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5 changed files with 31 additions and 86 deletions

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@@ -4,19 +4,18 @@ LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 screen xvfb winbind && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 winbind && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="2430930"
ENV MAP="TheIsland_WP"
ENV SERVER_NAME="ASA Docker"
ENV SRV_PWD="Docker"
ENV SRV_ADMIN_PWD="adminDocker"
ENV GAME_PARAMS="?Port=7777"
ENV GAME_PARAMS_EXTRA="-WinLiveMaxPlayers=20 -server -log -NoBattlEye"
ENV GAME_ID="2857200"
ENV SERVER_NAME="Abiotic Factor Docker"
ENV SERVER_PWD="Docker"
ENV GAME_PARAMS="-log"
ENV GAME_PORT=7777
ENV QUERY_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99

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@@ -1,9 +1,5 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install ARK:SurvivalAscended and run it (Normal server startup of ARK can take a long time!).
**WARNING:** You have to set the value vm.max_map_count to at least 256000 on the host as root with the command:
`echo 265000 > /proc/sys/vm/max_map_count`
To make that value persistent on Unraid please use a User Script that runs on startup or with the command from above or put it in your `go` file.
This Docker will download and install SteamCMD. It will also install Abiotic Factor and run it.
ATTENTION: First Startup can take very long since it downloads the gameserver files!
@@ -11,40 +7,38 @@ Update Notice: Simply restart the container if a newer version of the game is av
You can also run multiple servers with only one SteamCMD directory!
## Example Env params for CS:Source
## Example Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2430930 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2430930 |
| MAP | Enter your preferred map name | TheIsland_WP |
| SERVER_NAME | Your server name goes here | ASA Docker |
| SRV_PWD | Your server password goes here | Docker |
| SRV_ADMIN_PWD | Your server admin password goes here | adminDocker |
| GAME_PARAMS | Enter your game parameters seperated with ? and start with a ? | ?Port=7777?MaxPlayers=20 |
| GAME_PARAMS_EXTRA | Enter your Extra Game Parameters seperated with a space and - | -server -log -NoBattlEye |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2857200 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2857200 |
| SERVER_NAME | Your server name goes here | Abiotic Factor Docker |
| SERVER_PWD | Your server password goes here | Docker |
| GAME_PARAMS | Enter your game parameters | -log |
| GAME_PORT | Enter your preferred game port | 7777 |
| QUERY_PORT | Enter your preferred query port | 27015 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example for CS:Source
## Run example
```
docker run --name ARKSurvivalAscended -d \
-p 7777:7777/udp \
--env 'GAME_ID=2430930' \
--env 'MAP=TheIsland_WP' \
--env 'SERVER_NAME=ASA Docker' \
--env 'SRV_PWD=Docker' \
--env 'SRV_ADMIN_PWD=adminDocker' \
--env 'GAME_PARAMS=?Port=7777?MaxPlayers=20' \
--env 'GAME_PARAMS_EXTRA=-server -log -NoBattlEye' \
docker run --name AbioticFactor -d \
-p 7777:7777/udp -p 27015:27015/udp\
--env 'GAME_ID=2857200' \
--env 'SERVER_NAME=Abiotic Factor Docker' \
--env 'SERVER_PWD=Docker' \
--env 'GAME_PARAMS=-log' \
--env 'GAME_PORT=7777' \
--env 'QUERY_PORT=27015' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/arksa:/serverdata/serverfiles \
ich777/steamcmd:asa
--volume /path/to/abioticfactor:/serverdata/serverfiles \
ich777/steamcmd:abioticfactor
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -54,31 +54,6 @@ else
fi
fi
echo "---Checking the maximum map count per process...---"
CUR_MAX_MAP_COUNT=$(cat /proc/sys/vm/max_map_count)
if [[ $CUR_MAX_MAP_COUNT -ge 256000 ]]; then
echo "---Maximum map count per process OK...---"
echo "---Current map count per process: $CUR_MAX_MAP_COUNT---"
else
echo
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo "| Maximum map count per process too low, currently: $CUR_MAX_MAP_COUNT"
echo "| Please set the value to at least '256000' on the host and"
echo "| restart the container afterwards."
echo "|"
echo "| You can change the value by executing this command on the host"
echo "| as root:"
echo
echo "echo 265000 > /proc/sys/vm/max_map_count"
echo
echo "| You can make that persistent by using a User Script that runs"
echo "| on startup or putting this line in your go file."
echo "+---ATTENTION---ATTENTION---ATTENTION---ATTENTION---ATTENTION---"
echo
echo "---Putting container into sleep mode!---"
sleep infinity
fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
@@ -103,25 +78,10 @@ chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
if [ ! -f ${SERVER_DIR}/ShooterGame/Binaries/Win64/ArkAscendedServer.exe ]; then
if [ ! -f ${SERVER_DIR}/AbioticFactor/Binaries/Win64/AbioticFactorServer-Win64-Shipping.exe ]; then
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---"
sleep infinity
else
cd ${SERVER_DIR}/ShooterGame/Binaries/Win64
wine64 ArkAscendedServer.exe ${MAP}?listen?SessionName="${SERVER_NAME}"?ServerPassword="${SRV_PWD}"${GAME_PARAMS}?ServerAdminPassword="${SRV_ADMIN_PWD}" ${GAME_PARAMS_EXTRA} &
echo "Waiting for logs..."
ATTEMPT=0
sleep 2
while [ ! -f "${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log" ]; do
((ATTEMPT++))
if [ $ATTEMPT -eq 10 ]; then
echo "No log files found after 20 seconds, putting container into sleep mode!"
sleep infinity
else
sleep 2
echo "Waiting for logs..."
fi
done
/opt/scripts/start-watchdog.sh &
tail -n 9999 -f ${SERVER_DIR}/ShooterGame/Saved/Logs/ShooterGame.log
cd ${SERVER_DIR}/AbioticFactor/Binaries/Win64
wine64 ${SERVER_DIR}/AbioticFactor/Binaries/Win64/AbioticFactorServer-Win64-Shipping.exe ${GAME_PARAMS} -oldconsole -useperfthreads -NoAsyncLoadingThread -PORT=${GAME_PORT} -QUERYPORT=${QUERY_PORT} -ServerPassword="${SERVER_PWD}" -SteamServerName="${SERVER_NAME}"
fi

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@@ -1,8 +0,0 @@
#!/bin/bash
killpid="$(pidof ArkAscendedServer.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

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@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM $(pidof ArkAscendedServer.exe)
tail --pid=$(pidof ArkAscendedServer.exe) -f 2>/dev/null
kill -SIGINT $(pidof AbioticFactorServer-Win64-Shipping.exe)
tail --pid=$(pidof AbioticFactorServer-Win64-Shipping.exe) -f 2>/dev/null
exit 143;
}