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Author SHA1 Message Date
6b14a6890f „scripts/start.sh“ ändern 2022-10-25 11:10:06 +02:00
99278ea531 „Dockerfile“ ändern 2022-05-06 10:56:18 +02:00
b6dc5f1806 „scripts/start.sh“ ändern 2022-04-18 14:28:33 +02:00
648c47ebdb „scripts/start-server.sh“ ändern 2022-04-18 14:28:20 +02:00
90ac8e9bb9 „scripts/start.sh“ ändern 2022-04-07 17:14:57 +02:00
84b9b3d9e4 Updated readme.md
Thank you to https://github.com/SteindelSE
2021-12-13 11:18:36 +01:00
1f14dbd17c „scripts/start-server.sh“ ändern 2021-09-29 23:53:48 +02:00
4fe8192daa „scripts/start-server.sh“ ändern 2021-09-29 23:49:27 +02:00
5f4dfde04d „scripts/start-server.sh“ ändern 2021-09-29 23:33:52 +02:00
fbced9166d „Dockerfile“ ändern 2021-09-29 23:32:34 +02:00
efd94ac122 „Dockerfile“ ändern 2021-09-29 23:25:17 +02:00
a56f360506 „Dockerfile“ ändern 2021-09-29 23:23:17 +02:00
20170f4fa1 Dateien hochladen nach „config“ 2021-09-29 23:20:49 +02:00
d65bed5c16 „scripts/start-server.sh“ ändern 2021-09-29 23:20:02 +02:00
e7453e8fcb „scripts/start-server.sh“ ändern 2021-09-29 23:16:05 +02:00
db1416ca55 „scripts/start.sh“ ändern 2021-09-29 23:15:48 +02:00
fb501b8f3b „scripts/start-server.sh“ ändern 2021-09-29 23:03:18 +02:00
e932571b9f „scripts/start-server.sh“ ändern 2021-09-29 22:43:08 +02:00
96c13e74b1 „Dockerfile“ ändern 2021-09-29 22:42:51 +02:00
3c7103ca6e „scripts/start-server.sh“ ändern 2021-09-29 22:42:03 +02:00
c327a7b5cb „Dockerfile“ ändern 2021-09-29 22:40:01 +02:00
cc70357b5d „scripts/start.sh“ ändern 2021-09-29 22:39:23 +02:00
b92b6b5f32 „Dockerfile“ ändern 2021-09-29 22:38:46 +02:00
1c7ea757ee „Dockerfile“ ändern 2021-09-29 21:59:34 +02:00
02142603fa „scripts/start.sh“ ändern 2020-07-20 12:55:06 +02:00
c462756343 „scripts/start.sh“ ändern 2020-04-11 14:05:59 +02:00
d67f46d5f4 „.drone.yml“ löschen 2020-03-08 20:52:03 +01:00
2a2ff0efa6 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:31:30 +01:00
8eb4317b39 „scripts/start-server.sh“ ändern 2020-02-25 14:49:46 +01:00
4aa289f92f „scripts/start.sh“ hinzufügen 2020-02-25 14:49:33 +01:00
66df523708 „Dockerfile“ ändern 2020-02-25 14:18:30 +01:00
477d46c985 „Dockerfile“ ändern 2020-01-18 10:17:53 +01:00
336838900e „Dockerfile“ ändern 2019-12-26 08:45:00 +01:00
a080c77f61 „Dockerfile“ ändern 2019-12-26 08:37:40 +01:00
8944322d49 „Dockerfile“ ändern 2019-12-26 08:37:15 +01:00
ba464b9bd1 „Dockerfile“ ändern 2019-12-26 08:01:41 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
7 changed files with 120 additions and 280 deletions

1
.github/FUNDING.yml vendored
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@@ -1 +0,0 @@
github: ich777

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@@ -1,19 +1,21 @@
FROM ich777/debian-baseimage:bullseye_amd64
FROM ich777/debian-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 && \
apt-get -y install --no-install-recommends lib32gcc-s1 libsqlite3-0 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV DEBUG_OUTPUT=""
ENV LOG_OUTPUT=""
ENV LOG_FILE="stn.log"
ENV DELETE_LOG="true"
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
@@ -26,7 +28,7 @@ ENV DATA_PERM=770
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \
useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048

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@@ -1,40 +1,33 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
This Docker will download and install SteamCMD. It will also install Survive The Nights and run it.
**Please see the different Tags/Branches which games are available.**
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Example Env params for CS:Source
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| STEAMCMD_DIR | Can be excluded. Maps Steamcmd itself to a real folder on the host filesystem. The benefit of doing this is that if you run multiple containers from this image, or others built from different branches in the repository, you can map them all to this folder and only have one copy of Steamcmd rather than tens, hundreds, or even thousands of copies, between all of your containers, needlessly wasting space. | /serverdata/steamcmd |
| SERVER_DIR | Should **not** be excluded, but can be. This maps the server files that store your server information. If your container is removed, the server files will be preserved to whatever path you /path/to/host/ on the host machine so you don't lose your world. **If you restart your container, and your world is gone because you excluded this, no one here can help you recover your data.** | /serverdata/serverfiles |
| GAME_ID | Set the AppID that Steamcmd will use to install/update/validate the server files. | 1502300 |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
| VALIDATE | Validates the game data | false |
## Run example for CS:Source
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name SurviveTheNights -d \
--restart unless-stopped \
-p 7950-7951:7950-7951/udp \
--env 'GAME_ID=1502300' \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/survivethenights:/serverdata/serverfiles \
ich777/steamcmd:stn
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This specific branch for Survive The Nights has also been tested successfully in an Archlinux environment (thank you to [SteindelSE](https://github.com/SteindelSE) for the PR and confirmation).
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

77
config/ServerConfig.txt Normal file
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@@ -0,0 +1,77 @@
// _____ _ _______ _ _ _ _ _ _
// / ____| (_) |__ __| | | \ | (_) | | | |
// | (___ _ _ _ ____ _____ _____ | | | |__ ___ | \| |_ __ _| |__ | |_ ___
// \___ \| | | | '__\ \ / / \ \ / / _ \ | | | '_ \ / _ \ | . ` | |/ _` | '_ \| __/ __|
// ____) | |_| | | \ V /| |\ V / __/ | | | | | | __/ | |\ | | (_| | | | | |_\__ \
// |_____/ \__,_|_| \_/ |_| \_/ \___| |_| |_| |_|\___| |_| \_|_|\__, |_| |_|\__|___/
// / ____| / _(_) __/ |
// | (___ ___ _ ____ _____ _ __ ___ ___ _ __ | |_ _ __ _ |___/
// \___ \ / _ \ '__\ \ / / _ \ '__| / __/ _ \| '_ \| _| |/ _` |
// ____) | __/ | \ V / __/ | | (_| (_) | | | | | | | (_| |
// |_____/ \___|_| \_/ \___|_| \___\___/|_| |_|_| |_|\__, |
// __/ |
// |___/
//
// Configuration Options
//
// Usage
//
// Options
// ServerOwner: {String} Optional //This is only required for first start in order to write to the ServerUsers.txt this must be your steamID64, find ID at - https://steamid.io/
// ServerName: {String} Required //Default "New Private Server". Quotations required but will not show in server list.
// ServerPassword: {String} Optional //String server password. Must not contain spaces. Quotations required but will not be included in password.
// FirstJoinWelcomeMessage: {String} Optional //Message displayed to player when player joins the server for the first time.
// RecurringWelcomeMessage: {String} Optional //Message displayed to player when player rejoins the server.
// ProgressTime: {true, false} Optional //Enable day night cycle.
// DayCycleInMinutes: {int} Optional //Length of a day night cycle in minutes.
// TimePersistence: {true, false} Optional //Continue from time, day and month after server restart. False means the server starts at mid day in spring on server start.
// StartingWeather: {0,1,2,3} Optional //Default 0. Sunny=0 LightRain=1 HeavyRain=2 Storm=3 LightSnow=4 HeavySnow=5 SnowStorm=6.
// RandomWeather: {true, false} Optional //True by default. Weather switches at random to match season.
// NameTagDistance: {0,1,2,3} Optional //The distance at which nametags no longer show. 0 = off, 1 = near, 2 medium(default) and 3 = far.
// ShowLoginMessages: {true, false} Optional //Should login messages show when new player enters or leaves the server.
// ShowDeathMessages: {true, false} Optional //Should the server announce when a player dies.
// PlayerNutrition: {true, false} Optional //Does the players nutrition and hydration go down.
// StaminaDrainRate: {true, false} Optional //Does stamina drain.
// LootSpawnRate: {0-9} Optional //Global loot spawn rate. 0=NoLoot 1=Rare 2=Medium 3=High
// GrowRate: {0,1,2,3} Optional //Global grow rate. 0=NoGrowing 1=Slow 2=Medium 3=Fast
// HordeDifficulty: {0,1,2,3} Optional //Horde difficulty. 0=NoHorde 1=Easy 2=Medium 3=Hard
// ZombieAmount: {0,1,2,3} Optional //The overall density of zombies in the world between 0 and 5. 0 = off
// PassiveAiAmount: {0,1,2,3} Optional //The overall density of passive AI in the world between 0 and 5. 0 = off
// VehicleSpawnRate: {0 - 9} Optional //Global spawn rate for vehicles. This number is a multiplier against LootSpawnRate
// StartingComponentsAmount:{0,1,2,3} Optional //The global amount of starting components inside of machines like generators and electricity panels.
// ForcedSpawnPoint {0 > max} Optional //the spawn point that is chosen by default. Based on the spawnPoints array. Comment or remove if not needed. Alternatively mark as -1 to disable.
// ServerLoadType {0>} Optional //Determines the amount of sectors loaded when running in the editor. 0 = soft load and likely wants to be on when testing.
// RestartRate {int} Optional //The amount of hours between server restarts. Note if set to 12 then the servers will restart at 3am and 3pm local time. If set to 24h then server will restart at 3am
// SoloDifficulty {int} Optional //Presets for game difficulty on solo server. 0=easy, 1= med, 2 hard and 3 = hardcore.
//
// Format
// string Example: ServerOwner=76561198004636696
// int Example: DayCycleInMinutes=45
//
ServerIP=0.0.0.0
ServerPort=7950
ServerOwner=
ServerName="StN Docker Server"
ServerPassword="Docker"
WelcomeMessage="Welcome to the server."
RecurringWelcomeMessage="Welcome to the server."
ProgressTime=true
DayCycleInMinutes=45
TimePersistence=true
StartingWeather=0
RandomWeather=true
NameTagDistance=2
ShowLoginMessages=true
ShowDeathMessages=true
PlayerNutrition=true
StaminaDrainRate=true
LootSpawnRate=3
HordeDifficulty=2
ZombieAmount=2
PassiveAiAmount=2
VehicleSpawnRate=2
StartingComponentsAmount=2
ShowInPublicLobby=true
PvpDisabled=false
PlayerStartingItems=2574
SoloDifficulty=2

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@@ -51,18 +51,24 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
if [ ! -d ${SERVER_DIR}/Config ]; then
echo "---Please wait, initializing server!---"
timeout 10 ${SERVER_DIR}/Server_Linux_x64 >/dev/null 2>&1
if [ ! -d ${SERVER_DIR}/Config ]; then
echo "---Something went wrong, can't initialize server!---"
sleep infinity
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
sed -i '/ServerIP=/c\ServerIP=0.0.0.0' ${SERVER_DIR}/Config/ServerConfig.txt
sed -i '/ServerName=\"New Private Server\"/c\ServerName=\"StN Docker Server\"' ${SERVER_DIR}/Config/ServerConfig.txt
sed -i '/ServerPassword=/c\ServerPassword=\"Docker"' ${SERVER_DIR}/Config/ServerConfig.txt
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
if [ "${DEBUG_OUTPUT}" == "true" ]; then
${SERVER_DIR}/Server_Linux_x64 ${GAME_PARAMS}
else
${SERVER_DIR}/Server_Linux_x64 ${GAME_PARAMS} > /dev/null
fi

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@@ -24,15 +24,10 @@ chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
# Fix for CSDM not working properly
if [ -f "${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt" ]; then
chmod 550 ${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
fi
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
pkill -SIGINT Server_Linux_x6
tail --pid=$(pgrep Server_Linux_x6) -f 2>/dev/null
exit 143;
}

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@@ -1,232 +0,0 @@
#!/bin/bash
# The script will then add the container to your Tailscale network.
#
# For more information see: [Link TBD]
error_handler() {
echo
echo "======================="
exit 1
}
echo "======================="
echo
# Import variables from s6-overlay images
if [ -x "/usr/bin/with-contenv" ]; then
echo "just-containers s6-overlay image found, importing variables..."
ENV_VARS="$(/usr/bin/with-contenv bash -c 'env')"
while IFS='=' read -r KEY VALUE; do
export "${KEY}"="${VALUE}"
done <<< "${ENV_VARS}"
fi
if [[ ! -f /usr/bin/tailscale || ! -f /usr/bin/tailscaled ]]; then
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container."
error_handler
fi
APT_IPTABLES="iptables "
fi
echo "Detecting Package Manager..."
if which apt-get >/dev/null 2>&1; then
echo "Detected Advanced Package Tool!"
PACKAGES_UPDATE="apt-get update"
PACKAGES_INSTALL="apt-get -y install --no-install-recommends"
elif which apk >/dev/null 2>&1; then
echo "Detected Alpine Package Keeper!"
PACKAGES_UPDATE="apk update"
PACKAGES_INSTALL="apk add"
else
echo "ERROR: Detection failed!"
error_handler
fi
echo "Installing dependencies..."
echo "Please wait..."
${PACKAGES_UPDATE} >/dev/null 2>&1
${PACKAGES_INSTALL} jq wget ca-certificates ${APT_IPTABLES}>/dev/null 2>&1
echo "Done"
if [ "${APT_IPTABLES}" == "iptables " ]; then
if ! iptables -L >/dev/null 2>&1; then
echo "ERROR: Cap: NET_ADMIN not available!"
echo " Make sure to add --cap-add=NET_ADMIN to the Extra Parameters"
error_handler
fi
fi
echo "Tailscale not found, downloading..."
echo "Please wait..."
TAILSCALE_JSON=$(wget -qO- 'https://pkgs.tailscale.com/stable/?mode=json')
if [ -z "${TAILSCALE_JSON}" ]; then
echo "ERROR: Can't get Tailscale JSON"
error_handler
fi
TAILSCALE_TARBALL=$(echo "${TAILSCALE_JSON}" | jq -r .Tarballs.amd64)
TAILSCALE_VERSION=$(echo "${TAILSCALE_JSON}" | jq -r .TarballsVersion)
if [ ! -d /tmp/tailscale ]; then
mkdir -p /tmp/tailscale
fi
if wget -q -nc --show-progress --progress=bar:force:noscroll -O /tmp/tailscale/tailscale.tgz "https://pkgs.tailscale.com/stable/${TAILSCALE_TARBALL}" ; then
echo "Download from Tailscale version ${TAILSCALE_VERSION} successful!"
else
echo "ERROR: Download from Tailscale version ${TAILSCALE_VERSION} failed!"
rm -rf /tmp/tailscale
error_handler
fi
cd /tmp/tailscale
tar -xf /tmp/tailscale/tailscale.tgz
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscale /usr/bin/tailscale
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscaled /usr/bin/tailscaled
rm -rf /tmp/tailscale
echo "Done"
else
echo "Tailscale found, continuing..."
fi
unset TSD_PARAMS
unset TS_PARAMS
if [ ! -z "${TAILSCALE_STATE_DIR}" ]; then
TSD_STATE_DIR="${TAILSCALE_STATE_DIR}"
elif [ -v SERVER_DIR ]; then
TSD_STATE_DIR=${SERVER_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
elif [ -v DATA_DIR ]; then
TSD_STATE_DIR=${DATA_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
else
if [ -z "${TAILSCALE_STATE_DIR}" ]; then
TAILSCALE_STATE_DIR="/config/.tailscale_state"
fi
TSD_STATE_DIR=${TAILSCALE_STATE_DIR}
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
fi
if [ ! -d ${TS_STATE_DIR} ]; then
mkdir -p ${TS_STATE_DIR}
fi
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
echo "Using ${TAILSCALE_EXIT_NODE_IP} as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS=" --exit-node=${TAILSCALE_EXIT_NODE_IP}"
if [ ! -z "${TAILSCALE_ALLOW_LAN_ACCESS}" ]; then
echo "Enabling local LAN Access to the container!"
TS_PARAMS+=" --exit-node-allow-lan-access"
fi
else
if [ -z "${TAILSCALE_USERSPACE_NETWORKING}" ] || [ "${TAILSCALE_USERSPACE_NETWORKING}" == "true" ]; then
TSD_PARAMS+="-tun=userspace-networking "
else
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container and add the"
echo " parameter --cap-add=NET_ADMIN to the Extra Parameters!"
error_handler
fi
fi
fi
if [ "${TAILSCALE_USE_SSH}" == "true" ]; then
echo "Enabling SSH. See https://tailscale.com/kb/1193/tailscale-ssh"
TS_PARAMS+=" --ssh"
fi
if [ "${TAILSCALE_LOG}" != "false" ]; then
TSD_PARAMS+=">>/var/log/tailscaled 2>&1 "
TSD_MSG=" with log file /var/log/tailscaled"
else
TSD_PARAMS+=">/dev/null 2>&1 "
fi
if [[ ! -z "${TAILSCALE_AUTHKEY}" && -f ${TSD_STATE_DIR}/.initialized ]]; then
echo
echo "-> It is now save to remove the variable TAILSCALE_AUTHKEY from your template <-"
echo
unset TAILSCALE_AUTHKEY
fi
if [ ! -z "${TAILSCALE_AUTHKEY}" ]; then
TS_AUTH="--authkey=${TAILSCALE_AUTHKEY} "
fi
if [ ! -z "${TAILSCALE_HOSTNAME}" ]; then
echo "Setting host name to ${TAILSCALE_HOSTNAME}"
TS_PARAMS+=" --hostname=${TAILSCALE_HOSTNAME/ /}"
fi
if [ "${TAILSCALE_EXIT_NODE}" == "true" ]; then
echo "Configuring container as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS+=" --advertise-exit-node"
fi
if [ ! -z "${TAILSCALED_PARAMS}" ]; then
TSD_PARAMS="${TAILSCALED_PARAMS} ${TSD_PARAMS}"
fi
if [ ! -z "${TAILSCALE_PARAMS}" ]; then
TS_PARAMS="${TAILSCALE_PARAMS}${TS_PARAMS}"
fi
echo "Starting tailscaled${TSD_MSG}"
eval tailscaled -statedir=${TSD_STATE_DIR} ${TSD_PARAMS}&
echo "Starting tailscale"
eval tailscale up ${TS_AUTH}${TS_PARAMS}
EXIT_STATUS="$?"
if [ "${EXIT_STATUS}" == "0" ]; then
echo "Connecting to Tailscale successful!"
if [ ! -f ${TSD_STATE_DIR}/.initialized ]; then
echo "Please don't remove this file!" > ${TSD_STATE_DIR}/.initialized
fi
else
echo "ERROR: Connecting to Tailscale not successful!"
if [ -f /var/log/tailscaled ]; then
echo "Please check the logs:"
tail -20 /var/log/tailscaled
echo "======================="
fi
error_handler
fi
if [[ ! -z "${TAILSCALE_SERVE_PORT}" && "$(tailscale status --json | jq -r '.CurrentTailnet.MagicDNSEnabled')" == "false" ]] ; then
echo "ERROR: Enable HTTPS on your Tailscale account to use Tailscale Serve/Funnel."
echo "See: https://tailscale.com/kb/1153/enabling-https"
error_handler
fi
if [ ! -z ${TAILSCALE_SERVE_PORT} ]; then
if [ ! -z "${TAILSCALE_SERVE_PATH}" ]; then
TAILSCALE_SERVE_PATH="=${TAILSCALE_SERVE_PATH}"
fi
if [ -z "${TAILSCALE_SERVE_MODE}" ]; then
TAILSCALE_SERVE_MODE="https"
fi
if [ -z "${TAILSCALE_SERVE_PROTOCOL_PORT}" ]; then
TAILSCALE_SERVE_PROTOCOL_PORT="=443"
fi
if [ "${TAILSCALE_FUNNEL}" == "true" ]; then
echo "Enabling Funnel! See https://tailscale.com/kb/1223/funnel"
eval tailscale funnel --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
else
echo "Enabling Serve! See https://tailscale.com/kb/1312/serve"
eval tailscale serve --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
fi
fi
echo
echo "======================="