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Author SHA1 Message Date
0a5ddca86d modified: scripts/start-server.sh 2023-11-30 09:44:01 +01:00
d8faaeb7c2 geändert: Dockerfile
geändert:       scripts/start-server.sh
2023-11-26 07:54:27 +01:00
432361e9f6 geändert: scripts/start-server.sh 2023-11-21 20:36:42 +01:00
4eb0e756a4 scripts/start-server.sh aktualisiert 2023-11-15 10:42:20 +01:00
4c58d85d62 scripts/start-server.sh aktualisiert 2023-11-15 10:40:34 +01:00
28cbbc2a11 scripts/start.sh aktualisiert 2023-11-15 10:34:39 +01:00
ab34a63ee0 scripts/start-server.sh aktualisiert 2023-11-15 10:18:41 +01:00
9f98c1762b scripts/start-server.sh aktualisiert 2023-11-15 10:18:22 +01:00
13e3f609fd Dockerfile aktualisiert 2023-11-15 10:13:48 +01:00
7ff2252eb0 README.md aktualisiert 2023-11-15 10:13:32 +01:00
8282595cf4 Dockerfile aktualisiert 2023-11-15 09:57:42 +01:00
6ccdd30710 scripts/start.sh aktualisiert 2023-11-15 09:54:17 +01:00
b33fe0ccbf scripts/start-watchdog.sh hinzugefügt 2023-11-15 09:52:42 +01:00
a229e2df13 scripts/start-server.sh aktualisiert 2023-11-15 09:51:31 +01:00
50b9b92696 scripts/start-server.sh aktualisiert 2023-11-15 09:50:34 +01:00
2d3449d935 Dockerfile aktualisiert 2023-10-28 17:39:28 +02:00
6a709a9621 Dockerfile aktualisiert 2023-10-27 08:13:32 +02:00
cb70a23534 Dockerfile aktualisiert 2023-10-26 22:54:27 +02:00
b22d9ed7de Dockerfile aktualisiert 2023-10-26 22:51:35 +02:00
d55dcde29d scripts/start-server.sh aktualisiert 2023-10-26 22:48:58 +02:00
d3ac6481c9 config/ServerConfig_.ini gelöscht 2023-10-24 17:02:29 +02:00
d8445bcc49 Dateien nach "config" hochladen 2023-10-24 17:02:19 +02:00
713a899b2c Update scripts/start-server.sh 2023-07-13 08:29:20 +02:00
05f20eac1e Update scripts/start-server.sh 2023-07-13 08:09:00 +02:00
dcd70dd299 Update Dockerfile 2023-06-14 13:28:06 +02:00
a295ac337d „scripts/start.sh“ ändern 2022-10-25 10:59:28 +02:00
e712070a37 „Dockerfile“ ändern 2022-09-08 08:36:13 +02:00
fc31e10b7c „Dockerfile“ ändern 2022-05-06 09:05:58 +02:00
1cb7ab5f8b „README.md“ ändern 2022-04-18 13:07:46 +02:00
82b45708e5 Merge pull request #19 from Ornias1993/patch-1
ensure group is linked correctly
2022-04-07 16:58:05 +02:00
Kjeld Schouten-Lebbing
27f2c6ee47 Update start.sh 2022-04-07 14:36:32 +02:00
Kjeld Schouten-Lebbing
0fb3b33466 Update scripts/start.sh 2022-04-07 13:45:57 +02:00
Kjeld Schouten-Lebbing
2bcce9f74e Apply suggestions from code review
Co-authored-by: Christoph <christophhummer@gmail.com>
2022-04-07 13:17:32 +02:00
Kjeld Schouten-Lebbing
4f2d323874 shrink code and add clearer logging 2022-04-07 12:31:54 +02:00
Kjeld Schouten-Lebbing
638550d65d Update start.sh 2022-04-07 12:26:18 +02:00
Kjeld Schouten-Lebbing
58135e9a43 Update scripts/start.sh 2022-04-07 00:44:32 +02:00
Kjeld Schouten-Lebbing
5bc5d45ffb Update Dockerfile 2022-04-07 00:43:57 +02:00
Kjeld Schouten-Lebbing
8a1b43d82d Update Dockerfile 2022-04-07 00:43:50 +02:00
Kjeld Schouten-Lebbing
d8faf8d04e Support read-only user-scripts 2022-04-06 21:04:50 +02:00
Kjeld Schouten-Lebbing
6cb4fd6f96 Ensure the GID is actually dynamically assigned to a group as well. 2022-04-06 09:48:52 +02:00
Kjeld Schouten-Lebbing
25688e6709 ensure group is created in Dockerfile
This ensures a group is created inside the container before the entrypoint is triggered, as some container engines might trigger a "group not found" error assigning the GID to said group
2022-04-06 09:44:46 +02:00
5e4b466e76 „scripts/start-server.sh“ ändern 2021-12-14 12:50:25 +01:00
72a0e28c71 „README.md“ ändern 2021-12-14 09:02:35 +01:00
82dea2c6af „README.md“ ändern 2021-12-13 11:30:40 +01:00
16d782c55e „Dockerfile“ ändern 2021-09-30 12:23:45 +02:00
58f34acf41 „.github/FUNDING.yml“ hinzufügen 2021-08-27 23:31:33 +02:00
f0ea49bad6 „scripts/start.sh“ ändern 2021-04-14 08:27:32 +02:00
d25c781c22 „Dockerfile“ ändern 2021-04-14 08:12:56 +02:00
056f05756a „scripts/start.sh“ ändern 2021-04-14 08:08:20 +02:00
1c79a312d2 „Dockerfile“ ändern 2021-04-14 08:07:50 +02:00
41df27576a „Dockerfile“ ändern 2021-02-21 08:17:57 +01:00
ad3762e4c0 „Dockerfile“ ändern 2021-02-21 08:17:27 +01:00
821c430387 „Dockerfile“ ändern 2021-02-21 07:59:59 +01:00
37e416a7b1 „scripts/start.sh“ ändern 2020-04-11 14:06:08 +02:00
8d4d03b438 „.drone.yml“ löschen 2020-03-08 20:30:31 +01:00
20a77cae00 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 18:56:44 +01:00
2e9463a721 „scripts/start.sh“ ändern 2020-02-25 12:48:41 +01:00
d62dca657f „scripts/start.sh“ ändern 2020-02-25 12:48:13 +01:00
a7a8798ea8 „scripts/start-server.sh“ ändern 2020-02-25 12:19:05 +01:00
94a9d103b6 „scripts/start.sh“ hinzufügen 2020-02-25 12:18:45 +01:00
25509af841 „Dockerfile“ ändern 2020-02-25 12:18:21 +01:00
a82efe30be „Dockerfile“ ändern 2019-12-28 12:31:28 +01:00
704525d91c „Dockerfile“ ändern 2019-12-26 09:56:23 +01:00
252605ca63 „Dockerfile“ ändern 2019-12-26 09:37:14 +01:00
eb266c39f6 code cleanup 2019-12-26 09:30:26 +01:00
57865f566b „Dockerfile“ ändern 2019-12-26 09:28:55 +01:00
d22246d105 „Dockerfile“ ändern 2019-12-26 09:27:28 +01:00
f0137cf7b6 „Dockerfile“ ändern 2019-12-26 09:06:31 +01:00
0f592029f1 „Dockerfile“ ändern 2019-12-26 09:06:06 +01:00
8d283cfe53 switched to debian:buster-slim 2019-12-26 08:48:19 +01:00
becf5dc1a7 „scripts/start-server.sh“ ändern 2019-12-26 08:35:26 +01:00
4278fc8884 „scripts/start-server.sh“ ändern 2019-12-26 08:21:34 +01:00
700351ff61 „scripts/start-server.sh“ ändern 2019-11-11 10:59:02 +01:00
ed40f24e06 „scripts/start-server.sh“ ändern 2019-11-11 10:58:42 +01:00
8b70b11884 „Dockerfile“ ändern 2019-11-11 10:58:25 +01:00
d71ca52efe „README.md“ ändern 2019-05-29 12:37:47 +02:00
075799da02 „README.md“ ändern 2019-05-29 12:37:14 +02:00
1fea73c677 „scripts/start-server.sh“ ändern 2019-05-20 21:34:55 +02:00
d8471aadf3 „scripts/start-server.sh“ ändern 2019-05-20 17:03:45 +02:00
500275b668 „Dockerfile“ ändern 2019-05-20 16:44:28 +02:00
f603c5a482 Update start-server.sh 2019-05-07 21:50:15 +02:00
20e2a492b6 Update Dockerfile 2019-05-07 21:49:40 +02:00
1af4324c74 Update start-server.sh 2019-04-29 17:30:58 +02:00
83c8ce9cc4 Update start-server.sh 2019-04-24 12:59:19 +02:00
5fe96b0b12 Update start-server.sh 2019-04-24 12:13:20 +02:00
d755ec14fa Merge pull request #3 from ich777/beta
Updated to support login
2019-04-23 18:10:56 +02:00
6 changed files with 218 additions and 88 deletions

1
.github/FUNDING.yml vendored Normal file
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github: ich777

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@@ -1,36 +1,40 @@
FROM ubuntu
FROM ich777/winehq-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 screen xvfb winbind && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV GAME_ID="2430930"
ENV MAP="TheIsland_WP"
ENV SERVER_NAME="ASA Docker"
ENV SRV_PWD="Docker"
ENV SRV_ADMIN_PWD="adminDocker"
ENV GAME_PARAMS="?Port=7777"
ENV GAME_PARAMS_EXTRA="-WinLiveMaxPlayers=20 -server -log -NoBattlEye"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,54 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install ARK:SurvivalAscended and run it (Normal server startup of ARK can take a long time!).
## Env params
**WARNING:** You have to set the value vm.max_map_count to at least 256000 on the host as root with the command:
`echo 265000 > /proc/sys/vm/max_map_count`
To make that value persistent on Unraid please use a User Script that runs on startup or with the command from above or put it in your `go` file.
ATTENTION: First Startup can take very long since it downloads the gameserver files!
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env params for CS:Source
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2430930 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2430930 |
| MAP | Enter your preferred map name | TheIsland_WP |
| SERVER_NAME | Your server name goes here | ASA Docker |
| SRV_PWD | Your server password goes here | Docker |
| SRV_ADMIN_PWD | Your server admin password goes here | adminDocker |
| GAME_PARAMS | Enter your game parameters seperated with ? and start with a ? | ?Port=7777?MaxPlayers=20 |
| GAME_PARAMS_EXTRA | Enter your Extra Game Parameters seperated with a space and - | -server -log -NoBattlEye |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
## Run example for CS:Source
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name ARKSurvivalAscended -d \
-p 7777:7777/udp \
--env 'GAME_ID=2430930' \
--env 'MAP=TheIsland_WP' \
--env 'SERVER_NAME=ASA Docker' \
--env 'SRV_PWD=Docker' \
--env 'SRV_ADMIN_PWD=adminDocker' \
--env 'GAME_PARAMS=?Port=7777?MaxPlayers=20' \
--env 'GAME_PARAMS_EXTRA=-server -log -NoBattlEye' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/arksa:/serverdata/serverfiles \
ich777/steamcmd:asa
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -13,48 +13,115 @@ if [ "${USERNAME}" == "" ]; then
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login $USERNAME $PASSWRD \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Checking the maximum map count per process...---"
CUR_MAX_MAP_COUNT=$(cat /proc/sys/vm/max_map_count)
if [[ $CUR_MAX_MAP_COUNT -ge 256000 ]]; then
echo "---Maximum map count per process OK...---"
echo "---Current map count per process: $CUR_MAX_MAP_COUNT---"
else
echo
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo "| Maximum map count per process too low, currently: $CUR_MAX_MAP_COUNT"
echo "| Please set the value to at least '256000' on the host and"
echo "| restart the container afterwards."
echo "|"
echo "| You can change the value by executing this command on the host"
echo "| as root:"
echo
echo "echo 265000 > /proc/sys/vm/max_map_count"
echo
echo "| You can make that persistent by using a User Script that runs"
echo "| on startup or putting this line in your go file."
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo
echo "---Putting container into sleep mode!---"
sleep infinity
fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
chmod -R 770 ${DATA_DIR}
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
if [ ! -f ${SERVER_DIR}/ShooterGame/Binaries/Win64/ArkAscendedServer.exe ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}/ShooterGame/Binaries/Win64
wine64 ArkAscendedServer.exe ${MAP}?listen?SessionName="${SERVER_NAME}"?ServerPassword="${SRV_PWD}"${GAME_PARAMS}?ServerAdminPassword="${SRV_ADMIN_PWD}" ${GAME_PARAMS_EXTRA} &
echo "Waiting for logs..."
ATTEMPT=0
sleep 2
while [ ! -f "${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log" ]; do
((ATTEMPT++))
if [ $ATTEMPT -eq 10 ]; then
echo "No log files found after 20 seconds, putting container into sleep mode!"
sleep infinity
else
sleep 2
echo "Waiting for logs..."
fi
done
/opt/scripts/start-watchdog.sh &
tail -n 9999 -f ${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log
fi

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#!/bin/bash
killpid="$(pidof ArkAscendedServer.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

41
scripts/start.sh Normal file
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#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM $(pidof ArkAscendedServer.exe)
tail --pid=$(pidof ArkAscendedServer.exe) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done