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Author SHA1 Message Date
223188f06e Update config/dedicatedserver.cfg 2023-06-23 21:43:01 +02:00
3d30acbc1e Update config/dedicatedserver.cfg 2023-06-23 21:36:03 +02:00
e03219a936 Update Dockerfile 2023-06-23 21:03:30 +02:00
5c371e6e2e Update README.md 2023-06-23 21:03:12 +02:00
8d26d2a8d3 Update scripts/start-server.sh 2023-06-23 20:53:43 +02:00
1a5ff66373 Update scripts/start-server.sh 2023-06-23 20:43:52 +02:00
f71d0579ac Update scripts/start.sh 2023-06-23 20:36:01 +02:00
f4677a9a01 Update scripts/start-server.sh 2023-06-23 20:32:02 +02:00
e6a855484e Update config/dedicatedserver.cfg 2023-06-23 20:29:38 +02:00
a79dd225be Update config/config.cfg 2023-06-23 20:29:22 +02:00
57b5304696 Update scripts/start-server.sh 2023-06-23 20:28:49 +02:00
8962c5df2d Update README.md 2023-06-23 20:23:11 +02:00
ebe0ee01ea Update README.md 2023-06-23 20:21:26 +02:00
5bcdc21483 Update scripts/start-server.sh 2023-06-23 20:15:21 +02:00
40bab7b9a0 „scripts/start.sh“ ändern 2022-10-25 11:10:43 +02:00
b726a3b03e „Dockerfile“ ändern 2022-05-06 10:58:54 +02:00
36e6f11305 „scripts/start.sh“ ändern 2022-04-18 14:45:20 +02:00
a9be204119 „README.md“ ändern 2022-04-18 14:45:02 +02:00
b124516f62 „scripts/start.sh“ ändern 2022-04-07 17:14:21 +02:00
86d87928fc „scripts/start.sh“ ändern 2022-01-03 08:12:25 +01:00
5bdb86ded8 „scripts/start.sh“ ändern 2022-01-03 08:11:33 +01:00
6cd9b5b54c „scripts/start-server.sh“ ändern 2022-01-03 08:03:07 +01:00
2afe1361bc „scripts/start.sh“ ändern 2022-01-03 07:58:16 +01:00
fb45a82e61 „Dockerfile“ ändern 2022-01-03 07:57:45 +01:00
9807db6c0d „scripts/start.sh“ ändern 2020-04-28 17:00:23 +02:00
f6761c6b63 „.drone.yml“ löschen 2020-03-08 21:10:12 +01:00
387debe4e4 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:15:17 +01:00
87b7ec8a85 „scripts/start-server.sh“ ändern 2020-02-25 14:32:57 +01:00
1195017c62 „scripts/start.sh“ hinzufügen 2020-02-25 14:32:40 +01:00
9f1e288a0f „Dockerfile“ ändern 2020-02-25 14:30:33 +01:00
d9dc682430 switched to debian 2019-12-29 16:49:14 +01:00
196b8d427a „scripts/start-server.sh“ ändern 2019-12-29 16:28:40 +01:00
31dea67d67 „Dockerfile“ ändern 2019-12-29 16:27:28 +01:00
0f9edd0979 „scripts/start-server.sh“ ändern 2019-12-19 17:58:13 +01:00
4fa86060a3 „scripts/start-server.sh“ ändern 2019-12-19 15:11:42 +01:00
cbfca82d8f „Dockerfile“ ändern 2019-12-19 15:09:48 +01:00
ad8381780e „Dockerfile“ ändern 2019-11-11 11:29:30 +01:00
2841ea86cb „scripts/start-server.sh“ ändern 2019-11-11 11:27:08 +01:00
704cb4d751 „scripts/start-server.sh“ ändern 2019-05-31 22:46:03 +02:00
e8b32f8111 „scripts/start-server.sh“ ändern 2019-05-31 22:41:01 +02:00
a25209607c „config/config.cfg“ hinzufügen 2019-05-31 22:31:41 +02:00
c2e8107ff2 „Dockerfile“ ändern 2019-05-31 13:21:05 +02:00
1899fa095b „Dockerfile“ ändern 2019-05-31 13:17:02 +02:00
e7b6de5318 „scripts/start-server.sh“ ändern 2019-05-31 13:16:05 +02:00
5 changed files with 155 additions and 52 deletions

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@@ -1,36 +1,36 @@
FROM ubuntu FROM ich777/winehq-baseimage
MAINTAINER ich777 LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update RUN apt-get update && \
RUN apt-get -y install lib32gcc1 wget apt-get -y install lib32gcc-s1 winbind xvfb screen && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_ID=""
ENV GAME_NAME="template" ENV GAME_PARAMS=""
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015 ENV GAME_PORT=27015
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000
ENV UID=99 ENV UID=99
ENV GID=100 ENV GID=100
ENV USERNAME="" ENV USERNAME=""
ENV PASSWRD="" ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR RUN mkdir $DATA_DIR && \
RUN mkdir $STEAMCMD_DIR mkdir $STEAMCMD_DIR && \
RUN mkdir $SERVER_DIR mkdir $SERVER_DIR && \
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam useradd -d $DATA_DIR -s /bin/bash $USER && \
RUN chown -R steam $DATA_DIR chown -R $USER $DATA_DIR && \
ulimit -n 2048
RUN ulimit -n 2048
ADD /scripts/ /opt/scripts/ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/ RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start #Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"] ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,46 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available. This Docker will download and install SteamCMD. It will also install Sons Of The Forest and run it.
**SERVERNAME:** 'Sons Of The Forest Docker Server'
**SERVERPASSWORD:** 'Docker'
(you can change this in your SERVERFOLDER/userdata/dedicatedserver.cfg)
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**WARNING:** You have to open the ports in your firewall as listed in this template, if not the server will not properly start.
If you want LAN play only you have to edit the dedicatedserver.cfg file and set the "LanOnly" flag to: "true" (without double quotes).
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Env params ## Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2465200 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2465200 |
| GAME_NAME | SRCDS gamename | cstrike | | GAME_PARAMS | Values to start the server, leave empty for none | empty |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true | | VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example ## Run example
``` ```
docker run --name CSSource -d \ docker run --name SonsOfTheForest -d \
-p 27015:27015 -p 27015:27015/udp \ -p 8766:8766/udp -p 27016:27016/udp -p 9700:9700/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \ --volume /path/to/sonsoftheforest:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:sonsoftheforest
``` ```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker. This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -0,0 +1,22 @@
{
"IpAddress": "0.0.0.0",
"GamePort": 8766,
"QueryPort": 27016,
"BlobSyncPort": 9700,
"ServerName": "Sons Of The Forest Docker Server",
"MaxPlayers": 8,
"Password": "Docker",
"LanOnly": false,
"SaveSlot": 1,
"SaveMode": "Continue",
"GameMode": "Normal",
"SaveInterval": 600,
"IdleDayCycleSpeed": 0.0,
"IdleTargetFramerate": 5,
"ActiveTargetFramerate": 60,
"LogFilesEnabled": false,
"TimestampLogFilenames": true,
"TimestampLogEntries": true,
"GameSettings": {},
"CustomGameModeSettings": {}
}

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@@ -22,14 +22,16 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
+quit +quit
fi fi
@@ -37,27 +39,64 @@ else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
+quit +quit
fi fi
fi fi
echo "---Prepare Server---" echo "---Prepare Server---"
chmod -R 770 ${DATA_DIR} export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking for 'dedicatedserver.cfg'---"
if [ ! -f ${SERVER_DIR}/userdata/dedicatedserver.cfg ]; then
echo "---'dedicatedserver.cfg' not found downloading---"
if [ ! -d ${SERVER_DIR}/userdata ]; then
mkdir -p ${SERVER_DIR}/userdata
fi
cd ${SERVER_DIR}/userdata
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/sonsoftheforest/config/dedicatedserver.cfg ; then
echo "---Successfully downloaded 'dedicatedserver.cfg'---"
else
echo "---Something went wrong, can't download 'dedicatedserver.cfg', putting server in sleep mode---"
sleep infinity
fi
fi
if [ ! -f ${SERVER_DIR}/userdata/ownerswhitelist.txt ]; then
touch ${SERVER_DIR}/userdata/ownerswhitelist.txt
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
sleep infinity
echo "---Start Server---" echo "---Start Server---"
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} cd ${SERVER_DIR}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 ${SERVER_DIR}/SonsOfTheForestDS.exe -userdatapath ${SERVER_DIR}/userdata ${GAME_PARAMS}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof SonsOfTheForestDS.exe)
tail --pid=$(pidof SonsOfTheForestDS.exe) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done