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59
Dockerfile
59
Dockerfile
@@ -1,33 +1,52 @@
|
|||||||
FROM ubuntu
|
FROM ich777/debian-baseimage
|
||||||
|
|
||||||
MAINTAINER ich777
|
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||||
|
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||||
|
|
||||||
RUN apt-get update
|
RUN apt-get update && \
|
||||||
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
|
apt-get -y install --no-install-recommends lib32gcc-s1 screen file libc6-dev unzip jq libpulse-dev libatomic1 jq && \
|
||||||
|
rm -rf /var/lib/apt/lists/*
|
||||||
|
|
||||||
ENV DATA_DIR="/serverdata"
|
ENV DATA_DIR="/serverdata"
|
||||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||||
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
||||||
ENV GAME_ID="template"
|
ENV SRV_NAME="Valheim Docker"
|
||||||
ENV GAME_NAME="template"
|
ENV WORLD_NAME="Dedicated"
|
||||||
ENV GAME_PARAMS="template"
|
ENV SRV_PWD="Docker"
|
||||||
ENV GAME_PORT=27015
|
ENV PUBLIC=1
|
||||||
|
ENV UPDATE_CHECK="true"
|
||||||
|
ENV UPDATE_CHECK_INTERVAL=60
|
||||||
|
ENV BACKUP_FILES="true"
|
||||||
|
ENV BACKUP_INTERVAL=62
|
||||||
|
ENV BACKUP_TO_KEEP=24
|
||||||
|
ENV GAME_ID="896660"
|
||||||
|
ENV DEBUG_OUTPUT=""
|
||||||
|
ENV LOG_OUTPUT=""
|
||||||
|
ENV LOG_FILE="valheim.log"
|
||||||
|
ENV DELETE_LOG="true"
|
||||||
|
ENV GAME_PARAMS=""
|
||||||
|
ENV GAME_PORT=2456
|
||||||
|
ENV ENABLE_VALHEIMPLUS="false"
|
||||||
|
ENV VALHEIMPLUS_ORG_REPO="Grantapher/ValheimPlus"
|
||||||
|
ENV ENABLE_BEPINEX="false"
|
||||||
|
ENV VALIDATE=""
|
||||||
|
ENV UMASK=000
|
||||||
ENV UID=99
|
ENV UID=99
|
||||||
ENV GID=100
|
ENV GID=100
|
||||||
|
ENV USERNAME=""
|
||||||
|
ENV PASSWRD=""
|
||||||
|
ENV USER="steam"
|
||||||
|
ENV DATA_PERM=770
|
||||||
|
|
||||||
RUN mkdir $DATA_DIR
|
RUN mkdir $DATA_DIR && \
|
||||||
RUN mkdir $STEAMCMD_DIR
|
mkdir $STEAMCMD_DIR && \
|
||||||
RUN mkdir $SERVER_DIR
|
mkdir $SERVER_DIR && \
|
||||||
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
|
useradd -d $SERVER_DIR -s /bin/bash $USER && \
|
||||||
RUN chown -R steam $DATA_DIR
|
chown -R $USER $DATA_DIR && \
|
||||||
|
ulimit -n 2048
|
||||||
RUN ulimit -n 2048
|
|
||||||
|
|
||||||
ADD /scripts/ /opt/scripts/
|
ADD /scripts/ /opt/scripts/
|
||||||
RUN chmod -R 774 /opt/scripts/
|
RUN chmod -R 770 /opt/scripts/
|
||||||
RUN chown -R steam /opt/scripts
|
|
||||||
|
|
||||||
USER steam
|
|
||||||
|
|
||||||
#Server Start
|
#Server Start
|
||||||
ENTRYPOINT ["/opt/scripts/start-server.sh"]
|
ENTRYPOINT ["/opt/scripts/start.sh"]
|
48
README.md
48
README.md
@@ -1,40 +1,52 @@
|
|||||||
# SteamCMD in Docker optimized for Unraid
|
# SteamCMD in Docker optimized for Unraid
|
||||||
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
|
This Docker will download and install SteamCMD. It will also install Valheim and run it.
|
||||||
|
|
||||||
|
**Update Notice:** Simply restart the container if a newer version of the game is available.
|
||||||
|
|
||||||
## Env params
|
## Env params
|
||||||
| Name | Value | Example |
|
| Name | Value | Example |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||||
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||||
| GAME_ID | SteamID for server | 232330 |
|
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '896660 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 896660 |
|
||||||
| GAME_NAME | SRCDS gamename | cstrike |
|
| SRV_NAME | Name of the Server | Valheim Docker |
|
||||||
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
|
| WORLD_NAME | Name of the Server World | Dedicated |
|
||||||
|
| SRV_PWD | Server Password - **ATTENTION:** the minimum length is 6 characters! | Docker |
|
||||||
|
| PUBLIC | List Server as Public (set to '0' to disable or set to '1' to enable). | 1 |
|
||||||
|
| ENABLE_VALHEIMPLUS | If you want to enable ValheimPlus set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://github.com/nxPublic/ValheimPlus) | false |
|
||||||
|
| VALHEIMPLUS_ORG_REPO | Enables you to use a different repository for ValheimPlus than nxPublic/ValheimPlus (currently set to Grantapher/ValheimPlus) | Grantapher/ValheimPlus |
|
||||||
|
| ENABLE_BEPINEX | If you want to enable BepInEx for Valheim set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/) | false |
|
||||||
|
| BACKUP_FILES | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../valheim/Backups/'. Set to 'false' to disable the backup function. | true |
|
||||||
|
| BACKUP_INTERVAL | The backup interval in minutes (set to 62 minutes because the game automatically saves the database every 30 minutes) **ATTENTION:** The first backup will be triggered after the set interval in this variable after the start/restart of the container). | 62 |
|
||||||
|
| BACKUP_TO_KEEP | Number of backups to keep (by default set to 24 to keep the last backups of the last 24 hours). | 24 |
|
||||||
|
| UPDATE_CHECK | If set to 'true' the container will automatically check every 60 minuts if there is an update available and restart the container if a update is found (please keep in mind if you enable the auto update function the container will automatically restart if a newer version is found, set to 'false' to disable the update check). This check is only working on the official branch from the game, if you are using a test or beta branch please set this variable to false, otherwise the server will restart every hour! | false |
|
||||||
| UID | User Identifier | 99 |
|
| UID | User Identifier | 99 |
|
||||||
| GID | Group Identifier | 100 |
|
| GID | Group Identifier | 100 |
|
||||||
| GAME_PORT | Port the server will be running on | 27015 |
|
| GAME_PORT | Only change if you know what you are doing (intital GAME_PORT - Dont forget to create create a new UDP port mapping with the corresponding port range and delete the default port range - GAME_PORT +2) | 2456 |
|
||||||
|
| VALIDATE | Validates the game data | false |
|
||||||
|
| USERNAME | Leave blank for anonymous login | blank |
|
||||||
|
| PASSWRD | Leave blank for anonymous login | blank |
|
||||||
|
|
||||||
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
|
|
||||||
|
|
||||||
> And for GAME_NAME there is no list, so a quick search should give you the result
|
|
||||||
|
|
||||||
## Run example
|
## Run example
|
||||||
```
|
```
|
||||||
docker run --name CSSource -d \
|
docker run --name Valheim -d \
|
||||||
-p 27015:27015 -p 27015:27015/udp \
|
-p 2456-2458:2456-2458/udp \
|
||||||
--env 'GAME_ID=232330' \
|
--env 'GAME_ID=896660' \
|
||||||
--env 'GAME_NAME=cstrike' \
|
--env 'SRV_NAME=Valheim Docker' \
|
||||||
--env 'GAME_PORT=27015' \
|
--env 'WORLD_NAME=Dedicated' \
|
||||||
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
|
--env 'SRV_PWD=Docker' \
|
||||||
--env 'UID=99' \
|
--env 'UID=99' \
|
||||||
--env 'GID=100' \
|
--env 'GID=100' \
|
||||||
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
|
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||||
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
|
--volume /path/to/valheim:/serverdata/serverfiles \
|
||||||
ich777/steamcmd:latest
|
ich777/steamcmd:valheim
|
||||||
```
|
```
|
||||||
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
|
|
||||||
|
|
||||||
|
|
||||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||||
|
|
||||||
|
|
||||||
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
||||||
|
|
||||||
|
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
|
||||||
|
10
scripts/start-backup.sh
Normal file
10
scripts/start-backup.sh
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
while true
|
||||||
|
do
|
||||||
|
sleep ${BACKUP_INTERVAL}m
|
||||||
|
cd ${SERVER_DIR}/.config/unity3d/IronGate/Valheim
|
||||||
|
tar -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz .
|
||||||
|
cd ${SERVER_DIR}/Backups
|
||||||
|
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUP_TO_KEEP} | xargs -d '\n' rm -f --
|
||||||
|
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
|
||||||
|
done
|
@@ -1,26 +1,272 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
||||||
echo "Steamcmd not found!"
|
echo "SteamCMD not found!"
|
||||||
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
||||||
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
||||||
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
||||||
fi
|
fi
|
||||||
|
|
||||||
echo "---Update steamcmd---"
|
echo "---Update SteamCMD---"
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
if [ "${USERNAME}" == "" ]; then
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
+login anonymous \
|
+login anonymous \
|
||||||
+quit
|
+quit
|
||||||
|
else
|
||||||
echo "---Update server---"
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
${STEAMCMD_DIR}/steamcmd.sh \
|
+login ${USERNAME} ${PASSWRD} \
|
||||||
+login anonymous \
|
|
||||||
+force_install_dir $SERVER_DIR \
|
|
||||||
+app_update $GAME_ID \
|
|
||||||
+quit
|
+quit
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Update Server---"
|
||||||
|
if [ "${USERNAME}" == "" ]; then
|
||||||
|
if [ "${VALIDATE}" == "true" ]; then
|
||||||
|
echo "---Validating installation---"
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login anonymous \
|
||||||
|
+app_update ${GAME_ID} validate \
|
||||||
|
+quit
|
||||||
|
else
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login anonymous \
|
||||||
|
+app_update ${GAME_ID} \
|
||||||
|
+quit
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
if [ "${VALIDATE}" == "true" ]; then
|
||||||
|
echo "---Validating installation---"
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login ${USERNAME} ${PASSWRD} \
|
||||||
|
+app_update ${GAME_ID} validate \
|
||||||
|
+quit
|
||||||
|
else
|
||||||
|
${STEAMCMD_DIR}/steamcmd.sh \
|
||||||
|
+force_install_dir ${SERVER_DIR} \
|
||||||
|
+login ${USERNAME} ${PASSWRD} \
|
||||||
|
+app_update ${GAME_ID} \
|
||||||
|
+quit
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
echo "---Prepare Server---"
|
echo "---Prepare Server---"
|
||||||
mkdir ${DATA_DIR}/.steam/sdk32
|
if [ -d ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ]; then
|
||||||
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
|
echo "---Found old save directory... Moving saves directory to new location...!---"
|
||||||
|
mv ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds_local
|
||||||
|
fi
|
||||||
|
if [ "${ENABLE_VALHEIMPLUS}" != "true" ]; then
|
||||||
|
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:$LD_LIBRARY_PATH
|
||||||
|
export templdpath=$LD_LIBRARY_PATH
|
||||||
|
export SteamAppId=892970
|
||||||
|
fi
|
||||||
|
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||||
|
if [ -z "${LOG_FILE}" ]; then
|
||||||
|
echo "---Variable 'LOG_FILE' can't be empty, set it to 'valheim.log'!---"
|
||||||
|
LOG_FILE="valheim.log"
|
||||||
|
fi
|
||||||
|
if [ "${DELETE_LOG}" == "true" ]; then
|
||||||
|
rm ${SERVER_DIR}/${LOG_FILE}
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||||
|
screen -wipe 2&>/dev/null
|
||||||
|
|
||||||
|
# Check if both ValheimPlus and BepInEx are enabled and throw error
|
||||||
|
if [ "${ENABLE_VALHEIMPLUS}" == "true" ] && [ "${ENABLE_BEPINEX}" == "true" ]; then
|
||||||
|
echo
|
||||||
|
echo "---ValheimPlus and BepInEx are both enabled, only one of the two can---"
|
||||||
|
echo "---be enabled, please disable one of them and restart the container!---"
|
||||||
|
echo
|
||||||
|
echo "------------------Putting Container into sleep mode!-------------------"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
|
||||||
|
echo "---ValheimPlus enabled!---"
|
||||||
|
echo
|
||||||
|
echo "-------------------------------------------"
|
||||||
|
echo "Using following repository for ValheimPlus:"
|
||||||
|
echo
|
||||||
|
echo "Orga./User: ${VALHEIMPLUS_ORG_REPO%%/*}"
|
||||||
|
echo "Repository: ${VALHEIMPLUS_ORG_REPO##*/}"
|
||||||
|
echo "-------------------------------------------"
|
||||||
|
echo
|
||||||
|
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "ValheimPlus-*" | cut -d '-' -f2-)"
|
||||||
|
LAT_V="$(wget -qO- https://api.github.com/repos/${VALHEIMPLUS_ORG_REPO}/releases/latest | grep tag_name | cut -d '"' -f4 | cut -d 'v' -f2)"
|
||||||
|
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
|
||||||
|
echo "---Can't get latest version of Valheim Plus!---"
|
||||||
|
echo "---Please try to run the Container without ValheimPlus, putting Container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ -f ${SERVER_DIR}/ValheimPlus.zip ]; then
|
||||||
|
rm -rf ${SERVER_DIR}/ValheimPlus.zip
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---ValheimPlus Version Check---"
|
||||||
|
if [ -z "${CUR_V}" ]; then
|
||||||
|
echo "---ValheimPlus not found, downloading and installing v$LAT_V...---"
|
||||||
|
cd ${SERVER_DIR}
|
||||||
|
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
|
||||||
|
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
|
||||||
|
else
|
||||||
|
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
unzip -o ${SERVER_DIR}/ValheimPlus.zip
|
||||||
|
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
|
||||||
|
rm ${SERVER_DIR}/ValheimPlus.zip
|
||||||
|
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
|
||||||
|
mv ${SERVER_DIR}/_unstripped_corlib ${SERVER_DIR}/unstripped_corlib
|
||||||
|
fi
|
||||||
|
elif [ "${CUR_V}" != "${LAT_V}" ]; then
|
||||||
|
echo "---Version missmatch, ValheimPlus v$CUR_V installed, downloading and installing v$LAT_V...---"
|
||||||
|
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
|
||||||
|
rm -rf ${SERVER_DIR}/_unstripped_corlib
|
||||||
|
fi
|
||||||
|
cd ${SERVER_DIR}
|
||||||
|
rm -rf ${SERVER_DIR}/ValheimPlus-$CUR_V
|
||||||
|
mkdir /tmp/Backup
|
||||||
|
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
|
||||||
|
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
|
||||||
|
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
|
||||||
|
else
|
||||||
|
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
unzip -o ${SERVER_DIR}/ValheimPlus.zip
|
||||||
|
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
|
||||||
|
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
|
||||||
|
rm -rf ${SERVER_DIR}/ValheimPlus.zip /tmp/Backup
|
||||||
|
elif [ "${CUR_V}" == "${LAT_V}" ]; then
|
||||||
|
echo "---ValheimPlus v${CUR_V%%-*} up-to-date---"
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ "${ENABLE_BEPINEX}" == "true" ]; then
|
||||||
|
echo "---BepInEx for Valheim enabled!---"
|
||||||
|
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
|
||||||
|
LAT_V="$(wget -qO- https://thunderstore.io/api/experimental/package/denikson/BepInExPack_Valheim/ | jq -r '.latest.version_number')"
|
||||||
|
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
|
||||||
|
echo "---Can't get latest version of BepInEx for Valheim!---"
|
||||||
|
echo "---Please try to run the Container without BepInEx for Valheim, putting Container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
|
||||||
|
rm -rf ${SERVER_DIR}/BepInEx.zip
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---BepInEx for Valheim Version Check---"
|
||||||
|
echo
|
||||||
|
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
|
||||||
|
echo
|
||||||
|
if [ -z "${CUR_V}" ]; then
|
||||||
|
echo "---BepInEx for Valheim not found, downloading and installing v$LAT_V...---"
|
||||||
|
cd ${SERVER_DIR}
|
||||||
|
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
|
||||||
|
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
|
||||||
|
else
|
||||||
|
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
mkdir -p /tmp/BepInEx
|
||||||
|
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
|
||||||
|
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
|
||||||
|
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
|
||||||
|
touch ${SERVER_DIR}/BepInEx-$LAT_V
|
||||||
|
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx
|
||||||
|
elif [ "$CUR_V" != "$LAT_V" ]; then
|
||||||
|
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v$LAT_V...---"
|
||||||
|
cd ${SERVER_DIR}
|
||||||
|
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
|
||||||
|
mkdir /tmp/Backup
|
||||||
|
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
|
||||||
|
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
|
||||||
|
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
|
||||||
|
else
|
||||||
|
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
|
||||||
|
sleep infinity
|
||||||
|
fi
|
||||||
|
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
|
||||||
|
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
|
||||||
|
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
|
||||||
|
touch ${SERVER_DIR}/BepInEx-$LAT_V
|
||||||
|
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
|
||||||
|
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx /tmp/Backup
|
||||||
|
elif [ "${CUR_V}" == "${LAT_V}" ]; then
|
||||||
|
echo "---BepInEx v$CUR_V up-to-date---"
|
||||||
|
fi
|
||||||
|
if [ -d ${SERVER_DIR}/unstripped_corlib ]; then
|
||||||
|
mv ${SERVER_DIR}/unstripped_corlib ${SERVER_DIR}/_unstripped_corlib
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Server ready---"
|
||||||
|
|
||||||
|
if [ "${BACKUP_FILES}" == "true" ]; then
|
||||||
|
echo "---Starting Backup daemon---"
|
||||||
|
if [ ! -d ${SERVER_DIR}/Backups ]; then
|
||||||
|
mkdir -p ${SERVER_DIR}/Backups
|
||||||
|
fi
|
||||||
|
screen -S backup -d -m /opt/scripts/start-backup.sh
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ "${UPDATE_CHECK}" == "true" ]; then
|
||||||
|
echo "---Update check deprecated!---"
|
||||||
|
# /opt/scripts/start-updatecheck.sh &
|
||||||
|
fi
|
||||||
|
|
||||||
echo "---Start Server---"
|
echo "---Start Server---"
|
||||||
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
|
cd ${SERVER_DIR}
|
||||||
|
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
|
||||||
|
echo "---with Valheim Plus---"
|
||||||
|
export DOORSTOP_ENABLE=TRUE
|
||||||
|
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
|
||||||
|
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
|
||||||
|
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
|
||||||
|
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
|
||||||
|
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
|
||||||
|
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
|
||||||
|
export templdpath="$LD_LIBRARY_PATH"
|
||||||
|
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
|
||||||
|
export SteamAppId=892970
|
||||||
|
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
|
||||||
|
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
|
||||||
|
else
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
|
||||||
|
fi
|
||||||
|
elif [ "${ENABLE_BEPINEX}" == "true" ]; then
|
||||||
|
echo "---with BepInEx for Valheim---"
|
||||||
|
echo
|
||||||
|
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
|
||||||
|
echo
|
||||||
|
export DOORSTOP_ENABLE=TRUE
|
||||||
|
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
|
||||||
|
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
|
||||||
|
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
|
||||||
|
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
|
||||||
|
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
|
||||||
|
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
|
||||||
|
export templdpath="$LD_LIBRARY_PATH"
|
||||||
|
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
|
||||||
|
export SteamAppId=892970
|
||||||
|
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
|
||||||
|
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
|
||||||
|
else
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
if [ "${LOG_OUTPUT}" == "true" ]; then
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
|
||||||
|
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
|
||||||
|
else
|
||||||
|
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
|
||||||
|
fi
|
||||||
|
fi
|
24
scripts/start-updatecheck.sh
Normal file
24
scripts/start-updatecheck.sh
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
echo "---Update Check for Valheim enabled, running automatically every ${UPDATE_CHECK_INTERVAL} minutes.---"
|
||||||
|
UPDATE_CUR_V="$(cat ${SERVER_DIR}/Steam/logs/content_log.txt | grep -oP "BuildID \K\w+" | sort | tail -1)"
|
||||||
|
if [ -z "${UPDATE_CUR_V}" ]; then
|
||||||
|
echo "UPDATE CHECK: ---Something went wrong, can't get current build version for Valheim, disabling Update Check!---"
|
||||||
|
fi
|
||||||
|
while true
|
||||||
|
do
|
||||||
|
sleep ${UPDATE_CHECK_INTERVAL}m
|
||||||
|
UPDATE_LAT_V="$(wget -qO- https://api.steamcmd.net/v1/info/896660 | jq -r '.data."'"$GAME_ID"'".depots.branches.public.buildid')"
|
||||||
|
if [ -z "${UPDATE_LAT_V}" ]; then
|
||||||
|
echo "UPDATE CHECK: ---Something went wrong, can't get latest version of Valheim, trying again in ${UPDATE_CHECK_INTERVAL} minutes!---"
|
||||||
|
elif [ "${UPDATE_CUR_V}" != "${UPDATE_LAT_V}" ]; then
|
||||||
|
echo "UPDATE CHECK: ---New version of Valheim found, restarting and updating server in 10 seconds---"
|
||||||
|
sleep 10
|
||||||
|
pkill -SIGINT valheim
|
||||||
|
wait "$(pidof valheim_server.x86_64)" -f 2>/dev/null
|
||||||
|
sleep 4
|
||||||
|
echo 1 > ${SERVER_DIR}/server_exit.drp
|
||||||
|
exit 143;
|
||||||
|
else
|
||||||
|
echo "UPDATE CHECK: ---Nothing to do, Valheim up-to-date---"
|
||||||
|
fi
|
||||||
|
done
|
43
scripts/start.sh
Normal file
43
scripts/start.sh
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
echo "---Ensuring UID: ${UID} matches user---"
|
||||||
|
usermod -u ${UID} ${USER}
|
||||||
|
echo "---Ensuring GID: ${GID} matches user---"
|
||||||
|
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
|
||||||
|
usermod -g ${GID} ${USER}
|
||||||
|
echo "---Setting umask to ${UMASK}---"
|
||||||
|
umask ${UMASK}
|
||||||
|
|
||||||
|
echo "---Checking for optional scripts---"
|
||||||
|
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||||
|
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||||
|
|
||||||
|
if [ -f /opt/scripts/start-user.sh ]; then
|
||||||
|
echo "---Found optional script, executing---"
|
||||||
|
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||||
|
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||||
|
else
|
||||||
|
echo "---No optional script found, continuing---"
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "---Taking ownership of data...---"
|
||||||
|
chown -R root:${GID} /opt/scripts
|
||||||
|
chmod -R 750 /opt/scripts
|
||||||
|
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||||
|
|
||||||
|
echo "---Starting...---"
|
||||||
|
term_handler() {
|
||||||
|
kill -SIGINT $(pidof valheim_server.x86_64)
|
||||||
|
tail --pid=$(pidof valheim_server.x86_64) -f 2>/dev/null
|
||||||
|
sleep 0.5
|
||||||
|
echo 1 > ${SERVER_DIR}/server_exit.drp
|
||||||
|
exit 143;
|
||||||
|
}
|
||||||
|
|
||||||
|
trap 'kill ${!}; term_handler' SIGTERM
|
||||||
|
su ${USER} -c "/opt/scripts/start-server.sh" &
|
||||||
|
killpid="$!"
|
||||||
|
while true
|
||||||
|
do
|
||||||
|
wait $killpid
|
||||||
|
exit 0;
|
||||||
|
done
|
Reference in New Issue
Block a user