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beta ... ets2

6 changed files with 50 additions and 29 deletions

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@@ -4,9 +4,13 @@ LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server" LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \ RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \ apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 libatomic1 libx11-6 && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
RUN wget -O /tmp/libs.tar https://github.com/ich777/docker-steamcmd-server/raw/ets2/libs/3rd_party_libs.tar && \
tar -C /usr/lib/x86_64-linux-gnu/ -xvf /tmp/libs.tar && \
rm -rf /tmp/libs.tar
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
@@ -26,12 +30,13 @@ ENV DATA_PERM=770
RUN mkdir $DATA_DIR && \ RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \ mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \ mkdir $SERVER_DIR && \
useradd -d $DATA_DIR -s /bin/bash $USER && \ useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \ chown -R $USER $DATA_DIR && \
ulimit -n 2048 ulimit -n 2048
ADD /scripts/ /opt/scripts/ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/ RUN chmod -R 770 /opt/scripts/
COPY config.tar /opt/config.tar
#Server Start #Server Start
ENTRYPOINT ["/opt/scripts/start.sh"] ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,36 +1,41 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag. This Docker will download and install SteamCMD. It will also install Euro Truck Simulator 2 and run it.
**Please see the different Tags/Branches which games are available.** **Server Credentials:** The default name from the server is: **Docker Server** and the password is: **Docker**
## Example Env params for CS:Source **ATTENTION:** First Startup can take very long since it downloads the gameserver files and the world template!
**Server Configuration:** For more information see the file 'server_readme.txt' in the main directory from the dedicated server.
**Save Path:** The configuration files and save data is located in: '.../.local/share/American Truck Simulator '.
**Update Notice:** Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1948160 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1948160 |
| GAME_NAME | SRCDS gamename | cstrike | | GAME_PARAMS | Enter your game parameters (only change the worldId if you know what you are doing!) | empty |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | VALIDATE | Validates the game data | false |
| VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
## Run example ## Run example
``` ```
docker run --name CSSource -d \ docker run --name EuroTruckSimulator2 -d \
-p 27015:27015 -p 27015:27015/udp \ -p 27015-27016:27015-27016/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=1948160' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cstrikesource:/serverdata/serverfiles \ --volume /path/to/eurotrucksimulator2/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:ets2
``` ```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -51,18 +51,27 @@ else
fi fi
echo "---Prepare Server---" echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then echo "---Looking if Server config is in place---"
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then if [ ! -d "$SERVER_DIR/.local/share/Euro Truck Simulator 2" ]; then
mkdir -p ${DATA_DIR}/.steam/sdk64 mkdir -p "$SERVER_DIR/.local/share/Euro Truck Simulator 2"
fi
if [ ! -f "$SERVER_DIR/.local/share/Euro Truck Simulator 2/server_packages.dat" ]; then
echo "---Server config not found, copying default...---"
tar -C "$SERVER_DIR/.local/share/Euro Truck Simulator 2" -xvf /opt/config.tar
else
echo "---Server config found!---"
fi
if [ ! -f ${SERVER_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${SERVER_DIR}/.steam/sdk64 ]; then
mkdir -p ${SERVER_DIR}/.steam/sdk64
fi fi
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/ cp -R ${STEAMCMD_DIR}/linux64/* ${SERVER_DIR}/.steam/sdk64/
fi fi
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Sleep zZzZz---"
sleep infinity
echo "---Start Server---" echo "---Start Server---"
cd ${SERVER_DIR} export LD_LIBRARY_PATH=$SERVER_DIR/linux64
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} cd ${SERVER_DIR}/bin/linux_x64
${SERVER_DIR}/bin/linux_x64/eurotrucks2_server ${GAME_PARAMS}

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@@ -22,12 +22,14 @@ fi
echo "---Taking ownership of data...---" echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts chmod -R 750 /opt/scripts
chown ${UID}:${GID} /opt/config.tar
chmod 750 /opt/config.tar
chown -R ${UID}:${GID} ${DATA_DIR} chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---" echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGTERM "$killpid" kill -SIGINT $(pidof pidof eurotrucks2_server)
wait "$killpid" -f 2>/dev/null tail --pid=$(pidof pidof eurotrucks2_server) -f 2>/dev/null
exit 143; exit 143;
} }