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Author SHA1 Message Date
194e309a43 tailscale.sh gelöscht 2024-09-11 12:27:28 +02:00
5e5fcc8eb4 tailscale.sh aktualisiert 2024-09-08 08:57:12 +02:00
eb2a7770b8 Dateien nach "/" hochladen 2024-09-06 11:53:52 +02:00
4513bd2bac scripts/start-server.sh aktualisiert 2024-03-19 07:56:37 +01:00
736b5866dc scripts/start-server.sh aktualisiert 2023-11-10 09:04:35 +01:00
7c5265e27b Dockerfile aktualisiert 2023-10-06 07:08:38 +02:00
deaca6a298 scripts/start-server.sh aktualisiert 2023-10-06 07:08:28 +02:00
f28a088581 scripts/start-server.sh aktualisiert 2023-10-05 22:10:52 +02:00
86d9191c4b „README.md“ ändern 2023-04-19 15:46:19 +02:00
84b21aaf64 „scripts/start-server.sh“ ändern 2023-04-19 15:44:03 +02:00
8eb3ddcbc6 „Dockerfile“ ändern 2023-04-19 15:36:43 +02:00
9803f8c237 „scripts/start-server.sh“ ändern 2023-04-19 15:36:13 +02:00
c119ad6888 „scripts/start-server.sh“ ändern 2022-12-07 21:11:12 +01:00
935fac2f63 „README.md“ ändern 2022-12-02 18:33:24 +01:00
2ade0e615d fixed chmod 2022-10-02 20:07:16 +02:00
d85bde756c fix for crossplay 2022-10-02 20:06:56 +02:00
093df3b65e „scripts/start-server.sh“ ändern 2022-06-26 15:46:13 +02:00
0060816a47 „scripts/start-server.sh“ ändern 2022-06-26 15:42:53 +02:00
0eab7206b0 „scripts/start-server.sh“ ändern 2022-06-26 15:40:16 +02:00
88b23fcf01 „scripts/start-server.sh“ ändern 2022-06-26 09:12:30 +02:00
595ac43f4f „scripts/start-server.sh“ ändern 2022-06-26 09:09:00 +02:00
ef708e2024 „scripts/start-server.sh“ ändern 2022-06-20 19:03:49 +02:00
bef6678758 „scripts/start-server.sh“ ändern 2022-06-20 18:42:37 +02:00
ae9dc69549 „Dockerfile“ ändern 2022-05-06 11:00:20 +02:00
a13293d76f „scripts/start.sh“ ändern 2022-04-18 14:47:28 +02:00
a9c09298e5 „scripts/start.sh“ ändern 2022-04-07 17:13:56 +02:00
6c55c217a9 „scripts/start-server.sh“ ändern 2022-01-23 07:07:19 +01:00
4b8e0880d9 „README.md“ ändern 2021-12-14 10:41:42 +01:00
c1cc6a53c0 „README.md“ ändern 2021-12-14 09:04:21 +01:00
dad09e40c4 „README.md“ ändern 2021-12-14 09:00:10 +01:00
27807f362c „scripts/start-server.sh“ ändern 2021-12-14 08:22:04 +01:00
b16ecffe1a „README.md“ ändern 2021-12-13 14:56:36 +01:00
9abb912a2c „scripts/start.sh“ ändern 2021-10-01 18:21:20 +02:00
0ff7eca7ae „scripts/start-server.sh“ ändern 2021-10-01 08:02:45 +02:00
ce8831412c „scripts/start-server.sh“ ändern 2021-09-29 23:26:31 +02:00
bcf3f3fde6 „scripts/start.sh“ ändern 2021-09-29 16:12:37 +02:00
1f6a8bab47 „Dockerfile“ ändern 2021-09-29 16:11:48 +02:00
d2dcdab1ec „scripts/start-server.sh“ ändern 2021-09-29 16:09:05 +02:00
5c183471c0 „scripts/start-server.sh“ ändern 2021-09-29 15:27:39 +02:00
ed954c3d9a „Dockerfile“ ändern 2021-09-29 15:26:15 +02:00
7108eae392 „scripts/start-server.sh“ ändern 2021-09-29 15:25:56 +02:00
ab5cb936a4 „Dockerfile“ ändern 2021-09-29 15:14:27 +02:00
dca89ecfe3 „scripts/start-server.sh“ ändern 2021-03-15 14:29:12 +01:00
afa9d5f9c6 „scripts/start-server.sh“ ändern 2021-03-15 09:27:25 +01:00
1753e9f240 „Dockerfile“ ändern 2021-03-15 09:26:15 +01:00
9d67ff371e „scripts/start-server.sh“ ändern 2021-03-15 09:25:52 +01:00
2aeb94b0f1 „scripts/start-server.sh“ ändern 2021-03-10 23:22:10 +01:00
04f952b07c „Dockerfile“ ändern 2021-03-03 11:37:37 +01:00
9501a1832c „Dockerfile“ ändern 2021-03-03 10:08:11 +01:00
52e492a27e „scripts/start-updatecheck.sh“ ändern 2021-03-03 10:02:29 +01:00
02654ddccf „scripts/start-server.sh“ ändern 2021-03-03 10:01:42 +01:00
f157a912ec „Dockerfile“ ändern 2021-03-03 10:01:15 +01:00
eb5771f9c0 „scripts/start-server.sh“ ändern 2021-03-03 10:00:47 +01:00
ad587512d4 „Dockerfile“ ändern 2021-03-03 09:59:36 +01:00
b051f92a70 „scripts/start-updatecheck.sh“ hinzufügen 2021-03-03 09:58:57 +01:00
fa69a10556 „scripts/start-backup.sh“ ändern 2021-02-23 20:52:12 +01:00
df677cd9fe „scripts/start-server.sh“ ändern 2021-02-23 15:49:04 +01:00
af9a2716cf „Dockerfile“ ändern 2021-02-21 08:53:28 +01:00
560ab464b0 „scripts/start-server.sh“ ändern 2021-02-21 08:53:10 +01:00
2f5ca839c7 „Dockerfile“ ändern 2021-02-21 08:18:24 +01:00
02a4507809 „Dockerfile“ ändern 2021-02-14 08:01:46 +01:00
0d3da745f9 „Dockerfile“ ändern 2021-02-14 08:01:11 +01:00
7271da0efe „scripts/start-backup.sh“ ändern 2021-02-14 07:55:37 +01:00
8ba5f1067b „scripts/start-backup.sh“ ändern 2021-02-14 07:53:54 +01:00
cc766f4378 „scripts/start.sh“ ändern 2021-02-14 07:50:44 +01:00
8046be6cbd „scripts/start-server.sh“ ändern 2021-02-14 07:46:26 +01:00
bea5abb1c7 „scripts/start-backup.sh“ ändern 2021-02-14 07:45:52 +01:00
5d775090bd „Dockerfile“ ändern 2021-02-14 07:44:34 +01:00
b63e87a398 „scripts/start-server.sh“ ändern 2021-02-14 07:43:23 +01:00
7f7afbb38b „scripts/start-backup.sh“ hinzufügen 2021-02-14 07:40:53 +01:00
3fbdef3e23 „scripts/start.sh“ ändern 2021-02-11 15:19:22 +01:00
bd2c048dce „scripts/start.sh“ ändern 2021-02-11 15:14:08 +01:00
9985d4a760 „scripts/start.sh“ ändern 2021-02-11 15:12:57 +01:00
9ab218d3b3 „scripts/start.sh“ ändern 2021-02-11 15:10:16 +01:00
c178b703dc „scripts/start.sh“ ändern 2021-02-02 20:27:08 +01:00
106a46a884 „scripts/start-server.sh“ ändern 2021-02-02 20:24:13 +01:00
9b7b19dbe1 „scripts/start-server.sh“ ändern 2021-02-02 20:19:35 +01:00
e322550461 „scripts/start-server.sh“ ändern 2021-02-02 20:07:43 +01:00
2bdd290aa5 „Dockerfile“ ändern 2021-02-02 20:07:29 +01:00
26d5a9624d „Dockerfile“ ändern 2021-02-02 20:05:33 +01:00
d1ecec060f „Dockerfile“ ändern 2021-02-02 20:05:09 +01:00
4315548e9d „Dockerfile“ ändern 2021-02-02 20:03:12 +01:00
a24ed2e4f0 „scripts/start.sh“ ändern 2021-02-02 19:49:19 +01:00
e44ae7fe51 „scripts/start-server.sh“ ändern 2021-02-02 19:48:47 +01:00
02142603fa „scripts/start.sh“ ändern 2020-07-20 12:55:06 +02:00
c462756343 „scripts/start.sh“ ändern 2020-04-11 14:05:59 +02:00
d67f46d5f4 „.drone.yml“ löschen 2020-03-08 20:52:03 +01:00
2a2ff0efa6 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:31:30 +01:00
8eb4317b39 „scripts/start-server.sh“ ändern 2020-02-25 14:49:46 +01:00
4aa289f92f „scripts/start.sh“ hinzufügen 2020-02-25 14:49:33 +01:00
66df523708 „Dockerfile“ ändern 2020-02-25 14:18:30 +01:00
477d46c985 „Dockerfile“ ändern 2020-01-18 10:17:53 +01:00
336838900e „Dockerfile“ ändern 2019-12-26 08:45:00 +01:00
a080c77f61 „Dockerfile“ ändern 2019-12-26 08:37:40 +01:00
8944322d49 „Dockerfile“ ändern 2019-12-26 08:37:15 +01:00
ba464b9bd1 „Dockerfile“ ändern 2019-12-26 08:01:41 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
8 changed files with 305 additions and 276 deletions

1
.github/FUNDING.yml vendored
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@@ -1 +0,0 @@
github: ich777

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@@ -1,19 +1,34 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 && \
apt-get -y install --no-install-recommends lib32gcc-s1 screen file libc6-dev unzip jq libpulse-dev libatomic1 jq && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV SRV_NAME="Valheim Docker"
ENV WORLD_NAME="Dedicated"
ENV SRV_PWD="Docker"
ENV PUBLIC=1
ENV UPDATE_CHECK="true"
ENV UPDATE_CHECK_INTERVAL=60
ENV BACKUP_FILES="true"
ENV BACKUP_INTERVAL=62
ENV BACKUP_TO_KEEP=24
ENV GAME_ID="896660"
ENV DEBUG_OUTPUT=""
ENV LOG_OUTPUT=""
ENV LOG_FILE="valheim.log"
ENV DELETE_LOG="true"
ENV GAME_PARAMS=""
ENV GAME_PORT=2456
ENV ENABLE_VALHEIMPLUS="false"
ENV VALHEIMPLUS_ORG_REPO="Grantapher/ValheimPlus"
ENV ENABLE_BEPINEX="false"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -26,7 +41,7 @@ ENV DATA_PERM=770
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
@@ -34,4 +49,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,40 +1,52 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
This Docker will download and install SteamCMD. It will also install Valheim and run it.
**Please see the different Tags/Branches which games are available.**
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Example Env params for CS:Source
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '896660 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 896660 |
| SRV_NAME | Name of the Server | Valheim Docker |
| WORLD_NAME | Name of the Server World | Dedicated |
| SRV_PWD | Server Password - **ATTENTION:** the minimum length is 6 characters! | Docker |
| PUBLIC | List Server as Public (set to '0' to disable or set to '1' to enable). | 1 |
| ENABLE_VALHEIMPLUS | If you want to enable ValheimPlus set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://github.com/nxPublic/ValheimPlus) | false |
| VALHEIMPLUS_ORG_REPO | Enables you to use a different repository for ValheimPlus than nxPublic/ValheimPlus (currently set to Grantapher/ValheimPlus) | Grantapher/ValheimPlus |
| ENABLE_BEPINEX | If you want to enable BepInEx for Valheim set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/) | false |
| BACKUP_FILES | Set this value to 'true' to enable the automated backup function from the container, you find the Backups in '.../valheim/Backups/'. Set to 'false' to disable the backup function. | true |
| BACKUP_INTERVAL | The backup interval in minutes (set to 62 minutes because the game automatically saves the database every 30 minutes) **ATTENTION:** The first backup will be triggered after the set interval in this variable after the start/restart of the container). | 62 |
| BACKUP_TO_KEEP | Number of backups to keep (by default set to 24 to keep the last backups of the last 24 hours). | 24 |
| UPDATE_CHECK | If set to 'true' the container will automatically check every 60 minuts if there is an update available and restart the container if a update is found (please keep in mind if you enable the auto update function the container will automatically restart if a newer version is found, set to 'false' to disable the update check). This check is only working on the official branch from the game, if you are using a test or beta branch please set this variable to false, otherwise the server will restart every hour! | false |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| GAME_PORT | Only change if you know what you are doing (intital GAME_PORT - Dont forget to create create a new UDP port mapping with the corresponding port range and delete the default port range - GAME_PORT +2) | 2456 |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example for CS:Source
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name Valheim -d \
-p 2456-2458:2456-2458/udp \
--env 'GAME_ID=896660' \
--env 'SRV_NAME=Valheim Docker' \
--env 'WORLD_NAME=Dedicated' \
--env 'SRV_PWD=Docker' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/valheim:/serverdata/serverfiles \
ich777/steamcmd:valheim
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

10
scripts/start-backup.sh Normal file
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#!/bin/bash
while true
do
sleep ${BACKUP_INTERVAL}m
cd ${SERVER_DIR}/.config/unity3d/IronGate/Valheim
tar -czf ${SERVER_DIR}/Backups/$(date '+%Y-%m-%d_%H.%M.%S').tar.gz .
cd ${SERVER_DIR}/Backups
ls -1tr ${SERVER_DIR}/Backups | sort | head -n -${BACKUP_TO_KEEP} | xargs -d '\n' rm -f --
chmod -R ${DATA_PERM} ${SERVER_DIR}/Backups
done

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@@ -20,7 +20,7 @@ fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
@@ -35,7 +35,7 @@ if [ "${USERNAME}" == "" ]; then
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
@@ -51,18 +51,222 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
if [ -d ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ]; then
echo "---Found old save directory... Moving saves directory to new location...!---"
mv ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds ${SERVER_DIR}/.config/unity3d/IronGate/Valheim/worlds_local
fi
if [ "${ENABLE_VALHEIMPLUS}" != "true" ]; then
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:$LD_LIBRARY_PATH
export templdpath=$LD_LIBRARY_PATH
export SteamAppId=892970
fi
if [ "${LOG_OUTPUT}" == "true" ]; then
if [ -z "${LOG_FILE}" ]; then
echo "---Variable 'LOG_FILE' can't be empty, set it to 'valheim.log'!---"
LOG_FILE="valheim.log"
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
if [ "${DELETE_LOG}" == "true" ]; then
rm ${SERVER_DIR}/${LOG_FILE}
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
screen -wipe 2&>/dev/null
# Check if both ValheimPlus and BepInEx are enabled and throw error
if [ "${ENABLE_VALHEIMPLUS}" == "true" ] && [ "${ENABLE_BEPINEX}" == "true" ]; then
echo
echo "---ValheimPlus and BepInEx are both enabled, only one of the two can---"
echo "---be enabled, please disable one of them and restart the container!---"
echo
echo "------------------Putting Container into sleep mode!-------------------"
sleep infinity
fi
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
echo "---ValheimPlus enabled!---"
echo
echo "-------------------------------------------"
echo "Using following repository for ValheimPlus:"
echo
echo "Orga./User: ${VALHEIMPLUS_ORG_REPO%%/*}"
echo "Repository: ${VALHEIMPLUS_ORG_REPO##*/}"
echo "-------------------------------------------"
echo
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "ValheimPlus-*" | cut -d '-' -f2-)"
LAT_V="$(wget -qO- https://api.github.com/repos/${VALHEIMPLUS_ORG_REPO}/releases/latest | grep tag_name | cut -d '"' -f4 | cut -d 'v' -f2)"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of Valheim Plus!---"
echo "---Please try to run the Container without ValheimPlus, putting Container into sleep mode!---"
sleep infinity
fi
if [ -f ${SERVER_DIR}/ValheimPlus.zip ]; then
rm -rf ${SERVER_DIR}/ValheimPlus.zip
fi
echo "---ValheimPlus Version Check---"
if [ -z "${CUR_V}" ]; then
echo "---ValheimPlus not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
else
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/ValheimPlus.zip
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
rm ${SERVER_DIR}/ValheimPlus.zip
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
mv ${SERVER_DIR}/_unstripped_corlib ${SERVER_DIR}/unstripped_corlib
fi
elif [ "${CUR_V}" != "${LAT_V}" ]; then
echo "---Version missmatch, ValheimPlus v$CUR_V installed, downloading and installing v$LAT_V...---"
if [ -d ${SERVER_DIR}/_unstripped_corlib ]; then
rm -rf ${SERVER_DIR}/_unstripped_corlib
fi
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/ValheimPlus-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/ValheimPlus.zip "https://github.com/${VALHEIMPLUS_ORG_REPO}/releases/download/${LAT_V}/UnixServer.zip" ; then
echo "---Successfully downloaded ValheimPlus v$LAT_V---"
else
echo "---Something went wrong, can't download ValheimPlus v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/ValheimPlus.zip
touch ${SERVER_DIR}/ValheimPlus-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/ValheimPlus.zip /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---ValheimPlus v${CUR_V%%-*} up-to-date---"
fi
fi
if [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---BepInEx for Valheim enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
LAT_V="$(wget -qO- https://thunderstore.io/api/experimental/package/denikson/BepInExPack_Valheim/ | jq -r '.latest.version_number')"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of BepInEx for Valheim!---"
echo "---Please try to run the Container without BepInEx for Valheim, putting Container into sleep mode!---"
sleep infinity
fi
if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
rm -rf ${SERVER_DIR}/BepInEx.zip
fi
echo "---BepInEx for Valheim Version Check---"
echo
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
echo
if [ -z "${CUR_V}" ]; then
echo "---BepInEx for Valheim not found, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
mkdir -p /tmp/BepInEx
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
touch ${SERVER_DIR}/BepInEx-$LAT_V
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx
elif [ "$CUR_V" != "$LAT_V" ]; then
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v$LAT_V...---"
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "https://thunderstore.io/package/download/denikson/BepInExPack_Valheim/$LAT_V/" ; then
echo "---Successfully downloaded BepInEx for Valheim v$LAT_V---"
else
echo "---Something went wrong, can't download BepInEx for Valheim v$LAT_V, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_Valheim
touch ${SERVER_DIR}/BepInEx-$LAT_V
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx /tmp/Backup
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---BepInEx v$CUR_V up-to-date---"
fi
if [ -d ${SERVER_DIR}/unstripped_corlib ]; then
mv ${SERVER_DIR}/unstripped_corlib ${SERVER_DIR}/_unstripped_corlib
fi
fi
echo "---Server ready---"
if [ "${BACKUP_FILES}" == "true" ]; then
echo "---Starting Backup daemon---"
if [ ! -d ${SERVER_DIR}/Backups ]; then
mkdir -p ${SERVER_DIR}/Backups
fi
screen -S backup -d -m /opt/scripts/start-backup.sh
fi
if [ "${UPDATE_CHECK}" == "true" ]; then
echo "---Update check deprecated!---"
# /opt/scripts/start-updatecheck.sh &
fi
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
if [ "${ENABLE_VALHEIMPLUS}" == "true" ]; then
echo "---with Valheim Plus---"
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=892970
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
elif [ "${ENABLE_BEPINEX}" == "true" ]; then
echo "---with BepInEx for Valheim---"
echo
echo "---https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/---"
echo
export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH=${SERVER_DIR}/BepInEx/core/BepInEx.Preloader.dll
export DOORSTOP_CORLIB_OVERRIDE_PATH=${SERVER_DIR}/unstripped_corlib
export LD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs":$LD_LIBRARY_PATH
export LD_PRELOAD=libdoorstop_x64.so:$LD_PRELOAD
export DYLD_LIBRARY_PATH="${SERVER_DIR}/doorstop_libs"
export DYLD_INSERT_LIBRARIES="${SERVER_DIR}/libdoorstop_x64.so"
export templdpath="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=${SERVER_DIR}/linux64:"$LD_LIBRARY_PATH"
export SteamAppId=892970
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
else
if [ "${LOG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} | tee -a ${SERVER_DIR}/${LOG_FILE}
elif [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
else
${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null
fi
fi

View File

@@ -0,0 +1,24 @@
#!/bin/bash
echo "---Update Check for Valheim enabled, running automatically every ${UPDATE_CHECK_INTERVAL} minutes.---"
UPDATE_CUR_V="$(cat ${SERVER_DIR}/Steam/logs/content_log.txt | grep -oP "BuildID \K\w+" | sort | tail -1)"
if [ -z "${UPDATE_CUR_V}" ]; then
echo "UPDATE CHECK: ---Something went wrong, can't get current build version for Valheim, disabling Update Check!---"
fi
while true
do
sleep ${UPDATE_CHECK_INTERVAL}m
UPDATE_LAT_V="$(wget -qO- https://api.steamcmd.net/v1/info/896660 | jq -r '.data."'"$GAME_ID"'".depots.branches.public.buildid')"
if [ -z "${UPDATE_LAT_V}" ]; then
echo "UPDATE CHECK: ---Something went wrong, can't get latest version of Valheim, trying again in ${UPDATE_CHECK_INTERVAL} minutes!---"
elif [ "${UPDATE_CUR_V}" != "${UPDATE_LAT_V}" ]; then
echo "UPDATE CHECK: ---New version of Valheim found, restarting and updating server in 10 seconds---"
sleep 10
pkill -SIGINT valheim
wait "$(pidof valheim_server.x86_64)" -f 2>/dev/null
sleep 4
echo 1 > ${SERVER_DIR}/server_exit.drp
exit 143;
else
echo "UPDATE CHECK: ---Nothing to do, Valheim up-to-date---"
fi
done

View File

@@ -24,15 +24,12 @@ chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
# Fix for CSDM not working properly
if [ -f "${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt" ]; then
chmod 550 ${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
fi
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGINT $(pidof valheim_server.x86_64)
tail --pid=$(pidof valheim_server.x86_64) -f 2>/dev/null
sleep 0.5
echo 1 > ${SERVER_DIR}/server_exit.drp
exit 143;
}
@@ -43,4 +40,4 @@ while true
do
wait $killpid
exit 0;
done
done

View File

@@ -1,232 +0,0 @@
#!/bin/bash
# The script will then add the container to your Tailscale network.
#
# For more information see: [Link TBD]
error_handler() {
echo
echo "======================="
exit 1
}
echo "======================="
echo
# Import variables from s6-overlay images
if [ -x "/usr/bin/with-contenv" ]; then
echo "just-containers s6-overlay image found, importing variables..."
ENV_VARS="$(/usr/bin/with-contenv bash -c 'env')"
while IFS='=' read -r KEY VALUE; do
export "${KEY}"="${VALUE}"
done <<< "${ENV_VARS}"
fi
if [[ ! -f /usr/bin/tailscale || ! -f /usr/bin/tailscaled ]]; then
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container."
error_handler
fi
APT_IPTABLES="iptables "
fi
echo "Detecting Package Manager..."
if which apt-get >/dev/null 2>&1; then
echo "Detected Advanced Package Tool!"
PACKAGES_UPDATE="apt-get update"
PACKAGES_INSTALL="apt-get -y install --no-install-recommends"
elif which apk >/dev/null 2>&1; then
echo "Detected Alpine Package Keeper!"
PACKAGES_UPDATE="apk update"
PACKAGES_INSTALL="apk add"
else
echo "ERROR: Detection failed!"
error_handler
fi
echo "Installing dependencies..."
echo "Please wait..."
${PACKAGES_UPDATE} >/dev/null 2>&1
${PACKAGES_INSTALL} jq wget ca-certificates ${APT_IPTABLES}>/dev/null 2>&1
echo "Done"
if [ "${APT_IPTABLES}" == "iptables " ]; then
if ! iptables -L >/dev/null 2>&1; then
echo "ERROR: Cap: NET_ADMIN not available!"
echo " Make sure to add --cap-add=NET_ADMIN to the Extra Parameters"
error_handler
fi
fi
echo "Tailscale not found, downloading..."
echo "Please wait..."
TAILSCALE_JSON=$(wget -qO- 'https://pkgs.tailscale.com/stable/?mode=json')
if [ -z "${TAILSCALE_JSON}" ]; then
echo "ERROR: Can't get Tailscale JSON"
error_handler
fi
TAILSCALE_TARBALL=$(echo "${TAILSCALE_JSON}" | jq -r .Tarballs.amd64)
TAILSCALE_VERSION=$(echo "${TAILSCALE_JSON}" | jq -r .TarballsVersion)
if [ ! -d /tmp/tailscale ]; then
mkdir -p /tmp/tailscale
fi
if wget -q -nc --show-progress --progress=bar:force:noscroll -O /tmp/tailscale/tailscale.tgz "https://pkgs.tailscale.com/stable/${TAILSCALE_TARBALL}" ; then
echo "Download from Tailscale version ${TAILSCALE_VERSION} successful!"
else
echo "ERROR: Download from Tailscale version ${TAILSCALE_VERSION} failed!"
rm -rf /tmp/tailscale
error_handler
fi
cd /tmp/tailscale
tar -xf /tmp/tailscale/tailscale.tgz
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscale /usr/bin/tailscale
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscaled /usr/bin/tailscaled
rm -rf /tmp/tailscale
echo "Done"
else
echo "Tailscale found, continuing..."
fi
unset TSD_PARAMS
unset TS_PARAMS
if [ ! -z "${TAILSCALE_STATE_DIR}" ]; then
TSD_STATE_DIR="${TAILSCALE_STATE_DIR}"
elif [ -v SERVER_DIR ]; then
TSD_STATE_DIR=${SERVER_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
elif [ -v DATA_DIR ]; then
TSD_STATE_DIR=${DATA_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
else
if [ -z "${TAILSCALE_STATE_DIR}" ]; then
TAILSCALE_STATE_DIR="/config/.tailscale_state"
fi
TSD_STATE_DIR=${TAILSCALE_STATE_DIR}
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
fi
if [ ! -d ${TS_STATE_DIR} ]; then
mkdir -p ${TS_STATE_DIR}
fi
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
echo "Using ${TAILSCALE_EXIT_NODE_IP} as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS=" --exit-node=${TAILSCALE_EXIT_NODE_IP}"
if [ ! -z "${TAILSCALE_ALLOW_LAN_ACCESS}" ]; then
echo "Enabling local LAN Access to the container!"
TS_PARAMS+=" --exit-node-allow-lan-access"
fi
else
if [ -z "${TAILSCALE_USERSPACE_NETWORKING}" ] || [ "${TAILSCALE_USERSPACE_NETWORKING}" == "true" ]; then
TSD_PARAMS+="-tun=userspace-networking "
else
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container and add the"
echo " parameter --cap-add=NET_ADMIN to the Extra Parameters!"
error_handler
fi
fi
fi
if [ "${TAILSCALE_USE_SSH}" == "true" ]; then
echo "Enabling SSH. See https://tailscale.com/kb/1193/tailscale-ssh"
TS_PARAMS+=" --ssh"
fi
if [ "${TAILSCALE_LOG}" != "false" ]; then
TSD_PARAMS+=">>/var/log/tailscaled 2>&1 "
TSD_MSG=" with log file /var/log/tailscaled"
else
TSD_PARAMS+=">/dev/null 2>&1 "
fi
if [[ ! -z "${TAILSCALE_AUTHKEY}" && -f ${TSD_STATE_DIR}/.initialized ]]; then
echo
echo "-> It is now save to remove the variable TAILSCALE_AUTHKEY from your template <-"
echo
unset TAILSCALE_AUTHKEY
fi
if [ ! -z "${TAILSCALE_AUTHKEY}" ]; then
TS_AUTH="--authkey=${TAILSCALE_AUTHKEY} "
fi
if [ ! -z "${TAILSCALE_HOSTNAME}" ]; then
echo "Setting host name to ${TAILSCALE_HOSTNAME}"
TS_PARAMS+=" --hostname=${TAILSCALE_HOSTNAME/ /}"
fi
if [ "${TAILSCALE_EXIT_NODE}" == "true" ]; then
echo "Configuring container as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS+=" --advertise-exit-node"
fi
if [ ! -z "${TAILSCALED_PARAMS}" ]; then
TSD_PARAMS="${TAILSCALED_PARAMS} ${TSD_PARAMS}"
fi
if [ ! -z "${TAILSCALE_PARAMS}" ]; then
TS_PARAMS="${TAILSCALE_PARAMS}${TS_PARAMS}"
fi
echo "Starting tailscaled${TSD_MSG}"
eval tailscaled -statedir=${TSD_STATE_DIR} ${TSD_PARAMS}&
echo "Starting tailscale"
eval tailscale up ${TS_AUTH}${TS_PARAMS}
EXIT_STATUS="$?"
if [ "${EXIT_STATUS}" == "0" ]; then
echo "Connecting to Tailscale successful!"
if [ ! -f ${TSD_STATE_DIR}/.initialized ]; then
echo "Please don't remove this file!" > ${TSD_STATE_DIR}/.initialized
fi
else
echo "ERROR: Connecting to Tailscale not successful!"
if [ -f /var/log/tailscaled ]; then
echo "Please check the logs:"
tail -20 /var/log/tailscaled
echo "======================="
fi
error_handler
fi
if [[ ! -z "${TAILSCALE_SERVE_PORT}" && "$(tailscale status --json | jq -r '.CurrentTailnet.MagicDNSEnabled')" == "false" ]] ; then
echo "ERROR: Enable HTTPS on your Tailscale account to use Tailscale Serve/Funnel."
echo "See: https://tailscale.com/kb/1153/enabling-https"
error_handler
fi
if [ ! -z ${TAILSCALE_SERVE_PORT} ]; then
if [ ! -z "${TAILSCALE_SERVE_PATH}" ]; then
TAILSCALE_SERVE_PATH="=${TAILSCALE_SERVE_PATH}"
fi
if [ -z "${TAILSCALE_SERVE_MODE}" ]; then
TAILSCALE_SERVE_MODE="https"
fi
if [ -z "${TAILSCALE_SERVE_PROTOCOL_PORT}" ]; then
TAILSCALE_SERVE_PROTOCOL_PORT="=443"
fi
if [ "${TAILSCALE_FUNNEL}" == "true" ]; then
echo "Enabling Funnel! See https://tailscale.com/kb/1223/funnel"
eval tailscale funnel --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
else
echo "Enabling Serve! See https://tailscale.com/kb/1312/serve"
eval tailscale serve --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
fi
fi
echo
echo "======================="