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1
.github/FUNDING.yml
vendored
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1
.github/FUNDING.yml
vendored
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@@ -0,0 +1 @@
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github: ich777
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41
Dockerfile
41
Dockerfile
@@ -1,9 +1,15 @@
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FROM ubuntu
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FROM ich777/debian-baseimage
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MAINTAINER ich777
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update
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RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
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RUN apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 screen && \
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rm -rf /var/lib/apt/lists/*
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RUN wget -O /tmp/gotty.tar.gz https://github.com/yudai/gotty/releases/download/v1.0.1/gotty_linux_amd64.tar.gz && \
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tar -C /usr/bin/ -xvf /tmp/gotty.tar.gz && \
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rm -rf /tmp/gotty.tar.gz
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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@@ -13,24 +19,25 @@ ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV VALIDATE=""
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ENV GOTTY_PARAMS="-w --title-format SteamLogin"
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ENV LOGIN_TIMEOUT=60
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ENV UMASK=000
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ENV UID=99
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ENV GID=100
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ENV USERNAME=""
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ENV PASSWRD=""
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ENV USERNAME="steamuser"
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ENV PASSWRD="steampwd"
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ENV USER="steam"
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ENV DATA_PERM=770
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RUN mkdir $DATA_DIR
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RUN mkdir $STEAMCMD_DIR
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RUN mkdir $SERVER_DIR
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RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
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RUN chown -R steam $DATA_DIR
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RUN ulimit -n 2048
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RUN mkdir $DATA_DIR && \
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mkdir $STEAMCMD_DIR && \
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mkdir $SERVER_DIR && \
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useradd -d $DATA_DIR -s /bin/bash $USER && \
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chown -R $USER $DATA_DIR && \
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ulimit -n 2048
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ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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RUN chown -R steam /opt/scripts
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USER steam
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#Server Start
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ENTRYPOINT ["/opt/scripts/start-server.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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27
README.md
27
README.md
@@ -1,28 +1,24 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
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This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
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## Env params
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**Please see the different Tags/Branches which games are available.**
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## Example Env params for CS:Source
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | SteamID for server | 232330 |
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| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
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| GAME_NAME | SRCDS gamename | cstrike |
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| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | true |
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| VALIDATE | Validates the game data | blank |
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| USERNAME | Leave blank for anonymous login | blank |
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| PASSWRD | Leave blank for anonymous login | blank |
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***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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> And for GAME_NAME there is no list, so a quick search should give you the result
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## Run example
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## Run example for CS:Source
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```
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docker run --name CSSource -d \
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-p 27015:27015 -p 27015:27015/udp \
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@@ -32,14 +28,13 @@ docker run --name CSSource -d \
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--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
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--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:latest
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```
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>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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This Docker is forked from mattieserver, thank you for this wonderfull Docker.
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#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/
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9
scripts/start-gotty.sh
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9
scripts/start-gotty.sh
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@@ -0,0 +1,9 @@
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#!/bin/bash
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TERM=linux gotty ${GOTTY_PARAMS} screen -xS steamcmd &
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killpid="$(pgrep screen)"
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while true
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do
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tail --pid=$killpid -f /dev/null
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kill "$(pidof gotty)"
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exit 0
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done
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@@ -1,60 +1,100 @@
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#!/bin/bash
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if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
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echo "SteamCMD not found!"
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wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
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tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
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rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
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echo "SteamCMD not found!"
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wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
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tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
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rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
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fi
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echo "---Update SteamCMD---"
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if [ "${USERNAME}" == "" ]; then
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login $USERNAME $PASSWRD \
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+quit
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+quit
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if [[ ! $LOGIN_TIMEOUT =~ ^[0-9]+$ ]]; then
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echo "LOGIN_TIMEOUT must be a integer, putting container into sleep mode!"
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sleep infinity
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fi
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echo "---Update Server---"
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if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID validate \
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+quit
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if [ "$LOGIN_TIMEOUT" -gt 0 ]; then
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echo "---Update Server---"
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if [ "$LOGIN_TIMEOUT" -lt 5 ]; then
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echo "LOGIN_TIMEOUT must be greater than 5 seconds, changing to 30!"
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LOGIN_TIMEOUT=30
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fi
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if [ ! -f ~/.screenrc ]; then
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echo "defscrollback 30000
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bindkey \"^C\" echo 'Blocked. Close this window to exit the terminal.'" > ~/.screenrc
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fi
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screen -wipe 2&>/dev/null
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if [ ! -d ${DATA_DIR}/Steam/logs ]; then
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mkdir -p ${DATA_DIR}/Steam/logs
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elif [ -f ${DATA_DIR}/Steam/logs/steamcmd.log ]; then
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rm -f ${DATA_DIR}/Steam/logs/steamcmd.log
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fi
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screen -S steamcmd -L -Logfile ${DATA_DIR}/Steam/logs/steamcmd.log -d -m \
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${STEAMCMD_DIR}/steamcmd.sh \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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+quit
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sleep 1
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/opt/scripts/start-gotty.sh >/dev/null 2>&1 &
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echo "+----------------------------------------------------------------------"
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echo "| Please connect to the built in SteamCMD web console (not the Docker"
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echo "| console) and enter your 2FA token if you have SteamGuard enabled."
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echo "|"
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echo "| You can close the SteamCMD web console after entering the 2FA token."
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echo "+----------------------------------------------------------------------"
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echo
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echo "Waiting $LOGIN_TIMEOUT seconds for login..."
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echo
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ELAPSED_TIME=0
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while [ $ELAPSED_TIME -lt $LOGIN_TIMEOUT ]; do
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if grep -q "Waiting for user info...OK" ${DATA_DIR}/Steam/logs/steamcmd.log; then
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echo "Login successfull, continuing, please wait..."
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sed -i 's/^Two-factor code:.*/Two-factor code:\*HIDDEN\*/' ${DATA_DIR}/Steam/logs/steamcmd.log
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/opt/scripts/start-tail.sh
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rm -f ${DATA_DIR}/Steam/logs/steamcmd.log
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screen -wipe 2&>/dev/null
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LOGINOK="true"
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break
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID \
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+quit
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sleep 2
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((ELAPSED_TIME += 2))
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fi
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done
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if [ "$LOGINOK" != "true" ]; then
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echo "Login Failed after $LOGIN_TIMEOUT seconds, continuing..."
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kill -SIGKILL $(pgrep screen) >/dev/null 2>&1
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kill -SIGKILL $(pidof gotty) >/dev/null 2>&1
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sed -i 's/^Two-factor code:.*/Two-factor code:\*HIDDEN\*/' ${DATA_DIR}/Steam/logs/steamcmd.log
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cat ${DATA_DIR}/Steam/logs/steamcmd.log
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rm -f ${DATA_DIR}/Steam/logs/steamcmd.log >/dev/null 2>&1
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screen -wipe 2&>/dev/null
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fi
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else
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if [ "${VALIDATE}" == "true" ]; then
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${STEAMCMD_DIR}/steamcmd.sh \
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+login $USERNAME $PASSWRD \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login $USERNAME $PASSWRD \
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+force_install_dir $SERVER_DIR \
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+app_update $GAME_ID \
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+quit
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fi
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echo "LOGIN_TIMEOUT set to 0, Update Server skipped!"
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fi
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export USERNAME="secret"
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export PASSWRD="secret"
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echo "---Prepare Server---"
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mkdir ${DATA_DIR}/.steam/sdk32
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cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
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chmod -R 770 ${DATA_DIR}
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chmod -R ${DATA_PERM} ${DATA_DIR}
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echo "---Server ready---"
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echo "---Start Server---"
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${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
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|
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echo
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echo "---Putting container into sleep mode zZzZzZzZz---"
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sleep infinity
|
14
scripts/start-tail.sh
Normal file
14
scripts/start-tail.sh
Normal file
@@ -0,0 +1,14 @@
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#!/bin/bash
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tail -n 100 -f ${DATA_DIR}/Steam/logs/steamcmd.log
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sleep 5
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killpid="$(pidof gotty)"
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while true
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do
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if [ -z "$killpid" ]; then
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kill $(pidof tail)
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exit 0
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fi
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tail --pid=$killpid -f /dev/null
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kill $(pidof tail)
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exit 0
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done
|
41
scripts/start.sh
Normal file
41
scripts/start.sh
Normal file
@@ -0,0 +1,41 @@
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#!/bin/bash
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echo "---Ensuring UID: ${UID} matches user---"
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usermod -u ${UID} ${USER}
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echo "---Ensuring GID: ${GID} matches user---"
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groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
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usermod -g ${GID} ${USER}
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echo "---Setting umask to ${UMASK}---"
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umask ${UMASK}
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echo "---Checking for optional scripts---"
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cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
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|
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if [ -f /opt/scripts/start-user.sh ]; then
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echo "---Found optional script, executing---"
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chmod -f +x /opt/scripts/start-user.sh ||:
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/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
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else
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echo "---No optional script found, continuing---"
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fi
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echo "---Taking ownership of data...---"
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chown -R root:${GID} /opt/scripts
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chmod -R 750 /opt/scripts
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chown -R ${UID}:${GID} ${DATA_DIR}
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echo "---Starting...---"
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term_handler() {
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kill -SIGTERM "$killpid"
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wait "$killpid" -f 2>/dev/null
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exit 143;
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}
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trap 'kill ${!}; term_handler' SIGTERM
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su ${USER} -c "/opt/scripts/start-server.sh" &
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killpid="$!"
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while true
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do
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wait $killpid
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exit 0;
|
||||
done
|
Reference in New Issue
Block a user