Compare commits

...

47 Commits

Author SHA1 Message Date
ed7fccb102 Dockerfile aktualisiert 2024-05-09 18:30:22 +02:00
ab026c664c README.md aktualisiert 2024-05-09 18:29:59 +02:00
af0e0f2f8b scripts/start.sh aktualisiert 2024-05-09 18:18:19 +02:00
648e542b55 scripts/start-server.sh aktualisiert 2024-05-09 18:17:39 +02:00
c599e69b27 scripts/start-watchdog.sh gelöscht 2024-05-09 18:14:04 +02:00
e8118c53ac Dockerfile aktualisiert 2024-05-09 18:13:55 +02:00
0a5ddca86d modified: scripts/start-server.sh 2023-11-30 09:44:01 +01:00
d8faaeb7c2 geändert: Dockerfile
geändert:       scripts/start-server.sh
2023-11-26 07:54:27 +01:00
432361e9f6 geändert: scripts/start-server.sh 2023-11-21 20:36:42 +01:00
4eb0e756a4 scripts/start-server.sh aktualisiert 2023-11-15 10:42:20 +01:00
4c58d85d62 scripts/start-server.sh aktualisiert 2023-11-15 10:40:34 +01:00
28cbbc2a11 scripts/start.sh aktualisiert 2023-11-15 10:34:39 +01:00
ab34a63ee0 scripts/start-server.sh aktualisiert 2023-11-15 10:18:41 +01:00
9f98c1762b scripts/start-server.sh aktualisiert 2023-11-15 10:18:22 +01:00
13e3f609fd Dockerfile aktualisiert 2023-11-15 10:13:48 +01:00
7ff2252eb0 README.md aktualisiert 2023-11-15 10:13:32 +01:00
8282595cf4 Dockerfile aktualisiert 2023-11-15 09:57:42 +01:00
6ccdd30710 scripts/start.sh aktualisiert 2023-11-15 09:54:17 +01:00
b33fe0ccbf scripts/start-watchdog.sh hinzugefügt 2023-11-15 09:52:42 +01:00
a229e2df13 scripts/start-server.sh aktualisiert 2023-11-15 09:51:31 +01:00
50b9b92696 scripts/start-server.sh aktualisiert 2023-11-15 09:50:34 +01:00
2d3449d935 Dockerfile aktualisiert 2023-10-28 17:39:28 +02:00
6a709a9621 Dockerfile aktualisiert 2023-10-27 08:13:32 +02:00
cb70a23534 Dockerfile aktualisiert 2023-10-26 22:54:27 +02:00
b22d9ed7de Dockerfile aktualisiert 2023-10-26 22:51:35 +02:00
d55dcde29d scripts/start-server.sh aktualisiert 2023-10-26 22:48:58 +02:00
d3ac6481c9 config/ServerConfig_.ini gelöscht 2023-10-24 17:02:29 +02:00
d8445bcc49 Dateien nach "config" hochladen 2023-10-24 17:02:19 +02:00
713a899b2c Update scripts/start-server.sh 2023-07-13 08:29:20 +02:00
05f20eac1e Update scripts/start-server.sh 2023-07-13 08:09:00 +02:00
dcd70dd299 Update Dockerfile 2023-06-14 13:28:06 +02:00
a295ac337d „scripts/start.sh“ ändern 2022-10-25 10:59:28 +02:00
e712070a37 „Dockerfile“ ändern 2022-09-08 08:36:13 +02:00
fc31e10b7c „Dockerfile“ ändern 2022-05-06 09:05:58 +02:00
1cb7ab5f8b „README.md“ ändern 2022-04-18 13:07:46 +02:00
82b45708e5 Merge pull request #19 from Ornias1993/patch-1
ensure group is linked correctly
2022-04-07 16:58:05 +02:00
Kjeld Schouten-Lebbing
27f2c6ee47 Update start.sh 2022-04-07 14:36:32 +02:00
Kjeld Schouten-Lebbing
0fb3b33466 Update scripts/start.sh 2022-04-07 13:45:57 +02:00
Kjeld Schouten-Lebbing
2bcce9f74e Apply suggestions from code review
Co-authored-by: Christoph <christophhummer@gmail.com>
2022-04-07 13:17:32 +02:00
Kjeld Schouten-Lebbing
4f2d323874 shrink code and add clearer logging 2022-04-07 12:31:54 +02:00
Kjeld Schouten-Lebbing
638550d65d Update start.sh 2022-04-07 12:26:18 +02:00
Kjeld Schouten-Lebbing
58135e9a43 Update scripts/start.sh 2022-04-07 00:44:32 +02:00
Kjeld Schouten-Lebbing
5bc5d45ffb Update Dockerfile 2022-04-07 00:43:57 +02:00
Kjeld Schouten-Lebbing
8a1b43d82d Update Dockerfile 2022-04-07 00:43:50 +02:00
Kjeld Schouten-Lebbing
d8faf8d04e Support read-only user-scripts 2022-04-06 21:04:50 +02:00
Kjeld Schouten-Lebbing
6cb4fd6f96 Ensure the GID is actually dynamically assigned to a group as well. 2022-04-06 09:48:52 +02:00
Kjeld Schouten-Lebbing
25688e6709 ensure group is created in Dockerfile
This ensures a group is created inside the container before the entrypoint is triggered, as some container engines might trigger a "group not found" error assigning the GID to said group
2022-04-06 09:44:46 +02:00
4 changed files with 123 additions and 98 deletions

View File

@@ -1,18 +1,21 @@
FROM ich777/debian-baseimage FROM ich777/winehq-baseimage
LABEL maintainer="admin@minenet.at" LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \ RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \ apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 winbind && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_ID="2857200"
ENV GAME_NAME="template" ENV SERVER_NAME="Abiotic Factor Docker"
ENV GAME_PARAMS="template" ENV SERVER_PWD="Docker"
ENV GAME_PORT=27015 ENV GAME_PARAMS="-log"
ENV GAME_PORT=7777
ENV QUERY_PORT=27015
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000 ENV UMASK=000
ENV UID=99 ENV UID=99
@@ -33,4 +36,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/ RUN chmod -R 770 /opt/scripts/
#Server Start #Server Start
ENTRYPOINT ["/opt/scripts/start.sh"] ENTRYPOINT ["/opt/scripts/start.sh"]

View File

@@ -1,50 +1,48 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag. This Docker will download and install SteamCMD. It will also install Abiotic Factor and run it.
**Please see the different Tags/Branches which games are available.** ATTENTION: First Startup can take very long since it downloads the gameserver files!
## Example Env params for CS:Source Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2857200 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2857200 |
| GAME_NAME | SRCDS gamename | cstrike | | SERVER_NAME | Your server name goes here | Abiotic Factor Docker |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 | | SERVER_PWD | Your server password goes here | Docker |
| GAME_PARAMS | Enter your game parameters | -log |
| GAME_PORT | Enter your preferred game port | 7777 |
| QUERY_PORT | Enter your preferred query port | 27015 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | VALIDATE | Validates the game data | blank |
| VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers ** ## Run example
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example for CS:Source
``` ```
docker run --name CSSource -d \ docker run --name AbioticFactor -d \
-p 27015:27015 -p 27015:27015/udp \ -p 7777:7777/udp -p 27015:27015/udp\
--env 'GAME_ID=232330' \ --env 'GAME_ID=2857200' \
--env 'GAME_NAME=cstrike' \ --env 'SERVER_NAME=Abiotic Factor Docker' \
--env 'GAME_PORT=27015' \ --env 'SERVER_PWD=Docker' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \ --env 'GAME_PARAMS=-log' \
--env 'GAME_PORT=7777' \
--env 'QUERY_PORT=27015' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \ --volume /path/to/abioticfactor:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:abioticfactor
``` ```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker. This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/ #### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

View File

@@ -1,68 +1,87 @@
#!/bin/bash #!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!" echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi fi
echo "---Update SteamCMD---" echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +login anonymous \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+quit +quit
fi fi
echo "---Update Server---" echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \ +@sSteamCmdForcePlatformType windows \
+login anonymous \ +force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} validate \ +login anonymous \
+quit +app_update ${GAME_ID} validate \
else +quit
${STEAMCMD_DIR}/steamcmd.sh \ else
+force_install_dir ${SERVER_DIR} \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +@sSteamCmdForcePlatformType windows \
+app_update ${GAME_ID} \ +force_install_dir ${SERVER_DIR} \
+quit +login anonymous \
fi +app_update ${GAME_ID} \
+quit
fi
else else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \ +@sSteamCmdForcePlatformType windows \
+login ${USERNAME} ${PASSWRD} \ +force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} validate \ +login ${USERNAME} ${PASSWRD} \
+quit +app_update ${GAME_ID} validate \
else +quit
${STEAMCMD_DIR}/steamcmd.sh \ else
+force_install_dir ${SERVER_DIR} \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +@sSteamCmdForcePlatformType windows \
+app_update ${GAME_ID} \ +force_install_dir ${SERVER_DIR} \
+quit +login ${USERNAME} ${PASSWRD} \
fi +app_update ${GAME_ID} \
+quit
fi
fi fi
echo "---Prepare Server---" export WINEARCH=win64
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then export WINEPREFIX=/serverdata/serverfiles/WINE64
if [ ! -d ${DATA_DIR}/.steam ]; then export WINEDEBUG=-all
mkdir ${DATA_DIR}/.steam echo "---Checking if WINE workdirectory is present---"
fi if [ ! -d ${SERVER_DIR}/WINE64 ]; then
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${DATA_DIR}/.steam/sdk32 mkdir ${SERVER_DIR}/WINE64
fi else
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/ echo "---WINE workdirectory found---"
fi fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---"
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
cd ${SERVER_DIR} if [ ! -f ${SERVER_DIR}/AbioticFactor/Binaries/Win64/AbioticFactorServer-Win64-Shipping.exe ]; then
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}/AbioticFactor/Binaries/Win64
wine64 ${SERVER_DIR}/AbioticFactor/Binaries/Win64/AbioticFactorServer-Win64-Shipping.exe ${GAME_PARAMS} -oldconsole -useperfthreads -NoAsyncLoadingThread -PORT=${GAME_PORT} -QUERYPORT=${QUERY_PORT} -ServerPassword="${SERVER_PWD}" -SteamServerName="${SERVER_NAME}"
fi

View File

@@ -1,28 +1,33 @@
#!/bin/bash #!/bin/bash
echo "---Checking if UID: ${UID} matches user---" echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER} usermod -u ${UID} ${USER}
echo "---Checking if GID: ${GID} matches user---" echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER} usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---" echo "---Setting umask to ${UMASK}---"
umask ${UMASK} umask ${UMASK}
echo "---Checking for optional scripts---" echo "---Checking for optional scripts---"
if [ -f /opt/scripts/user.sh ]; then cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
echo "---Found optional script, executing---" cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
chmod +x /opt/scripts/user.sh
/opt/scripts/user.sh if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else else
echo "---No optional script found, continuing---" echo "---No optional script found, continuing---"
fi fi
echo "---Starting...---" echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR} chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGTERM "$killpid" kill -SIGINT $(pidof AbioticFactorServer-Win64-Shipping.exe)
wait "$killpid" -f 2>/dev/null tail --pid=$(pidof AbioticFactorServer-Win64-Shipping.exe) -f 2>/dev/null
exit 143; exit 143;
} }
@@ -31,6 +36,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!" killpid="$!"
while true while true
do do
wait $killpid wait $killpid
exit 0; exit 0;
done done