ${USER}
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echo "---Setting umask to ${UMASK}---"
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umask ${UMASK}
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echo "---Checking for optional scripts---"
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cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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if [ -f /opt/scripts/start-user.sh ]; then
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echo "---Found optional script, executing---"
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chmod -f +x /opt/scripts/start-user.sh ||:
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/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
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else
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echo "---No optional script found, continuing---"
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fi
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echo "---Taking ownership of data...---"
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chown -R root:${GID} /opt/scripts
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chmod -R 750 /opt/scripts
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chown ${UID}:${GID} /opt/world.tar
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chmod 750 /opt/world.tar
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chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGINT $(pidof CreativerseServer)
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tail --pid=$(pidof CreativerseServer) -f 2>/dev/null
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sleep 0.5
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exit 143;
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}
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trap 'kill ${!}; term_handler' SIGTERM
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su ${USER} -c "/opt/scripts/start-server.sh" &
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killpid="$!"
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while true
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do
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wait $killpid
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||||
exit 0;
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||||
done
|
Reference in New Issue
Block a user