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Author SHA1 Message Date
223188f06e Update config/dedicatedserver.cfg 2023-06-23 21:43:01 +02:00
3d30acbc1e Update config/dedicatedserver.cfg 2023-06-23 21:36:03 +02:00
e03219a936 Update Dockerfile 2023-06-23 21:03:30 +02:00
5c371e6e2e Update README.md 2023-06-23 21:03:12 +02:00
8d26d2a8d3 Update scripts/start-server.sh 2023-06-23 20:53:43 +02:00
1a5ff66373 Update scripts/start-server.sh 2023-06-23 20:43:52 +02:00
f71d0579ac Update scripts/start.sh 2023-06-23 20:36:01 +02:00
f4677a9a01 Update scripts/start-server.sh 2023-06-23 20:32:02 +02:00
e6a855484e Update config/dedicatedserver.cfg 2023-06-23 20:29:38 +02:00
a79dd225be Update config/config.cfg 2023-06-23 20:29:22 +02:00
57b5304696 Update scripts/start-server.sh 2023-06-23 20:28:49 +02:00
8962c5df2d Update README.md 2023-06-23 20:23:11 +02:00
ebe0ee01ea Update README.md 2023-06-23 20:21:26 +02:00
5bcdc21483 Update scripts/start-server.sh 2023-06-23 20:15:21 +02:00
40bab7b9a0 „scripts/start.sh“ ändern 2022-10-25 11:10:43 +02:00
b726a3b03e „Dockerfile“ ändern 2022-05-06 10:58:54 +02:00
36e6f11305 „scripts/start.sh“ ändern 2022-04-18 14:45:20 +02:00
a9be204119 „README.md“ ändern 2022-04-18 14:45:02 +02:00
b124516f62 „scripts/start.sh“ ändern 2022-04-07 17:14:21 +02:00
86d87928fc „scripts/start.sh“ ändern 2022-01-03 08:12:25 +01:00
5bdb86ded8 „scripts/start.sh“ ändern 2022-01-03 08:11:33 +01:00
6cd9b5b54c „scripts/start-server.sh“ ändern 2022-01-03 08:03:07 +01:00
2afe1361bc „scripts/start.sh“ ändern 2022-01-03 07:58:16 +01:00
fb45a82e61 „Dockerfile“ ändern 2022-01-03 07:57:45 +01:00
9807db6c0d „scripts/start.sh“ ändern 2020-04-28 17:00:23 +02:00
f6761c6b63 „.drone.yml“ löschen 2020-03-08 21:10:12 +01:00
387debe4e4 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:15:17 +01:00
87b7ec8a85 „scripts/start-server.sh“ ändern 2020-02-25 14:32:57 +01:00
1195017c62 „scripts/start.sh“ hinzufügen 2020-02-25 14:32:40 +01:00
9f1e288a0f „Dockerfile“ ändern 2020-02-25 14:30:33 +01:00
d9dc682430 switched to debian 2019-12-29 16:49:14 +01:00
196b8d427a „scripts/start-server.sh“ ändern 2019-12-29 16:28:40 +01:00
31dea67d67 „Dockerfile“ ändern 2019-12-29 16:27:28 +01:00
0f9edd0979 „scripts/start-server.sh“ ändern 2019-12-19 17:58:13 +01:00
4fa86060a3 „scripts/start-server.sh“ ändern 2019-12-19 15:11:42 +01:00
cbfca82d8f „Dockerfile“ ändern 2019-12-19 15:09:48 +01:00
ad8381780e „Dockerfile“ ändern 2019-11-11 11:29:30 +01:00
2841ea86cb „scripts/start-server.sh“ ändern 2019-11-11 11:27:08 +01:00
704cb4d751 „scripts/start-server.sh“ ändern 2019-05-31 22:46:03 +02:00
e8b32f8111 „scripts/start-server.sh“ ändern 2019-05-31 22:41:01 +02:00
a25209607c „config/config.cfg“ hinzufügen 2019-05-31 22:31:41 +02:00
c2e8107ff2 „Dockerfile“ ändern 2019-05-31 13:21:05 +02:00
1899fa095b „Dockerfile“ ändern 2019-05-31 13:17:02 +02:00
e7b6de5318 „scripts/start-server.sh“ ändern 2019-05-31 13:16:05 +02:00
5 changed files with 93 additions and 22 deletions

View File

@@ -1,18 +1,17 @@
FROM ich777/debian-baseimage
FROM ich777/winehq-baseimage
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
apt-get -y install lib32gcc-s1 winbind xvfb screen && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template"
ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_ID=""
ENV GAME_PARAMS=""
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000

View File

@@ -1,36 +1,42 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Garry's Mod and run it.
This Docker will download and install SteamCMD. It will also install Sons Of The Forest and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
**SERVERNAME:** 'Sons Of The Forest Docker Server'
**SERVERPASSWORD:** 'Docker'
(you can change this in your SERVERFOLDER/userdata/dedicatedserver.cfg)
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**WARNING:** You have to open the ports in your firewall as listed in this template, if not the server will not properly start.
If you want LAN play only you have to edit the dedicatedserver.cfg file and set the "LanOnly" flag to: "true" (without double quotes).
Update Notice: Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '4020 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 4020 |
| GAME_NAME | SRCDS gamename | garrysmod |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 12 +map gm_flatgrass |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2465200 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2465200 |
| GAME_PARAMS | Values to start the server, leave empty for none | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
## Run example
```
docker run --name GarrysMod -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=4020' \
--env 'GAME_NAME=garrysmod' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 12 +map gm_flatgrass' \
docker run --name SonsOfTheForest -d \
-p 8766:8766/udp -p 27016:27016/udp -p 9700:9700/udp \
--env 'UID=99' \
--env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/garrysmod:/serverdata/serverfiles \
ich777/steamcmd:garrysmod
--volume /path/to/sonsoftheforest:/serverdata/serverfiles \
ich777/steamcmd:sonsoftheforest
```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

View File

@@ -0,0 +1,22 @@
{
"IpAddress": "0.0.0.0",
"GamePort": 8766,
"QueryPort": 27016,
"BlobSyncPort": 9700,
"ServerName": "Sons Of The Forest Docker Server",
"MaxPlayers": 8,
"Password": "Docker",
"LanOnly": false,
"SaveSlot": 1,
"SaveMode": "Continue",
"GameMode": "Normal",
"SaveInterval": 600,
"IdleDayCycleSpeed": 0.0,
"IdleTargetFramerate": 5,
"ActiveTargetFramerate": 60,
"LogFilesEnabled": false,
"TimestampLogFilenames": true,
"TimestampLogEntries": true,
"GameSettings": {},
"CustomGameModeSettings": {}
}

View File

@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
@@ -51,8 +55,48 @@ else
fi
echo "---Prepare Server---"
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Checking for 'dedicatedserver.cfg'---"
if [ ! -f ${SERVER_DIR}/userdata/dedicatedserver.cfg ]; then
echo "---'dedicatedserver.cfg' not found downloading---"
if [ ! -d ${SERVER_DIR}/userdata ]; then
mkdir -p ${SERVER_DIR}/userdata
fi
cd ${SERVER_DIR}/userdata
if wget -q -nc --show-progress --progress=bar:force:noscroll https://raw.githubusercontent.com/ich777/docker-steamcmd-server/sonsoftheforest/config/dedicatedserver.cfg ; then
echo "---Successfully downloaded 'dedicatedserver.cfg'---"
else
echo "---Something went wrong, can't download 'dedicatedserver.cfg', putting server in sleep mode---"
sleep infinity
fi
fi
if [ ! -f ${SERVER_DIR}/userdata/ownerswhitelist.txt ]; then
touch ${SERVER_DIR}/userdata/ownerswhitelist.txt
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
cd ${SERVER_DIR}
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 ${SERVER_DIR}/SonsOfTheForestDS.exe -userdatapath ${SERVER_DIR}/userdata ${GAME_PARAMS}

View File

@@ -26,8 +26,8 @@ chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
kill -SIGINT $(pidof SonsOfTheForestDS.exe)
tail --pid=$(pidof SonsOfTheForestDS.exe) -f 2>/dev/null
exit 143;
}