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1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
|
||||
github: ich777
|
14
Dockerfile
14
Dockerfile
@@ -1,19 +1,21 @@
|
||||
FROM ich777/debian-baseimage:bullseye_amd64
|
||||
FROM ich777/debian-baseimage
|
||||
|
||||
LABEL org.opencontainers.image.authors="admin@minenet.at"
|
||||
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
|
||||
|
||||
RUN apt-get update && \
|
||||
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 && \
|
||||
apt-get -y install --no-install-recommends lib32gcc-s1 libsqlite3-0 && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
ENV DATA_DIR="/serverdata"
|
||||
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
|
||||
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
|
||||
ENV GAME_ID="template"
|
||||
ENV GAME_NAME="template"
|
||||
ENV GAME_PARAMS="template"
|
||||
ENV GAME_PORT=27015
|
||||
ENV DEBUG_OUTPUT=""
|
||||
ENV LOG_OUTPUT=""
|
||||
ENV LOG_FILE="stn.log"
|
||||
ENV DELETE_LOG="true"
|
||||
ENV VALIDATE=""
|
||||
ENV UMASK=000
|
||||
ENV UID=99
|
||||
@@ -26,7 +28,7 @@ ENV DATA_PERM=770
|
||||
RUN mkdir $DATA_DIR && \
|
||||
mkdir $STEAMCMD_DIR && \
|
||||
mkdir $SERVER_DIR && \
|
||||
useradd -d $DATA_DIR -s /bin/bash $USER && \
|
||||
useradd -d $SERVER_DIR -s /bin/bash $USER && \
|
||||
chown -R $USER $DATA_DIR && \
|
||||
ulimit -n 2048
|
||||
|
||||
@@ -34,4 +36,4 @@ ADD /scripts/ /opt/scripts/
|
||||
RUN chmod -R 770 /opt/scripts/
|
||||
|
||||
#Server Start
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
||||
ENTRYPOINT ["/opt/scripts/start.sh"]
|
43
README.md
43
README.md
@@ -1,40 +1,33 @@
|
||||
# SteamCMD in Docker optimized for Unraid
|
||||
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
|
||||
This Docker will download and install SteamCMD. It will also install Survive The Nights and run it.
|
||||
|
||||
**Please see the different Tags/Branches which games are available.**
|
||||
**Update Notice:** Simply restart the container if a newer version of the game is available.
|
||||
|
||||
## Example Env params for CS:Source
|
||||
## Env params
|
||||
| Name | Value | Example |
|
||||
| --- | --- | --- |
|
||||
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
|
||||
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
|
||||
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
|
||||
| GAME_NAME | SRCDS gamename | cstrike |
|
||||
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
|
||||
| STEAMCMD_DIR | Can be excluded. Maps Steamcmd itself to a real folder on the host filesystem. The benefit of doing this is that if you run multiple containers from this image, or others built from different branches in the repository, you can map them all to this folder and only have one copy of Steamcmd rather than tens, hundreds, or even thousands of copies, between all of your containers, needlessly wasting space. | /serverdata/steamcmd |
|
||||
| SERVER_DIR | Should **not** be excluded, but can be. This maps the server files that store your server information. If your container is removed, the server files will be preserved to whatever path you /path/to/host/ on the host machine so you don't lose your world. **If you restart your container, and your world is gone because you excluded this, no one here can help you recover your data.** | /serverdata/serverfiles |
|
||||
| GAME_ID | Set the AppID that Steamcmd will use to install/update/validate the server files. | 1502300 |
|
||||
| UID | User Identifier | 99 |
|
||||
| GID | Group Identifier | 100 |
|
||||
| GAME_PORT | Port the server will be running on | 27015 |
|
||||
| VALIDATE | Validates the game data | blank |
|
||||
| USERNAME | Leave blank for anonymous login | blank |
|
||||
| PASSWRD | Leave blank for anonymous login | blank |
|
||||
| VALIDATE | Validates the game data | false |
|
||||
|
||||
## Run example for CS:Source
|
||||
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
|
||||
|
||||
## Run example
|
||||
```
|
||||
docker run --name CSSource -d \
|
||||
-p 27015:27015 -p 27015:27015/udp \
|
||||
--env 'GAME_ID=232330' \
|
||||
--env 'GAME_NAME=cstrike' \
|
||||
--env 'GAME_PORT=27015' \
|
||||
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
|
||||
docker run --name SurviveTheNights -d \
|
||||
--restart unless-stopped \
|
||||
-p 7950-7951:7950-7951/udp \
|
||||
--env 'GAME_ID=1502300' \
|
||||
--env 'UID=99' \
|
||||
--env 'GID=100' \
|
||||
--volume /path/to/steamcmd:/serverdata/steamcmd \
|
||||
--volume /path/to/cstrikesource:/serverdata/serverfiles \
|
||||
ich777/steamcmd:latest
|
||||
--volume /path/to/survivethenights:/serverdata/serverfiles \
|
||||
ich777/steamcmd:stn
|
||||
```
|
||||
|
||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
|
||||
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This specific branch for Survive The Nights has also been tested successfully in an Archlinux environment (thank you to [SteindelSE](https://github.com/SteindelSE) for the PR and confirmation).
|
||||
|
||||
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
||||
|
||||
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
|
||||
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
|
77
config/ServerConfig.txt
Normal file
77
config/ServerConfig.txt
Normal file
@@ -0,0 +1,77 @@
|
||||
// _____ _ _______ _ _ _ _ _ _
|
||||
// / ____| (_) |__ __| | | \ | (_) | | | |
|
||||
// | (___ _ _ _ ____ _____ _____ | | | |__ ___ | \| |_ __ _| |__ | |_ ___
|
||||
// \___ \| | | | '__\ \ / / \ \ / / _ \ | | | '_ \ / _ \ | . ` | |/ _` | '_ \| __/ __|
|
||||
// ____) | |_| | | \ V /| |\ V / __/ | | | | | | __/ | |\ | | (_| | | | | |_\__ \
|
||||
// |_____/ \__,_|_| \_/ |_| \_/ \___| |_| |_| |_|\___| |_| \_|_|\__, |_| |_|\__|___/
|
||||
// / ____| / _(_) __/ |
|
||||
// | (___ ___ _ ____ _____ _ __ ___ ___ _ __ | |_ _ __ _ |___/
|
||||
// \___ \ / _ \ '__\ \ / / _ \ '__| / __/ _ \| '_ \| _| |/ _` |
|
||||
// ____) | __/ | \ V / __/ | | (_| (_) | | | | | | | (_| |
|
||||
// |_____/ \___|_| \_/ \___|_| \___\___/|_| |_|_| |_|\__, |
|
||||
// __/ |
|
||||
// |___/
|
||||
//
|
||||
// Configuration Options
|
||||
//
|
||||
// Usage
|
||||
//
|
||||
// Options
|
||||
// ServerOwner: {String} Optional //This is only required for first start in order to write to the ServerUsers.txt this must be your steamID64, find ID at - https://steamid.io/
|
||||
// ServerName: {String} Required //Default "New Private Server". Quotations required but will not show in server list.
|
||||
// ServerPassword: {String} Optional //String server password. Must not contain spaces. Quotations required but will not be included in password.
|
||||
// FirstJoinWelcomeMessage: {String} Optional //Message displayed to player when player joins the server for the first time.
|
||||
// RecurringWelcomeMessage: {String} Optional //Message displayed to player when player rejoins the server.
|
||||
// ProgressTime: {true, false} Optional //Enable day night cycle.
|
||||
// DayCycleInMinutes: {int} Optional //Length of a day night cycle in minutes.
|
||||
// TimePersistence: {true, false} Optional //Continue from time, day and month after server restart. False means the server starts at mid day in spring on server start.
|
||||
// StartingWeather: {0,1,2,3} Optional //Default 0. Sunny=0 LightRain=1 HeavyRain=2 Storm=3 LightSnow=4 HeavySnow=5 SnowStorm=6.
|
||||
// RandomWeather: {true, false} Optional //True by default. Weather switches at random to match season.
|
||||
// NameTagDistance: {0,1,2,3} Optional //The distance at which nametags no longer show. 0 = off, 1 = near, 2 medium(default) and 3 = far.
|
||||
// ShowLoginMessages: {true, false} Optional //Should login messages show when new player enters or leaves the server.
|
||||
// ShowDeathMessages: {true, false} Optional //Should the server announce when a player dies.
|
||||
// PlayerNutrition: {true, false} Optional //Does the players nutrition and hydration go down.
|
||||
// StaminaDrainRate: {true, false} Optional //Does stamina drain.
|
||||
// LootSpawnRate: {0-9} Optional //Global loot spawn rate. 0=NoLoot 1=Rare 2=Medium 3=High
|
||||
// GrowRate: {0,1,2,3} Optional //Global grow rate. 0=NoGrowing 1=Slow 2=Medium 3=Fast
|
||||
// HordeDifficulty: {0,1,2,3} Optional //Horde difficulty. 0=NoHorde 1=Easy 2=Medium 3=Hard
|
||||
// ZombieAmount: {0,1,2,3} Optional //The overall density of zombies in the world between 0 and 5. 0 = off
|
||||
// PassiveAiAmount: {0,1,2,3} Optional //The overall density of passive AI in the world between 0 and 5. 0 = off
|
||||
// VehicleSpawnRate: {0 - 9} Optional //Global spawn rate for vehicles. This number is a multiplier against LootSpawnRate
|
||||
// StartingComponentsAmount:{0,1,2,3} Optional //The global amount of starting components inside of machines like generators and electricity panels.
|
||||
// ForcedSpawnPoint {0 > max} Optional //the spawn point that is chosen by default. Based on the spawnPoints array. Comment or remove if not needed. Alternatively mark as -1 to disable.
|
||||
// ServerLoadType {0>} Optional //Determines the amount of sectors loaded when running in the editor. 0 = soft load and likely wants to be on when testing.
|
||||
// RestartRate {int} Optional //The amount of hours between server restarts. Note if set to 12 then the servers will restart at 3am and 3pm local time. If set to 24h then server will restart at 3am
|
||||
// SoloDifficulty {int} Optional //Presets for game difficulty on solo server. 0=easy, 1= med, 2 hard and 3 = hardcore.
|
||||
//
|
||||
// Format
|
||||
// string Example: ServerOwner=76561198004636696
|
||||
// int Example: DayCycleInMinutes=45
|
||||
//
|
||||
ServerIP=0.0.0.0
|
||||
ServerPort=7950
|
||||
ServerOwner=
|
||||
ServerName="StN Docker Server"
|
||||
ServerPassword="Docker"
|
||||
WelcomeMessage="Welcome to the server."
|
||||
RecurringWelcomeMessage="Welcome to the server."
|
||||
ProgressTime=true
|
||||
DayCycleInMinutes=45
|
||||
TimePersistence=true
|
||||
StartingWeather=0
|
||||
RandomWeather=true
|
||||
NameTagDistance=2
|
||||
ShowLoginMessages=true
|
||||
ShowDeathMessages=true
|
||||
PlayerNutrition=true
|
||||
StaminaDrainRate=true
|
||||
LootSpawnRate=3
|
||||
HordeDifficulty=2
|
||||
ZombieAmount=2
|
||||
PassiveAiAmount=2
|
||||
VehicleSpawnRate=2
|
||||
StartingComponentsAmount=2
|
||||
ShowInPublicLobby=true
|
||||
PvpDisabled=false
|
||||
PlayerStartingItems=2574
|
||||
SoloDifficulty=2
|
@@ -51,18 +51,24 @@ else
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
|
||||
if [ ! -d ${DATA_DIR}/.steam ]; then
|
||||
mkdir ${DATA_DIR}/.steam
|
||||
if [ ! -d ${SERVER_DIR}/Config ]; then
|
||||
echo "---Please wait, initializing server!---"
|
||||
timeout 10 ${SERVER_DIR}/Server_Linux_x64 >/dev/null 2>&1
|
||||
if [ ! -d ${SERVER_DIR}/Config ]; then
|
||||
echo "---Something went wrong, can't initialize server!---"
|
||||
sleep infinity
|
||||
fi
|
||||
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
|
||||
mkdir ${DATA_DIR}/.steam/sdk32
|
||||
fi
|
||||
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
|
||||
sed -i '/ServerIP=/c\ServerIP=0.0.0.0' ${SERVER_DIR}/Config/ServerConfig.txt
|
||||
sed -i '/ServerName=\"New Private Server\"/c\ServerName=\"StN Docker Server\"' ${SERVER_DIR}/Config/ServerConfig.txt
|
||||
sed -i '/ServerPassword=/c\ServerPassword=\"Docker"' ${SERVER_DIR}/Config/ServerConfig.txt
|
||||
fi
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
echo "---Server ready---"
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
|
||||
if [ "${DEBUG_OUTPUT}" == "true" ]; then
|
||||
${SERVER_DIR}/Server_Linux_x64 ${GAME_PARAMS}
|
||||
else
|
||||
${SERVER_DIR}/Server_Linux_x64 ${GAME_PARAMS} > /dev/null
|
||||
fi
|
@@ -24,15 +24,10 @@ chown -R root:${GID} /opt/scripts
|
||||
chmod -R 750 /opt/scripts
|
||||
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
|
||||
# Fix for CSDM not working properly
|
||||
if [ -f "${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt" ]; then
|
||||
chmod 550 ${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
|
||||
fi
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGTERM "$killpid"
|
||||
wait "$killpid" -f 2>/dev/null
|
||||
pkill -SIGINT Server_Linux_x6
|
||||
tail --pid=$(pgrep Server_Linux_x6) -f 2>/dev/null
|
||||
exit 143;
|
||||
}
|
||||
|
||||
@@ -43,4 +38,4 @@ while true
|
||||
do
|
||||
wait $killpid
|
||||
exit 0;
|
||||
done
|
||||
done
|
232
tailscale.sh
232
tailscale.sh
@@ -1,232 +0,0 @@
|
||||
#!/bin/bash
|
||||
# The script will then add the container to your Tailscale network.
|
||||
#
|
||||
# For more information see: [Link TBD]
|
||||
|
||||
error_handler() {
|
||||
echo
|
||||
echo "======================="
|
||||
exit 1
|
||||
}
|
||||
|
||||
echo "======================="
|
||||
echo
|
||||
|
||||
# Import variables from s6-overlay images
|
||||
if [ -x "/usr/bin/with-contenv" ]; then
|
||||
echo "just-containers s6-overlay image found, importing variables..."
|
||||
ENV_VARS="$(/usr/bin/with-contenv bash -c 'env')"
|
||||
|
||||
while IFS='=' read -r KEY VALUE; do
|
||||
export "${KEY}"="${VALUE}"
|
||||
done <<< "${ENV_VARS}"
|
||||
fi
|
||||
|
||||
if [[ ! -f /usr/bin/tailscale || ! -f /usr/bin/tailscaled ]]; then
|
||||
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
|
||||
if [ ! -c /dev/net/tun ]; then
|
||||
echo "ERROR: Device /dev/net/tun not found!"
|
||||
echo " Make sure to pass through /dev/net/tun to the container."
|
||||
error_handler
|
||||
fi
|
||||
APT_IPTABLES="iptables "
|
||||
fi
|
||||
|
||||
echo "Detecting Package Manager..."
|
||||
if which apt-get >/dev/null 2>&1; then
|
||||
echo "Detected Advanced Package Tool!"
|
||||
PACKAGES_UPDATE="apt-get update"
|
||||
PACKAGES_INSTALL="apt-get -y install --no-install-recommends"
|
||||
elif which apk >/dev/null 2>&1; then
|
||||
echo "Detected Alpine Package Keeper!"
|
||||
PACKAGES_UPDATE="apk update"
|
||||
PACKAGES_INSTALL="apk add"
|
||||
else
|
||||
echo "ERROR: Detection failed!"
|
||||
error_handler
|
||||
fi
|
||||
|
||||
echo "Installing dependencies..."
|
||||
echo "Please wait..."
|
||||
${PACKAGES_UPDATE} >/dev/null 2>&1
|
||||
${PACKAGES_INSTALL} jq wget ca-certificates ${APT_IPTABLES}>/dev/null 2>&1
|
||||
echo "Done"
|
||||
|
||||
if [ "${APT_IPTABLES}" == "iptables " ]; then
|
||||
if ! iptables -L >/dev/null 2>&1; then
|
||||
echo "ERROR: Cap: NET_ADMIN not available!"
|
||||
echo " Make sure to add --cap-add=NET_ADMIN to the Extra Parameters"
|
||||
error_handler
|
||||
fi
|
||||
fi
|
||||
|
||||
echo "Tailscale not found, downloading..."
|
||||
echo "Please wait..."
|
||||
|
||||
TAILSCALE_JSON=$(wget -qO- 'https://pkgs.tailscale.com/stable/?mode=json')
|
||||
|
||||
if [ -z "${TAILSCALE_JSON}" ]; then
|
||||
echo "ERROR: Can't get Tailscale JSON"
|
||||
error_handler
|
||||
fi
|
||||
|
||||
TAILSCALE_TARBALL=$(echo "${TAILSCALE_JSON}" | jq -r .Tarballs.amd64)
|
||||
TAILSCALE_VERSION=$(echo "${TAILSCALE_JSON}" | jq -r .TarballsVersion)
|
||||
|
||||
if [ ! -d /tmp/tailscale ]; then
|
||||
mkdir -p /tmp/tailscale
|
||||
fi
|
||||
|
||||
if wget -q -nc --show-progress --progress=bar:force:noscroll -O /tmp/tailscale/tailscale.tgz "https://pkgs.tailscale.com/stable/${TAILSCALE_TARBALL}" ; then
|
||||
echo "Download from Tailscale version ${TAILSCALE_VERSION} successful!"
|
||||
else
|
||||
echo "ERROR: Download from Tailscale version ${TAILSCALE_VERSION} failed!"
|
||||
rm -rf /tmp/tailscale
|
||||
error_handler
|
||||
fi
|
||||
|
||||
cd /tmp/tailscale
|
||||
tar -xf /tmp/tailscale/tailscale.tgz
|
||||
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscale /usr/bin/tailscale
|
||||
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscaled /usr/bin/tailscaled
|
||||
rm -rf /tmp/tailscale
|
||||
|
||||
echo "Done"
|
||||
|
||||
else
|
||||
echo "Tailscale found, continuing..."
|
||||
fi
|
||||
|
||||
unset TSD_PARAMS
|
||||
unset TS_PARAMS
|
||||
|
||||
if [ ! -z "${TAILSCALE_STATE_DIR}" ]; then
|
||||
TSD_STATE_DIR="${TAILSCALE_STATE_DIR}"
|
||||
elif [ -v SERVER_DIR ]; then
|
||||
TSD_STATE_DIR=${SERVER_DIR}/.tailscale_state
|
||||
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
|
||||
elif [ -v DATA_DIR ]; then
|
||||
TSD_STATE_DIR=${DATA_DIR}/.tailscale_state
|
||||
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
|
||||
else
|
||||
if [ -z "${TAILSCALE_STATE_DIR}" ]; then
|
||||
TAILSCALE_STATE_DIR="/config/.tailscale_state"
|
||||
fi
|
||||
TSD_STATE_DIR=${TAILSCALE_STATE_DIR}
|
||||
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
|
||||
fi
|
||||
|
||||
if [ ! -d ${TS_STATE_DIR} ]; then
|
||||
mkdir -p ${TS_STATE_DIR}
|
||||
fi
|
||||
|
||||
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
|
||||
echo "Using ${TAILSCALE_EXIT_NODE_IP} as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
|
||||
TS_PARAMS=" --exit-node=${TAILSCALE_EXIT_NODE_IP}"
|
||||
if [ ! -z "${TAILSCALE_ALLOW_LAN_ACCESS}" ]; then
|
||||
echo "Enabling local LAN Access to the container!"
|
||||
TS_PARAMS+=" --exit-node-allow-lan-access"
|
||||
fi
|
||||
else
|
||||
if [ -z "${TAILSCALE_USERSPACE_NETWORKING}" ] || [ "${TAILSCALE_USERSPACE_NETWORKING}" == "true" ]; then
|
||||
TSD_PARAMS+="-tun=userspace-networking "
|
||||
else
|
||||
if [ ! -c /dev/net/tun ]; then
|
||||
echo "ERROR: Device /dev/net/tun not found!"
|
||||
echo " Make sure to pass through /dev/net/tun to the container and add the"
|
||||
echo " parameter --cap-add=NET_ADMIN to the Extra Parameters!"
|
||||
error_handler
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "${TAILSCALE_USE_SSH}" == "true" ]; then
|
||||
echo "Enabling SSH. See https://tailscale.com/kb/1193/tailscale-ssh"
|
||||
TS_PARAMS+=" --ssh"
|
||||
fi
|
||||
|
||||
if [ "${TAILSCALE_LOG}" != "false" ]; then
|
||||
TSD_PARAMS+=">>/var/log/tailscaled 2>&1 "
|
||||
TSD_MSG=" with log file /var/log/tailscaled"
|
||||
else
|
||||
TSD_PARAMS+=">/dev/null 2>&1 "
|
||||
fi
|
||||
|
||||
if [[ ! -z "${TAILSCALE_AUTHKEY}" && -f ${TSD_STATE_DIR}/.initialized ]]; then
|
||||
echo
|
||||
echo "-> It is now save to remove the variable TAILSCALE_AUTHKEY from your template <-"
|
||||
echo
|
||||
unset TAILSCALE_AUTHKEY
|
||||
fi
|
||||
|
||||
if [ ! -z "${TAILSCALE_AUTHKEY}" ]; then
|
||||
TS_AUTH="--authkey=${TAILSCALE_AUTHKEY} "
|
||||
fi
|
||||
|
||||
if [ ! -z "${TAILSCALE_HOSTNAME}" ]; then
|
||||
echo "Setting host name to ${TAILSCALE_HOSTNAME}"
|
||||
TS_PARAMS+=" --hostname=${TAILSCALE_HOSTNAME/ /}"
|
||||
fi
|
||||
|
||||
if [ "${TAILSCALE_EXIT_NODE}" == "true" ]; then
|
||||
echo "Configuring container as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
|
||||
TS_PARAMS+=" --advertise-exit-node"
|
||||
fi
|
||||
|
||||
if [ ! -z "${TAILSCALED_PARAMS}" ]; then
|
||||
TSD_PARAMS="${TAILSCALED_PARAMS} ${TSD_PARAMS}"
|
||||
fi
|
||||
|
||||
if [ ! -z "${TAILSCALE_PARAMS}" ]; then
|
||||
TS_PARAMS="${TAILSCALE_PARAMS}${TS_PARAMS}"
|
||||
fi
|
||||
|
||||
echo "Starting tailscaled${TSD_MSG}"
|
||||
eval tailscaled -statedir=${TSD_STATE_DIR} ${TSD_PARAMS}&
|
||||
|
||||
echo "Starting tailscale"
|
||||
eval tailscale up ${TS_AUTH}${TS_PARAMS}
|
||||
EXIT_STATUS="$?"
|
||||
|
||||
if [ "${EXIT_STATUS}" == "0" ]; then
|
||||
echo "Connecting to Tailscale successful!"
|
||||
if [ ! -f ${TSD_STATE_DIR}/.initialized ]; then
|
||||
echo "Please don't remove this file!" > ${TSD_STATE_DIR}/.initialized
|
||||
fi
|
||||
else
|
||||
echo "ERROR: Connecting to Tailscale not successful!"
|
||||
if [ -f /var/log/tailscaled ]; then
|
||||
echo "Please check the logs:"
|
||||
tail -20 /var/log/tailscaled
|
||||
echo "======================="
|
||||
fi
|
||||
error_handler
|
||||
fi
|
||||
|
||||
if [[ ! -z "${TAILSCALE_SERVE_PORT}" && "$(tailscale status --json | jq -r '.CurrentTailnet.MagicDNSEnabled')" == "false" ]] ; then
|
||||
echo "ERROR: Enable HTTPS on your Tailscale account to use Tailscale Serve/Funnel."
|
||||
echo "See: https://tailscale.com/kb/1153/enabling-https"
|
||||
error_handler
|
||||
fi
|
||||
|
||||
if [ ! -z ${TAILSCALE_SERVE_PORT} ]; then
|
||||
if [ ! -z "${TAILSCALE_SERVE_PATH}" ]; then
|
||||
TAILSCALE_SERVE_PATH="=${TAILSCALE_SERVE_PATH}"
|
||||
fi
|
||||
if [ -z "${TAILSCALE_SERVE_MODE}" ]; then
|
||||
TAILSCALE_SERVE_MODE="https"
|
||||
fi
|
||||
if [ -z "${TAILSCALE_SERVE_PROTOCOL_PORT}" ]; then
|
||||
TAILSCALE_SERVE_PROTOCOL_PORT="=443"
|
||||
fi
|
||||
if [ "${TAILSCALE_FUNNEL}" == "true" ]; then
|
||||
echo "Enabling Funnel! See https://tailscale.com/kb/1223/funnel"
|
||||
eval tailscale funnel --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
|
||||
else
|
||||
echo "Enabling Serve! See https://tailscale.com/kb/1312/serve"
|
||||
eval tailscale serve --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
|
||||
fi
|
||||
fi
|
||||
|
||||
echo
|
||||
echo "======================="
|
Reference in New Issue
Block a user