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auth-examp
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15
Dockerfile
15
Dockerfile
@@ -1,11 +1,16 @@
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FROM ich777/debian-baseimage
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LABEL maintainer="admin@minenet.at"
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 screen && \
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rm -rf /var/lib/apt/lists/*
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RUN wget -O /tmp/gotty.tar.gz https://github.com/yudai/gotty/releases/download/v1.0.1/gotty_linux_amd64.tar.gz && \
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tar -C /usr/bin/ -xvf /tmp/gotty.tar.gz && \
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rm -rf /tmp/gotty.tar.gz
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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ENV SERVER_DIR="${DATA_DIR}/serverfiles"
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@@ -14,11 +19,13 @@ ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV VALIDATE=""
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ENV GOTTY_PARAMS="-w --title-format SteamLogin"
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ENV LOGIN_TIMEOUT=60
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ENV UMASK=000
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ENV UID=99
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ENV GID=100
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ENV USERNAME=""
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ENV PASSWRD=""
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ENV USERNAME="steamuser"
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ENV PASSWRD="steampwd"
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ENV USER="steam"
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ENV DATA_PERM=770
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16
README.md
16
README.md
@@ -14,16 +14,10 @@ This Docker will download and install SteamCMD and the according game that is pu
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | true |
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| VALIDATE | Validates the game data | blank |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers **
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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> And for GAME_NAME there is no list, so a quick search should give you the result
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## Run example for CS:Source
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```
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docker run --name CSSource -d \
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@@ -34,17 +28,13 @@ docker run --name CSSource -d \
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--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
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--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:latest
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```
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>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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9
scripts/start-gotty.sh
Normal file
9
scripts/start-gotty.sh
Normal file
@@ -0,0 +1,9 @@
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#!/bin/bash
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TERM=linux gotty ${GOTTY_PARAMS} screen -xS steamcmd &
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killpid="$(pgrep screen)"
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while true
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do
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tail --pid=$killpid -f /dev/null
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kill "$(pidof gotty)"
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exit 0
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done
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@@ -7,62 +7,94 @@ if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
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fi
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echo "---Update SteamCMD---"
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if [ "${USERNAME}" == "" ]; then
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login ${USERNAME} ${PASSWRD} \
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+quit
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if [[ ! $LOGIN_TIMEOUT =~ ^[0-9]+$ ]]; then
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echo "LOGIN_TIMEOUT must be a integer, putting container into sleep mode!"
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sleep infinity
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fi
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if [ "$LOGIN_TIMEOUT" -gt 0 ]; then
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echo "---Update Server---"
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if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login anonymous \
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+app_update ${GAME_ID} \
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+quit
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if [ "$LOGIN_TIMEOUT" -lt 5 ]; then
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echo "LOGIN_TIMEOUT must be greater than 5 seconds, changing to 30!"
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LOGIN_TIMEOUT=30
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fi
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else
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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if [ ! -f ~/.screenrc ]; then
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echo "defscrollback 30000
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bindkey \"^C\" echo 'Blocked. Close this window to exit the terminal.'" > ~/.screenrc
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fi
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screen -wipe 2&>/dev/null
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if [ ! -d ${DATA_DIR}/Steam/logs ]; then
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mkdir -p ${DATA_DIR}/Steam/logs
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elif [ -f ${DATA_DIR}/Steam/logs/steamcmd.log ]; then
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rm -f ${DATA_DIR}/Steam/logs/steamcmd.log
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fi
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screen -S steamcmd -L -Logfile ${DATA_DIR}/Steam/logs/steamcmd.log -d -m \
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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+quit
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sleep 1
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/opt/scripts/start-gotty.sh >/dev/null 2>&1 &
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echo "+----------------------------------------------------------------------"
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echo "| Please connect to the built in SteamCMD web console (not the Docker"
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echo "| console) and enter your 2FA token if you have SteamGuard enabled."
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echo "|"
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echo "| You can close the SteamCMD web console after entering the 2FA token."
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echo "+----------------------------------------------------------------------"
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echo
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echo "Waiting $LOGIN_TIMEOUT seconds for login..."
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echo
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ELAPSED_TIME=0
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while [ $ELAPSED_TIME -lt $LOGIN_TIMEOUT ]; do
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if grep -q "Waiting for user info...OK" ${DATA_DIR}/Steam/logs/steamcmd.log; then
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echo "Login successfull, continuing, please wait..."
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sed -i 's/^Two-factor code:.*/Two-factor code:\*HIDDEN\*/' ${DATA_DIR}/Steam/logs/steamcmd.log
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/opt/scripts/start-tail.sh
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rm -f ${DATA_DIR}/Steam/logs/steamcmd.log
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screen -wipe 2&>/dev/null
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LOGINOK="true"
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break
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else
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sleep 2
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((ELAPSED_TIME += 2))
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fi
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done
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if [ "$LOGINOK" != "true" ]; then
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echo "Login Failed after $LOGIN_TIMEOUT seconds, continuing..."
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kill -SIGKILL $(pgrep screen) >/dev/null 2>&1
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kill -SIGKILL $(pidof gotty) >/dev/null 2>&1
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sed -i 's/^Two-factor code:.*/Two-factor code:\*HIDDEN\*/' ${DATA_DIR}/Steam/logs/steamcmd.log
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cat ${DATA_DIR}/Steam/logs/steamcmd.log
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rm -f ${DATA_DIR}/Steam/logs/steamcmd.log >/dev/null 2>&1
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screen -wipe 2&>/dev/null
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fi
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else
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echo "LOGIN_TIMEOUT set to 0, Update Server skipped!"
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fi
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export USERNAME="secret"
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export PASSWRD="secret"
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echo "---Prepare Server---"
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if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
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if [ ! -d ${DATA_DIR}/.steam ]; then
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mkdir ${DATA_DIR}/.steam
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fi
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if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
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mkdir ${DATA_DIR}/.steam/sdk32
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fi
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cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
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fi
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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cd ${SERVER_DIR}
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${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
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echo
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echo "---Putting container into sleep mode zZzZzZzZz---"
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sleep infinity
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14
scripts/start-tail.sh
Normal file
14
scripts/start-tail.sh
Normal file
@@ -0,0 +1,14 @@
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#!/bin/bash
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tail -n 100 -f ${DATA_DIR}/Steam/logs/steamcmd.log
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sleep 5
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killpid="$(pidof gotty)"
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while true
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do
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if [ -z "$killpid" ]; then
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kill $(pidof tail)
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exit 0
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fi
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tail --pid=$killpid -f /dev/null
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kill $(pidof tail)
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exit 0
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done
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@@ -1,25 +1,30 @@
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#!/bin/bash
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echo "---Checking if UID: ${UID} matches user---"
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echo "---Ensuring UID: ${UID} matches user---"
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usermod -u ${UID} ${USER}
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echo "---Checking if GID: ${GID} matches user---"
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echo "---Ensuring GID: ${GID} matches user---"
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groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
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usermod -g ${GID} ${USER}
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echo "---Setting umask to ${UMASK}---"
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umask ${UMASK}
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echo "---Checking for optional scripts---"
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if [ -f /opt/scripts/user.sh ]; then
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cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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if [ -f /opt/scripts/start-user.sh ]; then
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echo "---Found optional script, executing---"
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chmod +x /opt/scripts/user.sh
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/opt/scripts/user.sh
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chmod -f +x /opt/scripts/start-user.sh ||:
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/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
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else
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echo "---No optional script found, continuing---"
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fi
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echo "---Starting...---"
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echo "---Taking ownership of data...---"
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chown -R root:${GID} /opt/scripts
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chmod -R 750 /opt/scripts
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chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGTERM "$killpid"
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wait "$killpid" -f 2>/dev/null
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Reference in New Issue
Block a user